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161 lines
4.5 KiB
C++
161 lines
4.5 KiB
C++
//
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//
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#include "model_path.h"
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#include "vecmath.h"
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namespace scripting {
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namespace api {
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struct model_path_point_h {
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const model_path_h* parent = nullptr;
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vec3d point{};
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float radius = -1.0f;
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model_path_point_h() = default;
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model_path_point_h(const model_path_h* _parent, const vec3d& _point, float _radius)
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: parent(_parent), point(_point), radius(_radius)
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{
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}
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bool isValid() const { return parent != nullptr && radius > 0.0f; }
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};
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ADE_OBJ(l_ModelPathPoint, model_path_point_h, "modelpathpoint", "Point in a model path");
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ADE_FUNC(isValid, l_ModelPathPoint, nullptr, "Determines if the handle is valid", "boolean",
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"True if valid, false otherwise")
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{
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model_path_point_h* p = nullptr;
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if (!ade_get_args(L, "o", l_ModelPathPoint.GetPtr(&p)))
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return ADE_RETURN_FALSE;
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return ade_set_args(L, "b", p->isValid());
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}
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ADE_VIRTVAR(Position, l_ModelPathPoint, "vector", "The current, global position of this path point.", "vector",
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"The current position of the point.")
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{
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model_path_point_h* p = nullptr;
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if (!ade_get_args(L, "o", l_ModelPathPoint.GetPtr(&p)))
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return ade_set_error(L, "o", l_Vector.Set(vmd_zero_vector));
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if (!p->isValid()) {
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return ade_set_error(L, "o", l_Vector.Set(vmd_zero_vector));
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}
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// A submodel is only valid if the object is a ship so this is safe
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auto objp = p->parent->subsys.objp;
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auto shipp = &Ships[objp->instance];
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auto pmi = model_get_instance(shipp->model_instance_num);
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auto pm = model_get(pmi->model_num);
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vec3d world_pos;
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model_instance_find_world_point(&world_pos, &p->point, pm, pmi, 0, &objp->orient, &objp->pos);
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return ade_set_error(L, "o", l_Vector.Set(world_pos));
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}
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ADE_VIRTVAR(Radius, l_ModelPathPoint, "number", "The radius of the path point.", "number", "The radius of the point.")
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{
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model_path_point_h* p = nullptr;
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if (!ade_get_args(L, "o", l_ModelPathPoint.GetPtr(&p)))
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return ade_set_error(L, "f", -1.0f);
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if (!p->isValid()) {
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return ade_set_error(L, "f", -1.0f);
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}
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return ade_set_error(L, "f", p->radius);
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}
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model_path_h::model_path_h() = default;
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model_path_h::model_path_h(const ship_subsys_h& _subsys, const model_path& _path) : subsys(_subsys)
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{
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name = _path.name;
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parent_submodel = _path.parent_submodel;
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verts.reserve(_path.nverts);
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for (auto i = 0; i < _path.nverts; ++i) {
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verts.push_back(_path.verts[i]);
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}
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}
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bool model_path_h::isValid() const { return subsys.isSubsystemValid(); }
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ADE_OBJ(l_ModelPath, model_path_h, "modelpath", "Path of a model");
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ADE_FUNC(__len, l_ModelPath, nullptr, "Gets the number of points in this path", "number",
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"The number of points or 0 on error")
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{
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model_path_h* p = nullptr;
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if (!ade_get_args(L, "o", l_ModelPath.GetPtr(&p)))
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return ade_set_error(L, "s", "");
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if (p == nullptr)
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return ade_set_error(L, "s", "");
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if (!p->isValid())
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return ade_set_error(L, "s", "");
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return ade_set_args(L, "i", static_cast<int>(p->verts.size()));
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}
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ADE_FUNC(isValid, l_ModelPath, nullptr, "Determines if the handle is valid", "boolean",
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"True if valid, false otherwise")
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{
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model_path_h* p = nullptr;
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if (!ade_get_args(L, "o", l_ModelPath.GetPtr(&p)))
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return ADE_RETURN_FALSE;
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if (p == nullptr)
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return ADE_RETURN_FALSE;
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return ade_set_args(L, "b", p->isValid());
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}
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ADE_INDEXER(l_ModelPath, "number", "Returns the point in the path with the specified index", "modelpathpoint",
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"The point or invalid handle if index is invalid")
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{
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model_path_h* p = nullptr;
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int idx;
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if (!ade_get_args(L, "oi", l_ModelPath.GetPtr(&p), &idx))
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return ade_set_error(L, "o", l_ModelPathPoint.Set(model_path_point_h()));
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if (p == nullptr)
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return ade_set_error(L, "o", l_ModelPathPoint.Set(model_path_point_h()));
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if (!p->isValid())
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return ade_set_error(L, "o", l_ModelPathPoint.Set(model_path_point_h()));
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idx = idx - 1; // Lua -> FS2
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if (idx < 0 || idx >= (int)p->verts.size()) {
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return ade_set_error(L, "o", l_ModelPathPoint.Set(model_path_point_h()));
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}
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auto& vert = p->verts[idx];
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return ade_set_args(L, "o", l_ModelPathPoint.Set(model_path_point_h(p, vert.pos, vert.radius)));
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}
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ADE_VIRTVAR(Name, l_ModelPath, "string", "The name of this model path", "string",
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"The name or empty string if handle is invalid")
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{
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model_path_h* p = nullptr;
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if (!ade_get_args(L, "o", l_ModelPath.GetPtr(&p)))
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return ade_set_error(L, "s", "");
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if (p == nullptr)
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return ade_set_error(L, "s", "");
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if (!p->isValid())
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return ade_set_error(L, "s", "");
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return ade_set_args(L, "s", p->name.c_str());
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}
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} // namespace api
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} // namespace scripting
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