Files
fs2open.github.com/code/cmdline/cmdline.cpp
T
asarium 41e370fd2e Add option for writing pilot files in JSON format
This is a new implementation of the JSON dumping which was already
proposed in #22 but this version tries to allow implementing both
reading and writing JSON files without having to change the existing
code too much. This is done by using an abstract class to hide the
differences between writing the JSON and binary files.

This is currently only capable of writing the files but not reading them
so if the option is enabled all changes to the pilot file are lost. I
will implement reading after this PR has been merged since I would like
to reduce the amount of changes that need to be reviewed.
2016-08-19 18:48:29 +02:00

1932 lines
65 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#include "camera/camera.h" //VIEWER_ZOOM_DEFAULT
#include "cmdline/cmdline.h"
#include "globalincs/linklist.h"
#include "globalincs/pstypes.h"
#include "globalincs/systemvars.h"
#include "globalincs/version.h"
#include "hud/hudconfig.h"
#include "network/multi.h"
#include "parse/scripting.h"
#include "parse/sexp.h"
#include "globalincs/version.h"
#include "globalincs/pstypes.h"
#include "osapi/osapi.h"
#include "cfile/cfilesystem.h"
#ifdef _WIN32
#include <io.h>
#include <direct.h>
#elif defined(APPLE_APP)
#include <CoreFoundation/CoreFoundation.h>
#endif
#ifdef SCP_UNIX
#include "osapi/osapi.h"
#include <dirent.h>
#endif
#include <string.h>
#include <stdlib.h>
// Stupid windows workaround...
#ifdef MessageBox
#undef MessageBox
#endif
enum cmdline_arg_type
{
AT_NONE =0,
AT_INT,
AT_FLOAT,
AT_STRING
};
// values and order MUST match cmdline_arg_type
const char *cmdline_arg_types[] =
{
"NONE",
"INT",
"FLOAT",
"STRING",
};
// variables
class cmdline_parm {
public:
cmdline_parm *next, *prev;
const char *name; // name of parameter, must start with '-' char
const char *help; // help text for this parameter
const bool stacks; // whether this arg stacks with each use or is replaced by newest use (should only be used for strings!!)
char *args; // string value for parameter arguments (NULL if no arguments)
int name_found; // true if parameter on command line, otherwise false
const int arg_type; // from enum cmdline_arg_type; used for help
cmdline_parm(const char *name, const char *help, const int arg_type, const bool stacks = false);
~cmdline_parm();
int found();
int get_int();
float get_float();
char *str();
bool check_if_args_is_valid();
};
static cmdline_parm Parm_list(NULL, NULL, AT_NONE);
static int Parm_list_inited = 0;
extern int Show_framerate; // from freespace.cpp
enum
{
// DO NOT CHANGE ANYTHING ABOUT THESE FIRST TWO OR WILL MESS UP THE LAUNCHER
EASY_DEFAULT = 1 << 1,
EASY_ALL_ON = 1 << 2,
EASY_MEM_ON = 1 << 3,
EASY_MEM_OFF = 1 << 4,
// Add new flags here
// Combos
EASY_MEM_ALL_ON = EASY_ALL_ON | EASY_MEM_ON,
EASY_DEFAULT_MEM = EASY_DEFAULT | EASY_MEM_OFF
};
enum BuildCaps
{
BUILD_CAPS_OPENAL = (1<<0),
BUILD_CAPS_NO_D3D = (1<<1),
BUILD_CAPS_NEW_SND = (1<<2),
BUILD_CAPS_SDL = (1<<3)
};
#define PARSE_COMMAND_LINE_STRING "-parse_cmdline_only"
typedef struct
{
// DO NOT CHANGE THE SIZE OF THIS AT_STRING!
char name[32];
} EasyFlag;
EasyFlag easy_flags[] =
{
{ "Custom" },
{ "Default FS2 (All features off)" },
{ "All features on" },
{ "High memory usage features on" },
{ "High memory usage features off" }
};
// DO NOT CHANGE **ANYTHING** ABOUT THIS STRUCTURE AND ITS CONTENT
typedef struct
{
char name[20]; // The actual flag
char desc[40]; // The text that will appear in the launcher (unless its blank, other name is shown)
bool fso_only; // true if this is a fs2_open only feature
int on_flags; // Easy flag which will turn this feature on
int off_flags; // Easy flag which will turn this feature off
char type[16]; // Launcher uses this to put flags under different headings
char web_url[256]; // Link to documentation of feature (please use wiki or somewhere constant)
} Flag;
// Please group them by type, ie graphics, gameplay etc, maximum 20 different types
Flag exe_params[] =
{
{ "-nospec", "Disable specular", true, EASY_DEFAULT_MEM, EASY_MEM_ALL_ON, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-spec", },
{ "-noglow", "Disable glow maps", true, EASY_DEFAULT_MEM, EASY_MEM_ALL_ON, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-glow", },
{ "-noenv", "Disable environment maps", true, EASY_DEFAULT_MEM, EASY_MEM_ALL_ON, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-env", },
{ "-nomotiondebris", "Disable motion debris", true, EASY_ALL_ON, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-nomotiondebris",},
{ "-noscalevid", "Disable scale-to-window for movies", true, 0, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-noscalevid", },
{ "-missile_lighting", "Apply lighting to missiles" , true, EASY_ALL_ON, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-missile_lighting", },
{ "-nonormal", "Disable normal maps", true, EASY_DEFAULT_MEM, EASY_MEM_ALL_ON, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-normal" },
{ "-noheight", "Disable height/parallax maps", true, EASY_DEFAULT_MEM, EASY_MEM_ALL_ON, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-height" },
{ "-3dshockwave", "Enable 3D shockwaves", true, EASY_MEM_ALL_ON, EASY_DEFAULT_MEM, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-3dshockwave" },
{ "-post_process", "Enable post processing", true, EASY_ALL_ON, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-post_process" },
{ "-soft_particles", "Enable soft particles", true, EASY_ALL_ON, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-soft_particles" },
{ "-fxaa", "Enable FXAA anti-aliasing", true, EASY_MEM_ALL_ON, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-fxaa" },
{ "-nolightshafts", "Disable lightshafts", true, EASY_DEFAULT, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-flightshaftsoff"},
{ "-fb_explosions", "Enable Framebuffer Shockwaves", true, EASY_ALL_ON, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-fb_explosions", },
{ "-fb_thrusters", "Enable Framebuffer Thrusters", true, EASY_ALL_ON, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-fb_thrusters", },
{ "-no_deferred", "Disable Deferred Lighting", true, EASY_DEFAULT_MEM, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-no_deferred"},
{ "-enable_shadows", "Enable Shadows", true, EASY_MEM_ALL_ON, EASY_DEFAULT, "Graphics", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-no_shadows"},
{ "-no_vsync", "Disable vertical sync", true, 0, EASY_DEFAULT, "Game Speed", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-no_vsync", },
{ "-cache_bitmaps", "Cache bitmaps between missions", true, 0, EASY_DEFAULT_MEM, "Game Speed", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-cache_bitmaps", },
{ "-dualscanlines", "Add another pair of scanning lines", true, 0, EASY_DEFAULT, "HUD", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-dualscanlines", },
{ "-targetinfo", "Enable info next to target", true, 0, EASY_DEFAULT, "HUD", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-targetinfo", },
{ "-orbradar", "Enable 3D radar", true, 0, EASY_DEFAULT, "HUD", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-orbradar", },
{ "-rearm_timer", "Enable rearm/repair completion timer", true, 0, EASY_DEFAULT, "HUD", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-rearm_timer", },
{ "-ballistic_gauge", "Enable analog ballistic ammo gauge", true, 0, EASY_DEFAULT, "HUD", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-ballistic_gauge", },
{ "-ship_choice_3d", "Use 3D models for ship selection", true, 0, EASY_DEFAULT, "Gameplay", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-ship_choice_3d", },
{ "-weapon_choice_3d", "Use 3D models for weapon selection", true, 0, EASY_DEFAULT, "Gameplay", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-weapon_choice_3d", },
{ "-3dwarp", "Enable 3D warp", true, 0, EASY_DEFAULT, "Gameplay", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-3dwarp", },
{ "-warp_flash", "Enable flash upon warp", true, 0, EASY_DEFAULT, "Gameplay", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-warp_flash", },
{ "-no_ap_interrupt", "Disable interrupting autopilot", true, 0, EASY_DEFAULT, "Gameplay", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-no_ap_interrupt", },
{ "-stretch_menu", "Stretch interface to fill screen", true, 0, EASY_DEFAULT, "Gameplay", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-stretch_menu", },
