Files
fs2open.github.com/code/pilotfile/pilotfile.cpp
T
asarium 41e370fd2e Add option for writing pilot files in JSON format
This is a new implementation of the JSON dumping which was already
proposed in #22 but this version tries to allow implementing both
reading and writing JSON files without having to change the existing
code too much. This is done by using an abstract class to hide the
differences between writing the JSON and binary files.

This is currently only capable of writing the files but not reading them
so if the option is enabled all changes to the pilot file are lost. I
will implement reading after this PR has been merged since I would like
to reduce the amount of changes that need to be reviewed.
2016-08-19 18:48:29 +02:00

333 lines
7.5 KiB
C++

#include "pilotfile/pilotfile.h"
#include "ship/ship.h"
#include "stats/medals.h"
pilotfile Pilot;
pilotfile::pilotfile()
{
m_have_flags = false;
m_have_info = false;
m_data_invalid = false;
m_size_offset = 0;
cfp = NULL;
p = NULL;
}
pilotfile::~pilotfile()
{
if (cfp) {
cfclose(cfp);
}
}
void pilotfile::startSection(Section section_id)
{
Assert( cfp );
const int zero = 0;
cfwrite_ushort( (ushort)section_id, cfp );
// to be updated when endSection() is called
cfwrite_int(zero, cfp);
// starting offset, for size of section
m_size_offset = cftell(cfp);
}
void pilotfile::endSection()
{
Assert( cfp );
Assert( m_size_offset > 0 );
size_t cur = cftell(cfp);
Assert( cur >= m_size_offset );
size_t section_size = cur - m_size_offset;
if (section_size) {
// go back to section size in file and write proper value
cfseek(cfp, cur - section_size - sizeof(int), CF_SEEK_SET);
cfwrite_int((int)section_size, cfp);
// go back to previous location for next section
cfseek(cfp, cur, CF_SEEK_SET);
}
}
void pilotfile::update_stats(scoring_struct *stats, bool training)
{
int idx, i, j, list_size;
index_list_t ilist;
scoring_special_t *p_stats = NULL;
if (Game_mode & GM_MULTIPLAYER) {
p_stats = &multi_stats;
} else {
p_stats = &all_time_stats;
}
// medals
if (stats->m_medal_earned >= 0) {
list_size = (int)p_stats->medals_earned.size();
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name.compare(Medals[stats->m_medal_earned].name) == 0 ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val++;
} else {
ilist.name = Medals[stats->m_medal_earned].name;
ilist.index = stats->m_medal_earned;
ilist.val = 1;
p_stats->medals_earned.push_back(ilist);
}
}
// early out if these stats are from a training mission
if (training) {
return;
}
if (stats->m_promotion_earned >= 0) {
p_stats->rank = stats->m_promotion_earned;
}
p_stats->score += stats->m_score;
p_stats->assists += stats->m_assists;
p_stats->kill_count += stats->m_kill_count;
p_stats->kill_count_ok += stats->m_kill_count_ok;
p_stats->bonehead_kills += stats->m_bonehead_kills;
p_stats->p_shots_fired += stats->mp_shots_fired;
p_stats->p_shots_hit += stats->mp_shots_hit;
p_stats->p_bonehead_hits += stats->mp_bonehead_hits;
p_stats->s_shots_fired += stats->ms_shots_fired;
p_stats->s_shots_hit += stats->ms_shots_hit;
p_stats->s_bonehead_hits += stats->ms_bonehead_hits;
p_stats->flight_time += (unsigned int)f2i(Missiontime);
p_stats->last_backup = p_stats->last_flown;
p_stats->last_flown = stats->last_flown;
p_stats->missions_flown++;
// badges
if (stats->m_badge_earned.size()) {
list_size = (int)p_stats->medals_earned.size();
for (size_t medal = 0; medal < stats->m_badge_earned.size(); medal++) {
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name.compare(Medals[stats->m_badge_earned[medal]].name) == 0 ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val = 1;
} else {
ilist.name = Medals[stats->m_badge_earned[medal]].name;
ilist.index = stats->m_badge_earned[medal];
ilist.val = 1;
p_stats->medals_earned.push_back(ilist);
list_size++;
}
}
}
// ship kills
idx = 0;
for (auto it = Ship_info.cbegin(); it != Ship_info.cend(); idx++, ++it) {
