Files
fs2open.github.com/code/graphics/generic.h
T

53 lines
1.2 KiB
C

#ifndef _GENERIC_H_
#define _GENERIC_H_
#include "globalincs/pstypes.h"
#define GENERIC_ANIM_DIRECTION_FORWARDS 0
#define GENERIC_ANIM_DIRECTION_BACKWARDS 1
#define GENERIC_ANIM_DIRECTION_NOLOOP 2
#define GENERIC_ANIM_DIRECTION_PAUSED 4
// Goober5000
typedef struct generic_anim {
char filename[MAX_FILENAME_LEN];
int first_frame;
int num_frames;
int keyframe;
int current_frame;
unsigned char direction;
unsigned char done_playing;
float total_time; // in seconds
float anim_time; // current animation time
generic_anim( )
: first_frame( 0 ), num_frames( 0 ), total_time( 0 )
{
filename[ 0 ] = NULL;
}
} generic_anim;
// Goober5000
typedef struct generic_bitmap {
char filename[MAX_FILENAME_LEN];
int bitmap_id;
generic_bitmap( )
: bitmap_id( 0 )
{
filename[ 0 ] = NULL;
}
} generic_bitmap;
void generic_anim_init(generic_anim *ga, char *filename = NULL);
void generic_bitmap_init(generic_bitmap *gb, char *filename = NULL);
int generic_anim_load(generic_anim *ga);
int generic_bitmap_load(generic_bitmap *gb);
void generic_anim_unload(generic_anim *ga);
void generic_anim_render(generic_anim *ga, float frametime, int x, int y);
#endif