Goober5000 and Claude Opus 4.8
3f5cf1c87c
Release all teams' select-screen icon handles
...
Fix bitmap and model handle leakage in the ship/weapon select screens, and make release symmetric with load:
* Initialize each team only once in `ship_select_common_init`
* Unload every team's map in `ss_unload_team_icons`, not just the active one.
* Add a per-team unload helper and use it in the load-all functions
Also drop the stray per-icon Cur_Anim unload, and call `wl_free_ship_class_data` before loading in `wl_init_ship_class_data`.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected] >
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