mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-10 12:41:35 -10:00
Abstracting this allows for the possibility of other compilers to have their own implementation of marking a variable as potentially unused without using the __attribute__ keyword (which is not supported on all compilers). Signed-off-by: Peter Mitsis <[email protected]>
1698 lines
41 KiB
C++
1698 lines
41 KiB
C++
|
|
#include "cutscene/cutscenes.h"
|
|
#include "freespace2/freespace.h"
|
|
#include "gamesnd/eventmusic.h"
|
|
#include "hud/hudconfig.h"
|
|
#include "io/joy.h"
|
|
#include "io/mouse.h"
|
|
#include "menuui/techmenu.h"
|
|
#include "mission/missioncampaign.h"
|
|
#include "mission/missionload.h"
|
|
#include "missionui/missionscreencommon.h"
|
|
#include "missionui/missionshipchoice.h"
|
|
#include "pilotfile/pilotfile.h"
|
|
#include "playerman/player.h"
|
|
#include "ship/ship.h"
|
|
#include "sound/audiostr.h"
|
|
#include "stats/medals.h"
|
|
#include "weapon/weapon.h"
|
|
|
|
#define REDALERT_INTERNAL
|
|
#include "missionui/redalert.h"
|
|
|
|
#include <iostream>
|
|
#include <sstream>
|
|
|
|
|
|
|
|
void pilotfile::csg_read_flags()
|
|
{
|
|
// tips?
|
|
p->tips = (int)cfread_ubyte(cfp);
|
|
|
|
// avoid having to read everything to get the rank
|
|
if (csg_ver >= 5) {
|
|
p->stats.rank = cfread_int(cfp);
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_flags()
|
|
{
|
|
startSection(Section::Flags);
|
|
|
|
// tips
|
|
cfwrite_ubyte((ubyte)p->tips, cfp);
|
|
|
|
// avoid having to read everything to get the rank
|
|
cfwrite_int(p->stats.rank, cfp);
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_info()
|
|
{
|
|
char t_string[NAME_LENGTH+1] = { '\0' };
|
|
index_list_t ilist;
|
|
int idx, list_size = 0;
|
|
ubyte allowed = 0;
|
|
|
|
if ( !m_have_flags ) {
|
|
throw "Info before Flags!";
|
|
}
|
|
|
|
//
|
|
// NOTE: lists may contain missing/invalid entries for current data
|
|
// this is not necessarily fatal
|
|
//
|
|
|
|
// ship list (NOTE: may contain more than MAX_SHIP_CLASSES)
|
|
list_size = cfread_int(cfp);
|
|
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
cfread_string_len(t_string, NAME_LENGTH, cfp);
|
|
|
|
ilist.name = t_string;
|
|
ilist.index = ship_info_lookup(t_string);
|
|
|
|
ship_list.push_back(ilist);
|
|
}
|
|
|
|
// weapon list (NOTE: may contain more than MAX_WEAPON_TYPES)
|
|
list_size = cfread_int(cfp);
|
|
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
cfread_string_len(t_string, NAME_LENGTH, cfp);
|
|
|
|
ilist.name = t_string;
|
|
ilist.index = weapon_info_lookup(t_string);
|
|
|
|
weapon_list.push_back(ilist);
|
|
}
|
|
|
|
// intel list (NOTE: may contain more than MAX_INTEL_ENTRIES)
|
|
list_size = cfread_int(cfp);
|
|
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
cfread_string_len(t_string, NAME_LENGTH, cfp);
|
|
|
|
ilist.name = t_string;
|
|
ilist.index = intel_info_lookup(t_string);
|
|
|
|
intel_list.push_back(ilist);
|
|
}
|
|
|
|
// medals list (NOTE: may contain more than Num_medals)
|
|
list_size = cfread_int(cfp);
|
|
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
cfread_string_len(t_string, NAME_LENGTH, cfp);
|
|
|
|
ilist.name = t_string;
|
|
ilist.index = medals_info_lookup(t_string);
|
|
|
|
medals_list.push_back(ilist);
|
|
}
|
|
|
|
// last ship flown (index into ship_list)
|
|
idx = cfread_int(cfp);
|
|
|
|
// check the idx is within bounds
|
|
Assertion ((idx < (int)ship_list.size()), "Campaign file contains an incorrect value for the last flown ship class. No data in ship_list for ship number %d.", idx);
|
|
if (idx >= (int)ship_list.size())
|
|
idx = -1;
|
|
else if (idx != -1)
|
|
p->last_ship_flown_si_index = ship_list[idx].index;
|
|
else
|
|
p->last_ship_flown_si_index = -1;
|
|
|
|
// progression state
|
|
Campaign.prev_mission = cfread_int(cfp);
|
|
Campaign.next_mission = cfread_int(cfp);
|
|
|
|
// loop state
|
|
Campaign.loop_reentry = cfread_int(cfp);
|
|
Campaign.loop_enabled = cfread_int(cfp);
|
|
|
|
// missions completed
|
|
Campaign.num_missions_completed = cfread_int(cfp);
|
|
|
|
// allowed ships
|
|
list_size = (int)ship_list.size();
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
allowed = cfread_ubyte(cfp);
|
|
|
|
if (allowed) {
|
|
if (ship_list[idx].index >= 0) {
|
|
Campaign.ships_allowed[ship_list[idx].index] = 1;
|
|
} else {
|
|
m_data_invalid = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// allowed weapons
|
|
list_size = (int)weapon_list.size();
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
allowed = cfread_ubyte(cfp);
|
|
|
|
if (allowed) {
|
|
if (weapon_list[idx].index >= 0) {
|
|
Campaign.weapons_allowed[weapon_list[idx].index] = 1;
|
|
} else {
|
|
m_data_invalid = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (csg_ver >= 2) {
|
|
// single/campaign squad name & image
|
|
cfread_string_len(p->s_squad_name, NAME_LENGTH, cfp);
|
|
cfread_string_len(p->s_squad_filename, MAX_FILENAME_LEN, cfp);
|
|
}
|
|
|
|
// if anything we need/use was missing then it should be considered fatal
|
|
if (m_data_invalid) {
|
|
throw "Invalid data for CSG!";
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_info()
|
|
{
|
|
int idx;
|
|
|
|
startSection(Section::Info);
|
|
|
|
// ship list
|
|
cfwrite_int(static_cast<int>(Ship_info.size()), cfp);
|
|
|
|
for (auto it = Ship_info.cbegin(); it != Ship_info.cend(); ++it) {
|
|
cfwrite_string_len(it->name, cfp);
|
|
}
|
|
|
|
// weapon list
|
|
cfwrite_int(Num_weapon_types, cfp);
|
|
|
|
for (idx = 0; idx < Num_weapon_types; idx++) {
|
|
cfwrite_string_len(Weapon_info[idx].name, cfp);
|
|
}
|
|
|
|
// intel list
|
|
cfwrite_int(Intel_info_size, cfp);
|
|
|
|
for (idx = 0; idx < Intel_info_size; idx++) {
|
|
cfwrite_string_len(Intel_info[idx].name, cfp);
