Files
fs2open.github.com/code/graphics/gropenglbmpman.cpp
T
asarium 16be3b7cc5 Add support for TrueType fonts
This allows to use standard TrueType Fonts for text rendering in FSO. It uses the NanoVG library which provides the ability of drawing 2D shapes. This library is used for most 2D operations now and can also be used directly by using the PathRenderer class.
2016-08-02 10:57:28 +02:00

170 lines
3.8 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#include "anim/animplay.h"
#include "anim/packunpack.h"
#include "cmdline/cmdline.h"
#include "ddsutils/ddsutils.h"
#include "globalincs/systemvars.h"
#include "graphics/gropenglbmpman.h"
#include "graphics/gropenglstate.h"
#include "graphics/gropengltexture.h"
#include "jpgutils/jpgutils.h"
#include "pcxutils/pcxutils.h"
#include "pngutils/pngutils.h"
#include "tgautils/tgautils.h"
#define BMPMAN_INTERNAL
#include "bmpman/bm_internal.h"
static inline int is_power_of_two(int w, int h)
{
// NOTE: OpenGL texture code has a min tex size of 16 (currently), so we need to be at least
// the min size here to qualify as power-of-2 and not get resized later on
return ( ((w >= GL_min_texture_width) && !(w & (w-1))) && ((h >= GL_min_texture_height) && !(h & (h-1))) );
}
int get_num_mipmap_levels(int w, int h)
{
int size, levels = 0;
size = MAX(w, h);
while (size > 0) {
size >>= 1;
levels++;
}
return (levels > 1) ? levels : 1;
}
/**
* Anything API specific to freeing bm data
*/
void gr_opengl_bm_free_data(int n, bool release)
{
Assert( (n >= 0) && (n < MAX_BITMAPS) );
// might as well free up the on card texture data too in order to get rid
// of old interface stuff but don't free USER types, unless it's a total release,
// since we can reuse ANI slots for faster and less resource intensive rendering
if ( release || (bm_bitmaps[n].type != BM_TYPE_USER) )
opengl_free_texture_slot( n );
if ( (bm_bitmaps[n].type == BM_TYPE_RENDER_TARGET_STATIC) || (bm_bitmaps[n].type == BM_TYPE_RENDER_TARGET_DYNAMIC) )
opengl_kill_render_target( n );
}
/**
* API specifics for creating a user bitmap
*/
void gr_opengl_bm_create(int n)
{
Assert( (n >= 0) && (n < MAX_BITMAPS) );
}
/**
* API specific init instructions
*/
void gr_opengl_bm_init(int n)
{
Assert( (n >= 0) && (n < MAX_BITMAPS) );
}
/**
* Specific instructions for setting up the start of a page-in session
*/
void gr_opengl_bm_page_in_start()
{
opengl_preload_init();
}
extern void bm_clean_slot(int n);
extern bool opengl_texture_slot_valid(int n, int handle);
void gr_opengl_bm_save_render_target(int n)
{
Assert( (n >= 0) && (n < MAX_BITMAPS) );
if ( !GLAD_GL_EXT_framebuffer_object || Cmdline_no_fbo ) {
return;
}
bitmap_entry *be = &bm_bitmaps[n];
bitmap *bmp = &be->bm;
size_t rc = opengl_export_render_target( n, bmp->w, bmp->h, (bmp->true_bpp == 32), be->num_mipmaps, (ubyte*)bmp->data );
if (rc != be->mem_taken) {
Int3();
return;
}
if (Cmdline_save_render_targets) {
dds_save_image(bmp->w, bmp->h, bmp->true_bpp, be->num_mipmaps, (ubyte*)bmp->data, (bmp->flags & BMP_FLAG_CUBEMAP));
}
}
int gr_opengl_bm_make_render_target(int n, int *width, int *height, int *bpp, int *mm_lvl, int flags)
{
Assert( (n >= 0) && (n < MAX_BITMAPS) );
if ( !GLAD_GL_EXT_framebuffer_object || Cmdline_no_fbo ) {
return 0;
}
if ( (flags & BMP_FLAG_CUBEMAP) && !GLAD_GL_ARB_texture_cube_map ) {
return 0;
}
if ( (flags & BMP_FLAG_CUBEMAP) && (*width != *height) ) {
MIN(*width, *height) = MAX(*width, *height);
}
if ( opengl_make_render_target(bm_bitmaps[n].handle, n, width, height, bpp, mm_lvl, flags) ) {
return 1;
}
return 0;
}
int gr_opengl_bm_set_render_target(int n, int face)
{
if ( !GLAD_GL_EXT_framebuffer_object || Cmdline_no_fbo ) {
return 0;
}
if (n == -1) {
opengl_set_render_target(-1);
return 1;
}
Assert( (n >= 0) && (n < MAX_BITMAPS) );
int is_static = (bm_bitmaps[n].type == BM_TYPE_RENDER_TARGET_STATIC);
if ( opengl_set_render_target(n, face, is_static) ) {
return 1;
}
return 0;
}
bool gr_opengl_bm_data(int n, bitmap* bm)
{
// Do nothing here
return true;
}