Files
fs2open.github.com/code/osapi/osregistry.cpp
T
1fa6e00f39 Controls 4 and 5 - Multi-joy and Preset Files (#2958)
* Updates the AxisInverted hooks to use the new CC_bind.  Currently assumes only Joy0, so this may need further tweaking or replacement

* * Add ability to claim up to 4 joysticks for player use, using the launcher (via registry or fs2_open.ini) or the new menu system
* Hack into existing control polling system to get the new primary/secondary binding schema to work.  This should be reworked into a reverse-lookup system.
* Finally break the mouse loose from overlapping with Joystick binidngs
* Fix bug where joy button wouldn't register on search function
* Fix bug with mousewheel not always decaying as it should.
* Fix rebase conflict with selecting item during search mode

* Fix bug where mouse buttons were incorrectly labeled.

* Move some enums around

* Fix bug with joy axis labels being displayed as buttons.
* Fix possible bug where Other conflict axis wouldn't clear
* Updated default joystick axis text. A new strings.tbl will need to be supplied for localization support

* Deprecate nAxisInverted ADE functions and replace with AxisInverted(int, int, bool)

* Merge Axis mappings into Control_config
* More utility functions for CC_bind and CCB
* Adds another ADE function for inverting the axis action, instead of individual bindings
* Hacks to get plr file to compile.  Currently slices out many of the new features like secondary axis and the mouse axis, and the additional joystick bindings (joy1, joy2, joy3)

* Fix bug with uncontrollable spin (slopily)
* Fix some warnings
* Add flags for Hats and Balls for future implementation

* Fix bug where inverting an axis would trigger an assert

* Fix bug where joy wasn't detected as present

* Most axis actions should be relative, instead of absolute
* Hopefully optimize joy_get_unscaled_reading
* Properly break out of double-for search function for search and bind modes in config menu
* Refactor control_get_axes_readings to provide more consistent behavior
* Use JOY_REL_THROTTLE instead of Action::REL_THROTTLE when indexing into Control_config

* Bank axis has a default binding, Throttle does not.

* Fix bug where conflicts weren't being detected.
Fix bug where default presets weren't being detectd

* Elegantly break out of double fors with goto.
Fix bug with bind mode not detecting axis

* Save new binding scheme to playerfile
* Add cid_assign() to standardize cid assignment with shorts
* Add write and read handlers for int8_t

* Remove saving controls to csg.  This will be replaced by presets.

* Fix bug with reading pilotfile

* Use "Joy-n" instead of "joystick n" to match default identifiers in config menu

* Fix bug with CC_TYPE_TRIGGER controls always marked as used, if not bound with a key.
Fix bug with Joy-0 btn 1 triggering multiple controls that are not bound to it.

* Improve readibility of the joy info output to log
* Message when a joystick connects and using legacy system.
* Fix bug where system joystick 0 was mapped in pJoystick that should've been nullptr

* Fix bug where *not* having a joystick will cause bind mode in the config menu to immediately cancel.

* Add reverse lookup functions for actions.  mActionToVal[] does string -> int, mValToAction() does int -> string

* Add the foundation for writing the presets files.
* Adds a bunch of reverse lookup functions to get the stringified version of various enums, etc.
* presets.h and presets.cpp are in something of a barebones at this point

* Add new subdir for preset files 'player/presets'
* add utility for finding the distance of a bitfield/bitmask.  Used to translate mouse button masks into mouse button id's
* Write PresetFileHandler as standalone, instead of a subclass.  Still mostly a copy of JSONFileHandler
* Make functions to map and reverse-map the bindings for use with the preset files and ultimately the ControlConfigDefaults.tbl as well

* Check presets from file to see if they are duplicate with an existing preset.

* Check for uniqueness of presets fron controlconfigdefaults.tbl before adding them, and warn the user if there are duplicates.

* Rename the test functions into proper load/save.
* save function has some standard checks
* load function is called on init
* make finding duplicates its own function outside of the preset label rendering function
* Initial draft of saving presets in-game

* Fix bug where all loaded presets were thought to be duplicate of defaults.

* Fix bug where preset cycling would get stuck on the first preset other than default

* Fix bug where saving a mouse button saves the wrong textified string.