|
|
}
|
|
|
|
// medals list
|
|
cfwrite_int(Num_medals, cfp);
|
|
|
|
for (idx = 0; idx < Num_medals; idx++) {
|
|
cfwrite_string_len(Medals[idx].name, cfp);
|
|
}
|
|
|
|
// last ship flown
|
|
cfwrite_int(p->last_ship_flown_si_index, cfp);
|
|
|
|
// progression state
|
|
cfwrite_int(Campaign.prev_mission, cfp);
|
|
cfwrite_int(Campaign.next_mission, cfp);
|
|
|
|
// loop state
|
|
cfwrite_int(Campaign.loop_reentry, cfp);
|
|
cfwrite_int(Campaign.loop_enabled, cfp);
|
|
|
|
// missions completed
|
|
cfwrite_int(Campaign.num_missions_completed, cfp);
|
|
|
|
// allowed ships
|
|
for (idx = 0; idx < static_cast<int>(Ship_info.size()); idx++) {
|
|
cfwrite_ubyte(Campaign.ships_allowed[idx], cfp);
|
|
}
|
|
|
|
// allowed weapons
|
|
for (idx = 0; idx < Num_weapon_types; idx++) {
|
|
cfwrite_ubyte(Campaign.weapons_allowed[idx], cfp);
|
|
}
|
|
|
|
// single/campaign squad name & image
|
|
cfwrite_string_len(p->s_squad_name, cfp);
|
|
cfwrite_string_len(p->s_squad_filename, cfp);
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_missions()
|
|
{
|
|
int i, j, idx, list_size;
|
|
cmission *missionp;
|
|
|
|
if ( !m_have_info ) {
|
|
throw "Missions before Info!";
|
|
}
|
|
|
|
for (i = 0; i < Campaign.num_missions_completed; i++) {
|
|
idx = cfread_int(cfp);
|
|
missionp = &Campaign.missions[idx];
|
|
|
|
missionp->completed = 1;
|
|
|
|
// flags
|
|
missionp->flags = cfread_int(cfp);
|
|
|
|
// goals
|
|
missionp->num_goals = cfread_int(cfp);
|
|
|
|
if (missionp->num_goals > 0) {
|
|
missionp->goals = (mgoal *) vm_malloc( missionp->num_goals * sizeof(mgoal) );
|
|
Verify( missionp->goals != NULL );
|
|
|
|
memset( missionp->goals, 0, missionp->num_goals * sizeof(mgoal) );
|
|
|
|
for (j = 0; j < missionp->num_goals; j++) {
|
|
cfread_string_len(missionp->goals[j].name, NAME_LENGTH, cfp);
|
|
missionp->goals[j].status = cfread_char(cfp);
|
|
}
|
|
}
|
|
|
|
// events
|
|
missionp->num_events = cfread_int(cfp);
|
|
|
|
if (missionp->num_events > 0) {
|
|
missionp->events = (mevent *) vm_malloc( missionp->num_events * sizeof(mevent) );
|
|
Verify( missionp->events != NULL );
|
|
|
|
memset( missionp->events, 0, missionp->num_events * sizeof(mevent) );
|
|
|
|
for (j = 0; j < missionp->num_events; j++) {
|
|
cfread_string_len(missionp->events[j].name, NAME_LENGTH, cfp);
|
|
missionp->events[j].status = cfread_char(cfp);
|
|
}
|
|
}
|
|
|
|
// variables
|
|
missionp->num_variables = cfread_int(cfp);
|
|
|
|
if (missionp->num_variables > 0) {
|
|
missionp->variables = (sexp_variable *) vm_malloc( missionp->num_variables * sizeof(sexp_variable) );
|
|
Verify( missionp->variables != NULL );
|
|
|
|
memset( missionp->variables, 0, missionp->num_variables * sizeof(sexp_variable) );
|
|
|
|
for (j = 0; j < missionp->num_variables; j++) {
|
|
missionp->variables[j].type = cfread_int(cfp);
|
|
cfread_string_len(missionp->variables[j].text, TOKEN_LENGTH, cfp);
|
|
cfread_string_len(missionp->variables[j].variable_name, TOKEN_LENGTH, cfp);
|
|
}
|
|
}
|
|
|
|
// scoring stats
|
|
missionp->stats.score = cfread_int(cfp);
|
|
missionp->stats.rank = cfread_int(cfp);
|
|
missionp->stats.assists = cfread_int(cfp);
|
|
missionp->stats.kill_count = cfread_int(cfp);
|
|
missionp->stats.kill_count_ok = cfread_int(cfp);
|
|
missionp->stats.bonehead_kills = cfread_int(cfp);
|
|
|
|
missionp->stats.p_shots_fired = cfread_uint(cfp);
|
|
missionp->stats.p_shots_hit = cfread_uint(cfp);
|
|
missionp->stats.p_bonehead_hits = cfread_uint(cfp);
|
|
|
|
missionp->stats.s_shots_fired = cfread_uint(cfp);
|
|
missionp->stats.s_shots_hit = cfread_uint(cfp);
|
|
missionp->stats.s_bonehead_hits = cfread_uint(cfp);
|
|
|
|
// ship kills (scoring)
|
|
list_size = (int)ship_list.size();
|
|
for (j = 0; j < list_size; j++) {
|
|
idx = cfread_int(cfp);
|
|
|
|
if (ship_list[j].index >= 0) {
|
|
missionp->stats.kills[ship_list[j].index] = idx;
|
|
}
|
|
}
|
|
|
|
// medals (scoring)
|
|
list_size = (int)medals_list.size();
|
|
for (j = 0; j < list_size; j++) {
|
|
idx = cfread_int(cfp);
|
|
|
|
if (medals_list[j].index >= 0) {
|
|
missionp->stats.medal_counts[medals_list[j].index] = idx;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_missions()
|
|
{
|
|
int idx, j;
|
|
cmission *missionp;
|
|
|
|
startSection(Section::Missions);
|
|
|
|
for (idx = 0; idx < MAX_CAMPAIGN_MISSIONS; idx++) {
|
|
if (Campaign.missions[idx].completed) {
|
|
missionp = &Campaign.missions[idx];
|
|
|
|
cfwrite_int(idx, cfp);
|
|
|
|
// flags
|
|
cfwrite_int(missionp->flags, cfp);
|
|
|
|
// goals
|
|
cfwrite_int(missionp->num_goals, cfp);
|
|
|
|
for (j = 0; j < missionp->num_goals; j++) {
|
|
cfwrite_string_len(missionp->goals[j].name, cfp);
|
|
cfwrite_char(missionp->goals[j].status, cfp);
|
|
}
|
|
|
|
// events
|
|
cfwrite_int(missionp->num_events, cfp);
|
|
|
|
for (j = 0; j < missionp->num_events; j++) {
|
|
cfwrite_string_len(missionp->events[j].name, cfp);
|
|
cfwrite_char(missionp->events[j].status, cfp);
|
|
}
|
|
|
|
// variables
|
|
cfwrite_int(missionp->num_variables, cfp);
|
|
|
|
for (j = 0; j < missionp->num_variables; j++) {
|
|
cfwrite_int(missionp->variables[j].type, cfp);
|
|
cfwrite_string_len(missionp->variables[j].text, cfp);
|
|
cfwrite_string_len(missionp->variables[j].variable_name, cfp);
|
|
}
|
|
|
|
// scoring stats
|
|
cfwrite_int(missionp->stats.score, cfp);
|
|
cfwrite_int(missionp->stats.rank, cfp);
|
|
cfwrite_int(missionp->stats.assists, cfp);
|
|
cfwrite_int(missionp->stats.kill_count, cfp);
|
|
cfwrite_int(missionp->stats.kill_count_ok, cfp);
|
|
cfwrite_int(missionp->stats.bonehead_kills, cfp);
|
|
|
|
cfwrite_uint(missionp->stats.p_shots_fired, cfp);
|
|
cfwrite_uint(missionp->stats.p_shots_hit, cfp);
|
|