{ "-snd_preload", "Preload mission game sounds", true, EASY_MEM_ALL_ON, EASY_DEFAULT_MEM, "Audio", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-snd_preload", },
{ "-nosound", "Disable all sound", false, 0, EASY_DEFAULT, "Audio", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-nosound", },
{ "-nomusic", "Disable music", false, 0, EASY_DEFAULT, "Audio", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-nomusic", },
{ "-no_enhanced_sound", "Disable enhanced sound", false, 0, EASY_DEFAULT, "Audio", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-no_enhanced_sound", },
{ "-portable_mode", "Store config in portable location", false, 0, EASY_DEFAULT, "Launcher", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-portable_mode", },
{ "-standalone", "Run as standalone server", false, 0, EASY_DEFAULT, "Multiplayer", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-standalone", },
{ "-startgame", "Skip mainhall and start hosting", false, 0, EASY_DEFAULT, "Multiplayer", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-startgame", },
{ "-closed", "Start hosted server as closed", false, 0, EASY_DEFAULT, "Multiplayer", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-closed", },
{ "-restricted", "Host confirms join requests", false, 0, EASY_DEFAULT, "Multiplayer", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-restricted", },
{ "-multilog", "", false, 0, EASY_DEFAULT, "Multiplayer", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-multilog", },
{ "-clientdamage", "", false, 0, EASY_DEFAULT, "Multiplayer", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-clientdamage", },
{ "-mpnoreturn", "Disable flight deck option", true, 0, EASY_DEFAULT, "Multiplayer", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-mpnoreturn", },
{ "-no_set_gamma", "Disable setting of gamma", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-no_set_gamma", },
{ "-nomovies", "Disable video playback", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-nomovies", },
{ "-noparseerrors", "Disable parsing errors", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-noparseerrors", },
{ "-query_speech", "Check if this build has speech", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-query_speech", },
{ "-novbo", "Disable OpenGL VBO", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-novbo", },
{ "-loadallweps", "Load all weapons, even those not used", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-loadallweps", },
{ "-disable_fbo", "Disable OpenGL RenderTargets", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-disable_fbo", },
{ "-disable_pbo", "Disable OpenGL Pixel Buffer Objects", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-disable_pbo", },
{ "-no_glsl", "Disable GLSL (shader) support", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-no_glsl", },
{ "-ati_swap", "Fix colour issues on some ATI cards", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-ati_swap", },
{ "-no_3d_sound", "Use only 2D/stereo for sound effects", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-no_3d_sound", },
{ "-mipmap", "Enable mipmapping", true, 0, EASY_DEFAULT_MEM, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-mipmap", },
{ "-use_gldrawelements","Don't use glDrawRangeElements", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-use_gldrawelements", },
{ "-old_collision", "Use old collision detection system", true, EASY_DEFAULT, EASY_ALL_ON, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-old_collision", },
{ "-gl_finish", "Fix input lag on some ATI+Linux systems", true, 0, EASY_DEFAULT, "Troubleshoot", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-gl_finish", },
{ "-no_batching", "Disable batched model rendering", true, 0, EASY_DEFAULT, "Troubleshoot", "", },
{ "-no_geo_effects", "Disable geometry shader for effects", true, 0, EASY_DEFAULT, "Troubleshoot", "", },
{ "-set_cpu_affinity", "Sets processor affinity to config value", true, 0, EASY_DEFAULT, "Troubleshoot", "", },
#ifdef WIN32
{ "-fix_registry", "Use a different registry path", true, 0, EASY_DEFAULT, "Troubleshoot", "", },
#endif
{ "-ingame_join", "Allow in-game joining", true, 0, EASY_DEFAULT, "Experimental", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-ingame_join", },
{ "-voicer", "Enable voice recognition", true, 0, EASY_DEFAULT, "Experimental", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-voicer", },
{ "-fps", "Show frames per second on HUD", false, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-fps", },
{ "-pos", "Show position of camera", false, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-pos", },
{ "-window", "Run in window", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-window", },
{ "-fullscreen_window", "Run in fullscreen window", false, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-fullscreen_window", },
{ "-stats", "Show statistics", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-stats", },
{ "-coords", "Show coordinates", false, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-coords", },
{ "-show_mem_usage", "Show memory usage", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-show_mem_usage", },
{ "-pofspew", "Generate all ibx files immediately", false, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-pofspew", },
{ "-tablecrcs", "Dump table CRCs for multi validation", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-tablecrcs", },
{ "-missioncrcs", "Dump mission CRCs for multi validation", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-missioncrcs", },
{ "-dis_collisions", "Disable collisions", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-dis_collisions", },
{ "-dis_weapons", "Disable weapon rendering", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-dis_weapons", },
{ "-output_sexps", "Output SEXPs to sexps.html", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-output_sexps", },
{ "-output_scripting", "Output scripting to scripting.html", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-output_scripting", },
{ "-save_render_target", "Save render targets to file", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-save_render_target", },
{ "-debug_window", "Display debug window", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-debug_window", },
{ "-verify_vps", "Spew VP CRCs to vp_crcs.txt", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-verify_vps", },
{ "-reparse_mainhall", "Reparse mainhall.tbl when loading halls", false, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-reparse_mainhall", },
{ "-profile_frame_time","Profile engine subsystems", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-profile_frame_timings", },
{ "-profile_write_file", "Write profiling information to file", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-profile_write_file", },
{ "-no_unfocused_pause","Don't pause if the window isn't focused", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-no_unfocused_pause", },
{ "-benchmark_mode", "Puts the game into benchmark mode", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-benchmark_mode", },
{ "-noninteractive", "Disables interactive dialogs", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-noninteractive", },
{ "-json_pilot", "Dump pilot files in JSON format", true, 0, EASY_DEFAULT, "Dev Tool", "http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-json_pilot", },
};
// forward declaration
const char * get_param_desc(const char *flag_name);
// here are the command line parameters that we will be using for FreeSpace
// RETAIL options ----------------------------------------------
cmdline_parm connect_arg("-connect", "Automatically connect to multiplayer IP:PORT", AT_STRING); // Cmdline_connect_addr
cmdline_parm gamename_arg("-gamename", "Set multiplayer game name", AT_STRING); // Cmdline_game_name
cmdline_parm gamepassword_arg("-password", "Set multiplayer game password", AT_STRING); // Cmdline_game_password
cmdline_parm allowabove_arg("-allowabove", "Ranks above this can join multi", AT_STRING); // Cmdline_rank_above
cmdline_parm allowbelow_arg("-allowbelow", "Ranks below this can join multi", AT_STRING); // Cmdline_rank_below
cmdline_parm standalone_arg("-standalone", NULL, AT_NONE);
cmdline_parm nosound_arg("-nosound", NULL, AT_NONE); // Cmdline_freespace_no_sound
cmdline_parm nomusic_arg("-nomusic", NULL, AT_NONE); // Cmdline_freespace_no_music
cmdline_parm noenhancedsound_arg("-no_enhanced_sound", NULL, AT_NONE); // Cmdline_no_enhanced_sound
cmdline_parm startgame_arg("-startgame", NULL, AT_NONE); // Cmdline_start_netgame
