Files
fs2open.github.com/code/io/mouse.h
T
taylor d901aa63f5 more non-standard res fixing
- I think everything should default to resize now (much easier than having to figure that crap out)
 - new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
 - lots of little cleanups which fix several strange offset/size problems
 - fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:45:10 +00:00

161 lines
4.6 KiB
C

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
/*
* $Logfile: /Freespace2/code/Io/Mouse.h $
* $Revision: 2.5 $
* $Date: 2005-07-18 03:45:07 $
* $Author: taylor $
*
* Include file for mouse reading routines
*
* $Log: not supported by cvs2svn $
* Revision 2.4 2005/07/13 03:15:52 Goober5000
* remove PreProcDefine #includes in FS2
* --Goober5000
*
* Revision 2.3 2004/08/11 05:06:25 Kazan
* added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
*
* Revision 2.2 2002/08/01 01:41:06 penguin
* The big include file move
*
* Revision 2.1 2002/07/07 19:55:59 penguin
* Back-port to MSVC
*
* Revision 2.0 2002/06/03 04:02:24 penguin
* Warpcore CVS sync
*
* Revision 1.2 2002/05/17 03:04:09 mharris
* Make mouse routines more portable
*
* Revision 1.1 2002/05/02 18:03:08 mharris
* Initial checkin - converted filenames and includes to lower case
*
*
* 2 10/07/98 10:53a Dave
* Initial checkin.
*
* 1 10/07/98 10:49a Dave
*
* 17 5/11/98 5:29p Hoffoss
* Added mouse button mapped to joystick button support.
*
* 16 5/07/98 6:58p Hoffoss
* Made changes to mouse code to fix a number of problems.
*
* 15 5/05/98 8:38p Hoffoss
* Added sensitivity adjustment to options menu and made it save to pilot
* file.
*
* 14 5/01/98 5:45p Hoffoss
* Made further improvements to the mouse code.
*
* 13 5/01/98 1:14p Hoffoss
* Changed mouse usage so directInput is only used for release version.
*
* 12 4/30/98 5:40p Hoffoss
* Added mouse as a supported control to fly the ship.
*
* 11 4/29/98 12:13a Lawrance
* Add function to check down count of mouse button without reseting the
* internal count. Added hook to reset demo trailer timer when a button
* is pressed.
*
* 10 4/02/98 5:26p John
*
* 9 12/04/97 3:47p John
* Made joystick move mouse cursor
*
* 8 11/20/97 5:36p Dave
* Hooked in a bunch of main hall changes (including sound). Made it
* possible to reposition (rewind/ffwd)
* sound buffer pointers. Fixed animation direction change framerate
* problem.
*
* 7 4/22/97 12:32p John
* added mouse_init function
*
* 6 3/26/97 10:52a Lawrance
* mouse always on in menus, disappears in gameplay after 1 second
*
* 5 3/11/97 1:37p Lawrance
* added mouse_up_count(), changed mouse_mark() to mouse_mark_button() &
* mouse_mark_move()
*
* 4 2/17/97 5:18p John
* Added a bunch of RCS headers to a bunch of old files that don't have
* them.
*
* $NoKeywords: $
*/
#ifndef _MOUSE_H
#define _MOUSE_H
#include "globalincs/pstypes.h"
#ifdef _WIN32
#include <windows.h>
#endif
extern int Mouse_sensitivity;
extern int Use_mouse_to_fly;
extern int Mouse_hidden;
extern int Keep_mouse_centered;
// call once to init the mouse
void mouse_init();
extern void mouse_mark_button( uint flags, int set );
// Fills in xpos & ypos if not NULL.
// Returns Button states
// Always returns coordinates clipped to screen coordinates.
extern int mouse_get_pos( int *xpos, int *ypos );
// same as above but gets an unscaled reading (ie. the 1024x768/640x480 equivalent)
extern int mouse_get_pos_unscaled( int *xpos, int *ypos );
// get_real_pos could be negative.
extern void mouse_get_real_pos(int *mx, int *my);
extern void mouse_set_pos(int xpos,int ypos);
#define MOUSE_LEFT_BUTTON (1<<0)
#define MOUSE_RIGHT_BUTTON (1<<1)
#define MOUSE_MIDDLE_BUTTON (1<<2)
#define MOUSE_NUM_BUTTONS 3
// keep the following two #defines up to date with the #defines above
#define LOWEST_MOUSE_BUTTON (1<<0)
#define HIGHEST_MOUSE_BUTTON (1<<2)
// Returns the number of times button n went from up to down since last call
int mouse_down_count(int n, int reset_count = 1);
// Returns the number of times button n went from down to up since last call
int mouse_up_count(int n);
extern void mouse_flush();
int mouse_down(int btn); // returns 1 if mouse button btn is down, 0 otherwise
float mouse_down_time(int btn); // returns the fraction of time btn has been down since last call
int mouse_is_visible(); // returns 1 if mouse is visible, 0 otherwise
void mouse_eval_deltas();
void mouse_get_delta(int *dx = NULL, int *dy = NULL, int *dz = NULL);
// portable routines to get and set the mouse position, relative
// to current window
void getWindowMousePos(POINT * pt);
void setWindowMousePos(POINT * pt);
#endif