cfwrite_uint(missionp->stats.p_bonehead_hits, cfp);
|
|
|
|
cfwrite_uint(missionp->stats.s_shots_fired, cfp);
|
|
cfwrite_uint(missionp->stats.s_shots_hit, cfp);
|
|
cfwrite_uint(missionp->stats.s_bonehead_hits, cfp);
|
|
|
|
// ship kills (scoring)
|
|
for (j = 0; j < static_cast<int>(Ship_info.size()); j++) {
|
|
cfwrite_int(missionp->stats.kills[j], cfp);
|
|
}
|
|
|
|
// medals earned (scoring)
|
|
for (j = 0; j < Num_medals; j++) {
|
|
cfwrite_int(missionp->stats.medal_counts[j], cfp);
|
|
}
|
|
}
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_techroom()
|
|
{
|
|
int idx, list_size = 0;
|
|
ubyte visible;
|
|
|
|
if ( !m_have_info ) {
|
|
throw "Techroom before Info!";
|
|
}
|
|
|
|
// visible ships
|
|
list_size = (int)ship_list.size();
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
visible = cfread_ubyte(cfp);
|
|
|
|
if (visible) {
|
|
if (ship_list[idx].index >= 0) {
|
|
Ship_info[ship_list[idx].index].flags |= SIF_IN_TECH_DATABASE;
|
|
} else {
|
|
m_data_invalid = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// visible weapons
|
|
list_size = (int)weapon_list.size();
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
visible = cfread_ubyte(cfp);
|
|
|
|
if (visible) {
|
|
if (weapon_list[idx].index >= 0) {
|
|
Weapon_info[weapon_list[idx].index].wi_flags |= WIF_IN_TECH_DATABASE;
|
|
} else {
|
|
m_data_invalid = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// visible intel entries
|
|
list_size = (int)intel_list.size();
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
visible = cfread_ubyte(cfp);
|
|
|
|
if (visible) {
|
|
if (intel_list[idx].index >= 0) {
|
|
Intel_info[intel_list[idx].index].flags |= IIF_IN_TECH_DATABASE;
|
|
} else {
|
|
m_data_invalid = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// if anything we need/use was missing then it should be considered fatal
|
|
if (m_data_invalid) {
|
|
throw "Invalid data for CSG!";
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_techroom()
|
|
{
|
|
int idx;
|
|
ubyte visible;
|
|
|
|
startSection(Section::Techroom);
|
|
|
|
// visible ships
|
|
for (auto it = Ship_info.cbegin(); it != Ship_info.cend(); ++it) {
|
|
// only visible if not in techroom by default
|
|
if ( (it->flags & SIF_IN_TECH_DATABASE) && !(it->flags2 & SIF2_DEFAULT_IN_TECH_DATABASE) ) {
|
|
visible = 1;
|
|
} else {
|
|
visible = 0;
|
|
}
|
|
|
|
cfwrite_ubyte(visible, cfp);
|
|
}
|
|
|
|
// visible weapons
|
|
for (idx = 0; idx < Num_weapon_types; idx++) {
|
|
// only visible if not in techroom by default
|
|
if ( (Weapon_info[idx].wi_flags & WIF_IN_TECH_DATABASE) && !(Weapon_info[idx].wi_flags2 & WIF2_DEFAULT_IN_TECH_DATABASE) ) {
|
|
visible = 1;
|
|
} else {
|
|
visible = 0;
|
|
}
|
|
|
|
cfwrite_ubyte(visible, cfp);
|
|
}
|
|
|
|
// visible intel entries
|
|
for (idx = 0; idx < Intel_info_size; idx++) {
|
|
// only visible if not in techroom by default
|
|
if ( (Intel_info[idx].flags & IIF_IN_TECH_DATABASE) && !(Intel_info[idx].flags & IIF_DEFAULT_IN_TECH_DATABASE) ) {
|
|
visible = 1;
|
|
} else {
|
|
visible = 0;
|
|
}
|
|
|
|
cfwrite_ubyte(visible, cfp);
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_loadout()
|
|
{
|
|
int j, count, ship_idx = -1, wep_idx = -1;
|
|
uint idx, list_size = 0;
|
|
|
|
if ( !m_have_info ) {
|
|
throw "Loadout before Info!";
|
|
}
|
|
|
|
// base info
|
|
cfread_string_len(Player_loadout.filename, MAX_FILENAME_LEN, cfp);
|
|
cfread_string_len(Player_loadout.last_modified, DATE_TIME_LENGTH, cfp);
|
|
|
|
// ship pool
|
|
list_size = ship_list.size();
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
count = cfread_int(cfp);
|
|
|
|
if (ship_list[idx].index >= 0) {
|
|
Player_loadout.ship_pool[ship_list[idx].index] = count;
|
|
}
|
|
}
|
|
|
|
// weapon pool
|
|
list_size = weapon_list.size();
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
count = cfread_int(cfp);
|
|
|
|
if (weapon_list[idx].index >= 0) {
|
|
Player_loadout.weapon_pool[weapon_list[idx].index] = count;
|
|
}
|
|
}
|
|
|
|
// player ship loadout
|
|
list_size = (uint)cfread_ushort(cfp);
|
|
for (uint i = 0; i < list_size; i++) {
|
|
wss_unit *slot = NULL;
|
|
|
|
if (i < MAX_WSS_SLOTS) {
|
|
slot = &Player_loadout.unit_data[i];
|
|
}
|
|
|
|
// ship
|
|
ship_idx = cfread_int(cfp);
|
|
|
|
if ( (ship_idx >= (int)ship_list.size()) || (ship_idx < -1) ) { // on the casts, assume that ship & weapon lists will never exceed ~2 billion
|
|
mprintf(("CSG => Parse Warning: Invalid value for ship index (%d), emptying slot.\n", ship_idx));
|
|
ship_idx = -1;
|
|
}
|
|
|
|
if (slot) {
|
|
if (ship_idx == -1) { // -1 means no ship in this slot
|
|
slot->ship_class = -1;
|
|
} else {
|
|
slot->ship_class = ship_list[ship_idx].index;
|
|
}
|
|
}
|
|
|
|
// primary weapons
|
|
count = cfread_int(cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
wep_idx = cfread_int(cfp);
|
|
|
|
if ( (wep_idx >= (int)weapon_list.size()) || (wep_idx < -1) ) {
|
|
mprintf(("CSG => Parse Warning: Invalid value for primary weapon index (%d), emptying slot.\n", wep_idx));
|
|
wep_idx = -1;
|
|
}
|
|
|
|
|
|
if ( slot && (j < MAX_SHIP_PRIMARY_BANKS) ) {
|
|
if (wep_idx == -1) { // -1 means no weapon in this slot
|
|
slot->wep[j] = -1;
|
|
} else {
|
|
slot->wep[j] = weapon_list[wep_idx].index;
|
|
}
|
|
}
|
|
|
|
idx = cfread_int(cfp);
|
|
|
|
if ( slot && (j < MAX_SHIP_PRIMARY_BANKS) ) {
|
|
slot->wep_count[j] = idx;
|
|
}
|
|
}
|
|
|
|
// secondary weapons
|
|
count = cfread_int(cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
wep_idx = cfread_int(cfp);
|
|
|
|
if ( (wep_idx >= (int)weapon_list.size()) || (wep_idx < -1) ) {
|
|
mprintf(("CSG => Parse Warning: Invalid value for secondary weapon index (%d), emptying slot.\n", wep_idx));
|
|
