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Add "goal" as a type recognized by scripted sexps. Also add `mn.Goals` as a collection to complement `mn.Events` and move the goal type to goal.cpp and goal.h to match event.cpp and event.h. The new `mn.Goals` collection contains the same data as the existing `Objectives` collection in the briefing UI library, so the latter could be deprecated.
158 lines
3.9 KiB
C++
158 lines
3.9 KiB
C++
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#include "event.h"
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#include "scripting/ade_args.h"
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#include "scripting/ade.h"
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#include "mission/missiongoals.h"
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namespace scripting::api
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{
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//**********HANDLE: mission event
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ADE_OBJ(l_Event, int, "mission_event", "Mission event handle");
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ADE_VIRTVAR(Name, l_Event, "string", "Mission event name", "string", nullptr)
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{
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int idx;
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const char* s = nullptr;
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if (!ade_get_args(L, "o|s", l_Event.Get(&idx), &s))
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return ade_set_error(L, "s", "");
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if (idx < 0 || idx >= (int)Mission_events.size())
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return ade_set_error(L, "s", "");
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mission_event *mep = &Mission_events[idx];
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if (ADE_SETTING_VAR && s != nullptr) {
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mep->name = s;
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}
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return ade_set_args(L, "s", mep->name.c_str());
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}
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ADE_VIRTVAR(DirectiveText, l_Event, "string", "Directive text", "string", nullptr)
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{
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int idx;
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const char* s = nullptr;
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if (!ade_get_args(L, "o|s", l_Event.Get(&idx), &s))
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return ade_set_error(L, "s", "");
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if (idx < 0 || idx >= (int)Mission_events.size())
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return ade_set_error(L, "s", "");
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mission_event *mep = &Mission_events[idx];
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if (ADE_SETTING_VAR && s != nullptr) {
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mep->objective_text = s;
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}
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return ade_set_args(L, "s", mep->objective_text.c_str());
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}
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ADE_VIRTVAR(DirectiveKeypressText, l_Event, "string", "Raw directive keypress text, as seen in FRED.", "string", nullptr)
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{
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int idx;
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const char* s = nullptr;
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if (!ade_get_args(L, "o|s", l_Event.Get(&idx), &s))
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return ade_set_error(L, "s", "");
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if (idx < 0 || idx >= (int)Mission_events.size())
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return ade_set_error(L, "s", "");
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mission_event *mep = &Mission_events[idx];
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if (ADE_SETTING_VAR && s != nullptr) {
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mep->objective_key_text = s;
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}
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return ade_set_args(L, "s", mep->objective_key_text.c_str());
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}
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ADE_VIRTVAR(Interval, l_Event, "number", "Time for event to repeat (in seconds)", "number", "Repeat time, or 0 if invalid handle")
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{
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int idx;
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int newinterval = 0;
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if (!ade_get_args(L, "o|i", l_Event.Get(&idx), &newinterval))
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return ade_set_error(L, "i", 0);
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if (idx < 0 || idx >= (int)Mission_events.size())
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return ade_set_error(L, "i", 0);
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mission_event *mep = &Mission_events[idx];
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if (ADE_SETTING_VAR) {
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mep->interval = newinterval;
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}
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return ade_set_args(L, "i", mep->interval);
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}
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ADE_VIRTVAR(ObjectCount, l_Event, "number", "Number of objects left for event", "number", "Repeat count, or 0 if invalid handle")
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{
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int idx;
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int newobject = 0;
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if (!ade_get_args(L, "o|i", l_Event.Get(&idx), &newobject))
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return ade_set_error(L, "i", 0);
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if (idx < 0 || idx >= (int)Mission_events.size())
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return ade_set_error(L, "i", 0);
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mission_event *mep = &Mission_events[idx];
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if (ADE_SETTING_VAR) {
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mep->count = newobject;
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}
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return ade_set_args(L, "i", mep->count);
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}
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ADE_VIRTVAR(RepeatCount, l_Event, "number", "Event repeat count", "number", "Repeat count, or 0 if invalid handle")
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{
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int idx;
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int newrepeat = 0;
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if (!ade_get_args(L, "o|i", l_Event.Get(&idx), &newrepeat))
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return ade_set_error(L, "i", 0);
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if (idx < 0 || idx >= (int)Mission_events.size())
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return ade_set_error(L, "i", 0);
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mission_event *mep = &Mission_events[idx];
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if (ADE_SETTING_VAR) {
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mep->repeat_count = newrepeat;
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}
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return ade_set_args(L, "i", mep->repeat_count);
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}
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ADE_VIRTVAR(Score, l_Event, "number", "Event score", "number", "Event score, or 0 if invalid handle")
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{
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int idx;
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int newscore = 0;
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if (!ade_get_args(L, "o|i", l_Event.Get(&idx), &newscore))
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return ade_set_error(L, "i", 0);
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if (idx < 0 || idx >= (int)Mission_events.size())
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return ade_set_error(L, "i", 0);
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mission_event *mep = &Mission_events[idx];
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if (ADE_SETTING_VAR) {
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mep->score = newscore;
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}
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return ade_set_args(L, "i", mep->score);
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}
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ADE_FUNC(isValid, l_Event, nullptr, "Detects whether handle is valid", "boolean", "true if valid, false if handle is invalid, nil if a syntax/type error occurs")
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{
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int idx;
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if (!ade_get_args(L, "o", l_Event.Get(&idx)))
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return ADE_RETURN_NIL;
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if (idx < 0 || idx >= (int)Mission_events.size())
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return ADE_RETURN_FALSE;
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return ADE_RETURN_TRUE;
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}
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}
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