* Prevent preset names from being too long.
* Crash still occurs if the name is too long, as if set outside of FSO
* Workaround text running off the popups in 640x480.  Doesn't look as nice, sadly

* CSG's now track preset names instead of containing bindings
* remake control_config_reset_defaults() into control_config_use_preset()
* provide a function to get the currently selected preset.

* Do PLR backward compatibility, hopefully.

* PLR now tracks presets instead of saving the bindings.

* On Loading pre PLR3 or CSG6 data, create a new preset.

* Strip off file extension before saving preset files. Jason.json.json just looks dumb

* Add "-joy_info" commandline option.  Will output SDL joystick info of all detected joysticks to stdout

* Fix non-standard behavior with registry_read_string().
* Returning NULL instead of the default value, or an empty string, will trigger an access violation with SCP_string and other string copy functions.

* Modify io::joystick::init() to take an optional param, no_register, to use with -joy_info

* Address CI complaints

* Address CI issues 2.

* Supress preset duplicate warning if in unit tests.

* Address scripting unittest failure due to incorrect argument type. (Ints don't technically exist in LUA)

* Use Mouse enums instead of Joy enums or magic numbers

* More signed/unsigned madness

* Address CI issues 3

* Address gcc-5 issues. (No auto in lambdas)
* Fix bug with bit_distance()

* Address gcc-5 issues 2

* Address clang issues

* Address clang-tidy issues

* Address clang-tidy issues in undosys.  May need to be cherry picked to Controls2.

* Address clang-tidy issues

* Improve logic of preset name prompt.

* Fix bug with selected presets not being saved

* No, a cstr is not a std::string.
* Can't use i there because its already defined.

* Fix bug where CSG's wouldn't save selected preset
* Fix bug where presets wouldn't be loaded correctly from player files
* Fix bug where loaded preset files would not update the preset cycle position correctly

* Some QoL changes for the preset name prompt

* Address Appveyor issues.

* Add forward compatibility for player file.  This is required because currently any "missing" data in the pilotfile will trigger an Error, and crash FSO.

* Fix bug where mouse X axis was unusable.
Apparently stating that MOUSE_Z_AXIS IS MOUSE_Z_AXIS doesn't get the point across.

* Address CI issues.

* Address CI issues.
* sel default assigned to -1
* static_cast enum to an int

* Assimilate -joy_info int -get_flags, replacing the existing method that launchers use to get joystick information.

* Add '\n' to PST log messages.

* Change logic of checking joystick .ini keys:  Should the multi-joy key not be found, try legacy joy key.

* Add some more missing '\n' to mprintf messages.

* Notify the player when converting to the new multi-joy system. (Using ReleaseWarning for now...)
* Warn the player if a preset defined in their .PLR could not be found.

* Actually disable control items without a valid tab, instead of relying on the fact that they're disabled  by default.

* Add CC_preset::is_duplicate_of() method to make checking for preset uniqueness less of a brain teaser.
* Doxy the first_override param of control_config_common_read_section

* Adds the os::dialogs::Information() method, which displays an information-only dialog in similar format to Warning and Error dialogs.  Does not throw Warning nor Error exceptions
* load_player now uses os::dialogs::Information() instead of ::ReleaseWarning, thus not halting unit tests.

* Breaks retail localization support for Joystick and Mice labels - This is because the new multi-joy axis end up very confusing "Joy-0 Joystick/Mouse X Axis"
* Renames Joy_axis_text to Axis_text, intended to be used both by joysticks and the mouse.
* Moves mouse axis and button labels into an array to ease future XSTR support
* Adds asserts to ensure indices are within the array sizes of label arrays
* Adds XSTR indices for Axis labels, mouse buttons, and mouse wheels.

* Seperates conflict check comparisons from equality comparisons.
*  Conflict checks can ignore certain combinations of CC_bind::flag's; i.e. an Axis bound to a different control but is inverted or relative will still cause a conflict with another control that has the same axis
*  Equality comparisons is exact equality, allowing presets to check if binds have the same binding and flag configurations.

* More UI string changes and localization
* Tweaks positioning of top button labels in CC menu
* Adds the following XSTR's:
1659 "Preset: %s"
1660 "Preset: custom"
1661 "Next Preset"

* Fix bug where mouse axis turned into mouse button when inverting control by its control name.
* Fix bug with the new conflict checking subroutine not working with non-axis controls

* Address CI issues.

