Files
fs2open.github.com/code/localization/localize.cpp
T
1fa6e00f39 Controls 4 and 5 - Multi-joy and Preset Files (#2958)
* Updates the AxisInverted hooks to use the new CC_bind.  Currently assumes only Joy0, so this may need further tweaking or replacement

* * Add ability to claim up to 4 joysticks for player use, using the launcher (via registry or fs2_open.ini) or the new menu system
* Hack into existing control polling system to get the new primary/secondary binding schema to work.  This should be reworked into a reverse-lookup system.
* Finally break the mouse loose from overlapping with Joystick binidngs
* Fix bug where joy button wouldn't register on search function
* Fix bug with mousewheel not always decaying as it should.
* Fix rebase conflict with selecting item during search mode

* Fix bug where mouse buttons were incorrectly labeled.

* Move some enums around

* Fix bug with joy axis labels being displayed as buttons.
* Fix possible bug where Other conflict axis wouldn't clear
* Updated default joystick axis text. A new strings.tbl will need to be supplied for localization support

* Deprecate nAxisInverted ADE functions and replace with AxisInverted(int, int, bool)

* Merge Axis mappings into Control_config
* More utility functions for CC_bind and CCB
* Adds another ADE function for inverting the axis action, instead of individual bindings
* Hacks to get plr file to compile.  Currently slices out many of the new features like secondary axis and the mouse axis, and the additional joystick bindings (joy1, joy2, joy3)

* Fix bug with uncontrollable spin (slopily)
* Fix some warnings
* Add flags for Hats and Balls for future implementation

* Fix bug where inverting an axis would trigger an assert

* Fix bug where joy wasn't detected as present

* Most axis actions should be relative, instead of absolute
* Hopefully optimize joy_get_unscaled_reading
* Properly break out of double-for search function for search and bind modes in config menu
* Refactor control_get_axes_readings to provide more consistent behavior
* Use JOY_REL_THROTTLE instead of Action::REL_THROTTLE when indexing into Control_config

* Bank axis has a default binding, Throttle does not.

* Fix bug where conflicts weren't being detected.
Fix bug where default presets weren't being detectd

* Elegantly break out of double fors with goto.
Fix bug with bind mode not detecting axis

* Save new binding scheme to playerfile
* Add cid_assign() to standardize cid assignment with shorts
* Add write and read handlers for int8_t

* Remove saving controls to csg.  This will be replaced by presets.

* Fix bug with reading pilotfile

* Use "Joy-n" instead of "joystick n" to match default identifiers in config menu

* Fix bug with CC_TYPE_TRIGGER controls always marked as used, if not bound with a key.
Fix bug with Joy-0 btn 1 triggering multiple controls that are not bound to it.

* Improve readibility of the joy info output to log
* Message when a joystick connects and using legacy system.
* Fix bug where system joystick 0 was mapped in pJoystick that should've been nullptr

* Fix bug where *not* having a joystick will cause bind mode in the config menu to immediately cancel.

* Add reverse lookup functions for actions.  mActionToVal[] does string -> int, mValToAction() does int -> string

* Add the foundation for writing the presets files.
* Adds a bunch of reverse lookup functions to get the stringified version of various enums, etc.
* presets.h and presets.cpp are in something of a barebones at this point

* Add new subdir for preset files 'player/presets'
* add utility for finding the distance of a bitfield/bitmask.  Used to translate mouse button masks into mouse button id's
* Write PresetFileHandler as standalone, instead of a subclass.  Still mostly a copy of JSONFileHandler
* Make functions to map and reverse-map the bindings for use with the preset files and ultimately the ControlConfigDefaults.tbl as well

* Check presets from file to see if they are duplicate with an existing preset.

* Check for uniqueness of presets fron controlconfigdefaults.tbl before adding them, and warn the user if there are duplicates.

* Rename the test functions into proper load/save.
* save function has some standard checks
* load function is called on init
* make finding duplicates its own function outside of the preset label rendering function
* Initial draft of saving presets in-game

* Fix bug where all loaded presets were thought to be duplicate of defaults.

* Fix bug where preset cycling would get stuck on the first preset other than default

* Fix bug where saving a mouse button saves the wrong textified string.

* Prevent preset names from being too long.
* Crash still occurs if the name is too long, as if set outside of FSO
* Workaround text running off the popups in 640x480.  Doesn't look as nice, sadly

* CSG's now track preset names instead of containing bindings
* remake control_config_reset_defaults() into control_config_use_preset()
* provide a function to get the currently selected preset.

* Do PLR backward compatibility, hopefully.

* PLR now tracks presets instead of saving the bindings.

* On Loading pre PLR3 or CSG6 data, create a new preset.

* Strip off file extension before saving preset files. Jason.json.json just looks dumb

* Add "-joy_info" commandline option.  Will output SDL joystick info of all detected joysticks to stdout

* Fix non-standard behavior with registry_read_string().
* Returning NULL instead of the default value, or an empty string, will trigger an access violation with SCP_string and other string copy functions.

* Modify io::joystick::init() to take an optional param, no_register, to use with -joy_info

* Address CI complaints

* Address CI issues 2.

* Supress preset duplicate warning if in unit tests.

* Address scripting unittest failure due to incorrect argument type. (Ints don't technically exist in LUA)

* Use Mouse enums instead of Joy enums or magic numbers

* More signed/unsigned madness

* Address CI issues 3

* Address gcc-5 issues. (No auto in lambdas)
* Fix bug with bit_distance()

* Address gcc-5 issues 2

* Address clang issues

* Address clang-tidy issues

* Address clang-tidy issues in undosys.  May need to be cherry picked to Controls2.

* Address clang-tidy issues

* Improve logic of preset name prompt.

* Fix bug with selected presets not being saved

* No, a cstr is not a std::string.
* Can't use i there because its already defined.

* Fix bug where CSG's wouldn't save selected preset
* Fix bug where presets wouldn't be loaded correctly from player files
* Fix bug where loaded preset files would not update the preset cycle position correctly

* Some QoL changes for the preset name prompt

* Address Appveyor issues.

* Add forward compatibility for player file.  This is required because currently any "missing" data in the pilotfile will trigger an Error, and crash FSO.

* Fix bug where mouse X axis was unusable.
Apparently stating that MOUSE_Z_AXIS IS MOUSE_Z_AXIS doesn't get the point across.

* Address CI issues.

* Address CI issues.
* sel default assigned to -1
* static_cast enum to an int

* Assimilate -joy_info int -get_flags, replacing the existing method that launchers use to get joystick information.

* Add '\n' to PST log messages.

* Change logic of checking joystick .ini keys:  Should the multi-joy key not be found, try legacy joy key.

* Add some more missing '\n' to mprintf messages.

* Notify the player when converting to the new multi-joy system. (Using ReleaseWarning for now...)
* Warn the player if a preset defined in their .PLR could not be found.

* Actually disable control items without a valid tab, instead of relying on the fact that they're disabled  by default.

* Add CC_preset::is_duplicate_of() method to make checking for preset uniqueness less of a brain teaser.
* Doxy the first_override param of control_config_common_read_section

* Adds the os::dialogs::Information() method, which displays an information-only dialog in similar format to Warning and Error dialogs.  Does not throw Warning nor Error exceptions
* load_player now uses os::dialogs::Information() instead of ::ReleaseWarning, thus not halting unit tests.

* Breaks retail localization support for Joystick and Mice labels - This is because the new multi-joy axis end up very confusing "Joy-0 Joystick/Mouse X Axis"
* Renames Joy_axis_text to Axis_text, intended to be used both by joysticks and the mouse.
* Moves mouse axis and button labels into an array to ease future XSTR support
* Adds asserts to ensure indices are within the array sizes of label arrays
* Adds XSTR indices for Axis labels, mouse buttons, and mouse wheels.