wep_idx = -1;
|
|
}
|
|
|
|
if ( slot && (j < MAX_SHIP_SECONDARY_BANKS) ) {
|
|
if (wep_idx == -1) { // -1 means no weapon in this slot
|
|
slot->wep[j+MAX_SHIP_PRIMARY_BANKS] = -1;
|
|
} else {
|
|
slot->wep[j+MAX_SHIP_PRIMARY_BANKS] = weapon_list[wep_idx].index;
|
|
}
|
|
}
|
|
|
|
idx = cfread_int(cfp);
|
|
|
|
if ( slot && (j < MAX_SHIP_SECONDARY_BANKS) ) {
|
|
slot->wep_count[j+MAX_SHIP_PRIMARY_BANKS] = idx;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_loadout()
|
|
{
|
|
int idx, j;
|
|
|
|
startSection(Section::Loadout);
|
|
|
|
// base info
|
|
cfwrite_string_len(Player_loadout.filename, cfp);
|
|
cfwrite_string_len(Player_loadout.last_modified, cfp);
|
|
|
|
// ship pool
|
|
for (idx = 0; idx < static_cast<int>(Ship_info.size()); idx++) {
|
|
cfwrite_int(Player_loadout.ship_pool[idx], cfp);
|
|
}
|
|
|
|
// weapon pool
|
|
for (idx = 0; idx < Num_weapon_types; idx++) {
|
|
cfwrite_int(Player_loadout.weapon_pool[idx], cfp);
|
|
}
|
|
|
|
// play ship loadout
|
|
cfwrite_ushort(MAX_WSS_SLOTS, cfp);
|
|
|
|
for (idx = 0; idx < MAX_WSS_SLOTS; idx++) {
|
|
wss_unit *slot = &Player_loadout.unit_data[idx];
|
|
|
|
// ship
|
|
cfwrite_int(slot->ship_class, cfp);
|
|
|
|
// primary weapons
|
|
cfwrite_int(MAX_SHIP_PRIMARY_BANKS, cfp);
|
|
|
|
for (j = 0; j < MAX_SHIP_PRIMARY_BANKS; j++) {
|
|
cfwrite_int(slot->wep[j], cfp);
|
|
cfwrite_int(slot->wep_count[j], cfp);
|
|
}
|
|
|
|
// secondary weapons
|
|
cfwrite_int(MAX_SHIP_SECONDARY_BANKS, cfp);
|
|
|
|
for (j = 0; j < MAX_SHIP_SECONDARY_BANKS; j++) {
|
|
cfwrite_int(slot->wep[j+MAX_SHIP_PRIMARY_BANKS], cfp);
|
|
cfwrite_int(slot->wep_count[j+MAX_SHIP_PRIMARY_BANKS], cfp);
|
|
}
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_stats()
|
|
{
|
|
int idx, list_size = 0;
|
|
int count;
|
|
|
|
if ( !m_have_info ) {
|
|
throw "Stats before Info!";
|
|
}
|
|
|
|
// scoring stats
|
|
p->stats.score = cfread_int(cfp);
|
|
p->stats.rank = cfread_int(cfp);
|
|
p->stats.assists = cfread_int(cfp);
|
|
p->stats.kill_count = cfread_int(cfp);
|
|
p->stats.kill_count_ok = cfread_int(cfp);
|
|
p->stats.bonehead_kills = cfread_int(cfp);
|
|
|
|
p->stats.p_shots_fired = cfread_uint(cfp);
|
|
p->stats.p_shots_hit = cfread_uint(cfp);
|
|
p->stats.p_bonehead_hits = cfread_uint(cfp);
|
|
|
|
p->stats.s_shots_fired = cfread_uint(cfp);
|
|
p->stats.s_shots_hit = cfread_uint(cfp);
|
|
p->stats.s_bonehead_hits = cfread_uint(cfp);
|
|
|
|
p->stats.flight_time = cfread_uint(cfp);
|
|
p->stats.missions_flown = cfread_uint(cfp);
|
|
p->stats.last_flown = (_fs_time_t)cfread_int(cfp);
|
|
p->stats.last_backup = (_fs_time_t)cfread_int(cfp);
|
|
|
|
// ship kills (scoring)
|
|
list_size = (int)ship_list.size();
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
count = cfread_int(cfp);
|
|
|
|
if (ship_list[idx].index >= 0) {
|
|
p->stats.kills[ship_list[idx].index] = count;
|
|
}
|
|
}
|
|
|
|
// medals earned (scoring)
|
|
list_size = (int)medals_list.size();
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
count = cfread_int(cfp);
|
|
|
|
if (medals_list[idx].index >= 0) {
|
|
p->stats.medal_counts[medals_list[idx].index] = count;
|
|
}
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_stats()
|
|
{
|
|
int idx;
|
|
|
|
startSection(Section::Scoring);
|
|
|
|
// scoring stats
|
|
cfwrite_int(p->stats.score, cfp);
|
|
cfwrite_int(p->stats.rank, cfp);
|
|
cfwrite_int(p->stats.assists, cfp);
|
|
cfwrite_int(p->stats.kill_count, cfp);
|
|
cfwrite_int(p->stats.kill_count_ok, cfp);
|
|
cfwrite_int(p->stats.bonehead_kills, cfp);
|
|
|
|
cfwrite_uint(p->stats.p_shots_fired, cfp);
|
|
cfwrite_uint(p->stats.p_shots_hit, cfp);
|
|
cfwrite_uint(p->stats.p_bonehead_hits, cfp);
|
|
|
|
cfwrite_uint(p->stats.s_shots_fired, cfp);
|
|
cfwrite_uint(p->stats.s_shots_hit, cfp);
|
|
cfwrite_uint(p->stats.s_bonehead_hits, cfp);
|
|
|
|
cfwrite_uint(p->stats.flight_time, cfp);
|
|
cfwrite_uint(p->stats.missions_flown, cfp);
|
|
cfwrite_int((int)p->stats.last_flown, cfp);
|
|
cfwrite_int((int)p->stats.last_backup, cfp);
|
|
|
|
// ship kills (scoring)
|
|
for (idx = 0; idx < static_cast<int>(Ship_info.size()); idx++) {
|
|
cfwrite_int(p->stats.kills[idx], cfp);
|
|
}
|
|
|
|
// medals earned (scoring)
|
|
for (idx = 0; idx < Num_medals; idx++) {
|
|
cfwrite_int(p->stats.medal_counts[idx], cfp);
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_redalert()
|
|
{
|
|
int idx, i, j, list_size = 0;
|
|
int count;
|
|
char t_string[MAX_FILENAME_LEN+NAME_LENGTH+1] = { '\0' };
|
|
float hit;
|
|
wep_t weapons;
|
|
|
|
if ( !m_have_info ) {
|
|
throw "RedAlert before Info!";
|
|
}
|
|
|
|
list_size = cfread_int(cfp);
|
|
|
|
if (list_size <= 0) {
|
|
return;
|
|
}
|
|
|
|
cfread_string_len(t_string, MAX_FILENAME_LEN, cfp);
|
|
|
|
Red_alert_precursor_mission = t_string;
|
|
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
red_alert_ship_status ras;
|
|
|
|
cfread_string_len(t_string, NAME_LENGTH, cfp);
|
|
ras.name = t_string;
|
|
|
|
ras.hull = cfread_float(cfp);
|
|
|
|
// ship class, index into ship_list[]
|
|
i = cfread_int(cfp);
|
|
if ( (i >= (int)ship_list.size()) || (i < RED_ALERT_LOWEST_VALID_SHIP_CLASS) ) {
|
|
mprintf(("CSG => Parse Warning: Invalid value for red alert ship index (%d), emptying slot.\n", i));
|
|
ras.ship_class = RED_ALERT_DESTROYED_SHIP_CLASS;
|
|
} else if ( (i < 0 ) && (i >= RED_ALERT_LOWEST_VALID_SHIP_CLASS) ) { // ship destroyed/exited
|
|
ras.ship_class = i;
|
|
} else {
|
|
ras.ship_class = ship_list[i].index;
|
|
}
|
|
|
|
// subsystem hits
|
|
count = cfread_int(cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
hit = cfread_float(cfp);
|
|
ras.subsys_current_hits.push_back( hit );
|
|
}
|
|
|
|
// subsystem aggregate hits
|
|
