Files
fs2open.github.com/code/scripting/api/objs/wingformation.cpp
T
Goober5000 7f22137bc3 exposes wing formation via scripting
A rework of #4980, adding a wing formation type and a way to access them via `tb.WingFormations`.
2022-12-08 12:02:33 -05:00

83 lines
2.5 KiB
C++

//
//
#include "wingformation.h"
#include "ship/ship.h"
namespace scripting {
namespace api {
// NOTE: the wing formation index runs 1 through Wing_formations.size(), offset by 1 from the internal contents. Index 0 is Default.
// This is necessary because the first formation is Default, but Default isn't actually stored internally as a formation.
//**********HANDLE: WingFormation
ADE_OBJ(l_WingFormation, int, "wingformation", "Wing formation handle");
ADE_FUNC(__tostring, l_WingFormation, nullptr, "Wing formation name", "string", "Wing formation name, or an empty string if handle is invalid")
{
int formation_id;
if (!ade_get_args(L, "o", l_WingFormation.Get(&formation_id)))
return ade_set_error(L, "s", "");
if (formation_id == 0)
return ade_set_args(L, "s", "Default");
formation_id--; // offset from Default
if (formation_id < 0 || formation_id >= (int)Wing_formations.size())
return ade_set_error(L, "s", "");
return ade_set_args(L, "s", Wing_formations[formation_id].name);
}
ADE_FUNC(__eq, l_WingFormation, "wingformation, wingformation", "Checks if the two formations are equal", "boolean", "true if equal, false otherwise")
{
int idx1, idx2;
if (!ade_get_args(L, "oo", l_WingFormation.Get(&idx1), l_WingFormation.Get(&idx2)))
return ade_set_error(L, "b", false);
if (idx1 < 0 || idx1 >= (int)Wing_formations.size() + 1)
return ade_set_error(L, "b", false);
if (idx2 < 0 || idx2 >= (int)Wing_formations.size() + 1)
return ade_set_error(L, "b", false);
return ade_set_args(L, "b", idx1 == idx2);
}
ADE_VIRTVAR(Name, l_WingFormation, "string", "Wing formation name", "string", "Wing formation name, or empty string if handle is invalid")
{
int formation_id;
if (!ade_get_args(L, "o", l_WingFormation.Get(&formation_id)))
return ade_set_error(L, "s", "");
if (formation_id == 0)
return ade_set_args(L, "s", "Default");
formation_id--; // offset from Default
if (formation_id < 0 || formation_id >= (int)Wing_formations.size())
return ade_set_error(L, "s", "");
if (ADE_SETTING_VAR)
LuaError(L, "This property is read-only");
return ade_set_args(L, "s", Wing_formations[formation_id].name);
}
ADE_FUNC(isValid, l_WingFormation, nullptr, "Detects whether handle is valid", "boolean", "true if valid, false if handle is invalid, nil if a syntax/type error occurs")
{
int formation_id;
if (!ade_get_args(L, "o", l_WingFormation.Get(&formation_id)))
return ADE_RETURN_NIL;
if (formation_id < 0 || formation_id >= (int)Wing_formations.size() + 1)
return ADE_RETURN_FALSE;
return ADE_RETURN_TRUE;
}
}
}