* Seperates conflict check comparisons from equality comparisons.
*  Conflict checks can ignore certain combinations of CC_bind::flag's; i.e. an Axis bound to a different control but is inverted or relative will still cause a conflict with another control that has the same axis
*  Equality comparisons is exact equality, allowing presets to check if binds have the same binding and flag configurations.

* More UI string changes and localization
* Tweaks positioning of top button labels in CC menu
* Adds the following XSTR's:
1659 "Preset: %s"
1660 "Preset: custom"
1661 "Next Preset"

* Fix bug where mouse axis turned into mouse button when inverting control by its control name.
* Fix bug with the new conflict checking subroutine not working with non-axis controls

* Address CI issues.

* Don't trigger modal popups while in unit tests.

* Address clang tidy issues
* use nullptr
* be consistent with conditional style
* use booleans to stuff debug states, methods with just Assertions in it will trigger a false positive on clang tidy
* use string::empty() instead of checking for "".

* Remove dead code of -joy_info.  Functionality has been merged with -get_flags

* Address clang-tidy [readability-simplify-boolean-expr]
--z64 says "I don't like it!"

* fix axis check

* Implement revised axis action virtvars for scripting. Also protect against a control mismatch in the CSG file due to a script-inverted control

* Encapsulate CC_bind properly
* Add mouse and joystick cid's to AxisInverted description

* Update translate_key() and its user to correctly translate multijoy bindings for training messages.

* Prompt user trying to escape from config menu when they have changes.
* Remove dead function.

* Fix crash during training missions due to key translation that would overflow internal buffer.
* Went back with cstring as return value instead of SCP string, because caller would need a significant refactor
* Update doxy of the textify functions

* Unify textify_scancode() and textify_scancode_universal() to ensure common code path.

* Add "Multijoy" entry to json caps. (For Knossos)

* Make CI happy.
* Remove unused lambda captures.

* Instead of overwrite during plr2 => plr3 conversion, try to use the existing preset file.

* Fix conditional for checking if file exists within presets::save_preset_file()

* Revert Majority of PR#3739
* PLR and CSG versions are incremented past versions set by 3739
* Forward compatibility feature of #3739 (Only save sexp containers into the CSG if they are used) is removed

* Remove forward compatibilty of PLR file when going in between pre- and post-Controls5 FSO versions
* Add missing startSection() and endSection() for csg_write_controls()

* Fix clang-tidy error #1

* Fix clang-tidy error #2

* fix clandy tidy error #1 part 2/2

* Fix clang tidy error 3

Co-authored-by: Goober5000 <[email protected]>
Co-authored-by: Tyler Blount <[email protected]>
Co-authored-by: wookieejedi <[email protected]>
Co-authored-by: BMagnu <[email protected]>
2022-01-04 12:01:32 -06:00