count = cfread_int(cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
hit = cfread_float(cfp);
|
|
ras.subsys_aggregate_current_hits.push_back( hit );
|
|
}
|
|
|
|
// primary weapon loadout and status
|
|
count = cfread_int(cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
i = cfread_int(cfp);
|
|
weapons.index = weapon_list[i].index;
|
|
weapons.count = cfread_int(cfp);
|
|
|
|
// triggering this means something is really fubar
|
|
if (weapons.index < 0) {
|
|
continue;
|
|
}
|
|
|
|
ras.primary_weapons.push_back( weapons );
|
|
}
|
|
|
|
// secondary weapon loadout and status
|
|
count = cfread_int(cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
i = cfread_int(cfp);
|
|
weapons.index = weapon_list[i].index;
|
|
weapons.count = cfread_int(cfp);
|
|
|
|
// triggering this means something is really fubar
|
|
if (weapons.index < 0) {
|
|
continue;
|
|
}
|
|
|
|
ras.secondary_weapons.push_back( weapons );
|
|
}
|
|
|
|
// this is quite likely a *bad* thing if it doesn't happen
|
|
if (ras.ship_class >= RED_ALERT_LOWEST_VALID_SHIP_CLASS) {
|
|
Red_alert_wingman_status.push_back( ras );
|
|
}
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_redalert()
|
|
{
|
|
int idx, j, list_size = 0;
|
|
int count;
|
|
red_alert_ship_status *ras;
|
|
|
|
startSection(Section::RedAlert);
|
|
|
|
list_size = (int)Red_alert_wingman_status.size();
|
|
|
|
cfwrite_int(list_size, cfp);
|
|
|
|
if (list_size) {
|
|
cfwrite_string_len(Red_alert_precursor_mission.c_str(), cfp);
|
|
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
ras = &Red_alert_wingman_status[idx];
|
|
|
|
cfwrite_string_len(ras->name.c_str(), cfp);
|
|
|
|
cfwrite_float(ras->hull, cfp);
|
|
|
|
// ship class, should be index into ship_list[] on load
|
|
cfwrite_int(ras->ship_class, cfp);
|
|
|
|
// subsystem hits
|
|
count = (int)ras->subsys_current_hits.size();
|
|
cfwrite_int(count, cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
cfwrite_float(ras->subsys_current_hits[j], cfp);
|
|
}
|
|
|
|
// subsystem aggregate hits
|
|
count = (int)ras->subsys_aggregate_current_hits.size();
|
|
cfwrite_int(count, cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
cfwrite_float(ras->subsys_aggregate_current_hits[j], cfp);
|
|
}
|
|
|
|
// primary weapon loadout and status
|
|
count = (int)ras->primary_weapons.size();
|
|
cfwrite_int(count, cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
cfwrite_int(ras->primary_weapons[j].index, cfp);
|
|
cfwrite_int(ras->primary_weapons[j].count, cfp);
|
|
}
|
|
|
|
// secondary weapon loadout and status
|
|
count = (int)ras->secondary_weapons.size();
|
|
cfwrite_int(count, cfp);
|
|
|
|
for (j = 0; j < count; j++) {
|
|
cfwrite_int(ras->secondary_weapons[j].index, cfp);
|
|
cfwrite_int(ras->secondary_weapons[j].count, cfp);
|
|
}
|
|
}
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_hud()
|
|
{
|
|
int idx;
|
|
|
|
// flags
|
|
HUD_config.show_flags = cfread_int(cfp);
|
|
HUD_config.show_flags2 = cfread_int(cfp);
|
|
|
|
HUD_config.popup_flags = cfread_int(cfp);
|
|
HUD_config.popup_flags2 = cfread_int(cfp);
|
|
|
|
// settings
|
|
HUD_config.num_msg_window_lines = cfread_ubyte(cfp);
|
|
|
|
HUD_config.rp_flags = cfread_int(cfp);
|
|
HUD_config.rp_dist = cfread_int(cfp);
|
|
|
|
// basic colors
|
|
HUD_config.main_color = cfread_int(cfp);
|
|
HUD_color_alpha = cfread_int(cfp);
|
|
|
|
if (HUD_color_alpha < HUD_COLOR_ALPHA_USER_MIN) {
|
|
HUD_color_alpha = HUD_COLOR_ALPHA_DEFAULT;
|
|
}
|
|
|
|
hud_config_record_color(HUD_config.main_color);
|
|
|
|
// gauge-specific colors
|
|
int num_gauges = cfread_int(cfp);
|
|
|
|
for (idx = 0; idx < num_gauges; idx++) {
|
|
ubyte red = cfread_ubyte(cfp);
|
|
ubyte green = cfread_ubyte(cfp);
|
|
ubyte blue = cfread_ubyte(cfp);
|
|
ubyte alpha = cfread_ubyte(cfp);
|
|
|
|
if (idx >= NUM_HUD_GAUGES) {
|
|
continue;
|
|
}
|
|
|
|
HUD_config.clr[idx].red = red;
|
|
HUD_config.clr[idx].green = green;
|
|
HUD_config.clr[idx].blue = blue;
|
|
HUD_config.clr[idx].alpha = alpha;
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_hud()
|
|
{
|
|
int idx;
|
|
|
|
startSection(Section::HUD);
|
|
|
|
// flags
|
|
cfwrite_int(HUD_config.show_flags, cfp);
|
|
cfwrite_int(HUD_config.show_flags2, cfp);
|
|
|
|
cfwrite_int(HUD_config.popup_flags, cfp);
|
|
cfwrite_int(HUD_config.popup_flags2, cfp);
|
|
|
|
// settings
|
|
cfwrite_ubyte(HUD_config.num_msg_window_lines, cfp);
|
|
|
|
cfwrite_int(HUD_config.rp_flags, cfp);
|
|
cfwrite_int(HUD_config.rp_dist, cfp);
|
|
|
|
// basic colors
|
|
cfwrite_int(HUD_config.main_color, cfp);
|
|
cfwrite_int(HUD_color_alpha, cfp);
|
|
|
|
// gauge-specific colors
|
|
cfwrite_int(NUM_HUD_GAUGES, cfp);
|
|
|
|
for (idx = 0; idx < NUM_HUD_GAUGES; idx++) {
|
|
cfwrite_ubyte(HUD_config.clr[idx].red, cfp);
|
|
cfwrite_ubyte(HUD_config.clr[idx].green, cfp);
|
|
cfwrite_ubyte(HUD_config.clr[idx].blue, cfp);
|
|
cfwrite_ubyte(HUD_config.clr[idx].alpha, cfp);
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_variables()
|
|
{
|
|
int idx;
|
|
|
|
Campaign.num_variables = cfread_int(cfp);
|
|
|
|
if (Campaign.num_variables > 0) {
|
|
Campaign.variables = (sexp_variable *) vm_malloc( Campaign.num_variables * sizeof(sexp_variable) );
|
|
Verify( Campaign.variables != NULL );
|
|
|
|
memset( Campaign.variables, 0, Campaign.num_variables * sizeof(sexp_variable) );
|
|
|
|
for (idx = 0; idx < Campaign.num_variables; idx++) {
|
|
Campaign.variables[idx].type = cfread_int(cfp);
|
|
cfread_string_len(Campaign.variables[idx].text, TOKEN_LENGTH, cfp);
|
|
cfread_string_len(Campaign.variables[idx].variable_name, TOKEN_LENGTH, cfp);
|
|
}
|
|
}
|
|
|
|
if (csg_ver < 4) { // CSG files before version 4 don't have a Red Alert set of CPVs to load, so just copy the regular set.
