Files
fs2open.github.com/code/scripting/api/LuaCoroutineRunner.cpp
T
asarium 08c6e0d072 Introduce error state of promises
This is necessary after all to properly clean up resources if an
operation becomes invalid.

Also bumps Visual Studio version to 2017 on Appveyor.
2020-05-24 22:07:09 +02:00

91 lines
2.7 KiB
C++

#include "LuaCoroutineRunner.h"
#include "scripting/ade_args.h"
#include "scripting/api/objs/promise.h"
namespace scripting {
namespace api {
namespace {
/**
* @brief A run context which resumes a coroutine until it is finished
*
* This will manage the passed coroutine and resume it until it is completed. For every yielded promise it registers
* itself as the continuation which then resumes the coroutine.
*/
class run_resolve_context : public resolve_context, public std::enable_shared_from_this<run_resolve_context> {
public:
run_resolve_context(luacpp::LuaThread coroutine) : _coroutine(std::move(coroutine)) {}
~run_resolve_context() override = default;
void setResolver(Resolver resolver) override
{
m_resolver = std::move(resolver);
// Kick off the coroutine once we know that someone cares about its result
resumeCoroutine(luacpp::LuaValueList());
}
private:
void resumeCoroutine(const luacpp::LuaValueList& resumeParams)
{
const auto result = _coroutine.resume(resumeParams);
if (result.completed) {
// Thread is finished! We can call our resolver
m_resolver(false, result.returnVals);
return;
}
// The coroutine suspended so the return value must be a promise
Assertion(result.returnVals.size() == 1,
"Wrong number of yielded values. Should be 1 but is " SIZE_T_ARG,
result.returnVals.size());
auto promiseStackStart = lua_gettop(_coroutine.getLuaState());
result.returnVals.front().pushValue(_coroutine.getLuaState());
internal::Ade_get_args_skip = promiseStackStart;
LuaPromise* promise = nullptr;
if (!ade_get_args(_coroutine.getLuaState(), "o", l_Promise.GetPtr(&promise))) {
internal::Ade_get_args_skip = 0;
LuaError(_coroutine.getLuaState(),
"Failed to get promise after coroutine yielded. Make sure you only use async.await in async "
"coroutines.");
return;
}
internal::Ade_get_args_skip = 0;
// Register ourself to be called when the promise resolves so that we can resume our coroutine
auto self = shared_from_this();
promise
->then([this, self](const luacpp::LuaValueList& resolveVals) {
// Since "self" keeps "this" alive it is safe to access that here
resumeCoroutine(resolveVals);
return luacpp::LuaValueList();
})
.catchError([this, self](const luacpp::LuaValueList& resolveVals) {
// If the awaited coroutine causes an error we stop the coroutine and propagate that error to the
// promise
m_resolver(true, resolveVals);
return luacpp::LuaValueList();
});
}
Resolver m_resolver;
luacpp::LuaThread _coroutine;
};
} // namespace
LuaPromise runAsyncCoroutine(luacpp::LuaThread luaThread)
{
return LuaPromise(std::make_shared<run_resolve_context>(std::move(luaThread)));
}
} // namespace api
} // namespace scripting