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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-10 17:46:53 -10:00
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07f5493036fbbd48dcaaf71b1364fed5bf3a6769
fs2open.github.com/code/model
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bobboau 2dbc7e5277 inital decals code, if you are worried a bug is being caused by the decals code it's only references are in,
collideshipweapon.cpp line 262, beam.cpp line 2771, and modelinterp.cpp line 2949.
it needs a better renderer, but is in prety good shape for now,
I also (think) I squashed a bug in the warpmodel code
2002-12-07 01:37:43 +00:00
..
model.h
inital decals code, if you are worried a bug is being caused by the decals code it's only references are in,
2002-12-07 01:37:43 +00:00
modelcollide.cpp
inital decals code, if you are worried a bug is being caused by the decals code it's only references are in,
2002-12-07 01:37:43 +00:00
modelinterp.cpp
inital decals code, if you are worried a bug is being caused by the decals code it's only references are in,
2002-12-07 01:37:43 +00:00
modeloctant.cpp
The big include file move
2002-08-01 01:41:11 +00:00
modelread.cpp
inital decals code, if you are worried a bug is being caused by the decals code it's only references are in,
2002-12-07 01:37:43 +00:00
modelsinc.h
added warp model and type 1 glow points
2002-11-14 04:18:17 +00:00
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