1675 lines
46 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#include <cctype>
#include "cfile/cfile.h"
#include "localization/localize.h"
#include "osapi/osregistry.h"
#include "parse/encrypt.h"
#include "parse/parselo.h"
#include "playerman/player.h"
#include "mod_table/mod_table.h"
// ------------------------------------------------------------------------------------------------------------
// LOCALIZE DEFINES/VARS
//
// general language/localization data ---------------------
// current language
int Lcl_current_lang = LCL_RETAIL_HYBRID;
SCP_vector<lang_info> Lcl_languages;
// These are the original languages supported by FS2. The code expects these languages to be supported even if the tables don't
lang_info Lcl_builtin_languages[NUM_BUILTIN_LANGUAGES] = {
{ "English", "", {127,0,176,0,0}, 589986744}, // English ("" is correct; the game data files do not use a language extension for English)
{ "German", "gr", {164,0,176,0,0}, -1132430286 }, // German
{ "French", "fr", {164,0,176,0,0}, 0 }, // French
{ "Polish", "pl", {127,0,176,0,0}, -1131728960}, // Polish
};
int Lcl_special_chars;
// use these to replace *_BUILD, values before
// only 1 will be active at a time
int Lcl_fr = 0;
int Lcl_gr = 0;
int Lcl_pl = 0;
int Lcl_en = 1;
bool *Lcl_unexpected_tstring_check = nullptr;
// executable string localization data --------------------
// XSTR_SIZE is the total count of unique XSTR index numbers. An index is used to
// reference an entry in strings.tbl. This is used for translation of strings from
// the english version (in the code) to a foreign version (in the table). Thus, if you
// add a new string to the code, you must assign it a new index. Use the number below for
// that index and increase the number below by one.
// retail XSTR_SIZE = 1570
#define XSTR_SIZE 1662
// struct to allow for strings.tbl-determined x offset
// offset is 0 for english, by default
typedef struct {
const char *str;
int offset_x; // string offset in 640
int offset_x_hi; // string offset in 1024
} lcl_xstr;
lcl_xstr Xstr_table[XSTR_SIZE];
bool Xstr_inited = false;
// table/mission externalization stuff --------------------
#define PARSE_TEXT_BUF_SIZE PARSE_BUF_SIZE
#define PARSE_ID_BUF_SIZE 8 // 7 digits and a \0
SCP_unordered_map<int, char*> Lcl_ext_str;
// Lcl_ext_str will only keep translations for the active language, so if we're not running in English,
// keep the English strings so that we can compare untranslated to English-translated. But to save space,
// we only need to keep the NAME_LENGTH strings, since we only need to test mission names.
SCP_unordered_map<int, char*> Lcl_ext_str_explicit_default;
// ------------------------------------------------------------------------------------------------------------
// LOCALIZE FORWARD DECLARATIONS
//
// parses the string.tbl and reports back only on the languages it found
void parse_stringstbl_quick(const char *filename);
// ------------------------------------------------------------------------------------------------------------
// LOCALIZE FUNCTIONS
//
// get an index we can use to look into the array
int lcl_get_current_lang_index()
{
Assertion(Lcl_current_lang >= 0, "Lcl_current_lang should never be negative!");
if (Lcl_current_lang < (int)Lcl_languages.size())
return Lcl_current_lang;
return LCL_DEFAULT;
}
// initialize localization, if no language is passed - use the language specified in the registry
void lcl_init(int lang_init)
{
char lang_string[128];
const char *ret;
int lang, idx, i;
// initialize encryption
encrypt_init();
// set up the first language (which should be English)
Lcl_languages.push_back(Lcl_builtin_languages[0]);
// check string.tbl to see which languages we support
try
{
parse_stringstbl_quick("strings.tbl");
}
catch (const parse::ParseException& e)
{
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "strings.tbl", e.what()));
}
parse_modular_table(NOX("*-lcl.tbm"), parse_stringstbl_quick);
// if we only have one language at this point, we need to setup the builtin languages as we might be dealing with an old style strings.tbl
// which doesn't support anything beyond the builtin languages. Note, we start at i = 1 because we added the first language above.
if ((int)Lcl_languages.size() == 1) {
for (i=1; i<NUM_BUILTIN_LANGUAGES; i++) {
Lcl_languages.push_back(Lcl_builtin_languages[i]);
}
}
// read the language from the registry
if (lang_init < 0) {
memset(lang_string, 0, 128);
// default to DEFAULT_LANGUAGE (which should be English so we don't have to put German text
// in tstrings in the #default section)
ret = os_config_read_string(nullptr, "Language", Lcl_languages[LCL_DEFAULT].lang_name);
strcpy_s(lang_string, ret);
// look it up
lang = -1;
for(idx = 0; idx < (int)Lcl_languages.size(); idx++){
if(!stricmp(Lcl_languages[idx].lang_name, lang_string)){
lang = idx;
break;
}
}
if(lang < 0){
lang = LCL_DEFAULT;
}
} else {
Assert(lang_init == LCL_UNTRANSLATED || lang_init == LCL_RETAIL_HYBRID || (lang_init >= 0 && lang_init < (int)Lcl_languages.size()));
lang = lang_init;
}
// and after all that... the default language reverts to hybrid unless we are specifically translating it
if (lang == LCL_DEFAULT && !Use_tabled_strings_for_default_language) {
lang = LCL_RETAIL_HYBRID;
}
// set the language (this function takes care of setting up file pointers)
lcl_set_language(lang);
}
void lcl_close() {
lcl_xstr_close();
}
// parses the string.tbl to see which languages are supported. Doesn't read in any strings.
void parse_stringstbl_quick(const char *filename)
{
lang_info language;
int lang_idx;
int i;
try {
read_file_text(filename, CF_TYPE_TABLES);
reset_parse();
if (optional_string("#Supported Languages")) {
while (required_string_either("#End","$Language:")) {
required_string("$Language:");
stuff_string(language.lang_name, F_RAW, LCL_LANG_NAME_LEN + 1);
required_string("+Extension:");
stuff_string(language.lang_ext, F_RAW, LCL_LANG_NAME_LEN + 1);
if (!Unicode_text_mode) {
required_string("+Special Character Index:");
ubyte special_char;
stuff_ubyte(&special_char);
if (language.special_char_indexes.empty()){
language.special_char_indexes.push_back(special_char);
}
else {
language.special_char_indexes[0] = special_char;
}
for (i = 1; i < LCL_MIN_FONTS; ++i) {
// default to "none"/0 except for font03 which defaults to 176
// NOTE: fonts.tbl may override these values
if (i == font::FONT3) {
special_char = 176;
} else {
special_char = 0;
}
// if more than one language is defined, the vector may not be increased to this size already.
if (i < (int)language.special_char_indexes.size()) {
language.special_char_indexes[i] = special_char;
} else {
language.special_char_indexes.push_back(special_char);
}
}
} else {
if (optional_string("+Special Character Index:")) {
ubyte temp_index;
stuff_ubyte(&temp_index);
}
// Set all indices to valid values
for (i = 0; i < LCL_MIN_FONTS; ++i) {
if (i >= (int)language.special_char_indexes.size()) {
language.special_char_indexes.push_back(0);
} else {
language.special_char_indexes[i] = 0;
}
}
}
lang_idx = -1;
// see if we already have this language
for (i = 0; i < (int)Lcl_languages.size(); i++) {
if (!strcmp(Lcl_languages[i].lang_name, language.lang_name)) {
strcpy_s(Lcl_languages[i].lang_ext, language.lang_ext);
Lcl_languages[i].special_char_indexes[0] = language.special_char_indexes[0];
lang_idx = i;
break;
}
}
// if we have a new language, add it.