* Don't trigger modal popups while in unit tests.

* Address clang tidy issues
* use nullptr
* be consistent with conditional style
* use booleans to stuff debug states, methods with just Assertions in it will trigger a false positive on clang tidy
* use string::empty() instead of checking for "".

* Remove dead code of -joy_info.  Functionality has been merged with -get_flags

* Address clang-tidy [readability-simplify-boolean-expr]
--z64 says "I don't like it!"

* fix axis check

* Implement revised axis action virtvars for scripting. Also protect against a control mismatch in the CSG file due to a script-inverted control

* Encapsulate CC_bind properly
* Add mouse and joystick cid's to AxisInverted description

* Update translate_key() and its user to correctly translate multijoy bindings for training messages.

* Prompt user trying to escape from config menu when they have changes.
* Remove dead function.

* Fix crash during training missions due to key translation that would overflow internal buffer.
* Went back with cstring as return value instead of SCP string, because caller would need a significant refactor
* Update doxy of the textify functions

* Unify textify_scancode() and textify_scancode_universal() to ensure common code path.

* Add "Multijoy" entry to json caps. (For Knossos)

* Make CI happy.
* Remove unused lambda captures.

* Instead of overwrite during plr2 => plr3 conversion, try to use the existing preset file.

* Fix conditional for checking if file exists within presets::save_preset_file()

* Revert Majority of PR#3739
* PLR and CSG versions are incremented past versions set by 3739
* Forward compatibility feature of #3739 (Only save sexp containers into the CSG if they are used) is removed

* Remove forward compatibilty of PLR file when going in between pre- and post-Controls5 FSO versions
* Add missing startSection() and endSection() for csg_write_controls()

* Fix clang-tidy error #1

* Fix clang-tidy error #2

* fix clandy tidy error #1 part 2/2

* Fix clang tidy error 3

Co-authored-by: Goober5000 <[email protected]>
Co-authored-by: Tyler Blount <[email protected]>
Co-authored-by: wookieejedi <[email protected]>
Co-authored-by: BMagnu <[email protected]>
2022-01-04 12:01:32 -06:00

