Files
fs2open.github.com/code/object
asarium cdd391caa8 Move light handling out of OpenGL code
There is nothing specific to OpenGL in that code anymore since it's all
handled in the shaders at this point. This will make the lighting
information available in the normal graphics code which allows to use
those values when filling the uniform buffer for the model rendering.
2017-09-10 11:48:38 +02:00
..
2016-08-12 16:13:50 -07:00
2013-11-10 18:28:58 +10:00