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There's a number of issues fixed here: * Radar blips of docked ships were the wrong colour in stage 1 * You could target docked ships in stage 1 * Docked ships thrusters were visible in stage 1 * Hyperspace warptype ship could initially appear at their warp-destination, then spring back to the correct location to complete the rest of their warpin (because a docked ship had higher speed than the dock leader) There may also be a number of other subtle bugs with docked warpin; e.g. I suspect (but haven't tested) that AI turrets could fire on docked ships during warpin These should also be fixed Lastly, fixes issue #1867