970 lines
21 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#include "globalincs/pstypes.h"
#include "osapi/osregistry.h"
#include "osapi/osapi.h"
#include "cmdline/cmdline.h"
#include "osregistry.h"
#ifdef WIN32
#include <windows.h>
// Stupid Microsoft is not able to fix a simple compile warning: https://connect.microsoft.com/VisualStudio/feedback/details/1342304/level-1-compiler-warnings-in-windows-sdk-shipped-with-visual-studio
#pragma warning(push)
#pragma warning(disable: 4091) // ignored on left of '' when no variable is declared
#pragma warning(pop)
#include <sddl.h>
#endif
namespace
{
// ------------------------------------------------------------------------------------------------------------
// REGISTRY FUNCTIONS
//
char szCompanyName[128] = "Volition";
char szAppName[128] = "FreeSpace2";
int Os_reg_inited = 0;
#ifdef WIN32
// os registry functions -------------------------------------------------------------
// This code is needed for compatibility with the old windows registry
bool userSIDInitialized = false;
bool userSIDValid = false;
SCP_string userSID;
bool get_user_sid(SCP_string& outStr)
{
HANDLE hToken = NULL;
if (OpenProcessToken(GetCurrentProcess(), TOKEN_QUERY, &hToken) == FALSE)
{
mprintf(("Failed to get process token! Error Code: %d\n", (int)GetLastError()));
return false;
}
DWORD dwBufferSize;
GetTokenInformation(hToken, TokenUser, NULL, 0, &dwBufferSize);
PTOKEN_USER ptkUser = (PTOKEN_USER) new byte[dwBufferSize];
if (GetTokenInformation(hToken, TokenUser, ptkUser, dwBufferSize, &dwBufferSize))
{
CloseHandle(hToken);
}
if (IsValidSid(ptkUser->User.Sid) == FALSE)
{
mprintf(("Invalid SID structure detected!\n"));
delete[] ptkUser;
return false;
}
LPTSTR sidName = NULL;
if (ConvertSidToStringSid(ptkUser->User.Sid, &sidName) == 0)
{
mprintf(("Failed to convert SID structure to string! Error Code: %d\n", (int)GetLastError()));
delete[] ptkUser;
return false;
}
outStr.assign(sidName);
LocalFree(sidName);
delete[](byte*) ptkUser;
return true;
}
bool needsWOW64()
{
#if IS_64BIT
// 64-bit application always use the Wow6432Node
return true;
#else
BOOL bIsWow64 = FALSE;
if (!IsWow64Process(GetCurrentProcess(), &bIsWow64))
{
mprintf(("Failed to determine if we run under Wow64, registry configuration may fail!\n"));
return false;
}
return bIsWow64 == TRUE;
#endif
}
HKEY get_registry_keyname(char* out_keyname, const char* section, bool alternate_path) {
if (!alternate_path) {
// Use the original registry path, sometimes breaks for no reason which can be fixed by the code below
if (section) {
sprintf(out_keyname, "Software\\%s\\%s\\%s", szCompanyName, szAppName, section);
}
else {
sprintf(out_keyname, "Software\\%s\\%s", szCompanyName, szAppName);
}
return HKEY_LOCAL_MACHINE;
}
// Every compiler from Visual Studio 2008 onward should have support for UAC
if (!userSIDInitialized)
{
OSVERSIONINFO versionInfo;
versionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx(&versionInfo);
// Windows Vista is 6.0 which is the first version requiring this
if (versionInfo.dwMajorVersion >= 6)
{
userSIDValid = get_user_sid(userSID);
}
userSIDInitialized = true;
}
#if !defined(_MSC_VER) || _MSC_VER >= 1400
if (userSIDValid)
{
if (needsWOW64())
{
if (section) {
sprintf(out_keyname, "%s_Classes\\VirtualStore\\MACHINE\\SOFTWARE\\WOW6432Node\\%s\\%s\\%s", userSID.c_str(), szCompanyName, szAppName, section);
}
else {
sprintf(out_keyname, "%s_Classes\\VirtualStore\\MACHINE\\SOFTWARE\\WOW6432Node\\%s\\%s", userSID.c_str(), szCompanyName, szAppName);
}
}
else
{
if (section) {
sprintf(out_keyname, "%s_Classes\\VirtualStore\\MACHINE\\SOFTWARE\\%s\\%s\\%s", userSID.c_str(), szCompanyName, szAppName, section);
}
else {
sprintf(out_keyname, "%s_Classes\\VirtualStore\\MACHINE\\SOFTWARE\\%s\\%s", userSID.c_str(), szCompanyName, szAppName);
}
}
return HKEY_USERS;