if (lang_idx == -1) {
Lcl_languages.push_back(language);
if (Lcl_languages.size() > LCL_UNTRANSLATED) {
Warning(LOCATION, "Too many custom languages; this will conflict with certain special-case language definitions and cause unexpected behavior");
}
}
}
}
}
catch (const parse::ParseException& e)
{
mprintf(("WMCGUI: Unable to parse '%s'! Error message = %s.\n", filename, e.what()));
return;
}
}
// Unified function for loading strings.tbl and tstrings.tbl (and their modular versions).
// The "external" parameter controls which format to load: true for tstrings.tbl, false for strings.tbl
void parse_stringstbl_common(const char *filename, const bool external)
{
char chr, buf[4096];
char language_tag[512];
int z, index;
char *p_offset = NULL;
int offset_lo = 0, offset_hi = 0;
int lcl_index = lcl_get_current_lang_index();
try {
read_file_text(filename, CF_TYPE_TABLES);
reset_parse();
// move down to the proper section
memset(language_tag, 0, sizeof(language_tag));
strcpy_s(language_tag, "#");
if (external && (lcl_index == LCL_DEFAULT)) {
strcat_s(language_tag, "default");
} else {
strcat_s(language_tag, Lcl_languages[lcl_index].lang_name);
}
if ( skip_to_string(language_tag) != 1 ) {
mprintf(("Language tag %s not found in %s\n", language_tag, filename));
return;
}
// parse all the strings in this section of the table
while ( !check_for_string("#") ) {
int num_offsets_on_this_line = 0;
stuff_int(&index);
if (external) {
ignore_white_space();
get_string(buf, sizeof(buf));
} else {
stuff_string(buf, F_RAW, sizeof(buf));
}
if (external && index < 0) {
error_display(0, "Invalid tstrings table index specified (%i). The index must be positive.", index);
return;
} else if (!external && (index < 0 || index >= XSTR_SIZE)) {
Error(LOCATION, "Invalid strings table index specified (%i)", index);
}
if (!external) {
size_t i = strlen(buf);
while (i--) {
if ( !isspace(buf[i]) )
break;
}
// trim unnecessary end of string
// Assert(buf[i] == '"');
if (buf[i] != '"') {
// probably an offset on this entry
// drop down a null terminator (prolly unnecessary)
buf[i+1] = 0;
// back up over the potential offset
while ( !is_white_space(buf[i]) )
i--;
// now back up over intervening spaces
while ( is_white_space(buf[i]) )
i--;
num_offsets_on_this_line = 1;
if (buf[i] != '"') {
// could have a 2nd offset value (one for 640, one for 1024)
// so back up again
while ( !is_white_space(buf[i]) )
i--;
// now back up over intervening spaces
while ( is_white_space(buf[i]) )
i--;
num_offsets_on_this_line = 2;
}
p_offset = &buf[i+1]; // get ptr to string section with offset in it
if (buf[i] != '"')
error_display(1, "%s is corrupt", filename); // now its an error
}
buf[i] = 0;
// copy string into buf
z = 0;
for (i = 1; buf[i]; i++) {
chr = buf[i];
if (chr == '\\') {
chr = buf[++i];
if (chr == 'n')
chr = '\n';
else if (chr == 'r')
chr = '\r';
}
buf[z++] = chr;
}
// null terminator on buf
buf[z] = 0;
}
// write into Xstr_table (for strings.tbl) or Lcl_ext_str (for tstrings.tbl)
if (Parsing_modular_table) {
if ( external && (Lcl_ext_str.find(index) != Lcl_ext_str.end()) ) {
vm_free((void *) Lcl_ext_str[index]);
Lcl_ext_str.erase(Lcl_ext_str.find(index));
} else if ( !external && (Xstr_table[index].str != NULL) ) {
vm_free((void *) Xstr_table[index].str);
Xstr_table[index].str = NULL;
}
}
if (external && (Lcl_ext_str.find(index) != Lcl_ext_str.end())) {
Warning(LOCATION, "Tstrings table index %d used more than once", index);
} else if (!external && (Xstr_table[index].str != NULL)) {
Warning(LOCATION, "Strings table index %d used more than once", index);
}
if (external) {
Lcl_ext_str.insert(std::make_pair(index, vm_strdup(buf)));
} else {
Xstr_table[index].str = vm_strdup(buf);
}
// the rest of this loop applies only to strings.tbl,
// so we can move on to the next line if we're reading from tstrings.tbl
if (external) {
continue;
}
// read offset information, assume 0 if nonexistant
if (p_offset != NULL) {
if (sscanf(p_offset, "%d%d", &offset_lo, &offset_hi) < num_offsets_on_this_line) {
// whatever is in the file ain't a proper offset
Error(LOCATION, "%s is corrupt", filename);
}
}
Xstr_table[index].offset_x = offset_lo;
if (num_offsets_on_this_line == 2)
Xstr_table[index].offset_x_hi = offset_hi;
else
Xstr_table[index].offset_x_hi = offset_lo;
// clear out our vars
p_offset = NULL;
offset_lo = 0;
offset_hi = 0;
}
}
catch (const parse::ParseException& e)
{
mprintf(("TABLES: Unable to parse 'controlconfigdefaults.tbl'! Error message = %s.\n", e.what()));
return;
}
}
void parse_stringstbl(const char *filename)
{
parse_stringstbl_common(filename, false);
}
void parse_tstringstbl(const char *filename)
{
parse_stringstbl_common(filename, true);
}
// initialize the xstr table
void lcl_xstr_init()
{
for (auto &xstr_entry : Xstr_table)
xstr_entry.str = nullptr;
Assertion(Lcl_ext_str.empty() && Lcl_ext_str_explicit_default.empty(), "Localize system was not shut down properly!");
Lcl_ext_str.clear();
Lcl_ext_str_explicit_default.clear();
try
{
parse_stringstbl("strings.tbl");
}
catch (const parse::ParseException& e)
{
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "strings.tbl", e.what()));
}
parse_modular_table(NOX("*-lcl.tbm"), parse_stringstbl);
// If this is a non-English language, parse English and keep a copy of the table that's just the NAME_LENGTH strings
if (lcl_get_current_lang_index() != LCL_DEFAULT)
{
auto saved_language = Lcl_current_lang;
Lcl_current_lang = LCL_DEFAULT;
// same parsing as below
try
{
parse_tstringstbl("tstrings.tbl");
}
catch (const parse::ParseException& e)
{
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "tstrings.tbl", e.what()));
}
parse_modular_table(NOX("*-tlc.tbm"), parse_tstringstbl);
// copy entries containing short strings and free the rest
for (const auto& entry : Lcl_ext_str)
{
if (entry.second != nullptr)
{
if (strlen(entry.second) < NAME_LENGTH)
Lcl_ext_str_explicit_default.insert(entry);
else
vm_free(entry.second);
}
}
// reset things so that we can parse the language properly
Lcl_ext_str.clear();
Lcl_current_lang = saved_language;
}
try
{
parse_tstringstbl("tstrings.tbl");
}
catch (const parse::ParseException& e)
{
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "tstrings.tbl", e.what()));
}
parse_modular_table(NOX("*-tlc.tbm"), parse_tstringstbl);
Xstr_inited = true;
}
// free Xstr table
void lcl_xstr_close()
{
for (auto &xstr_entry : Xstr_table) {
if (xstr_entry.str != nullptr) {
vm_free((void *)xstr_entry.str);
xstr_entry.str = nullptr;
}
}
for (const auto& entry : Lcl_ext_str) {
if (entry.second != nullptr) {
vm_free(entry.second);
}
}
Lcl_ext_str.clear();
for (const auto& entry : Lcl_ext_str_explicit_default) {
if (entry.second != nullptr) {
vm_free(entry.second);
}
}
Lcl_ext_str_explicit_default.clear();
}
// set our current language
void lcl_set_language(int lang)
{
Lcl_current_lang = lang;
if (lang == LCL_UNTRANSLATED) {
nprintf(("General", "Setting language to UNTRANSLATED\n"));
// but for the purposes of array access, we use the default
lang = LCL_DEFAULT;
} else if (lang == LCL_RETAIL_HYBRID) {
nprintf(("General", "Setting language to RETAIL HYBRID\n"));
// but for the purposes of array access, we use the default
lang = LCL_DEFAULT;
} else {
nprintf(("General", "Setting language to %s\n", Lcl_languages[lang].lang_name));
}
Assertion((lang >= 0) && (lang < (int)Lcl_languages.size()), "Attempt to set language to an invalid language");