cmdline_parm gameclosed_arg("-closed", NULL, AT_NONE); // Cmdline_closed_game
cmdline_parm gamerestricted_arg("-restricted", NULL, AT_NONE); // Cmdline_restricted_game
cmdline_parm port_arg("-port", "Multiplayer network port", AT_INT);
cmdline_parm multilog_arg("-multilog", NULL, AT_NONE); // Cmdline_multi_log
cmdline_parm client_dodamage("-clientdamage", NULL, AT_NONE); // Cmdline_client_dodamage
cmdline_parm pof_spew("-pofspew", NULL, AT_NONE); // Cmdline_spew_pof_info
cmdline_parm mouse_coords("-coords", NULL, AT_NONE); // Cmdline_mouse_coords
cmdline_parm timeout("-timeout", "Multiplayer network timeout (secs)", AT_INT); // Cmdline_timeout
cmdline_parm bit32_arg("-32bit", "Deprecated", AT_NONE); // (only here for retail compatibility reasons, doesn't actually do anything)
char *Cmdline_connect_addr = NULL;
char *Cmdline_game_name = NULL;
char *Cmdline_game_password = NULL;
char *Cmdline_rank_above = NULL;
char *Cmdline_rank_below = NULL;
int Cmdline_cd_check = 1;
int Cmdline_client_dodamage = 0;
int Cmdline_closed_game = 0;
int Cmdline_freespace_no_music = 0;
int Cmdline_freespace_no_sound = 0;
int Cmdline_gimme_all_medals = 0;
int Cmdline_mouse_coords = 0;
int Cmdline_multi_log = 0;
int Cmdline_multi_stream_chat_to_file = 0;
int Cmdline_network_port = -1;
int Cmdline_restricted_game = 0;
int Cmdline_spew_pof_info = 0;
int Cmdline_start_netgame = 0;
int Cmdline_timeout = -1;
int Cmdline_use_last_pilot = 0;
// FSO options -------------------------------------------------
// Graphics related
cmdline_parm fov_arg("-fov", "Vertical field-of-view factor", AT_FLOAT); // Cmdline_fov -- comand line FOV -Bobboau
cmdline_parm clip_dist_arg("-clipdist", "Changes the distance from the viewpoint for the near-clipping plane", AT_FLOAT); // Cmdline_clip_dist
cmdline_parm spec_exp_arg("-spec_exp", "Adjusts the size of shiny spots on ships", AT_FLOAT);
cmdline_parm ogl_spec_arg("-ogl_spec", "Shininess of specular light", AT_FLOAT); // Cmdline_ogl_spec
cmdline_parm spec_static_arg("-spec_static", "Adjusts suns contribution to specular highlights", AT_FLOAT);
cmdline_parm spec_point_arg("-spec_point", "Adjusts laser weapons contribution to specular highlights", AT_FLOAT);
cmdline_parm spec_tube_arg("-spec_tube", "Adjusts beam weapons contribution to specular highlights", AT_FLOAT);
cmdline_parm ambient_factor_arg("-ambient_factor", "Adjusts ambient light applied to all parts of a ship", AT_INT); // Cmdline_ambient_factor
cmdline_parm missile_lighting_arg("-missile_lighting", NULL, AT_NONE); // Cmdline_missile_lighting
cmdline_parm env("-noenv", NULL, AT_NONE); // Cmdline_env
cmdline_parm glow_arg("-noglow", NULL, AT_NONE); // Cmdline_glow -- use Bobs glow code
cmdline_parm nomotiondebris_arg("-nomotiondebris", NULL, AT_NONE); // Cmdline_nomotiondebris -- Removes those ugly floating rocks -C
cmdline_parm noscalevid_arg("-noscalevid", NULL, AT_NONE); // Cmdline_noscalevid -- disable video scaling that fits to window
cmdline_parm spec_arg("-nospec", NULL, AT_NONE); // Cmdline_spec --
cmdline_parm noemissive_arg("-no_emissive_light", "Disable emissive light from ships", AT_NONE); // Cmdline_no_emissive -- don't use emissive light in OGL
cmdline_parm normal_arg("-nonormal", NULL, AT_NONE); // Cmdline_normal -- disable normal mapping
cmdline_parm height_arg("-noheight", NULL, AT_NONE); // Cmdline_height -- enable support for parallax mapping
cmdline_parm enable_3d_shockwave_arg("-3dshockwave", NULL, AT_NONE);
cmdline_parm softparticles_arg("-soft_particles", NULL, AT_NONE);
cmdline_parm postprocess_arg("-post_process", NULL, AT_NONE);
cmdline_parm bloom_intensity_arg("-bloom_intensity", "Set bloom intensity, requires -post_process", AT_INT);
cmdline_parm fxaa_arg("-fxaa", NULL, AT_NONE);
cmdline_parm fxaa_preset_arg("-fxaa_preset", "FXAA quality (0-9), requires -post_process and -fxaa", AT_INT);
cmdline_parm fb_explosions_arg("-fb_explosions", NULL, AT_NONE);
cmdline_parm fb_thrusters_arg("-fb_thrusters", NULL, AT_NONE);
cmdline_parm flightshaftsoff_arg("-nolightshafts", NULL, AT_NONE);
cmdline_parm no_batching("-no_batching", NULL, AT_NONE);
cmdline_parm shadow_quality_arg("-shadow_quality", NULL, AT_INT);
cmdline_parm enable_shadows_arg("-enable_shadows", NULL, AT_NONE);
cmdline_parm no_deferred_lighting_arg("-no_deferred", NULL, AT_NONE); // Cmdline_no_deferred
float Cmdline_clip_dist = Default_min_draw_distance;
float Cmdline_fov = 0.75f;
float Cmdline_ogl_spec = 80.0f;
int Cmdline_ambient_factor = 128;
int Cmdline_env = 1;
int Cmdline_mipmap = 0;
int Cmdline_missile_lighting = 0;
int Cmdline_glow = 1;
int Cmdline_nomotiondebris = 0;
int Cmdline_noscalevid = 0;
int Cmdline_spec = 1;
int Cmdline_no_emissive = 0;
int Cmdline_normal = 1;
int Cmdline_height = 1;
int Cmdline_enable_3d_shockwave = 0;
int Cmdline_softparticles = 0;
int Cmdline_postprocess = 0;
int Cmdline_bloom_intensity = 75;
bool Cmdline_fxaa = false;
int Cmdline_fxaa_preset = 6;
extern int Fxaa_preset_last_frame;
bool Cmdline_fb_explosions = 0;
bool Cmdline_fb_thrusters = false;
bool Cmdline_no_batching = false;
extern bool ls_force_off;
int Cmdline_shadow_quality = 0;
int Cmdline_no_deferred_lighting = 0;
// Game Speed related
cmdline_parm cache_bitmaps_arg("-cache_bitmaps", NULL, AT_NONE); // Cmdline_cache_bitmaps
cmdline_parm no_fpscap("-no_fps_capping", "Don't limit frames-per-second", AT_NONE); // Cmdline_NoFPSCap
cmdline_parm no_vsync_arg("-no_vsync", NULL, AT_NONE); // Cmdline_no_vsync
int Cmdline_cache_bitmaps = 0; // caching of bitmaps between missions (faster loads, can hit swap on reload with <512 Meg RAM though) - taylor
int Cmdline_NoFPSCap = 0; // Disable FPS capping - kazan
int Cmdline_no_vsync = 0;
// HUD related
cmdline_parm ballistic_gauge("-ballistic_gauge", NULL, AT_NONE); // Cmdline_ballistic_gauge
cmdline_parm dualscanlines_arg("-dualscanlines", NULL, AT_NONE); // Cmdline_dualscanlines -- Change to phreaks options including new targeting code
cmdline_parm orb_radar("-orbradar", NULL, AT_NONE); // Cmdline_orb_radar
cmdline_parm rearm_timer_arg("-rearm_timer", NULL, AT_NONE); // Cmdline_rearm_timer
cmdline_parm targetinfo_arg("-targetinfo", NULL, AT_NONE); // Cmdline_targetinfo -- Adds ship name/class to right of target box -C
int Cmdline_ballistic_gauge = 0; // WMCoolmon's gauge thingy
int Cmdline_dualscanlines = 0;
int Cmdline_orb_radar = 0;
int Cmdline_rearm_timer = 0;
int Cmdline_targetinfo = 0;
// Gameplay related
cmdline_parm use_3dwarp("-3dwarp", NULL, AT_NONE); // Cmdline_3dwarp
cmdline_parm ship_choice_3d_arg("-ship_choice_3d", NULL, AT_NONE); // Cmdline_ship_choice_3d
cmdline_parm weapon_choice_3d_arg("-weapon_choice_3d", NULL, AT_NONE); // Cmdline_weapon_choice_3d
cmdline_parm use_warp_flash("-warp_flash", NULL, AT_NONE); // Cmdline_warp_flash
cmdline_parm allow_autpilot_interrupt("-no_ap_interrupt", NULL, AT_NONE);
cmdline_parm stretch_menu("-stretch_menu", NULL, AT_NONE); // Cmdline_stretch_menu
int Cmdline_3dwarp = 0;
int Cmdline_ship_choice_3d = 0;
int Cmdline_weapon_choice_3d = 0;
int Cmdline_warp_flash = 0;
int Cmdline_autopilot_interruptable = 1;
int Cmdline_stretch_menu = 0;
// Audio related
cmdline_parm query_speech_arg("-query_speech", NULL, AT_NONE); // Cmdline_query_speech
cmdline_parm snd_preload_arg("-snd_preload", NULL, AT_NONE); // Cmdline_snd_preload
cmdline_parm voice_recognition_arg("-voicer", NULL, AT_NONE); // Cmdline_voice_recognition
int Cmdline_query_speech = 0;
int Cmdline_snd_preload = 0; // preload game sounds during mission load
int Cmdline_voice_recognition = 0;
int Cmdline_no_enhanced_sound = 0;
// MOD related
cmdline_parm mod_arg("-mod", "List of folders to overwrite/add-to the default data", AT_STRING, true); // Cmdline_mod -- DTP modsupport
char *Cmdline_mod = NULL; //DTP for mod argument
// Multiplayer/Network related
cmdline_parm almission_arg("-almission", "Autoload multiplayer mission", AT_STRING); // Cmdline_almission -- DTP for autoload Multi mission
cmdline_parm ingamejoin_arg("-ingame_join", NULL, AT_NONE); // Cmdline_ingamejoin
cmdline_parm mpnoreturn_arg("-mpnoreturn", NULL, AT_NONE); // Cmdline_mpnoreturn -- Removes 'Return to Flight Deck' in respawn dialog -C
cmdline_parm missioncrcspew_arg("-missioncrcs", NULL, AT_STRING); // Cmdline_spew_mission_crcs
cmdline_parm tablecrcspew_arg("-tablecrcs", NULL, AT_STRING); // Cmdline_spew_table_crcs
cmdline_parm objupd_arg("-cap_object_update", "Multiplayer object update cap (0-3)", AT_INT);
char *Cmdline_almission = NULL; //DTP for autoload multi mission.