}
else
{
// This will probably fail
if (section) {
sprintf(out_keyname, "Software\\%s\\%s\\%s", szCompanyName, szAppName, section);
}
else {
sprintf(out_keyname, "Software\\%s\\%s", szCompanyName, szAppName);
}
return HKEY_LOCAL_MACHINE;
}
#else
if (section) {
sprintf(out_keyname, "Software\\%s\\%s\\%s", szCompanyName, szAppName, section);
}
else {
sprintf(out_keyname, "Software\\%s\\%s", szCompanyName, szAppName);
}
return HKEY_LOCAL_MACHINE;
#endif
}
void registry_write_string(const char *section, const char *name, const char *value)
{
HKEY hKey = NULL;
DWORD dwDisposition;
char keyname[1024];
LONG lResult;
if (!Os_reg_inited) {
return;
}
HKEY useHKey = get_registry_keyname(keyname, section, Cmdline_alternate_registry_path);
lResult = RegCreateKeyEx(useHKey, // Where to add it
keyname, // name of key
0, // DWORD reserved
NULL, // Object class
REG_OPTION_NON_VOLATILE, // Save to disk
KEY_ALL_ACCESS, // Allows all changes
NULL, // Default security attributes
&hKey, // Location to store key
&dwDisposition); // Location to store status of key
if (lResult != ERROR_SUCCESS) {
goto Cleanup;
}
if (!name) {
goto Cleanup;
}
lResult = RegSetValueEx(hKey, // Handle to key
name, // The values name
0, // DWORD reserved
REG_SZ, // null terminated string
(CONST BYTE *)value, // value to set
(DWORD)(strlen(value) + 1)); // How many bytes to set
if (lResult != ERROR_SUCCESS) {
goto Cleanup;
}
Cleanup:
if (hKey)
RegCloseKey(hKey);
}
void registry_write_uint(const char *section, const char *name, uint value)
{
HKEY hKey = NULL;
DWORD dwDisposition;
char keyname[1024];
LONG lResult;
if (!Os_reg_inited) {
return;
}
HKEY useHKey = get_registry_keyname(keyname, section, Cmdline_alternate_registry_path);
lResult = RegCreateKeyEx(useHKey, // Where to add it
keyname, // name of key
0, // DWORD reserved
NULL, // Object class
REG_OPTION_NON_VOLATILE, // Save to disk
KEY_ALL_ACCESS, // Allows all changes
NULL, // Default security attributes
&hKey, // Location to store key
&dwDisposition); // Location to store status of key
if (lResult != ERROR_SUCCESS) {
goto Cleanup;
}
if (!name) {
goto Cleanup;
}
lResult = RegSetValueEx(hKey, // Handle to key
name, // The values name
0, // DWORD reserved
REG_DWORD, // null terminated string
(CONST BYTE *)&value, // value to set
4); // How many bytes to set
if (lResult != ERROR_SUCCESS) {
goto Cleanup;
}
Cleanup:
if (hKey)
RegCloseKey(hKey);
}
/**
* @brief Reads a string from the INI file or registry.
*
* @param[in] section Section to look in
* @param[in] name Key name of the value
* @param[in] default_value Value to return, if not found or if OS_reg_inited is false
*
* @returns The value of the string with the given name in the given section if found
*
* @note Copy the return value somewhere before calling os_read_string again, because it might reuse the same
* buffer
*/
static char registry_tmp_string_data[1024];
const char * registry_read_string(const char *section, const char *name, const char *default_value)
{
HKEY hKey = NULL;
DWORD dwType, dwLen;
char keyname[1024];
LONG lResult;
if (!Os_reg_inited) {
return default_value;
}
HKEY useHKey = get_registry_keyname(keyname, section, Cmdline_alternate_registry_path);
lResult = RegOpenKeyEx(useHKey, // Where it is
keyname, // name of key
0, // DWORD reserved
KEY_QUERY_VALUE, // Allows all changes
&hKey); // Location to store key
if (lResult != ERROR_SUCCESS) {
goto Cleanup;
}
if (!name) {
goto Cleanup;
}
dwLen = 1024;
lResult = RegQueryValueEx(hKey, // Handle to key
name, // The values name
NULL, // DWORD reserved
&dwType, // What kind it is
(ubyte *)&registry_tmp_string_data, // value to set
&dwLen); // How many bytes to set
if (lResult != ERROR_SUCCESS) {
goto Cleanup;
}
default_value = registry_tmp_string_data;
Cleanup:
if (hKey)
RegCloseKey(hKey);
return default_value;
}
