Files
fs2open.github.com/code/scripting/api/objs/rank.cpp
T
Goober5000 10e5875289 add validity checks
Many of the recent scripting API enhancements are missing validity functions and validity checks, so this adds them.  There are also some documentation fixes and a >= vs. > bugfix.
2023-04-12 00:14:20 -04:00

71 lines
1.5 KiB
C++

#include "rank.h"
#include "stats/scoring.h"
namespace scripting {
namespace api {
rank_h::rank_h() : rank(-1) {}
rank_h::rank_h(int l_rank) : rank(l_rank) {}
rank_stuff* rank_h::getRank() const
{
if (!isValid())
return nullptr;
return &Ranks[rank];
}
bool rank_h::isValid() const
{
return rank >= 0 && rank < (int)Ranks.size();
}
//**********HANDLE: rank
ADE_OBJ(l_Rank, rank_h, "rank", "Rank handle");
ADE_FUNC(isValid, l_Rank, nullptr, "Detects whether handle is valid", "boolean", "true if valid, false if handle is invalid, nil if a syntax/type error occurs")
{
rank_h current;
if (!ade_get_args(L, "o", l_Rank.Get(&current)))
return ADE_RETURN_NIL;
return ade_set_args(L, "b", current.isValid());
}
ADE_VIRTVAR(Name, l_Rank, nullptr, "The name of the rank", "string", "The name")
{
rank_h current;
if (!ade_get_args(L, "o", l_Rank.Get(&current))) {
return ADE_RETURN_NIL;
}
if (!current.isValid()) {
return ade_set_error(L, "s", "");
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "s", current.getRank()->name);
}
ADE_VIRTVAR(Bitmap, l_Rank, nullptr, "The bitmap of the rank", "string", "The bitmap")
{
rank_h current;
if (!ade_get_args(L, "o", l_Rank.Get(&current))) {
return ADE_RETURN_NIL;
}
if (!current.isValid()) {
return ade_set_error(L, "s", "");
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "s", current.getRank()->bitmap);
}
} // namespace api
} // namespace scripting