int Cmdline_ingamejoin = 0;
int Cmdline_mpnoreturn = 0;
char *Cmdline_spew_mission_crcs = NULL;
char *Cmdline_spew_table_crcs = NULL;
int Cmdline_objupd = 3; // client object updates on LAN by default
// Launcher related options
cmdline_parm portable_mode("-portable_mode", NULL, AT_NONE);
bool Cmdline_portable_mode = false;
// Troubleshooting
cmdline_parm loadallweapons_arg("-loadallweps", NULL, AT_NONE); // Cmdline_load_all_weapons
cmdline_parm nomovies_arg("-nomovies", NULL, AT_NONE); // Cmdline_nomovies -- Allows video streaming
cmdline_parm no_set_gamma_arg("-no_set_gamma", NULL, AT_NONE); // Cmdline_no_set_gamma
cmdline_parm no_vbo_arg("-novbo", NULL, AT_NONE); // Cmdline_novbo
cmdline_parm no_fbo_arg("-disable_fbo", NULL, AT_NONE); // Cmdline_no_fbo
cmdline_parm no_pbo_arg("-disable_pbo", NULL, AT_NONE); // Cmdline_no_pbo
cmdline_parm noglsl_arg("-no_glsl", NULL, AT_NONE); // Cmdline_noglsl -- disable GLSL support in OpenGL
cmdline_parm mipmap_arg("-mipmap", NULL, AT_NONE); // Cmdline_mipmap
cmdline_parm atiswap_arg("-ati_swap", NULL, AT_NONE); // Cmdline_atiswap - Fix ATI color swap issue for screenshots.
cmdline_parm no3dsound_arg("-no_3d_sound", NULL, AT_NONE); // Cmdline_no_3d_sound - Disable use of full 3D sounds
cmdline_parm no_drawrangeelements("-use_gldrawelements", NULL, AT_NONE); // Cmdline_drawelements -- Uses glDrawElements instead of glDrawRangeElements
cmdline_parm keyboard_layout("-keyboard_layout", "Specify keyboard layout (qwertz or azerty)", AT_STRING);
cmdline_parm old_collision_system("-old_collision", NULL, AT_NONE); // Cmdline_old_collision_sys
cmdline_parm gl_finish ("-gl_finish", NULL, AT_NONE);
cmdline_parm no_geo_sdr_effects("-no_geo_effects", NULL, AT_NONE);
cmdline_parm set_cpu_affinity("-set_cpu_affinity", NULL, AT_NONE);
#ifdef WIN32
cmdline_parm fix_registry("-fix_registry", NULL, AT_NONE);
#endif
int Cmdline_load_all_weapons = 0;
int Cmdline_nomovies = 0;
int Cmdline_no_set_gamma = 0;
int Cmdline_novbo = 0; // turn off OGL VBO support, troubleshooting
int Cmdline_no_fbo = 0;
int Cmdline_no_pbo = 0;
int Cmdline_noglsl = 0;
int Cmdline_ati_color_swap = 0;
int Cmdline_no_3d_sound = 0;
int Cmdline_drawelements = 0;
char* Cmdline_keyboard_layout = NULL;
bool Cmdline_gl_finish = false;
bool Cmdline_no_geo_sdr_effects = false;
bool Cmdline_set_cpu_affinity = false;
#ifdef WIN32
bool Cmdline_alternate_registry_path = false;
#endif
// Developer/Testing related
cmdline_parm start_mission_arg("-start_mission", "Skip mainhall and run this mission", AT_STRING); // Cmdline_start_mission
cmdline_parm dis_collisions("-dis_collisions", NULL, AT_NONE); // Cmdline_dis_collisions
cmdline_parm dis_weapons("-dis_weapons", NULL, AT_NONE); // Cmdline_dis_weapons
cmdline_parm noparseerrors_arg("-noparseerrors", NULL, AT_NONE); // Cmdline_noparseerrors -- turns off parsing errors -C
cmdline_parm extra_warn_arg("-extra_warn", "Enable 'extra' warnings", AT_NONE); // Cmdline_extra_warn
cmdline_parm fps_arg("-fps", NULL, AT_NONE); // Cmdline_show_fps
cmdline_parm show_mem_usage_arg("-show_mem_usage", NULL, AT_NONE); // Cmdline_show_mem_usage
cmdline_parm pos_arg("-pos", NULL, AT_NONE); // Cmdline_show_pos
cmdline_parm stats_arg("-stats", NULL, AT_NONE); // Cmdline_show_stats
cmdline_parm save_render_targets_arg("-save_render_target", NULL, AT_NONE); // Cmdline_save_render_targets
cmdline_parm window_arg("-window", NULL, AT_NONE); // Cmdline_window
cmdline_parm fullscreen_window_arg("-fullscreen_window", "Fullscreen/borderless window (Windows only)", AT_NONE);
cmdline_parm res_arg("-res", "Resolution, formatted like 1600x900", AT_STRING);
cmdline_parm center_res_arg("-center_res", "Resolution of center monitor, formatted like 1600x900", AT_STRING);
cmdline_parm verify_vps_arg("-verify_vps", NULL, AT_NONE); // Cmdline_verify_vps -- spew VP crcs to vp_crcs.txt
cmdline_parm parse_cmdline_only(PARSE_COMMAND_LINE_STRING, "Ignore any cmdline_fso.cfg files", AT_NONE);
cmdline_parm reparse_mainhall_arg("-reparse_mainhall", NULL, AT_NONE); //Cmdline_reparse_mainhall
cmdline_parm frame_profile_arg("-profile_frame_time", NULL, AT_NONE); //Cmdline_frame_profile
cmdline_parm frame_profile_write_file("-profile_write_file", NULL, AT_NONE); // Cmdline_profile_write_file
cmdline_parm no_unfocused_pause_arg("-no_unfocused_pause", NULL, AT_NONE); //Cmdline_no_unfocus_pause
cmdline_parm benchmark_mode_arg("-benchmark_mode", NULL, AT_NONE); //Cmdline_benchmark_mode
cmdline_parm noninteractive_arg("-noninteractive", NULL, AT_NONE); //Cmdline_noninteractive
cmdline_parm json_pilot("-json_pilot", NULL, AT_NONE); //Cmdline_json_pilot
char *Cmdline_start_mission = NULL;
int Cmdline_old_collision_sys = 0;
int Cmdline_dis_collisions = 0;
int Cmdline_dis_weapons = 0;
int Cmdline_noparseerrors = 0;
#ifdef Allow_NoWarn
int Cmdline_nowarn = 0; // turn warnings off in FRED
#endif
int Cmdline_extra_warn = 0;
int Cmdline_show_mem_usage = 0;
int Cmdline_show_pos = 0;
int Cmdline_show_stats = 0;
int Cmdline_save_render_targets = 0;
int Cmdline_window = 0;
int Cmdline_fullscreen_window = 0;
char *Cmdline_res = 0;
char *Cmdline_center_res = 0;
int Cmdline_verify_vps = 0;
int Cmdline_reparse_mainhall = 0;
bool Cmdline_frame_profile = false;
bool Cmdline_profile_write_file = false;
bool Cmdline_no_unfocus_pause = false;
bool Cmdline_benchmark_mode = false;
bool Cmdline_noninteractive = false;
bool Cmdline_json_pilot = false;
// Other
cmdline_parm get_flags_arg("-get_flags", "Output the launcher flags file", AT_NONE);
cmdline_parm output_sexp_arg("-output_sexps", NULL, AT_NONE); //WMC - outputs all SEXPs to sexps.html
cmdline_parm output_scripting_arg("-output_scripting", NULL, AT_NONE); //WMC
// Deprecated flags - CommanderDJ
cmdline_parm deprecated_spec_arg("-spec", "Deprecated", AT_NONE);
cmdline_parm deprecated_glow_arg("-glow", "Deprecated", AT_NONE);
cmdline_parm deprecated_normal_arg("-normal", "Deprecated", AT_NONE);
cmdline_parm deprecated_env_arg("-env", "Deprecated", AT_NONE);
cmdline_parm deprecated_tbp_arg("-tbp", "Deprecated", AT_NONE);
cmdline_parm deprecated_jpgtga_arg("-jpgtga", "Deprecated", AT_NONE);
cmdline_parm deprecated_htl_arg("-nohtl", "Deprecated", AT_NONE);
cmdline_parm deprecated_brieflighting_arg("-brief_lighting", "Deprecated", AT_NONE);
int Cmdline_deprecated_spec = 0;
int Cmdline_deprecated_glow = 0;
int Cmdline_deprecated_normal = 0;
int Cmdline_deprecated_env = 0;
int Cmdline_deprecated_tbp = 0;
int Cmdline_deprecated_jpgtga = 0;
int Cmdline_deprecated_nohtl = 0;
bool Cmdline_deprecated_brief_lighting = 0;
#ifndef NDEBUG
// NOTE: this assumes that os_init() has already been called but isn't a fatal error if it hasn't
void cmdline_debug_print_cmdline()
{
cmdline_parm *parmp;
int found = 0;
mprintf(("Passed cmdline options:"));
for (parmp = GET_FIRST(&Parm_list); parmp !=END_OF_LIST(&Parm_list); parmp = GET_NEXT(parmp) ) {
if ( parmp->name_found ) {
if ( parmp->args != NULL ) {
mprintf(("\n %s %s", parmp->name, parmp->args));
} else {
mprintf(("\n %s", parmp->name));
}
found++;
}
}
if ( !found )
mprintf(("\n <none>"));
mprintf(("\n"));
//Print log messages about any deprecated flags we found - CommanderDJ
if(Cmdline_deprecated_spec == 1)
{
mprintf(("Deprecated flag '-spec' found. Please remove from your cmdline.\n"));
}
if(Cmdline_deprecated_glow == 1)
{
mprintf(("Deprecated flag '-glow' found. Please remove from your cmdline.\n"));
}
if(Cmdline_deprecated_normal == 1)
{
mprintf(("Deprecated flag '-normal' found. Please remove from your cmdline.\n"));
}
if(Cmdline_deprecated_env == 1)
{
mprintf(("Deprecated flag '-env' found. Please remove from your cmdline.\n"));
}
if(Cmdline_deprecated_tbp == 1)
{
mprintf(("Deprecated flag '-tbp' found. Please remove from your cmdline.\n"));
}
if(Cmdline_deprecated_jpgtga == 1)
{
mprintf(("Deprecated flag '-jpgtga' found. Please remove from your cmdline.\n"));
}
if(Cmdline_deprecated_nohtl == 1)
{
mprintf(("Deprecated flag '-nohtl' found. Please remove from your cmdline.\n"));
}
if(Cmdline_deprecated_brief_lighting == 1)
{
mprintf(("Deprecated flag '-brief_lighting' found. Please remove from your cmdline.\n"));
}
}
#endif
// Return true if this character is an extra char (white space and quotes)
int is_extra_space(char ch)
{
return ((ch == ' ') || (ch == '\t') || (ch == 0x0a) || (ch == '\'') || (ch == '\"'));
}
// eliminates all leading and trailing extra chars from a string. Returns pointer passed in.