// Reads a string from the INI file. Default_value must
// be passed, and if 'name' isn't found, then returns default_value
uint registry_read_uint(const char *section, const char *name, uint default_value)
{
HKEY hKey = NULL;
DWORD dwType, dwLen;
char keyname[1024];
LONG lResult;
uint tmp_val;
if (!Os_reg_inited) {
return default_value;
}
HKEY useHKey = get_registry_keyname(keyname, section, Cmdline_alternate_registry_path);
lResult = RegOpenKeyEx(useHKey, // Where it is
keyname, // name of key
0, // DWORD reserved
KEY_QUERY_VALUE, // Allows all changes
&hKey); // Location to store key
if (lResult != ERROR_SUCCESS) {
goto Cleanup;
}
if (!name) {
goto Cleanup;
}
dwLen = 4;
lResult = RegQueryValueEx(hKey, // Handle to key
name, // The values name
NULL, // DWORD reserved
&dwType, // What kind it is
(ubyte *)&tmp_val, // value to set
&dwLen); // How many bytes to set
if (lResult != ERROR_SUCCESS) {
goto Cleanup;
}
default_value = tmp_val;
Cleanup:
if (hKey)
RegCloseKey(hKey);
return default_value;
}
#endif
}
#ifdef WIN32
static time_t filetime_to_timet(const FILETIME& ft)
{
ULARGE_INTEGER ull;
ull.LowPart = ft.dwLowDateTime;
ull.HighPart = ft.dwHighDateTime;
return ull.QuadPart / 10000000ULL - 11644473600ULL;
}
static time_t key_mod_time(bool alternate_path) {
char keyname[1024];
HKEY useHKey = get_registry_keyname(keyname, nullptr, alternate_path);
HKEY hKey = nullptr;
auto lResult = RegOpenKeyEx(useHKey, // Where it is
keyname, // name of key
0, // DWORD reserved
KEY_QUERY_VALUE, // Allows all changes
&hKey); // Location to store key
if (lResult != ERROR_SUCCESS) {
::RegCloseKey(hKey);
return 0;
}
FILETIME time;
lResult = RegQueryInfoKey(hKey,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
&time);
::RegCloseKey(hKey);
if (lResult != ERROR_SUCCESS) {
return 0;
}
return filetime_to_timet(time);
}
time_t os_registry_get_last_modification_time() {
auto standard_time = key_mod_time(false);
auto alternate_time = key_mod_time(true);
return std::max(standard_time, alternate_time);
}
#endif
// ------------------------------------------------------------------------------------------------------------
// REGISTRY DEFINES/VARS
//
#ifdef SCP_UNIX
// Initialize path of old pilot files
#ifdef __APPLE__
const char* Osreg_user_dir_legacy = "Library/FS2_Open";
#else
const char* Osreg_user_dir_legacy = ".fs2_open";
#endif // __APPLE__
#endif
const char *Osreg_company_name = "Volition";
const char *Osreg_class_name = "FreeSpace2Class";
const char *Osreg_app_name = "FreeSpace2";
const char *Osreg_title = "FreeSpace 2";
const char *Osreg_config_file_name = "fs2_open.ini";
#define DEFAULT_SECTION "Default"
typedef struct KeyValue
{
char *key;
char *value;
struct KeyValue *next;
} KeyValue;
typedef struct Section
{
char *name;
struct KeyValue *pairs;
struct Section *next;
} Section;
typedef struct Profile
{
struct Section *sections;
} Profile;
// For string config functions
static char tmp_string_data[1024];
// This code is needed for compatibility with the old windows registry
static char *read_line_from_file(FILE *fp)
{
char *buf, *buf_start;
int buflen, eol;
buflen = 80;
buf = (char *)vm_malloc(buflen);
buf_start = buf;
eol = 0;
do {
if (buf == NULL) {
return NULL;
}
if (fgets(buf_start, 80, fp) == NULL) {
if (buf_start == buf) {
vm_free(buf);
return NULL;
}
else {
*buf_start = 0;
return buf;
}
}
auto len = strlen(buf_start);
if (buf_start[len - 1] == '\n') {
buf_start[len - 1] = 0;
eol = 1;
}
else {
buflen += 80;
buf = (char *)vm_realloc(buf, buflen);
/* be sure to skip over the proper amount of nulls */
buf_start = buf + (buflen - 80) - (buflen / 80) + 1;
}
} while (!eol);
return buf;
}
static char *trim_string(char *str)
{
char *ptr;
if (str == NULL)
return NULL;
/* kill any comment */
ptr = strchr(str, ';');
if (ptr)
*ptr = 0;
ptr = strchr(str, '#');
if (ptr)
*ptr = 0;
ptr = str;