|
|
Campaign.redalert_num_variables = Campaign.num_variables;
|
|
Campaign.redalert_variables = (sexp_variable *) vm_malloc( Campaign.redalert_num_variables * sizeof(sexp_variable) );
|
|
Verify( Campaign.redalert_variables != NULL);
|
|
|
|
memcpy( Campaign.redalert_variables, Campaign.variables, Campaign.num_variables * sizeof(sexp_variable));
|
|
} else {
|
|
Campaign.redalert_num_variables = cfread_int(cfp);
|
|
|
|
if (Campaign.redalert_num_variables > 0) {
|
|
Campaign.redalert_variables = (sexp_variable *) vm_malloc( Campaign.redalert_num_variables * sizeof(sexp_variable) );
|
|
Verify( Campaign.redalert_variables != NULL );
|
|
|
|
memset( Campaign.redalert_variables, 0, Campaign.redalert_num_variables * sizeof(sexp_variable) );
|
|
|
|
for (idx = 0; idx < Campaign.redalert_num_variables; idx++) {
|
|
Campaign.redalert_variables[idx].type = cfread_int(cfp);
|
|
cfread_string_len(Campaign.redalert_variables[idx].text, TOKEN_LENGTH, cfp);
|
|
cfread_string_len(Campaign.redalert_variables[idx].variable_name, TOKEN_LENGTH, cfp);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_variables()
|
|
{
|
|
int idx;
|
|
|
|
startSection(Section::Variables);
|
|
|
|
cfwrite_int(Campaign.num_variables, cfp);
|
|
|
|
for (idx = 0; idx < Campaign.num_variables; idx++) {
|
|
cfwrite_int(Campaign.variables[idx].type, cfp);
|
|
cfwrite_string_len(Campaign.variables[idx].text, cfp);
|
|
cfwrite_string_len(Campaign.variables[idx].variable_name, cfp);
|
|
}
|
|
|
|
cfwrite_int(Campaign.redalert_num_variables, cfp);
|
|
|
|
for (idx = 0; idx < Campaign.redalert_num_variables; idx++) {
|
|
cfwrite_int(Campaign.redalert_variables[idx].type, cfp);
|
|
cfwrite_string_len(Campaign.redalert_variables[idx].text, cfp);
|
|
cfwrite_string_len(Campaign.redalert_variables[idx].variable_name, cfp);
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_settings()
|
|
{
|
|
// sound/voice/music
|
|
Master_sound_volume = cfread_float(cfp);
|
|
Master_event_music_volume = cfread_float(cfp);
|
|
Master_voice_volume = cfread_float(cfp);
|
|
|
|
audiostream_set_volume_all(Master_voice_volume, ASF_VOICE);
|
|
audiostream_set_volume_all(Master_event_music_volume, ASF_EVENTMUSIC);
|
|
|
|
if (Master_event_music_volume > 0.0f) {
|
|
Event_music_enabled = 1;
|
|
} else {
|
|
Event_music_enabled = 0;
|
|
}
|
|
|
|
Briefing_voice_enabled = cfread_int(cfp);
|
|
|
|
// skill level
|
|
Game_skill_level = cfread_int(cfp);
|
|
|
|
// input options
|
|
Use_mouse_to_fly = cfread_int(cfp);
|
|
Mouse_sensitivity = cfread_int(cfp);
|
|
Joy_sensitivity = cfread_int(cfp);
|
|
Dead_zone_size = cfread_int(cfp);
|
|
|
|
if (csg_ver < 3) {
|
|
// detail
|
|
int dummy __UNUSED = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
dummy = cfread_int(cfp);
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_settings()
|
|
{
|
|
startSection(Section::Settings);
|
|
|
|
// sound/voice/music
|
|
cfwrite_float(Master_sound_volume, cfp);
|
|
cfwrite_float(Master_event_music_volume, cfp);
|
|
cfwrite_float(Master_voice_volume, cfp);
|
|
|
|
cfwrite_int(Briefing_voice_enabled, cfp);
|
|
|
|
// skill level
|
|
cfwrite_int(Game_skill_level, cfp);
|
|
|
|
// input options
|
|
cfwrite_int(Use_mouse_to_fly, cfp);
|
|
cfwrite_int(Mouse_sensitivity, cfp);
|
|
cfwrite_int(Joy_sensitivity, cfp);
|
|
cfwrite_int(Dead_zone_size, cfp);
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_controls()
|
|
{
|
|
int idx, list_size;
|
|
short id1, id2, id3 __UNUSED;
|
|
|
|
list_size = (int)cfread_ushort(cfp);
|
|
|
|
for (idx = 0; idx < list_size; idx++) {
|
|
id1 = cfread_short(cfp);
|
|
id2 = cfread_short(cfp);
|
|
id3 = cfread_short(cfp); // unused, at the moment
|
|
|
|
if (idx < CCFG_MAX) {
|
|
Control_config[idx].key_id = id1;
|
|
Control_config[idx].joy_id = id2;
|
|
}
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_controls()
|
|
{
|
|
int idx;
|
|
|
|
startSection(Section::Controls);
|
|
|
|
cfwrite_ushort(CCFG_MAX, cfp);
|
|
|
|
for (idx = 0; idx < CCFG_MAX; idx++) {
|
|
cfwrite_short(Control_config[idx].key_id, cfp);
|
|
cfwrite_short(Control_config[idx].joy_id, cfp);
|
|
// placeholder? for future mouse_id?
|
|
cfwrite_short(-1, cfp);
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_read_cutscenes() {
|
|
size_t list_size = cfread_uint(cfp);
|
|
|
|
for(size_t i = 0; i < list_size; i++) {
|
|
char tempFilename[MAX_FILENAME_LEN];
|
|
|
|
cfread_string_len(tempFilename, MAX_FILENAME_LEN, cfp);
|
|
cutscene_mark_viewable(tempFilename);
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_write_cutscenes() {
|
|
SCP_vector<cutscene_info>::iterator cut;
|
|
|
|
startSection(Section::Cutscenes);
|
|
|
|
size_t viewableScenes = 0;
|
|
for(cut = Cutscenes.begin(); cut != Cutscenes.end(); ++cut) {
|
|
if(cut->viewable)
|
|
viewableScenes ++;
|
|
}
|
|
cfwrite_uint(viewableScenes, cfp);
|
|
|
|
for(cut = Cutscenes.begin(); cut != Cutscenes.end(); ++cut) {
|
|
if(cut->viewable)
|
|
cfwrite_string_len(cut->filename, cfp);
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
/*
|
|
* Only used for quick start missions
|
|
*/
|
|
void pilotfile::csg_read_lastmissions()
|
|
{
|
|
int i;
|
|
|
|
// restore list of most recently played missions
|
|
Num_recent_missions = cfread_int( cfp );
|
|
Assert(Num_recent_missions <= MAX_RECENT_MISSIONS);
|
|
for ( i = 0; i < Num_recent_missions; i++ ) {
|
|
char *cp;
|
|
|
|
cfread_string_len( Recent_missions[i], MAX_FILENAME_LEN, cfp);
|
|
// Remove the extension (safety check: shouldn't exist anyway)
|
|
cp = strchr(Recent_missions[i], '.');
|
|
if (cp)
|
|
*cp = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Only used for quick start missions
|
|
*/
|
|
|
|
void pilotfile::csg_write_lastmissions()
|
|
{
|
|
int i;
|
|
|
|
startSection(Section::LastMissions);
|
|
|
|
// store list of most recently played missions
|
|
cfwrite_int(Num_recent_missions, cfp);
|
|
for (i=0; i<Num_recent_missions; i++) {
|
|
cfwrite_string_len(Recent_missions[i], cfp);
|
|
}
|
|
|
|
endSection();
|
|
}
|
|
|
|
void pilotfile::csg_reset_data()
|
|
{
|
|
int idx;
|
|
cmission *missionp;
|
|
|
|
// internals
|
|
m_have_flags = false;
|
|
m_have_info = false;
|
|
|
|
m_data_invalid = false;
|
|
|
|
// init stats
|
|
p->stats.init();
|
|
|
|
// zero out allowed ships/weapons
|
|
memset(Campaign.ships_allowed, 0, sizeof(Campaign.ships_allowed));
|
|
memset(Campaign.weapons_allowed, 0, sizeof(Campaign.weapons_allowed));
|
|
|
|
// reset campaign status
|
|
Campaign.prev_mission = -1;
|
|
Campaign.next_mission = -1;
|
|