char *drop_extra_chars(char *str)
{
size_t s;
size_t e;
s = 0;
while (str[s] && is_extra_space(str[s]))
s++;
e = strlen(str);
if (e > 0) {
// we already account for NULL later on, so the -1 is here to make
// sure we do our math without taking it into consideration
e -= 1;
}
while (e > s) {
if (!is_extra_space(str[e])){
break;
}
e--;
}
if (e >= s && e !=0 ){
memmove(str, str + s, e - s + 1);
}
str[e - s + 1] = 0;
return str;
}
/*
* @brief Processes one argument for the given parameter
*
* @param param The parameter to check
* @param argc The argument count
* @param argc The argument values
* @param argc The current index
* @return @c true when an extra parameter was found, @c false otherwise
*/
bool parm_stuff_args(cmdline_parm *parm, int argc, char *argv[], int index)
{
Assert(index < argc);
if (index + 1 < argc)
{
char* value = argv[index + 1];
if (value[0] == '-')
{
// Found another argument, just return
return false;
}
else
{
char* saved_args = NULL;
if (parm->args != NULL) {
if (parm->stacks) {
saved_args = parm->args;
}
else {
delete[] parm->args;
}
parm->args = NULL;
}
size_t argsize = strlen(argv[index + 1]);
size_t buffersize = argsize;
if (saved_args != NULL)
{
// Add one for the , separating args
buffersize += strlen(saved_args) + 1;
}
buffersize += 1; // Null-terminator
parm->args = new char[buffersize];
memset(parm->args, 0, buffersize);
if (saved_args != NULL)
{
// saved args go first, then new arg
strcpy_s(parm->args, buffersize, saved_args);
// add a separator too, so that we can tell the args apart
strcat_s(parm->args, buffersize, ",");
// now the new arg
strcat_s(parm->args, buffersize, argv[index + 1]);
delete[] saved_args;
}
else
{
strcpy_s(parm->args, buffersize, argv[index + 1]);
}
return true;
}
}
else
{
// Last argument, can't have any values
return false;
}
}
// internal function - parse the command line, extracting parameter arguments if they exist
// cmdline - command line string passed to the application
void os_parse_parms(int argc, char *argv[])
{
// locate command line parameters
cmdline_parm *parmp;
for (int i = 0; i < argc; i++)
{
// On OS X this gets passed if the application was launched by double-clicking in the Finder
if (i == 1 && strncmp(argv[i], "-psn", 4) == 0)
{
continue;
}
for (parmp = GET_FIRST(&Parm_list); parmp != END_OF_LIST(&Parm_list); parmp = GET_NEXT(parmp)) {
if (!stricmp(parmp->name, argv[i]))
{
parmp->name_found = 1;
if (parm_stuff_args(parmp, argc, argv, i))
{
i++;
}
}
}
}
}
// validate the command line parameters. Display an error if an unrecognized parameter is located.
void os_validate_parms(int argc, char *argv[])
{
cmdline_parm *parmp;
char *token;
int parm_found;
for (int i = 0; i < argc; i++)
{
token = argv[i];
// On OS X this gets passed if the application was launched by double-clicking in the Finder
if (i == 1 && strncmp(token, "-psn", 4) == 0) {
continue;
}
if (token[0] == '-') {
parm_found = 0;
for (parmp = GET_FIRST(&Parm_list); parmp != END_OF_LIST(&Parm_list); parmp = GET_NEXT(parmp)) {
if (!stricmp(parmp->name, token)) {
parm_found = 1;
break;
}
}
if (parm_found == 0) {
// if we got a -help, --help, -h, or -? then show the help text, otherwise show unknown option
if (!stricmp(token, "-help") || !stricmp(token, "--help") || !stricmp(token, "-h") || !stricmp(token, "-?")) {
if (FS_VERSION_HAS_REVIS == 0) {
printf("FreeSpace 2 Open, version %i.%i.%i\n", FS_VERSION_MAJOR, FS_VERSION_MINOR, FS_VERSION_BUILD);
}
else {
printf("FreeSpace 2 Open, version %i.%i.%i.%i\n", FS_VERSION_MAJOR, FS_VERSION_MINOR, FS_VERSION_BUILD, FS_VERSION_REVIS);
}
printf("Website: http://scp.indiegames.us\n");
printf("Mantis (bug reporting): http://scp.indiegames.us/mantis/\n\n");
printf("Usage: fs2_open [options]\n");
// not the prettiest thing but the job gets done
static const int STR_SIZE = 25; // max len of exe_params.name + 5 spaces
const int AT_SIZE = 8; // max len of cmdline_arg_types[] + 2 spaces
size_t atp = 0;
size_t sp = 0;
for (parmp = GET_FIRST(&Parm_list); parmp !=END_OF_LIST(&Parm_list); parmp = GET_NEXT(parmp) ) {
// don't output deprecated flags
if (stricmp("deprecated", parmp->help)) {
sp = strlen(parmp->name);
if (parmp->arg_type != AT_NONE) {
atp = strlen(cmdline_arg_types[parmp->arg_type]);
printf(" [ %s ]%*s[ %s ]%*s- %s\n", parmp->name, (int)(STR_SIZE - sp -1), NOX(" "), cmdline_arg_types[parmp->arg_type], (int)(AT_SIZE-atp), NOX(" "), parmp->help);
} else {
printf(" [ %s ]%*s- %s\n", parmp->name, (int)(STR_SIZE - sp -1 +AT_SIZE+4), NOX(" "), parmp->help);
}
}
}
printf("\n");
exit(0);
}
else {
char buffer[128];
sprintf(buffer, "Unrecognized command line parameter %s.", token);
os::dialogs::Message(os::dialogs::MESSAGEBOX_INFORMATION, buffer);
}
}
}
}
}
int parse_cmdline_string(char* cmdline, char** argv)
{
size_t length = strlen(cmdline);
bool start_found = false;
bool quoted = false;
size_t argc = 0;
char* current_argv = NULL;
for (size_t i = 0; i < length; i++)
{
if (!start_found && !isspace(cmdline[i]))
{
start_found = true;
current_argv = (cmdline + i);
}
else if (start_found)
{
if (cmdline[i] == '"')
{
quoted = !quoted;
if (!quoted && current_argv != NULL)
{
if (argv != NULL)
{
// Terminate string at quote
cmdline[i] = '\0';
argv[argc] = current_argv;
current_argv = NULL;
}
argc++;
}
}
else if (isspace(cmdline[i]) && !quoted)
{
// Parameter terminated by space
if (current_argv != NULL) // == NULL means that we currently don't have a parameter
{
if (argv != NULL)
{
// Terminate string at quote
cmdline[i] = '\0';
argv[argc] = current_argv;
current_argv = NULL;
}
argc++;
}
}
else if (current_argv == NULL)
{
current_argv = cmdline + i;
}
}
}
if (current_argv != NULL)
{
if (argv != NULL)
{
// Terminate string at quote
argv[argc] = current_argv;
current_argv = NULL;
}
argc++;
}
return (int)argc;
}
void os_process_cmdline(char* cmdline)
{
int argc = parse_cmdline_string(cmdline, NULL);
char** argv = new char*[argc];
argc = parse_cmdline_string(cmdline, argv);
os_parse_parms(argc, argv);
os_validate_parms(argc, argv);
delete[] argv;
}
bool has_cmdline_only_flag(int argc, char *argv[])
{
for (int i = 0; i < argc; ++i)
{
if (!strcmp(argv[i], PARSE_COMMAND_LINE_STRING))
{
return true;
}
}
return false;
}
// Call once to initialize the command line system
//
// cmdline - command line string passed to the application
void os_init_cmdline(int argc, char *argv[])
{
FILE *fp;
if (!has_cmdline_only_flag(argc, argv)) {
// Only parse the config file in the current directory if we are in legacy config mode
if (os_is_legacy_mode()) {
// read the cmdline_fso.cfg file from the data folder, and pass the command line arguments to
// the the parse_parms and validate_parms line. Read these first so anything actually on
// the command line will take precedence