// flag the proper language as being active
Lcl_special_chars = Lcl_languages[lang].special_char_indexes[0];
Lcl_fr = 0;
Lcl_gr = 0;
Lcl_pl = 0;
Lcl_en = 0;
if (!strcmp(Lcl_languages[lang].lang_name, Lcl_builtin_languages[LCL_ENGLISH].lang_name)) {
Lcl_en = 1;
} else if (!strcmp(Lcl_languages[lang].lang_name, Lcl_builtin_languages[LCL_FRENCH].lang_name)) {
Lcl_fr = 1;
} else if (!strcmp(Lcl_languages[lang].lang_name, Lcl_builtin_languages[LCL_GERMAN].lang_name)) {
Lcl_gr = 1;
} else if (!strcmp(Lcl_languages[lang].lang_name, Lcl_builtin_languages[LCL_POLISH].lang_name)) {
Lcl_pl = 1;
}
}
ubyte lcl_get_font_index(int font_num)
{
int lang = lcl_get_current_lang_index();
if (Unicode_text_mode) {
// In Unicode mode there are no special characters. Some of the code still uses this function in that mode so
// we just return 0 to signify that there are no special characters in this font
return 0;
} else {
Assertion((lang >= 0) && (lang < (int)Lcl_languages.size()), "Current language %d is not valid, can't get font indexes. This is a coder error, please report.", lang);
Assertion((font_num >= 0) && (font_num < (int)Lcl_languages[lang].special_char_indexes.size()), "Passed an invalid font index, %d. This is a coder error, please report.", font_num);
return Lcl_languages[lang].special_char_indexes[font_num];
}
}
// maybe add localized directory to full path with file name when opening a localized file
int lcl_add_dir_to_path_with_filename(char *current_path, size_t path_max)
{
int lang = lcl_get_current_lang_index();
// if the disk extension is 0 length, don't add anything
if (strlen(Lcl_languages[lang].lang_ext) <= 0) {
return 1;
}
size_t str_size = path_max + 1;
char *temp = new char[str_size];
memset(temp, 0, str_size * sizeof(char));
// find position of last slash and copy rest of filename (not counting slash) to temp
// mark end of current path with '\0', so strcat will work
char *last_slash = strrchr(current_path, DIR_SEPARATOR_CHAR);
if (last_slash == NULL) {
strncpy(temp, current_path, path_max);
current_path[0] = '\0';
} else {
strncpy(temp, last_slash+1, path_max);
last_slash[1] = '\0';
}
// add extension
strcat_s(current_path, path_max, Lcl_languages[lang].lang_ext);
strcat_s(current_path, path_max, DIR_SEPARATOR_STR );
// copy rest of filename from temp
strcat_s(current_path, path_max, temp);
delete [] temp;
return 1;
}
// externalization of table/mission files -----------------------
void lcl_replace_stuff(char *text, size_t max_len, bool force)
{
if (Fred_running && !force)
return;
Assert(text); // Goober5000
// delegate to SCP_string for the replacements
SCP_string temp_text = text;
lcl_replace_stuff(temp_text);
// fill up the original string
size_t len = temp_text.copy(text, max_len);
text[len] = 0;
}
// Goober5000 - replace stuff in the string, e.g. $callsign with player's callsign
// now will also replace $rank with rank, e.g. "Lieutenant"
// now will also replace $quote with double quotation marks
// now will also replace $semicolon with semicolon mark
// now will also replace $slash and $backslash
void lcl_replace_stuff(SCP_string &text, bool force)
{
if (Fred_running && !force)
return;
if (!Fred_running && Player != nullptr)
{
replace_all(text, "$callsign", Player->callsign);
replace_all(text, "$rank", Ranks[Player->stats.rank].name);
}
replace_all(text, "$quote", "\"");
replace_all(text, "$semicolon", ";");
replace_all(text, "$slash", "/");
replace_all(text, "$backslash", "\\");
}
void lcl_fred_replace_stuff(char *text, size_t max_len)
{
if (!Fred_running)
return;
Assert(text); // Goober5000
// delegate to SCP_string for the replacements
SCP_string temp_text = text;
lcl_fred_replace_stuff(temp_text);
// fill up the original string
size_t len = temp_text.copy(text, max_len);
text[len] = 0;
}
void lcl_fred_replace_stuff(SCP_string &text)
{
if (!Fred_running)
return;
replace_all(text, "\"", "$quote");
replace_all(text, ";", "$semicolon");
replace_all(text, "/", "$slash");
replace_all(text, "\\", "$backslash");
}
// get the localized version of the string. if none exists, return the original string
// valid input to this function includes :
// "this is some text"
// XSTR("wheeee", -1)
// XSTR("whee", 2000)
// and these should cover all the externalized string cases
// NOTE: max_len is the maximum string length, not buffer length
// fills in id if non-NULL. a value of -2 indicates it is not an external string
// returns true if we were able to extract the XSTR elements (text_str and maybe id are populated)
bool lcl_ext_localize_sub(const char *in, char *text_str, char *out, size_t max_len, int *id, bool use_default_translation = false)
{
Assert(in);
Assert(out);
// NOTE: "Token too long" warnings are disabled when Lcl_unexpected_tstring_check is active,
// because in such cases we actually anticipate that the length might be exceeded.
// set up return values
auto xstr_str = in;
int xstr_id = -2; // default (non-external string) value
bool xstr_valid = false;
auto ch = in;
bool attempted_xstr = false;
// this is a pseudo-goto block, not a loop
do {
// check to see if this is an XSTR() tag
if (strnicmp(ch, "XSTR", 4) != 0)
break;
ch += 4;
attempted_xstr = true;
// the next non-whitespace char should be a (
ignore_white_space(&ch);
if (*ch != '(')
break;
ch++;
// the next should be a quote
ignore_white_space(&ch);
if (*ch != '\"')
break;
ch++;
// now we have the start of the string
auto str_start = ch;
// find the end of the string
ch = strchr(ch, '"');
if (ch == nullptr)
break;
// now we have the end of the string (past the last character in it)
auto str_end = ch;
ch++; // skip the quote
// the next non-whitespace char should be a ,
ignore_white_space(&ch);
if (*ch != ',')
break;
ch++;
// check for number, being mindful of negative
ignore_white_space(&ch);
bool is_negative = false;
if (*ch == '-')
{
is_negative = true;
ch++;
}
if (!isdigit(*ch))
break;
// now we have the start of the id
auto id_start = ch;
// find all the digits
while (isdigit(*ch))
ch++;
// now we have the end of the id (past the last character in it)
auto id_end = ch;
// the next non-whitespace char should be a )
ignore_white_space(&ch);
if (*ch != ')')
break;
// if we got this far, we know we have a parseable XSTR of some sort
xstr_id = -1;
//
// split off the strings and id sections
//
// check bounds
auto str_length = str_end - str_start;
if (str_length > PARSE_BUF_SIZE - 1)
{
error_display(0, "String cannot fit within XSTR buffer!\n\n%s\n", str_start);
break;
}
// now that we know the boundaries of the actual string in the XSTR() tag, copy it
strncpy(text_str, str_start, str_length);
text_str[str_length] = '\0';
// bounds for id too
auto id_length = id_end - id_start;
if (id_length > PARSE_ID_BUF_SIZE - 1)
{
error_display(0, "Number cannot fit within XSTR buffer!\n\n%s\n", id_start);
break;
}
// copy id
char xstr_id_buf[PARSE_ID_BUF_SIZE];
strncpy(xstr_id_buf, id_start, id_length);
xstr_id_buf[id_length] = '\0';
//
// now we have the information we want
//
xstr_str = text_str;
xstr_id = atoi(xstr_id_buf);
if (is_negative)
xstr_id *= -1;
xstr_valid = true;
// if the localization file is not open, or there's no entry, or we're not translating, return the original string
if (!Xstr_inited || (xstr_id < 0) || (!use_default_translation && ((Lcl_current_lang == LCL_UNTRANSLATED) || (Lcl_current_lang == LCL_RETAIL_HYBRID))))