Campaign.num_missions_completed = 0;
|
|
|
|
// techroom reset
|
|
tech_reset_to_default();
|
|
|
|
// clear out variables
|
|
if (Campaign.variables) {
|
|
Campaign.num_variables = 0;
|
|
vm_free(Campaign.variables);
|
|
Campaign.variables = NULL;
|
|
}
|
|
|
|
if (Campaign.redalert_variables) {
|
|
Campaign.redalert_num_variables = 0;
|
|
vm_free(Campaign.redalert_variables);
|
|
Campaign.redalert_variables = NULL;
|
|
}
|
|
|
|
// clear red alert data
|
|
Red_alert_wingman_status.clear();
|
|
|
|
// clear out mission stuff
|
|
for (idx = 0; idx < MAX_CAMPAIGN_MISSIONS; idx++) {
|
|
missionp = &Campaign.missions[idx];
|
|
|
|
if (missionp->goals) {
|
|
missionp->num_goals = 0;
|
|
vm_free(missionp->goals);
|
|
missionp->goals = NULL;
|
|
}
|
|
|
|
if (missionp->events) {
|
|
missionp->num_events = 0;
|
|
vm_free(missionp->events);
|
|
missionp->events = NULL;
|
|
}
|
|
|
|
if (missionp->variables) {
|
|
missionp->num_variables = 0;
|
|
vm_free(missionp->variables);
|
|
missionp->variables = NULL;
|
|
}
|
|
|
|
missionp->stats.init();
|
|
}
|
|
}
|
|
|
|
void pilotfile::csg_close()
|
|
{
|
|
if (cfp) {
|
|
cfclose(cfp);
|
|
cfp = NULL;
|
|
}
|
|
|
|
p = NULL;
|
|
filename = "";
|
|
|
|
ship_list.clear();
|
|
weapon_list.clear();
|
|
intel_list.clear();
|
|
medals_list.clear();
|
|
|
|
m_have_flags = false;
|
|
m_have_info = false;
|
|
}
|
|
|
|
bool pilotfile::load_savefile(const char *campaign)
|
|
{
|
|
char base[_MAX_FNAME] = { '\0' };
|
|
std::ostringstream buf;
|
|
|
|
if (Game_mode & GM_MULTIPLAYER) {
|
|
return false;
|
|
}
|
|
|
|
if ( (campaign == NULL) || !strlen(campaign) ) {
|
|
return false;
|
|
}
|
|
|
|
// set player ptr first thing
|
|
Assert( (Player_num >= 0) && (Player_num < MAX_PLAYERS) );
|
|
p = &Players[Player_num];
|
|
|
|
// build up filename for the savefile...
|
|
_splitpath((char*)campaign, NULL, NULL, base, NULL);
|
|
|
|
buf << p->callsign << "." << base << ".csg";
|
|
|
|
filename = buf.str().c_str();
|
|
|
|
// if campaign file doesn't exist, abort so we don't load irrelevant data
|
|
buf.str(std::string());
|
|
buf << base << FS_CAMPAIGN_FILE_EXT;
|
|
if ( !cf_exists_full((char*)buf.str().c_str(), CF_TYPE_MISSIONS) ) {
|
|
mprintf(("CSG => Unable to find campaign file '%s'!\n", buf.str().c_str()));
|
|
return false;
|
|
}
|
|
|
|
// we need to reset this early, in case open fails and we need to create
|
|
m_data_invalid = false;
|
|
|
|
// open it, hopefully...
|
|
cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS);
|
|
|
|
if ( !cfp ) {
|
|
mprintf(("CSG => Unable to open '%s' for reading!\n", filename.c_str()));
|
|
return false;
|
|
}
|
|
|
|
unsigned int csg_id = cfread_uint(cfp);
|
|
|
|
if (csg_id != CSG_FILE_ID) {
|
|
mprintf(("CSG => Invalid header id for '%s'!\n", filename.c_str()));
|
|
csg_close();
|
|
return false;
|
|
}
|
|
|
|
// version, now used
|
|
csg_ver = cfread_ubyte(cfp);
|
|
|
|
mprintf(("CSG => Loading '%s' with version %d...\n", filename.c_str(), (int)csg_ver));
|
|
|
|
csg_reset_data();
|
|
|
|
// the point of all this: read in the CSG contents
|
|
while ( !cfeof(cfp) ) {
|
|
ushort section_id = cfread_ushort(cfp);
|
|
uint section_size = cfread_uint(cfp);
|
|
|
|
size_t start_pos = cftell(cfp);
|
|
|
|
// safety, to help protect against long reads
|
|
cf_set_max_read_len(cfp, section_size);
|
|
|
|
try {
|
|
switch (section_id) {
|
|
case Section::Flags:
|
|
mprintf(("CSG => Parsing: Flags...\n"));
|
|
m_have_flags = true;
|
|
csg_read_flags();
|
|
break;
|
|
|
|
case Section::Info:
|
|
mprintf(("CSG => Parsing: Info...\n"));
|
|
m_have_info = true;
|
|
csg_read_info();
|
|
break;
|
|
|
|
case Section::Variables:
|
|
mprintf(("CSG => Parsing: Variables...\n"));
|
|
csg_read_variables();
|
|
break;
|
|
|
|
case Section::HUD:
|
|
mprintf(("CSG => Parsing: HUD...\n"));
|
|
csg_read_hud();
|
|
break;
|
|
|
|
case Section::RedAlert:
|
|
mprintf(("CSG => Parsing: RedAlert...\n"));
|
|
csg_read_redalert();
|
|
break;
|
|
|
|
case Section::Scoring:
|
|
mprintf(("CSG => Parsing: Scoring...\n"));
|
|
csg_read_stats();
|
|
break;
|
|
|
|
case Section::Loadout:
|
|
mprintf(("CSG => Parsing: Loadout...\n"));
|
|
csg_read_loadout();
|
|
break;
|
|
|
|
case Section::Techroom:
|
|
mprintf(("CSG => Parsing: Techroom...\n"));
|
|
csg_read_techroom();
|
|
break;
|
|
|
|
case Section::Missions:
|
|
mprintf(("CSG => Parsing: Missions...\n"));
|
|
csg_read_missions();
|
|
break;
|
|
|
|
case Section::Settings:
|
|
mprintf(("CSG => Parsing: Settings...\n"));
|
|
csg_read_settings();
|
|
break;
|
|
|
|
case Section::Controls:
|
|
mprintf(("CSG => Parsing: Controls...\n"));
|
|
csg_read_controls();
|
|
break;
|
|
|
|
case Section::Cutscenes:
|
|
mprintf(("CSG => Parsing: Cutscenes...\n"));
|
|
csg_read_cutscenes();
|
|
break;
|
|
|
|
case Section::LastMissions:
|
|
mprintf(("CSG => Parsing: Last Missions...\n"));
|
|
csg_read_lastmissions();
|
|
break;
|
|
|
|
default:
|
|
mprintf(("CSG => Skipping unknown section 0x%04x!\n", section_id));
|
|
break;
|
|
}
|
|
} catch (cfile::max_read_length &msg) {
|
|
// read to max section size, move to next section, discarding
|
|
// extra/unknown data
|
|
mprintf(("CSG => Warning: (0x%04x) %s\n", section_id, msg.what()));
|
|
} catch (const char *err) {
|
|
mprintf(("CSG => ERROR: %s\n", err));
|
|
csg_close();
|
|
return false;
|
|
}
|
|
|
|
// reset safety catch
|
|
cf_set_max_read_len(cfp, 0);
|
|
|
|
// skip to next section (if not already there)
|
|
size_t offset_pos = (start_pos + section_size) - cftell(cfp);
|
|
|
|
if (offset_pos) {
|
|
mprintf(("CSG => Warning: (0x%04x) Short read, information may have been lost!\n", section_id));
|
|
cfseek(cfp, offset_pos, CF_SEEK_CUR);
|
|
}
|
|
}
|
|
|
|
// if the campaign (for whatever reason) doesn't have a squad image, use the multi one
|
|
if (p->s_squad_filename[0] == '\0') {
|
|
strcpy_s(p->s_squad_filename, p->m_squad_filename);
|
|
}
|
|
player_set_squad_bitmap(p, p->s_squad_filename, false);
|
|
|
|
mprintf(("CSG => Loading complete!\n"));
|
|
|
|
// cleanup and return
|
|
csg_close();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool pilotfile::save_savefile()
|
|
{
|
|
char base[_MAX_FNAME] = { '\0' };
|
|
std::ostringstream buf;
|
|
|
|
if (Game_mode & GM_MULTIPLAYER) {
|
|
return false;
|
|
}
|
|
|
|
// set player ptr first thing
|
|
Assert( (Player_num >= 0) && (Player_num < MAX_PLAYERS) );
|
|
p = &Players[Player_num];
|
|
|
|
if ( !strlen(Campaign.filename) ) {
|
|
return false;
|
|
}
|
|
|
|
// build up filename for the savefile...