#ifdef _WIN32
fp = fopen("data\\cmdline_fso.cfg", "rt");
#elif defined(APPLE_APP)
char resolved_path[MAX_PATH], data_path[MAX_PATH_LEN];
GetCurrentDirectory(MAX_PATH_LEN - 1, data_path);
snprintf(resolved_path, MAX_PATH, "%s/data/cmdline_fso.cfg", data_path);
fp = fopen(resolved_path, "rt");
#else
fp = fopen("data/cmdline_fso.cfg", "rt");
#endif
// if the file exists, get a single line, and deal with it
if (fp) {
char *buf, *p;
auto len = static_cast<int>(filelength(fileno(fp))) + 2;
buf = new char[len];
if (fgets(buf, len - 1, fp) != nullptr)
{
// replace the newline character with a NULL
if ((p = strrchr(buf, '\n')) != NULL) {
*p = '\0';
}
#ifdef SCP_UNIX
// append a space for the os_parse_parms() check
strcat_s(buf, len, " ");
#endif
os_process_cmdline(buf);
}
delete[] buf;
fclose(fp);
}
}
// parse user specific cmdline_fso config file (will supersede options in global file)
fp = fopen(os_get_config_path("data/cmdline_fso.cfg").c_str(), "rt");
// if the file exists, get a single line, and deal with it
if ( fp ) {
char *buf, *p;
auto len = static_cast<int>(filelength( fileno(fp) )) + 2;
buf = new char [len];
if (fgets(buf, len-1, fp) != nullptr)
{
// replace the newline character with a NULL
if ( (p = strrchr(buf, '\n')) != NULL ) {
*p = '\0';
}
// append a space for the os_parse_parms() check
strcat_s(buf, len, " ");
os_process_cmdline(buf);
}
delete [] buf;
fclose(fp);
}
} // If cmdline included PARSE_COMMAND_LINE_STRING
// By parsing cmdline last, anything actually on the command line will take precedence.
os_parse_parms(argc, argv);
os_validate_parms(argc, argv);
}
/*
* arg constructor
*
* @param name_ name of the parameter, must start with '-' character
* @param help_ help text for this parameter
* @param arg_type_ parameters arguement type (if any)
* @param stacks_ can the parameter be stacked
*/
cmdline_parm::cmdline_parm(const char *name_, const char *help_, const int arg_type_, const bool stacks_):
name(name_), help(help_), stacks(stacks_), arg_type(arg_type_)
{
args = NULL;
name_found = 0;
if (Parm_list_inited == 0) {
Assertion(&Parm_list == this, "Coding error! 1st initialised cmdline_parm must be static Parm_list\n");
list_init(this);
Parm_list_inited = 1;
} else {
Assertion(name, "Coding error! cmdline_parm's must have a non-NULL name\n");
Assertion(name[0] == '-', "Coding error! cmdline_parm's must start with a '-'\n");
// not in the static Parm_list init, so lookup the NULL help args
if (help == NULL) {
help = get_param_desc(name);
}
list_append(&Parm_list, this);
}
}
// destructor - frees any allocated memory
cmdline_parm::~cmdline_parm()
{
#ifndef FRED
if (args) {
delete [] args;
args = NULL;
}
#endif
}
// checks if the objects args variable is valid
// returns true if it is, shows an error box and returns false if not valid.
bool cmdline_parm::check_if_args_is_valid() {
if ( args == NULL ) {
Error(__FILE__, __LINE__,
"Command line flag passed that requires an argument, but the argument is missing!\r\n"
"The flag is '%s', make sure that you have an argument that follows it.\r\n"
"You may need to close your launcher and remove the flag manually from %s/data/cmdline_fso.cfg\r\n",
name, "<Freespace directory>");
return false;
} else {
return true;
}
}
// returns - true if the parameter exists on the command line, otherwise false
int cmdline_parm::found()
{
return name_found;
}
// returns - the interger representation for the parameter argument
int cmdline_parm::get_int()
{
Assertion(arg_type == AT_INT, "Coding error! Cmdline arg (%s) called cmdline_parm::get_int() with invalid arg_type (%s)", name, cmdline_arg_types[arg_type]);
check_if_args_is_valid();
size_t offset = 0;
if (stacks) {
// first off, DON'T STACK NON-STRINGS!!
Int3();
// secondly, we still need to get it right for the user's sake...
char *moron = strstr(args, ",");
if ( moron && ((strlen(moron) + 1) < strlen(args)) ) {
// we get the last arg, since it's the newest one
offset = strlen(args) - strlen(moron) + 1;
}
}
return atoi(args+offset);
}
// returns - the float representation for the parameter argument
float cmdline_parm::get_float()
{
Assertion(arg_type == AT_FLOAT, "Coding error! Cmdline arg (%s) called cmdline_parm::get_float() with invalid arg_type (%s)", name, cmdline_arg_types[arg_type]);
check_if_args_is_valid();
size_t offset = 0;
if (stacks) {
// first off, DON'T STACK NON-STRINGS!!
Int3();
// secondly, we still need to get it right for the user's sake
char *moron = strstr(args, ",");
if ( moron && ((strlen(moron) + 1) < strlen(args)) ) {
// we get the last arg, since it's the newest one
offset = strlen(args) - strlen(moron) + 1;
}
}
return (float)atof(args+offset);
}
// returns - the string value for the parameter argument
char *cmdline_parm::str()
{
Assertion(arg_type == AT_STRING, "Coding error! Cmdline arg (%s) called cmdline_parm::str() with invalid arg_type (%s)", name, cmdline_arg_types[arg_type]);
check_if_args_is_valid();
return args;
}
#ifdef SCP_UNIX
// Return a vector with all filesystem names of "parent/dir" relative to parent.
// dir must not contain a slash.
static SCP_vector<SCP_string> unix_get_single_dir_names(SCP_string parent, SCP_string dir)
{
SCP_vector<SCP_string> ret;
DIR *dp;
if ((dp = opendir(parent.c_str())) == NULL) {
Warning(LOCATION, "Can't open directory '%s' when searching mod paths. Ignoring. errno=%d", parent.c_str(), errno);
return ret;
}
dirent *dirp;
while ((dirp = readdir(dp)) != NULL) {
if (!stricmp(dirp->d_name, dir.c_str())) {
ret.push_back(dirp->d_name);
}
}
(void)closedir(dp);
return ret;
}
// Return a vector with all filesystem names of "parent/dir" relative to parent.
// Recurses to deal with slashes in dir.
static SCP_vector<SCP_string> unix_get_dir_names(SCP_string parent, SCP_string dir)
{
size_t slash = dir.find_first_of("/\\");
// no subdirectories, no need to recurse
if (slash == std::string::npos) {
return unix_get_single_dir_names(parent, dir);
}
// get the names of the first component of dir
SCP_vector<SCP_string> this_dir_names = unix_get_single_dir_names(parent, dir.substr(0, slash));
SCP_string rest = dir.substr(slash + 1);
SCP_vector<SCP_string> ret;
// search for the rest of dir in each of these
SCP_vector<SCP_string>::iterator ii, end = this_dir_names.end();
for (ii = this_dir_names.begin(); ii != end; ++ii) {
SCP_string this_dir_path = parent + "/" + *ii;
SCP_vector<SCP_string> mod_path = unix_get_dir_names(this_dir_path, rest);
// add all found paths relative to parent
SCP_vector<SCP_string>::iterator ii2, end2 = mod_path.end();
for (ii2 = mod_path.begin(); ii2 != end2; ++ii2) {
ret.push_back(*ii + "/" + *ii2);
}
}
return ret;
}
// For case sensitive filesystems (e.g. Linux/BSD) perform case-insensitive dir matches.
