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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-10 17:46:53 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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2f136243e08b0e53680f8c100e005cb3f4cf39aa
fs2open.github.com/code/parse
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History
taylor a32c5a88eb bump node allocation increment (when you are regularly realloc'ing 20-30 times, the increment is too low :))
2007-11-22 05:36:06 +00:00
..
encrypt.cpp
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
encrypt.h
remove PreProcDefine #includes in FS2
2005-07-13 03:35:36 +00:00
lua.cpp
use dynamic memory instead of a static buffer for ship-specific replacement textures
2007-02-25 03:58:07 +00:00
lua.h
fix some "stupid-windows-coder-mistakes" (otherwise known as "putting-more-than-you-should-into-header-files")
2006-11-15 00:40:59 +00:00
parselo.cpp
Enemy cargo containers should not prevent autopilot.
2007-10-20 23:28:49 +00:00
parselo.h
FS2NetD v.2 (still a work in progress, but is ~98% complete)
2007-10-15 06:43:23 +00:00
python.cpp
added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
2007-09-02 02:10:29 +00:00
python.h
Final commit of codebase
2005-12-04 19:07:49 +00:00
scripting.cpp
FS2NetD v.2 (still a work in progress, but is ~98% complete)
2007-10-15 06:43:23 +00:00
scripting.h
Scripting system prep for 3.6.9
2006-06-07 03:23:15 +00:00
sexp.cpp
bump node allocation increment (when you are regularly realloc'ing 20-30 times, the increment is too low :))
2007-11-22 05:36:06 +00:00
sexp.h
This is better than the other way.
2007-10-29 11:32:22 +00:00
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