break;
//
// we are translating
//
auto lookup_map = &Lcl_ext_str;
if (use_default_translation && lcl_get_current_lang_index() != LCL_DEFAULT)
{
// if we're not already using the default, then switch to our explicit default
lookup_map = &Lcl_ext_str_explicit_default;
}
// get the string if it exists
if (lookup_map->find(xstr_id) != lookup_map->end())
{
xstr_str = (*lookup_map)[xstr_id];
}
// otherwise use what we have, but complain about it
else
{
mprintf(("Could not find entry %d in the external string table!\n", xstr_id));
}
} while (false);
// set whatever id we have
if (id != nullptr)
*id = xstr_id;
// if we made an attempt but failed, let the modder know
if (xstr_id == -2 && attempted_xstr)
error_display(0, "Malformed XSTR detected:\n\n%s\n", in);
// copy the entire string (or as much as we can)
auto str_len = strlen(xstr_str);
strncpy(out, xstr_str, max_len);
if (str_len > max_len)
out[max_len] = '\0';
else
out[str_len] = '\0';
// maybe warn about length
if (str_len > max_len && !Lcl_unexpected_tstring_check)
error_display(0, "Token too long: [%s]. Length = " SIZE_T_ARG ". Max is " SIZE_T_ARG ".\n", xstr_str, str_len, max_len);
return xstr_valid;
}
// ditto for SCP_string
bool lcl_ext_localize_sub(const SCP_string &in, SCP_string &text_str, SCP_string &out, int *id, bool use_default_translation = false)
{
// set up return values
auto xstr_str = in.c_str();
int xstr_id = -2; // default (non-external string) value
bool xstr_valid = false;
auto ch = in.c_str();
bool attempted_xstr = false;
// this is a pseudo-goto block, not a loop
do {
// check to see if this is an XSTR() tag
if (strnicmp(ch, "XSTR", 4) != 0)
break;
ch += 4;
attempted_xstr = true;
// the next non-whitespace char should be a (
ignore_white_space(&ch);
if (*ch != '(')
break;
ch++;
// the next should be a quote
ignore_white_space(&ch);
if (*ch != '\"')
break;
ch++;
// now we have the start of the string
auto str_start = ch;
// find the end of the string
ch = strchr(ch, '"');
if (ch == nullptr)
break;
// now we have the end of the string (past the last character in it)
auto str_end = ch;
ch++; // skip the quote
// the next non-whitespace char should be a ,
ignore_white_space(&ch);
if (*ch != ',')
break;
ch++;
// check for number, being mindful of negative
ignore_white_space(&ch);
bool is_negative = false;
if (*ch == '-')
{
is_negative = true;
ch++;
}
if (!isdigit(*ch))
break;
// now we have the start of the id
auto id_start = ch;
// find all the digits
while (isdigit(*ch))
ch++;
// now we have the end of the id (past the last character in it)
auto id_end = ch;
// the next non-whitespace char should be a )
ignore_white_space(&ch);
if (*ch != ')')
break;
// if we got this far, we know we have a parseable XSTR of some sort
xstr_id = -1;
//
// split off the strings and id sections
//
// now that we know the boundaries of the actual string in the XSTR() tag, copy it
text_str.assign(str_start, str_end);
// bounds for id too
auto id_length = id_end - id_start;
if (id_length > PARSE_ID_BUF_SIZE - 1)
{
error_display(0, "Number cannot fit within XSTR buffer!\n\n%s\n", id_start);
break;
}
// copy id
char xstr_id_buf[PARSE_ID_BUF_SIZE];
strncpy(xstr_id_buf, id_start, id_length);
xstr_id_buf[id_length] = '\0';
//
// now we have the information we want
//
xstr_str = text_str.c_str();
xstr_id = atoi(xstr_id_buf);
if (is_negative)
xstr_id *= -1;
xstr_valid = true;
// if the localization file is not open, or there's no entry, or we're not translating, return the original string
if (!Xstr_inited || (xstr_id < 0) || (!use_default_translation && ((Lcl_current_lang == LCL_UNTRANSLATED) || (Lcl_current_lang == LCL_RETAIL_HYBRID))))
break;
//
// we are translating
//
auto lookup_map = &Lcl_ext_str;
if (use_default_translation && lcl_get_current_lang_index() != LCL_DEFAULT)
{
// if we're not already using the default, then switch to our explicit default
lookup_map = &Lcl_ext_str_explicit_default;
}
// get the string if it exists
if (lookup_map->find(xstr_id) != lookup_map->end())
{
xstr_str = (*lookup_map)[xstr_id];
}
// otherwise use what we have, but complain about it
else
{
mprintf(("Could not find entry %d in the external string table!\n", xstr_id));
}
} while (false);
// set whatever id we have
if (id != nullptr)
*id = xstr_id;
// if we made an attempt but failed, let the modder know
if (xstr_id == -2 && attempted_xstr)
error_display(0, "Malformed XSTR detected:\n\n%s\n", in.c_str());
// copy the entire string
out = xstr_str;
return xstr_valid;
}
// Goober5000 - wrapper for lcl_ext_localize_sub; used because lcl_replace_stuff has to
// be called *after* the translation is done, and the original function returned in so
// many places that it would be messy to call lcl_replace_stuff everywhere
// Addendum: Now, of course, it provides a handy way to encapsulate the unexpected tstring check.
void lcl_ext_localize(const char *in, char *out, size_t max_len, int *id)
{
// buffer for the untranslated string inside the XSTR tag
char text_str[PARSE_BUF_SIZE] = "";
// if we're doing this extra check, then we have to compare the untranslated string with the default language string and see if they're different
if (Lcl_unexpected_tstring_check)
{
// explicitly use the default table for the translation lookup
bool extracted = lcl_ext_localize_sub(in, text_str, out, max_len, id, true);
// only check short strings, since those are the only ones we keep in the explicit default table
if (strlen(text_str) < NAME_LENGTH)
{
// the untranslated and default-translated strings should always be identical, so if they're different, it might mean we have some data from a different mod
if (extracted && strcmp(text_str, out) != 0)
*Lcl_unexpected_tstring_check = true;
}
// at this point, we can go back to our usual language and do the translation for real
if (lcl_get_current_lang_index() != LCL_DEFAULT)
lcl_ext_localize_sub(in, text_str, out, max_len, id);
}
// most of the time we're not going to do the check, so localize as normal
else
{
// do XSTR translation
lcl_ext_localize_sub(in, text_str, out, max_len, id);
}
// do translation of $callsign, $rank, etc.
lcl_replace_stuff(out, max_len);
}
// ditto for SCP_string
void lcl_ext_localize(const SCP_string &in, SCP_string &out, int *id)
{
// buffer for the untranslated string inside the XSTR tag
SCP_string text_str = "";
// if we're doing this extra check, then we have to compare the untranslated string with the default language string and see if they're different
if (Lcl_unexpected_tstring_check)
{
// explicitly use the default table for the translation lookup
bool extracted = lcl_ext_localize_sub(in, text_str, out, id, true);
// only check short strings, since those are the only ones we keep in the explicit default table
if (text_str.length() < NAME_LENGTH)
{
// the untranslated and default-translated strings should always be identical, so if they're different, it might mean we have some data from a different mod
if (extracted && text_str != out)
*Lcl_unexpected_tstring_check = true;
}
// at this point, we can go back to our usual language and do the translation for real
if (lcl_get_current_lang_index() != LCL_DEFAULT)
lcl_ext_localize_sub(in, text_str, out, id);
}
// most of the time we're not going to do the check, so localize as normal
else
{
// do XSTR translation
lcl_ext_localize_sub(in, text_str, out, id);
}
// do translation of $callsign, $rank, etc.
