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* Automatically generate the isValid() Lua API function for handle types If an ADE object's stored type has an isValid() member, ade_obj now registers an isValid function for it automatically. An explicit ADE_FUNC(isValid, ...) declared after the ADE_OBJ replaces the generated one, so types with special semantics (e.g. sound) keep their own. The 67 hand-written functions that merely delegated to the member are removed, and 26 types that previously exposed no isValid() gain one. Co-Authored-By: Claude Fable 5.1 <[email protected]> * Add ADE_OBJ_VALIDATOR for index-based Lua handles Int-index handles (shipclass, weaponclass, team, etc.) can now declare their validity predicate with a single ADE_OBJ_VALIDATOR or ADE_OBJ_VALIDATOR_RANGE line after the ADE_OBJ. The registered validator drives the generated isValid() function and is also honored by ade_set_args when the mod table asks for nil instead of invalid objects, which previously never applied to these handles. The 19 hand-written range-check functions are replaced, and loadout_ship, default_primary, default_secondary, and support_rearm_pool_team gain isValid(). Add a validator to HudGauge while we're at it. Also fully qualify the scripting namespace in LuaConvert.h so its templates can be instantiated from the unit tests. Co-Authored-By: Claude Fable 5.1 <[email protected]> --------- Co-authored-by: Claude Fable 5.1 <[email protected]>
41 lines
939 B
C++
41 lines
939 B
C++
//
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//
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#include "species.h"
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#include "species_defs/species_defs.h"
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extern int Species_initted;
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namespace scripting {
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namespace api {
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//**********HANDLE: Species
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ADE_OBJ(l_Species, int, "species", "Species handle");
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ADE_OBJ_VALIDATOR(l_Species, idx, Species_info.in_bounds(idx));
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ADE_VIRTVAR(Name, l_Species, "string", "Species name", "string", "Species name, or empty string if handle is invalid")
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{
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if(!Species_initted)
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return ade_set_error(L, "s", "");
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const char* s = nullptr;
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int idx;
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if(!ade_get_args(L, "o|s", l_Species.Get(&idx), &s))
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return ade_set_error(L, "s", "");
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if(idx < 0 || idx >= (int)Species_info.size())
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return ade_set_error(L, "s", "");
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if(ADE_SETTING_VAR && s != nullptr) {
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auto len = sizeof(Species_info[idx].species_name);
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strncpy(Species_info[idx].species_name, s, len);
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Species_info[idx].species_name[len - 1] = 0;
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}
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return ade_set_args(L, "s", Species_info[idx].species_name);
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}
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}
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}
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