static void handle_unix_modlist(char **modlist, size_t *len)
{
// search filesystem for given paths
SCP_vector<SCP_string> mod_paths;
for (char *cur_mod = strtok(*modlist, ","); cur_mod != NULL; cur_mod = strtok(NULL, ","))
{
SCP_vector<SCP_string> this_mod_paths = unix_get_dir_names(".", cur_mod);
// Ignore non-existing mods for unit tests
if (!running_unittests && this_mod_paths.empty()) {
ReleaseWarning(LOCATION, "Can't find mod '%s'. Ignoring.", cur_mod);
}
mod_paths.insert(mod_paths.end(), this_mod_paths.begin(), this_mod_paths.end());
}
// create new char[] to replace modlist
size_t total_len = 0;
SCP_vector<SCP_string>::iterator ii, end = mod_paths.end();
for (ii = mod_paths.begin(); ii != end; ++ii) {
total_len += ii->length() + 1;
}
char *new_modlist = new char[total_len + 1];
memset(new_modlist, 0, total_len + 1);
end = mod_paths.end();
for (ii = mod_paths.begin(); ii != end; ++ii) {
strcat_s(new_modlist, total_len + 1, ii->c_str());
strcat_s(new_modlist, total_len + 1, ","); // replace later with NUL
}
// make the rest of the modlist manipulation unaware that anything happened here
delete [] *modlist;
*modlist = new_modlist;
*len = total_len;
}
#endif /* SCP_UNIX */
// external entry point into this modules
bool SetCmdlineParams()
// Sets externed variables used for communication cmdline information
{
//getcwd(FreeSpace_Directory, 256); // set the directory to our fs2 root
// DO THIS FIRST to avoid unrecognized flag warnings when just getting flag file
if ( get_flags_arg.found() ) {
FILE *fp = fopen("flags.lch","w");
if (fp == NULL) {
os::dialogs::Message(os::dialogs::MESSAGEBOX_ERROR, "Error creating flag list for launcher");
return false;
}
int easy_flag_size = sizeof(EasyFlag);
int flag_size = sizeof(Flag);
int num_easy_flags = sizeof(easy_flags) / easy_flag_size;
int num_flags = sizeof(exe_params) / flag_size;
// Launcher will check its using structures of the same size
fwrite(&easy_flag_size, sizeof(int), 1, fp);
fwrite(&flag_size, sizeof(int), 1, fp);
fwrite(&num_easy_flags, sizeof(int), 1, fp);
fwrite(&easy_flags, sizeof(easy_flags), 1, fp);
fwrite(&num_flags, sizeof(int), 1, fp);
fwrite(&exe_params, sizeof(exe_params), 1, fp);
{
// cheap and bastardly cap check for builds
// (needs to be compatible with older Launchers, which means having
// this implies an OpenAL build for old Launchers)
ubyte build_caps = 0;
/* portej05 defined this always */
build_caps |= BUILD_CAPS_OPENAL;
build_caps |= BUILD_CAPS_NO_D3D;
build_caps |= BUILD_CAPS_NEW_SND;
build_caps |= BUILD_CAPS_SDL;
fwrite(&build_caps, 1, 1, fp);
}
fflush(fp);
fclose(fp);
return false;
}
if (no_fpscap.found())
{
Cmdline_NoFPSCap = 1;
}
if(loadallweapons_arg.found())
{
Cmdline_load_all_weapons = 1;
}
if(voice_recognition_arg.found())
{
Cmdline_voice_recognition = 1;
}
#ifdef Allow_NoWarn
if (nowarn_arg.found())
{
Cmdline_nowarn = 1;
}
#endif
if (extra_warn_arg.found())
{
Cmdline_extra_warn = 1;
}
if ( missioncrcspew_arg.found() ) {
Cmdline_spew_mission_crcs = missioncrcspew_arg.str();
// strip off blank space at end if it's there
if ( Cmdline_spew_mission_crcs[strlen(Cmdline_spew_mission_crcs)-1] == ' ' ) {
Cmdline_spew_mission_crcs[strlen(Cmdline_spew_mission_crcs)-1] = '\0';
}
}
if ( tablecrcspew_arg.found() ) {
Cmdline_spew_table_crcs = tablecrcspew_arg.str();
// strip off blank space at end if it's there
if ( Cmdline_spew_table_crcs[strlen(Cmdline_spew_table_crcs)-1] == ' ' ) {
Cmdline_spew_table_crcs[strlen(Cmdline_spew_table_crcs)-1] = '\0';
}
}
if (!Fred_running) { //There is no standalone FRED
// is this a standalone server??
if (standalone_arg.found()) {
Is_standalone = 1;
}
}
// object update control
if(objupd_arg.found()){
Cmdline_objupd = objupd_arg.get_int();
if (Cmdline_objupd < 0)
{
Cmdline_objupd = 0;
}
if (Cmdline_objupd > 3)
{
Cmdline_objupd = 3;
}
}
if(mpnoreturn_arg.found()) {
Cmdline_mpnoreturn = 1;
}
// run with no sound
if ( nosound_arg.found() ) {
Cmdline_freespace_no_sound = 1;
// and since music is automatically unusable...
Cmdline_freespace_no_music = 1;
}
// run with no music
if ( nomusic_arg.found() ) {
Cmdline_freespace_no_music = 1;
}
// Disable enhanced sound
if (noenhancedsound_arg.found()) {
Cmdline_no_enhanced_sound = 1;
}
// should we start a network game
if ( startgame_arg.found() ) {
Cmdline_use_last_pilot = 1;
Cmdline_start_netgame = 1;
}
// closed network game
if ( gameclosed_arg.found() ) {
Cmdline_closed_game = 1;
}
// restircted network game
if ( gamerestricted_arg.found() ) {
Cmdline_restricted_game = 1;
}
// get the name of the network game
if ( gamename_arg.found() ) {
Cmdline_game_name = gamename_arg.str();
// be sure that this string fits in our limits
if ( strlen(Cmdline_game_name) > MAX_GAMENAME_LEN ) {
Cmdline_game_name[MAX_GAMENAME_LEN-1] = '\0';
}
}
// get the password for a pssword game
if ( gamepassword_arg.found() ) {
Cmdline_game_password = gamepassword_arg.str();
// be sure that this string fits in our limits
if ( strlen(Cmdline_game_name) > MAX_PASSWD_LEN ) {
Cmdline_game_name[MAX_PASSWD_LEN-1] = '\0';
}
}
// set the rank above/below arguments
if ( allowabove_arg.found() ) {
Cmdline_rank_above = allowabove_arg.str();
}
if ( allowbelow_arg.found() ) {
Cmdline_rank_below = allowbelow_arg.str();
}
// get the port number for games
if ( port_arg.found() ) {
Cmdline_network_port = port_arg.get_int();
}
// the connect argument specifies to join a game at this particular address
if ( connect_arg.found() ) {
Cmdline_use_last_pilot = 1;
Cmdline_connect_addr = connect_arg.str();
}
// see if the multilog flag was set
if ( multilog_arg.found() ){
Cmdline_multi_log = 1;
}
// maybe use old-school client damage
if(client_dodamage.found()){
Cmdline_client_dodamage = 1;
}
// spew pof info
if(pof_spew.found()){
Cmdline_spew_pof_info = 1;
}
// mouse coords
if(mouse_coords.found()){
Cmdline_mouse_coords = 1;
}
// net timeout
if(timeout.found()){
Cmdline_timeout = timeout.get_int();
}
// d3d windowed
if(window_arg.found()){
Cmdline_window = 1;
}
if ( fullscreen_window_arg.found( ) )
{
Cmdline_fullscreen_window = 1;
Cmdline_window = 0; /* Make sure no-one sets both */
}
if(res_arg.found()){
Cmdline_res = res_arg.str();
}
if(center_res_arg.found()){
Cmdline_center_res = center_res_arg.str();
}
if(almission_arg.found()){//DTP for autoload mission // developer oritentated
Cmdline_almission = almission_arg.str();
Cmdline_use_last_pilot = 1;
Cmdline_start_netgame = 1;
}
if(dualscanlines_arg.found() ) {
Cmdline_dualscanlines = 1;
}
if(targetinfo_arg.found())
{
Cmdline_targetinfo = 1;
}
if(nomovies_arg.found() ) {
Cmdline_nomovies = 1;
}
if ( noscalevid_arg.found() ) {
Cmdline_noscalevid = 1;
}
if(noparseerrors_arg.found()) {
Cmdline_noparseerrors = 1;
}
if(mod_arg.found() ) {
Cmdline_mod = mod_arg.str();
// strip off blank space it it's there
if ( Cmdline_mod[strlen(Cmdline_mod)-1] == ' ' ) {
Cmdline_mod[strlen(Cmdline_mod)-1] = '\0';
}
// Ok - mod stacking support
