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Fix heap corruption with smaller mipmaps due to decompression output always being a 4x4 block rather than actual mipmap size. It's necessary to pad the allocated data size to allow for the overflow. Fix heap corruption with DXT1 due to using improper data offsets for the type. Fix data offsets not always taking the depth value into account. Adjust code for slight increase in decode performance. Update bcdec to 0.98