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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-12 02:01:29 -10:00
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0e800d166aea86a77fb8100bdebfa428d0a44887
fs2open.github.com/code/playerman
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Backslash 966e364b7c Backslash's big Gliding commit! Gliding now obeys physics and collisions, and can be modified with thrusters. Also has a adjustable maximum speed cap. Added a simple glide indicator. Fixed a few things involving fspeed vs speed during gliding, including maneuvering thrusters and main engine noise.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4142 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:58 +10:00
..
managepilot.cpp
get rid of stale NO_JOYSTICK define
2015-04-29 18:42:57 +10:00
managepilot.h
remove PreProcDefine #includes in FS2
2005-07-13 03:35:36 +00:00
player.h
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
playercontrol.cpp
Backslash's big Gliding commit! Gliding now obeys physics and collisions, and can be modified with thrusters. Also has a adjustable maximum speed cap. Added a simple glide indicator. Fixed a few things involving fspeed vs speed during gliding, including maneuvering thrusters and main engine noise.
2015-04-29 18:42:58 +10:00
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