lcl_replace_stuff(out);
}
// translate the specified string based upon the current language
const char *XSTR(const char *str, int index, bool force_lookup)
{
if(!Xstr_inited)
{
Int3();
return str;
}
// for some internal strings, such as the ones we loaded using $Has XStr:,
// we want to force a lookup even if we're normally untranslated
if (Lcl_current_lang != LCL_UNTRANSLATED || force_lookup)
{
// perform a lookup
if (index >= 0 && index < XSTR_SIZE)
{
// return translation of string
if (Xstr_table[index].str)
return Xstr_table[index].str;
#ifndef NDEBUG
else
{
// make sure missing strings are only logged once
static SCP_unordered_set<int> Warned_xstr_indexes;
if (Warned_xstr_indexes.count(index) == 0)
{
Warned_xstr_indexes.insert(index);
mprintf(("No XSTR entry in strings.tbl for index %d\n", index));
}
}
#endif
}
}
// can't translate; return original English string
return str;
}
// retrieve the offset for a localized string
int lcl_get_xstr_offset(int index, int res)
{
if (res == GR_640) {
return Xstr_table[index].offset_x;
} else {
return Xstr_table[index].offset_x_hi;
}
}
// ------------------------------------------------------------------------------------------------------------
// LOCALIZE FORWARD DEFINITIONS
//
void lcl_get_language_name(char *lang_name)
{
int lang = lcl_get_current_lang_index();
Assert(lang >= 0 && lang < (int)Lcl_languages.size());
strcpy(lang_name, Lcl_languages[lang].lang_name);
}
// ------------------------------------------------------------------
// lcl_translate_wep_name_gr()
//
// For displaying weapon names in german version
// since we can't actually just change them outright.
//
void lcl_translate_wep_name_gr(char *name)
{
if (!strcmp(name, "Morning Star")) {
strcpy(name, "Morgenstern");
} else if (!strcmp(name, "MorningStar")) {
strcpy(name, "Morgenstern D");
} else if (!strcmp(name, "UD-8 Kayser")) {
strcpy(name, "Kayserstrahl");
} else if (!strcmp(name, "UD-D Kayser")) {
strcpy(name, "Kayserstrahl");
}
}
// ------------------------------------------------------------------
// lcl_translate_brief_icon_name_gr()
//
// For displaying ship names in german version
// since we can't actually just change them outright.
//
void lcl_translate_brief_icon_name_gr(char *name)
{
char *pos;
char buf[128];
if (!stricmp(name, "Subspace Portal")) {
strcpy(name, "Subraum Portal");
} else if (!stricmp(name, "Alpha Wing")) {
strcpy(name, "Alpha");
} else if (!stricmp(name, "Beta Wing")) {
strcpy(name, "Beta");
} else if (!stricmp(name, "Zeta Wing")) {
strcpy(name, "Zeta");
} else if (!stricmp(name, "Capella Node")) {
strcpy(name, "Capella");
} else if (!stricmp(name, "Hostile")) {
strcpy(name, "Gegner");
} else if (!stricmp(name, "Hostile Craft")) {
strcpy(name, "Gegner");
} else if (!stricmp(name, "Rebel Wing")) {
strcpy(name, "Rebellen");
} else if (!stricmp(name, "Rebel Fleet")) {
strcpy(name, "Rebellenflotte");
} else if (!stricmp(name, "Sentry Gun")) {
strcpy(name, "Gesch\x81tz");
} else if (!stricmp(name, "Cargo")) {
strcpy(name, "Fracht");
} else if (!stricmp(name, "Knossos Device")) {
strcpy(name, "Knossosger\x84t");
} else if (!stricmp(name, "Support")) {
strcpy(name, "Versorger");
} else if (!stricmp(name, "Unknown")) {
strcpy(name, "Unbekannt");
} else if (!stricmp(name, "Instructor")) {
strcpy(name, "Ausbilder");
} else if (!stricmp(name, "Jump Node")) {
strcpy(name, "Sprungknoten");
} else if (!stricmp(name, "Escort")) {
strcpy(name, "Geleitschutz");
} else if (!stricmp(name, "Asteroid Field")) {
strcpy(name, "Asteroidenfeld");
} else if (!stricmp(name, "Enif Station")) {
strcpy(name, "Station Enif");
} else if (!stricmp(name, "Rally Point")) {
strcpy(name, "Sammelpunkt");
} else if ((pos = strstr(name, "Transport")) != NULL) {
pos += 9; // strlen of "transport"
strcpy_s(buf, "Transporter");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Jump Node")) != NULL) {
pos += 9; // strlen of "jump node"
strcpy_s(buf, "Sprungknoten");
strcat_s(buf, pos);
strcpy(name, buf);
} else if (!stricmp(name, "Orion under repair")) {
strcpy(name, "Orion wird repariert");
// SOTY-specific ones below!
} else if (!stricmp(name, "Wayfarer Station")) {
strcpy(name, "Station Wayfarer");
} else if (!stricmp(name, "Enemy")) {
strcpy(name, "Gegner");
} else if (!stricmp(name, "Supply Depot")) {
strcpy(name, "Nachschubdepot");
} else if (!stricmp(name, "Fighter Escort")) {
strcpy(name, "Jagdschutz");
} else if (!stricmp(name, "Shivans")) {
strcpy(name, "Shivaner");
} else if (!stricmp(name, "NTF Base of Operations")) {
strcpy(name, "NTF-Operationsbasis");
} else if (!stricmp(name, "NTF Bombers")) {
strcpy(name, "NTF-Bomber");
} else if (!stricmp(name, "NTF Fighters")) {
strcpy(name, "NTF-J\x84ger");
} else if (!stricmp(name, "Sentry")) {
strcpy(name, "Sperrgesch\x81tz");
} else if (!stricmp(name, "Cargo Containers")) {
strcpy(name, "Frachtbeh\x84lter");
} else if (!stricmp(name, "NTF Reinforcements")) {
strcpy(name, "NTF-Verst\x84rkungen");
} else if (!stricmp(name, "NTF Base")) {
strcpy(name, "NTF-St\x81tzpunkt");
} else if (!stricmp(name, "Refugee Convoy")) {
strcpy(name, "Fl\x81""chtlingskonvoi");
} else if (!stricmp(name, "Food Convoy")) {
strcpy(name, "Nachschubkonvoi");
} else if (!stricmp(name, "Governor's Shuttle")) {
strcpy(name, "F\x84hre des Gouverneurs");
} else if (!stricmp(name, "GTVA Patrol")) {
strcpy(name, "GTVA-Patrouille");
} else if (!stricmp(name, "Escort fighters")) {
strcpy(name, "Geleitschutz");
} else if (!stricmp(name, "Nagada Outpost")) {
strcpy(name, "Nagada-Aussenposten");
} else if (!stricmp(name, "Fighters")) {
strcpy(name, "J\x84ger");
} else if (!stricmp(name, "Bombers")) {
strcpy(name, "Bomber");
} else if (!stricmp(name, "Enemy Destroyers")) {
strcpy(name, "Feindliche Zerst\x94rer");
} else if (!stricmp(name, "Ross 128 System")) {
strcpy(name, "System Ross 128");
} else if (!stricmp(name, "Knossos Station")) {
strcpy(name, "Knossos-Station");
} else if (!stricmp(name, "Transporters")) {
strcpy(name, "Transporter");
} else if (!stricmp(name, "Pirates?")) {
strcpy(name, "Piraten?");
} else if (!stricmp(name, "Escorts")) {
strcpy(name, "Geleitschutz");
} else if (!stricmp(name, "Shivan Fighters")) {
strcpy(name, "J\x84ger");
} else if (!stricmp(name, "Shivan Territory")) {
strcpy(name, "Shivaner");
}
}
// ------------------------------------------------------------------
// lcl_translate_brief_icon_name_pl()
//
// For displaying ship names in polish version
// since we can't actually just change them outright.
//
void lcl_translate_brief_icon_name_pl(char *name)
{
char *pos;
char buf[128];
if (!stricmp(name, "Subspace Portal")) {
strcpy(name, "Portal podprz.");
} else if (!stricmp(name, "Alpha Wing")) {
strcpy(name, "Alfa");
} else if (!stricmp(name, "Beta Wing")) {
strcpy(name, "Beta");
} else if (!stricmp(name, "Zeta Wing")) {
strcpy(name, "Zeta");
} else if (!stricmp(name, "Capella Node")) {
strcpy(name, "Capella");
} else if (!stricmp(name, "Hostile")) {
strcpy(name, "Wr\xF3g");
} else if (!stricmp(name, "Hostile Craft")) {
strcpy(name, "Wr\xF3g");
} else if (!stricmp(name, "Rebel Wing")) {
strcpy(name, "Rebelianci");
} else if (!stricmp(name, "Rebel Fleet")) {
strcpy(name, "Flota Rebelii");
} else if (!stricmp(name, "Sentry Gun")) {
strcpy(name, "Dzia\xB3o str.");
} else if (!stricmp(name, "Cargo")) {
strcpy(name, "\xA3\x61\x64unek");
} else if (!stricmp(name, "Knossos Device")) {