|
|
_splitpath(Campaign.filename, NULL, NULL, base, NULL);
|
|
|
|
buf << p->callsign << "." << base << ".csg";
|
|
|
|
filename = buf.str().c_str();
|
|
|
|
// make sure that we can actually save this safely
|
|
if (m_data_invalid) {
|
|
mprintf(("CSG => Skipping save of '%s' due to invalid data check!\n", filename.c_str()));
|
|
return false;
|
|
}
|
|
|
|
// validate the number of red alert entries
|
|
// assertion before writing so that we don't corrupt the .csg by asserting halfway through writing
|
|
// assertion should also prevent loss of major campaign progress
|
|
// i.e. lose one mission, not several missions worth (in theory)
|
|
Assertion(Red_alert_wingman_status.size() <= MAX_SHIPS, "Invalid number of Red_alert_wingman_status entries: " SIZE_T_ARG "\n", Red_alert_wingman_status.size());
|
|
|
|
// open it, hopefully...
|
|
cfp = cfopen((char*)filename.c_str(), "wb", CFILE_NORMAL, CF_TYPE_PLAYERS);
|
|
|
|
if ( !cfp ) {
|
|
mprintf(("CSG => Unable to open '%s' for saving!\n", filename.c_str()));
|
|
return false;
|
|
}
|
|
|
|
// header and version
|
|
cfwrite_int(CSG_FILE_ID, cfp);
|
|
cfwrite_ubyte(CSG_VERSION, cfp);
|
|
|
|
mprintf(("CSG => Saving '%s' with version %d...\n", filename.c_str(), (int)CSG_VERSION));
|
|
|
|
// flags and info sections go first
|
|
mprintf(("CSG => Saving: Flags...\n"));
|
|
csg_write_flags();
|
|
mprintf(("CSG => Saving: Info...\n"));
|
|
csg_write_info();
|
|
|
|
// everything else is next, not order specific
|
|
mprintf(("CSG => Saving: Missions...\n"));
|
|
csg_write_missions();
|
|
mprintf(("CSG => Saving: Techroom...\n"));
|
|
csg_write_techroom();
|
|
mprintf(("CSG => Saving: Loadout...\n"));
|
|
csg_write_loadout();
|
|
mprintf(("CSG => Saving: Scoring...\n"));
|
|
csg_write_stats();
|
|
mprintf(("CSG => Saving: RedAlert...\n"));
|
|
csg_write_redalert();
|
|
mprintf(("CSG => Saving: HUD...\n"));
|
|
csg_write_hud();
|
|
mprintf(("CSG => Saving: Variables...\n"));
|
|
csg_write_variables();
|
|
mprintf(("CSG => Saving: Settings...\n"));
|
|
csg_write_settings();
|
|
mprintf(("CSG => Saving: Controls...\n"));
|
|
csg_write_controls();
|
|
mprintf(("CSG => Saving: Cutscenes...\n"));
|
|
csg_write_cutscenes();
|
|
mprintf(("CSG => Saving: Last Missions...\n"));
|
|
csg_write_lastmissions();
|
|
|
|
// Done!
|
|
mprintf(("CSG => Saving complete!\n"));
|
|
|
|
csg_close();
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* get_csg_rank: this function is called from plr.cpp & is
|
|
* tightly linked with pilotfile::verify()
|
|
*/
|
|
bool pilotfile::get_csg_rank(int *rank)
|
|
{
|
|
player t_csg;
|
|
|
|
// set player ptr first thing
|
|
p = &t_csg;
|
|
|
|
// filename has already been set
|
|
cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS);
|
|
|
|
if ( !cfp ) {
|
|
mprintf(("CSG => Unable to open '%s'!\n", filename.c_str()));
|
|
return false;
|
|
}
|
|
|
|
unsigned int csg_id = cfread_uint(cfp);
|
|
|
|
if (csg_id != CSG_FILE_ID) {
|
|
mprintf(("CSG => Invalid header id for '%s'!\n", filename.c_str()));
|
|
csg_close();
|
|
return false;
|
|
}
|
|
|
|
// version, now used
|
|
csg_ver = cfread_ubyte(cfp);
|
|
|
|
mprintf(("CSG => Get Rank from '%s' with version %d...\n", filename.c_str(), (int)csg_ver));
|
|
|
|
// the point of all this: read in the CSG contents
|
|
while ( !m_have_flags && !cfeof(cfp) ) {
|
|
ushort section_id = cfread_ushort(cfp);
|
|
uint section_size = cfread_uint(cfp);
|
|
|
|
size_t start_pos = cftell(cfp);
|
|
size_t offset_pos;
|
|
|
|
// safety, to help protect against long reads
|
|
cf_set_max_read_len(cfp, section_size);
|
|
|
|
try {
|
|
switch (section_id) {
|
|
case Section::Flags:
|
|
mprintf(("CSG => Parsing: Flags...\n"));
|
|
m_have_flags = true;
|
|
csg_read_flags();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
} catch (cfile::max_read_length &msg) {
|
|
// read to max section size, move to next section, discarding
|
|
// extra/unknown data
|
|
mprintf(("CSG => (0x%04x) %s\n", section_id, msg.what()));
|
|
} catch (const char *err) {
|
|
mprintf(("CSG => ERROR: %s\n", err));
|
|
csg_close();
|
|
return false;
|
|
}
|
|
|
|
// reset safety catch
|
|
cf_set_max_read_len(cfp, 0);
|
|
|
|
// skip to next section (if not already there)
|
|
offset_pos = (start_pos + section_size) - cftell(cfp);
|
|
|
|
if (offset_pos) {
|
|
mprintf(("CSG => Warning: (0x%04x) Short read, information may have been lost!\n", section_id));
|
|
cfseek(cfp, offset_pos, CF_SEEK_CUR);
|
|
}
|
|
}
|
|
|
|
// this is what we came for...
|
|
*rank = p->stats.rank;
|
|
|
|
mprintf(("CSG => Get Rank complete!\n"));
|
|
|
|
// cleanup & return
|
|
csg_close();
|
|
|
|
return true;
|
|
}
|