Files
fs2open.github.com/code/scripting/api/objs/missionhotkey.cpp
T
2023-03-09 16:41:18 -06:00

152 lines
3.0 KiB
C++

#include "missionhotkey.h"
#include "mission/missionhotkey.h"
#include "playerman/player.h"
namespace scripting {
namespace api {
hotkey_h::hotkey_h() : line(-1) {}
hotkey_h::hotkey_h(int l_line) : line(l_line) {}
hotkey_line* hotkey_h::getLine() const
{
return &Hotkey_lines[line];
}
int hotkey_h::getIndex() const
{
return line;
}
//**********HANDLE: help section
ADE_OBJ(l_Hotkey, hotkey_h, "hotkey_ship", "Help Section handle");
ADE_VIRTVAR(Text, l_Hotkey, nullptr, "The text of this hotkey line", "string", "The text")
{
hotkey_h current;
if (!ade_get_args(L, "o", l_Hotkey.Get(&current))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "s", current.getLine()->label);
}
ADE_VIRTVAR(Type,
l_Hotkey,
nullptr,
"The type of this hotkey line. 0 for nothing, 1 for heading, 2 for wing, 3 for ship, 4 for ship in a wing",
"number",
"The type")
{
hotkey_h current;
if (!ade_get_args(L, "o", l_Hotkey.Get(&current))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "i", current.getLine()->type);
}
ADE_VIRTVAR(Keys,
l_Hotkey,
nullptr,
"Gets a table of hotkeys set to the ship in the order from F5 - F12",
"{ number => boolean ... }",
"The hotkeys table")
{
hotkey_h current;
if (!ade_get_args(L, "o", l_Hotkey.Get(&current))) {
return ADE_RETURN_NIL;
}
int hotkeys;
if (current.getLine()->type == HOTKEY_LINE_WING)
hotkeys = get_wing_hotkeys(current.getIndex()); // for wings
else
hotkeys = get_ship_hotkeys(current.getIndex()); // for everything else (there's mastercard)
auto table = luacpp::LuaTable::create(L);
for (int i = 0; i < MAX_KEYED_TARGETS; i++) {
bool key_active = false;
if (hotkeys & (1 << i)) {
key_active = true;
}
table.addValue(i + 1, key_active); // translate to Lua index
}
return ade_set_args(L, "t", &table);
}
ADE_FUNC(addHotkey,
l_Hotkey,
"number Key",
"Adds a hotkey to the to the ship in the list. 1-8 correspond to F5-F12. Returns nothing.",
nullptr,
nullptr)
{
SCP_UNUSED(L);
hotkey_h current;
int key;
if (!ade_get_args(L, "oi", l_Hotkey.Get(&current), &key)) {
return ADE_RETURN_NIL;
}
key--;
add_hotkey(key, current.getIndex());
return ADE_RETURN_NIL;
}
ADE_FUNC(removeHotkey,
l_Hotkey,
"number Key",
"Removes a hotkey from the ship in the list. 1-8 correspond to F5-F12. Returns nothing.",
nullptr,
nullptr)
{
SCP_UNUSED(L);
hotkey_h current;
int key;
if (!ade_get_args(L, "oi", l_Hotkey.Get(&current), &key)) {
return ADE_RETURN_NIL;
}
key--;
remove_hotkey(key, current.getIndex());
return ADE_RETURN_NIL;
}
ADE_FUNC(clearHotkeys,
l_Hotkey,
nullptr,
"Clears all hotkeys from the ship in the list. Returns nothing.",
nullptr,
nullptr)
{
SCP_UNUSED(L);
hotkey_h current;
if (!ade_get_args(L, "o", l_Hotkey.Get(&current))) {
return ADE_RETURN_NIL;
}
clear_hotkeys(current.getIndex());
return ADE_RETURN_NIL;
}
} // namespace api
} // namespace scripting