strcpy(name, "Urz. Knossos");
} else if (!stricmp(name, "Support")) {
strcpy(name, "Wsparcie");
} else if (!stricmp(name, "Unknown")) {
strcpy(name, "Nieznany");
} else if (!stricmp(name, "Instructor")) {
strcpy(name, "Instruktor");
} else if (!stricmp(name, "Jump Node")) {
strcpy(name, "W\xEAze\xB3 skokowy");
} else if (!stricmp(name, "Escort")) {
strcpy(name, "Eskorta");
} else if (!stricmp(name, "Asteroid Field")) {
strcpy(name, "Pole asteroid");
} else if (!stricmp(name, "Enif Station")) {
strcpy(name, "Stacja Enif");
} else if (!stricmp(name, "Rally Point")) {
strcpy(name, "Pkt zborny");
} else if ((pos = strstr(name, "Transport")) != NULL) {
pos += 9; // strlen of "transport"
strcpy_s(buf, "Transportowiec");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Jump Node")) != NULL) {
pos += 9; // strlen of "jump node"
strcpy_s(buf, "W\xEAze\xB3 skokowy");
strcat_s(buf, pos);
strcpy(name, buf);
} else if (!stricmp(name, "Orion under repair")) {
strcpy(name, "Naprawiany Orion");
}
}
// ------------------------------------------------------------------
// lcl_translate_ship_name_gr()
//
// For displaying ship names in german version in the briefing
// since we can't actually just change them outright.
//
void lcl_translate_ship_name_gr(char *name)
{
if (!strcmp(name, "GTDR Amazon Advanced")) {
strcpy(name, "GTDR Amazon VII");
}
}
// ------------------------------------------------------------------
// lcl_translate_targetbox_name_gr()
//
// For displaying ship names in german version in the targetbox
// since we can't actually just change them outright.
//
void lcl_translate_targetbox_name_gr(char *name)
{
char *pos;
char buf[128];
if ((pos = strstr(name, "Sentry")) != NULL) {
pos += 6; // strlen of "sentry"
strcpy_s(buf, "Sperrgesch\x81tz");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Support")) != NULL) {
pos += 7; // strlen of "support"
strcpy_s(buf, "Versorger");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Unknown")) != NULL) {
pos += 7; // strlen of "unknown"
strcpy_s(buf, "Unbekannt");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Drone")) != NULL) {
pos += 5; // strlen of "drone"
strcpy_s(buf, "Drohne");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Jump Node")) != NULL) {
pos += 9; // strlen of "jump node"
strcpy_s(buf, "Sprungknoten");
strcat_s(buf, pos);
strcpy(name, buf);
} else if (!stricmp(name, "Instructor")) {
strcpy(name, "Ausbilder");
} else if (!stricmp(name, "NTF Vessel")) {
strcpy(name, "NTF-Schiff");
} else if (!stricmp(name, "Enif Station")) {
strcpy(name, "Station Enif");
}
}
// ------------------------------------------------------------------
// lcl_translate_targetbox_name_pl()
//
// For displaying ship names in polish version in the targetbox
// since we can't actually just change them outright.
//
void lcl_translate_targetbox_name_pl(char *name)
{
char *pos;
char buf[128];
if ((pos = strstr(name, "Sentry")) != NULL) {
pos += 6; // strlen of "sentry"
strcpy_s(buf, "Stra\xBFnik");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Support")) != NULL) {
pos += 7; // strlen of "support"
strcpy_s(buf, "Wsparcie");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Unknown")) != NULL) {
pos += 7; // strlen of "unknown"
strcpy_s(buf, "Nieznany");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Drone")) != NULL) {
pos += 5; // strlen of "drone"
strcpy_s(buf, "Sonda");
strcat_s(buf, pos);
strcpy(name, buf);
} else if ((pos = strstr(name, "Jump Node")) != NULL) {
pos += 9; // strlen of "jump node"
strcpy_s(buf, "W\xEAze\xB3 skokowy");
strcat_s(buf, pos);
strcpy(name, buf);
} else if (!stricmp(name, "Instructor")) {
strcpy(name, "Instruktor");
} else if (!stricmp(name, "NTF Vessel")) {
strcpy(name, "Okr\xEAt NTF");
} else if (!stricmp(name, "Enif Station")) {
strcpy(name, "Stacja Enif");
}
}
// this is just a hack to display translated names without actually changing the names,
// which would break stuff
// (this used to be in medals.cpp)
void lcl_translate_medal_name_gr(char *name)
{
if (!strcmp(name, "Epsilon Pegasi Liberation")) {
strcpy(name, "Epsilon Pegasi Befreiungsmedaille");
} else if (!strcmp(name, "Imperial Order of Vasuda")) {
strcpy(name, "Imperialer Orden von Vasuda ");
} else if (!strcmp(name, "Distinguished Flying Cross")) {
strcpy(name, "Fliegerkreuz Erster Klasse");
} else if (!strcmp(name, "SOC Service Medallion")) {
strcpy(name, "SEK-Dienstmedaille ");
} else if (!strcmp(name, "Intelligence Cross")) {
strcpy(name, "Geheimdienstkreuz am Bande");
} else if (!strcmp(name, "Order of Galatea")) {
strcpy(name, "Orden von Galatea ");
} else if (!strcmp(name, "Meritorious Unit Commendation")) {
strcpy(name, "Ehrenspange der Allianz");
} else if (!strcmp(name, "Medal of Valor")) {
strcpy(name, "Tapferkeitsmedaille ");
} else if (!strcmp(name, "GTVA Legion of Honor")) {
strcpy(name, "Orden der GTVA-Ehrenlegion");
} else if (!strcmp(name, "Allied Defense Citation")) {
strcpy(name, "Alliierte Abwehrspange ");
} else if (!strcmp(name, "Nebula Campaign Victory Star")) {
strcpy(name, "Nebel-Siegesstern");
} else if (!strcmp(name, "NTF Campaign Victory Star")) {
strcpy(name, "NTF-Siegesstern ");
} else if (!strcmp(name, "Rank")) {
strcpy(name, "Dienstgrad");
} else if (!strcmp(name, "Wings")) {
strcpy(name, "Fliegerspange");
} else if (!strcmp(name, "Ace")) {
strcpy(name, "Flieger-As");
} else if (!strcmp(name, "Double Ace")) {
strcpy(name, "Doppel-As ");
} else if (!strcmp(name, "Triple Ace")) {
strcpy(name, "Dreifach-As ");
} else if (!strcmp(name, "SOC Unit Crest")) {
strcpy(name, "SEK-Abzeichen ");
}
}
// this is just a hack to display translated names without actually changing the names,
// which would break stuff
// (this used to be in medals.cpp)
void lcl_translate_medal_name_pl(char *name)
{
if (!strcmp(name, "Epsilon Pegasi Liberation")) {
strcpy(name, "Order Wyzwolenia Epsilon Pegasi");
} else if (!strcmp(name, "Imperial Order of Vasuda")) {
strcpy(name, "Imperialny Order Vasudy");
} else if (!strcmp(name, "Distinguished Flying Cross")) {
strcpy(name, "Krzy\xBF Wybitnego Pilota");
} else if (!strcmp(name, "SOC Service Medallion")) {
strcpy(name, "Krzy\xBF S\xB3u\xBF\x62 Specjalnych");
} else if (!strcmp(name, "Intelligence Cross")) {
strcpy(name, "Krzy\xBF Wywiadu");
} else if (!strcmp(name, "Order of Galatea")) {
strcpy(name, "Order Galatei");
} else if (!strcmp(name, "Meritorious Unit Commendation")) {
strcpy(name, "Medal Pochwalny");
} else if (!strcmp(name, "Medal of Valor")) {
strcpy(name, "Medal za Odwag\xEA");
} else if (!strcmp(name, "GTVA Legion of Honor")) {
strcpy(name, "Legia Honorowa GTVA");
} else if (!strcmp(name, "Allied Defense Citation")) {
strcpy(name, "Order za Obron\xEA Sojuszu");
} else if (!strcmp(name, "Nebula Campaign Victory Star")) {
strcpy(name, "Gwiazda Wiktorii Kampanii w Mg\xB3\x61wicy");
} else if (!strcmp(name, "NTF Campaign Victory Star")) {
strcpy(name, "Gwiazda Wiktorii Kampanii NTF");
} else if (!strcmp(name, "Rank")) {
strcpy(name, "Ranga");
} else if (!strcmp(name, "Wings")) {
strcpy(name, "Skrzyd\xB3\x61");
} else if (!strcmp(name, "Ace")) {
strcpy(name, "As");
} else if (!strcmp(name, "Double Ace")) {
strcpy(name, "Podw\xF3jny As");
} else if (!strcmp(name, "Triple Ace")) {
strcpy(name, "Potr\xF3jny As");
} else if (!strcmp(name, "SOC Unit Crest")) {
strcpy(name, "Tarcza S\xB3u\xBF\x62 Specjalnych");
}
}