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fs2open.github.com/code/scripting/api/subsystem.h
T

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#pragma once
#include "scripting/ade_api.h"
#include "object/object.h"
#include "ship/ship.h"
namespace scripting {
namespace api {
struct ship_subsys_h : public object_h
{
ship_subsys *ss; //Pointer to subsystem, or NULL for the hull
ship_subsys_h();
ship_subsys_h(object *objp_in, ship_subsys *sub);
bool IsValid();
};
DECLARE_ADE_OBJ(l_Subsystem, ship_subsys_h);
}
}