Files
fs2open.github.com/code/graphics/light.h
T

31 lines
780 B
C

#pragma once
#include "globalincs/pstypes.h"
#include "lighting/lighting.h"
#include "graphics/util/uniform_structs.h"
//Variables
extern graphics::model_light gr_light_uniforms[graphics::MAX_UNIFORM_LIGHTS];
//Variables
extern int Num_active_gr_lights;
extern const float gr_light_color[4];
extern const float gr_light_zero[4];
extern const float gr_light_emission[4];
extern float gr_light_ambient[4];
extern float gr_user_ambient;
//Functions
void gr_set_light(light *fs_light);
void gr_reset_lighting();
void gr_set_lighting(bool set, bool state);
void gr_set_center_alpha(int type);
void gr_set_ambient_light(int red, int green, int blue);
void gr_calculate_ambient_factor(int ambient_factor = Cmdline_ambient_factor);
void gr_light_init();
void gr_light_shutdown();