size_t len = strlen(Cmdline_mod);
char *modlist = new char[len+2];
memset( modlist, 0, len + 2 );
strcpy_s(modlist, len+2, Cmdline_mod);
#ifdef SCP_UNIX
// handle case-insensitive searching
handle_unix_modlist(&modlist, &len);
#endif
// null terminate each individual
for (size_t i = 0; i < len; i++)
{
if (modlist[i] == ',')
modlist[i] = '\0';
}
//copy over - we don't have to delete[] Cmdline_mod because it's a pointer to an automatic global char*
Cmdline_mod = modlist;
}
if (fps_arg.found())
{
Show_framerate = 1;
}
if(pos_arg.found())
{
Cmdline_show_pos = 1;
}
if ( nomotiondebris_arg.found() ) {
Cmdline_nomotiondebris = 1;
}
if( mipmap_arg.found() ) {
Cmdline_mipmap = 1;
}
if( stats_arg.found() ) {
Cmdline_show_stats = 1;
}
if ( fov_arg.found() ) {
Cmdline_fov = fov_arg.get_float();
if (Cmdline_fov > 0.1) {
VIEWER_ZOOM_DEFAULT = Cmdline_fov;
} else {
VIEWER_ZOOM_DEFAULT = Cmdline_fov = 0.75f;
}
}
if( clip_dist_arg.found() ) {
Min_draw_distance = Cmdline_clip_dist = clip_dist_arg.get_float();
}
if (orb_radar.found())
{
Cmdline_orb_radar = 1;
}
if ( use_3dwarp.found() ) {
Cmdline_3dwarp = 1;
}
if ( use_warp_flash.found() ) {
Cmdline_warp_flash = 1;
}
if ( allow_autpilot_interrupt.found() ) {
Cmdline_autopilot_interruptable = 0;
}
if ( stretch_menu.found() ) {
Cmdline_stretch_menu = 1;
}
// specular comand lines
if ( spec_exp_arg.found() ) {
specular_exponent_value = spec_exp_arg.get_float();
}
if ( spec_point_arg.found() ) {
static_point_factor = spec_point_arg.get_float();
}
if ( spec_static_arg.found() ) {
static_light_factor = spec_static_arg.get_float();
}
if ( spec_tube_arg.found() ) {
static_tube_factor = spec_tube_arg.get_float();
}
if ( spec_arg.found() )
{
Cmdline_spec = 0;
}
if( no_set_gamma_arg.found() )
{
Cmdline_no_set_gamma = 1;
}
if(no_vsync_arg.found() )
{
Cmdline_no_vsync = 1;
}
if ( normal_arg.found() ) {
Cmdline_normal = 0;
}
if ( height_arg.found() ) {
Cmdline_height = 0;
}
if ( noglsl_arg.found() ) {
Cmdline_noglsl = 1;
}
if (fxaa_arg.found() ) {
Cmdline_fxaa = true;
if (fxaa_preset_arg.found()) {
Cmdline_fxaa_preset = fxaa_preset_arg.get_int();
}
Fxaa_preset_last_frame = Cmdline_fxaa_preset;
}
if ( glow_arg.found() )
Cmdline_glow = 0;
if ( query_speech_arg.found() )
Cmdline_query_speech = 1;
if ( ship_choice_3d_arg.found() )
Cmdline_ship_choice_3d = 1;
if ( weapon_choice_3d_arg.found() )
Cmdline_weapon_choice_3d = 1;
if ( show_mem_usage_arg.found() )
Cmdline_show_mem_usage = 1;
if (ingamejoin_arg.found() )
Cmdline_ingamejoin = 1;
if ( start_mission_arg.found() ) {
Cmdline_start_mission = start_mission_arg.str();
}
if ( ambient_factor_arg.found() )
Cmdline_ambient_factor = ambient_factor_arg.get_int();
if ( output_scripting_arg.found() )
Output_scripting_meta = true;
if (output_sexp_arg.found() ) {
output_sexps("sexps.html");
}
if ( no_vbo_arg.found() )
{
Cmdline_novbo = 1;
}
if ( no_pbo_arg.found() )
{
Cmdline_no_pbo = 1;
}
if ( no_drawrangeelements.found() )
{
Cmdline_drawelements = 1;
}
if( keyboard_layout.found())
{
Cmdline_keyboard_layout = keyboard_layout.str();
}
if (gl_finish.found())
{
Cmdline_gl_finish = true;
}
if ( no_geo_sdr_effects.found() )
{
Cmdline_no_geo_sdr_effects = true;
}
if (set_cpu_affinity.found())
{
Cmdline_set_cpu_affinity = true;
}
if (portable_mode.found())
{
Cmdline_portable_mode = true;
}
#ifdef WIN32
if (fix_registry.found()) {
Cmdline_alternate_registry_path = true;
}
#endif
if ( snd_preload_arg.found() )
{
Cmdline_snd_preload = 1;
}
if ( env.found() ) {
Cmdline_env = 0;
}
if ( ballistic_gauge.found() ) {
Cmdline_ballistic_gauge = 1;
}
if ( cache_bitmaps_arg.found() ) {
Cmdline_cache_bitmaps = 1;
}
if(old_collision_system.found())
Cmdline_old_collision_sys = 1;
if(dis_collisions.found())
Cmdline_dis_collisions = 1;
if(dis_weapons.found())
Cmdline_dis_weapons = 1;
if ( no_fbo_arg.found() ) {
Cmdline_no_fbo = 1;
}
if ( noemissive_arg.found() ) {
Cmdline_no_emissive = 1;
}
if ( ogl_spec_arg.found() ) {
Cmdline_ogl_spec = ogl_spec_arg.get_float();
CLAMP(Cmdline_ogl_spec, 0.0f, 128.0f);
}
if ( rearm_timer_arg.found() )
Cmdline_rearm_timer = 1;
if ( missile_lighting_arg.found() )
Cmdline_missile_lighting = 1;
if ( save_render_targets_arg.found() )
Cmdline_save_render_targets = 1;
if ( verify_vps_arg.found() )
Cmdline_verify_vps = 1;
if ( no3dsound_arg.found() )
Cmdline_no_3d_sound = 1;
if ( atiswap_arg.found() )
{
Cmdline_ati_color_swap = 1;
}
if ( enable_3d_shockwave_arg.found() )
{
Cmdline_enable_3d_shockwave = 1;
}
if ( softparticles_arg.found() )
{
Cmdline_softparticles = 1;
}
if ( fb_explosions_arg.found() )
{
Cmdline_fb_explosions = 1;
}
if (fb_thrusters_arg.found())
{
Cmdline_fb_thrusters = true;
}
if ( no_batching.found() )
{
Cmdline_no_batching = true;
}
if ( postprocess_arg.found() )
{
Cmdline_postprocess = 1;
}
if ( bloom_intensity_arg.found() )
{
Cmdline_bloom_intensity = bloom_intensity_arg.get_int();
}
if ( flightshaftsoff_arg.found() )
{
ls_force_off = true;
}
if( reparse_mainhall_arg.found() )
{
Cmdline_reparse_mainhall = 1;
}
if( enable_shadows_arg.found() )
{
Cmdline_shadow_quality = 2;
}
if( shadow_quality_arg.found() )
{
Cmdline_shadow_quality = shadow_quality_arg.get_int();
}
if( no_deferred_lighting_arg.found() )
{
Cmdline_no_deferred_lighting = 1;
}
if (frame_profile_arg.found() )
{
Cmdline_frame_profile = true;
}
if (frame_profile_write_file.found())
{
Cmdline_frame_profile = true;
Cmdline_profile_write_file = true;
}
if (no_unfocused_pause_arg.found())
{
Cmdline_no_unfocus_pause = true;
}
if (benchmark_mode_arg.found())
{
Cmdline_benchmark_mode = true;
}
if (noninteractive_arg.found())
{
Cmdline_noninteractive = true;
}
if (json_pilot.found())
{
Cmdline_json_pilot = true;
}
//Deprecated flags - CommanderDJ
if( deprecated_spec_arg.found() )
{
Cmdline_deprecated_spec = 1;
}
if( deprecated_glow_arg.found() )
{
Cmdline_deprecated_glow = 1;
}
if( deprecated_normal_arg.found() )
{
Cmdline_deprecated_normal = 1;
}
if( deprecated_env_arg.found() )
{
Cmdline_deprecated_env = 1;
}
if( deprecated_tbp_arg.found() )
{
Cmdline_deprecated_tbp = 1;
}
if( deprecated_jpgtga_arg.found() )
{
Cmdline_deprecated_jpgtga = 1;
}
if ( deprecated_htl_arg.found() )
{
Cmdline_deprecated_nohtl = 1;
}
if ( deprecated_brieflighting_arg.found() )
{
Cmdline_deprecated_brief_lighting = 1;
}
return true;
}
int parse_cmdline(int argc, char *argv[])
{
// mprintf(("I got to parse_cmdline()!!\n"));
os_init_cmdline(argc, argv);
// --------------- Kazan -------------
// If you're looking for the list of if (someparam.found()) { cmdline_someparam = something; } look above at this function
// I did this because of fred2_parse_cmdline()
return SetCmdlineParams();
}
const char * get_param_desc(const char *flag_name)
{
int i;
int flag_size = sizeof(Flag);
int num_flags = sizeof(exe_params) / flag_size;
for (i = 0; i < num_flags; ++i) {
if (!strcmp(flag_name, exe_params[i].name)) {
return exe_params[i].desc;
}
}
return "UNKNOWN - FIXME!";
}