if (stats->m_okKills[idx] > 0) {
list_size = (int)p_stats->ship_kills.size();
j = -1;
for (i = 0; i < list_size; i++) {
if ( p_stats->ship_kills[i].name.compare(it->name) == 0 ) {
j = i;
break;
}
}
if (j >= 0) {
p_stats->ship_kills[j].val += stats->m_okKills[idx];
} else {
ilist.name = it->name;
ilist.index = idx;
ilist.val = stats->m_okKills[idx];
p_stats->ship_kills.push_back(ilist);
}
}
}
}
void pilotfile::update_stats_backout(scoring_struct *stats, bool training)
{
int i, j;
uint idx;
size_t list_size;
index_list_t ilist;
scoring_special_t *p_stats = NULL;
if (Game_mode & GM_MULTIPLAYER) {
p_stats = &multi_stats;
} else {
p_stats = &all_time_stats;
}
// medals
if (stats->m_medal_earned >= 0) {
list_size = p_stats->medals_earned.size();
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name.compare(Medals[stats->m_medal_earned].name) == 0 ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val = MAX(0,p_stats->medals_earned[j].val--);
} else {
Assertion(true, "Medal '%s' not found, should have been added by pilotfile::update_stats.", Medals[stats->m_medal_earned].name);
}
}
// only medals can be awarded in training missions
if (training) {
return;
}
p_stats->score -= stats->m_score;
p_stats->assists -= stats->m_assists;
p_stats->kill_count -= stats->m_kill_count;
p_stats->kill_count_ok -= stats->m_kill_count_ok;
p_stats->bonehead_kills -= stats->m_bonehead_kills;
p_stats->p_shots_fired -= stats->mp_shots_fired;
p_stats->p_shots_hit -= stats->mp_shots_hit;
p_stats->p_bonehead_hits -= stats->mp_bonehead_hits;
p_stats->s_shots_fired -= stats->ms_shots_fired;
p_stats->s_shots_hit -= stats->ms_shots_hit;
p_stats->s_bonehead_hits -= stats->ms_bonehead_hits;
p_stats->flight_time -= (unsigned int)f2i(Missiontime);
p_stats->last_flown = p_stats->last_backup;
p_stats->missions_flown--;
if (stats->m_promotion_earned >= 0) {
// deal with a multi-rank promotion mission
for (i = 0; i < MAX_FREESPACE2_RANK; ++i) {
if (p_stats->score <= Ranks[i].points) {
p_stats->rank = i-1;
break;
}
}
Assertion (p_stats->rank >= 0, "Rank became negative.");
}
// badges
if (stats->m_badge_earned.size()) {
list_size = p_stats->medals_earned.size();
for (size_t medal = 0; medal < stats->m_badge_earned.size(); medal++) {
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name.compare(Medals[stats->m_badge_earned[medal]].name) == 0 ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val = 0;
} else {
Assertion (false, "Badge '%s' not found, should have been added by pilotfile::update_stats.", Medals[stats->m_badge_earned[medal]].name);
}
}
}
// ship kills
i = 0;
for (auto it = Ship_info.cbegin(); it != Ship_info.cend(); i++, ++it) {
if (stats->m_okKills[i] > 0) {
list_size = p_stats->ship_kills.size();
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->ship_kills[idx].name.compare(it->name) == 0 ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->ship_kills[j].val -= stats->m_okKills[i];
} else {
Assertion(false, "Ship kills of '%s' not found, should have been added by pilotfile::update_stats.", Ship_info[i].name);
}
}
}
}
/**
* Reset stats stored in the .plr file; all_time_stats & multi_stats
*/
void pilotfile::reset_stats()
{
scoring_special_t *ss_stats[] = {&all_time_stats, &multi_stats};
for (int i = 0; i < 2; ++i) {
ss_stats[i]->score = 0;
ss_stats[i]->assists = 0;
ss_stats[i]->score = 0;
ss_stats[i]->rank = 0;
ss_stats[i]->assists = 0;
ss_stats[i]->kill_count = 0;
ss_stats[i]->kill_count_ok = 0;
ss_stats[i]->bonehead_kills = 0;
ss_stats[i]->p_shots_fired = 0;
ss_stats[i]->p_shots_hit = 0;
ss_stats[i]->p_bonehead_hits = 0;
ss_stats[i]->s_shots_fired = 0;
ss_stats[i]->s_shots_hit = 0;
ss_stats[i]->s_bonehead_hits = 0;
ss_stats[i]->missions_flown = 0;
ss_stats[i]->flight_time = 0;
ss_stats[i]->last_flown = 0;
ss_stats[i]->last_backup = 0;
ss_stats[i]->ship_kills.clear();
ss_stats[i]->medals_earned.clear();
}
}