auto len = strlen(str);
if (len > 0) {
ptr += len - 1;
}
while ((ptr > str) && isspace(*ptr)) {
ptr--;
}
if (*ptr) {
ptr++;
*ptr = 0;
}
ptr = str;
while (*ptr && isspace(*ptr)) {
ptr++;
}
return ptr;
}
static Profile *profile_read(const char *file)
{
FILE *fp = NULL;
char *str;
if (os_is_legacy_mode()) {
#ifdef WIN32
return nullptr; // No config file in legacy mode
#else
// Try to use the config file at the old location
char legacy_path[MAX_PATH_LEN];
snprintf(legacy_path, MAX_PATH_LEN, "%s/%s/%s", getenv("HOME"), Osreg_user_dir_legacy, file);
fp = fopen(legacy_path, "rt");
#endif
}
else {
fp = fopen(os_get_config_path(file).c_str(), "rt");
}
if (fp == NULL)
return NULL;
Profile *profile = (Profile *)vm_malloc(sizeof(Profile));
profile->sections = NULL;
Section **sp_ptr = &(profile->sections);
Section *sp = NULL;
KeyValue **kvp_ptr = NULL;
while ((str = read_line_from_file(fp)) != NULL) {
char *ptr = trim_string(str);
if (*ptr == '[') {
ptr++;
char *pend = strchr(ptr, ']');
if (pend != NULL) {
// if (pend[1]) { /* trailing garbage! */ }
*pend = 0;
if (*ptr) {
sp = (Section *)vm_malloc(sizeof(Section));
sp->next = NULL;
sp->name = vm_strdup(ptr);
sp->pairs = NULL;
*sp_ptr = sp;
sp_ptr = &(sp->next);
kvp_ptr = &(sp->pairs);
} // else { /* null name! */ }
} // else { /* incomplete section name! */ }
}
else {
if (*ptr) {
char *key = ptr;
char *value = NULL;
ptr = strchr(ptr, '=');
if (ptr != NULL) {
*ptr = 0;
ptr++;
value = ptr;
} // else { /* random garbage! */ }
if (key && *key && value /* && *value */) {
if (sp != NULL) {
KeyValue *kvp = (KeyValue *)vm_malloc(sizeof(KeyValue));
kvp->key = vm_strdup(key);
kvp->value = vm_strdup(value);
kvp->next = NULL;
*kvp_ptr = kvp;
kvp_ptr = &(kvp->next);
} // else { /* key/value with no section! */
} // else { /* malformed key/value entry! */ }
} // else it's just a comment or empty string
}
vm_free(str);
}
fclose(fp);
return profile;
}
static void profile_free(Profile *profile)
{
if (profile == NULL)
return;
Section *sp = profile->sections;
while (sp != NULL) {
Section *st = sp;
KeyValue *kvp = sp->pairs;
while (kvp != NULL) {
KeyValue *kvt = kvp;
vm_free(kvp->key);
vm_free(kvp->value);
kvp = kvp->next;
vm_free(kvt);
}
vm_free(sp->name);
sp = sp->next;
vm_free(st);
}
vm_free(profile);
}
static Profile *profile_update(Profile *profile, const char *section, const char *key, const char *value)
{
if (profile == NULL) {
profile = (Profile *)vm_malloc(sizeof(Profile));
profile->sections = NULL;
}
KeyValue *kvp;
Section **sp_ptr = &(profile->sections);
Section *sp = profile->sections;
while (sp != NULL) {
if (strcmp(section, sp->name) == 0) {
KeyValue **kvp_ptr = &(sp->pairs);
kvp = sp->pairs;
while (kvp != NULL) {
if (strcmp(key, kvp->key) == 0) {
vm_free(kvp->value);
if (value == NULL) {
*kvp_ptr = kvp->next;
vm_free(kvp->key);
vm_free(kvp);
}
else {
kvp->value = vm_strdup(value);
}
/* all done */
return profile;
}
kvp_ptr = &(kvp->next);
kvp = kvp->next;
}
if (value != NULL) {
/* key not found */
kvp = (KeyValue *)vm_malloc(sizeof(KeyValue));
kvp->next = NULL;
kvp->key = vm_strdup(key);
kvp->value = vm_strdup(value);
}
*kvp_ptr = kvp;
/* all done */
return profile;
}
sp_ptr = &(sp->next);
sp = sp->next;
}
/* section not found */
sp = (Section *)vm_malloc(sizeof(Section));
sp->next = NULL;
sp->name = vm_strdup(section);
kvp = (KeyValue *)vm_malloc(sizeof(KeyValue));
kvp->next = NULL;
kvp->key = vm_strdup(key);
kvp->value = vm_strdup(value);
sp->pairs = kvp;
*sp_ptr = sp;
return profile;
}
static char *profile_get_value(Profile *profile, const char *section, const char *key)
{
if (profile == NULL)
return NULL;
Section *sp = profile->sections;
while (sp != NULL) {
if (stricmp(section, sp->name) == 0) {
KeyValue *kvp = sp->pairs;
while (kvp != NULL) {
if (strcmp(key, kvp->key) == 0) {
return kvp->value;
}
kvp = kvp->next;
}
}
sp = sp->next;
}
/* not found */
return NULL;
}
static void profile_save(Profile *profile, const char *file)
{
FILE *fp = NULL;
char tmp[MAX_PATH] = "";
char tmp2[MAX_PATH] = "";
if (profile == NULL)
return;
fp = fopen(os_get_config_path(file).c_str(), "wt");
if (fp == NULL)
return;
Section *sp = profile->sections;
while (sp != NULL) {
sprintf(tmp, NOX("[%s]\n"), sp->name);
fputs(tmp, fp);
KeyValue *kvp = sp->pairs;
while (kvp != NULL) {
sprintf(tmp2, NOX("%s=%s\n"), kvp->key, kvp->value);
fputs(tmp2, fp);
kvp = kvp->next;
}
fprintf(fp, "\n");
sp = sp->next;
}
fclose(fp);
}
// os registry functions -------------------------------------------------------------
static Profile* Osreg_profile = nullptr;
// initialize the registry. setup default keys to use
void os_init_registry_stuff(const char *company, const char *app)
{
if (company) {
strcpy_s(szCompanyName, company);
}
else {
strcpy_s(szCompanyName, Osreg_company_name);
}
if (app) {
strcpy_s(szAppName, app);
}
else {
strcpy_s(szAppName, Osreg_app_name);
}
Osreg_profile = profile_read(Osreg_config_file_name);
Os_reg_inited = 1;
}
void os_deinit_registry_stuff()
{
if (Osreg_profile != nullptr) {
profile_free(Osreg_profile);
Osreg_profile = nullptr;
}
}
bool os_config_has_value(const char* section, const char* name) {
#ifdef WIN32
if (Osreg_profile == nullptr) {
// No config file, fall back to registy
return registry_read_string(section, name, nullptr) != nullptr;
}
#endif
if (section == nullptr)
section = DEFAULT_SECTION;
char *ptr = profile_get_value(Osreg_profile, section, name);
return ptr != nullptr;
}
const char *os_config_read_string(const char *section, const char *name, const char *default_value)
{
#ifdef WIN32
if (Osreg_profile == nullptr) {
// No config file, fall back to registy
return registry_read_string(section, name, default_value);
}
#endif
nprintf(("Registry", "os_config_read_string(): section = \"%s\", name = \"%s\", default value: \"%s\"\n",
(section) ? section : DEFAULT_SECTION, name, (default_value) ? default_value : NOX("NULL")));
if (section == NULL)
section = DEFAULT_SECTION;
char *ptr = profile_get_value(Osreg_profile, section, name);
if (ptr != NULL) {
strncpy(tmp_string_data, ptr, 1023);
default_value = tmp_string_data;
}
return default_value;
}
unsigned int os_config_read_uint(const char *section, const char *name, unsigned int default_value)
{
#ifdef WIN32
if (Osreg_profile == nullptr) {
// No config file, fall back to registy
return registry_read_uint(section, name, default_value);
}
#endif
if (section == NULL)
section = DEFAULT_SECTION;
char *ptr = profile_get_value(Osreg_profile, section, name);
if (ptr != NULL) {
default_value = atoi(ptr);
}
return default_value;
}
void os_config_write_string(const char *section, const char *name, const char *value)
{
#ifdef WIN32
// When there is no config file then it shouldn't be created because that would "hide" all previous settings
// Instead fall back to writing the settings to the config file
if (Osreg_profile == nullptr) {
registry_write_string(section, name, value);
return;
}
#endif
if (section == NULL)
section = DEFAULT_SECTION;
Osreg_profile = profile_update(Osreg_profile, section, name, value);
profile_save(Osreg_profile, Osreg_config_file_name);
}
void os_config_write_uint(const char *section, const char *name, unsigned int value)
{
#ifdef WIN32
// When there is no config file then it shouldn't be created because that would "hide" all previous settings
// Instead fall back to writing the settings to the config file
if (Osreg_profile == nullptr) {
registry_write_uint(section, name, value);
return;
}
#endif
if (section == NULL)
section = DEFAULT_SECTION;
char buf[21];
snprintf(buf, 20, "%u", value);
Osreg_profile = profile_update(Osreg_profile, section, name, buf);
profile_save(Osreg_profile, Osreg_config_file_name);
}