Files
fs2open.github.com/code/sound/audiostr-openal.cpp
T

2125 lines
54 KiB
C++

/*
* $Logfile: $
* $Revision: 1.34 $
* $Date: 2007-03-22 20:35:21 $
* $Author: taylor $
*
* OpenAL based audio streaming
*
* $Log: not supported by cvs2svn $
* Revision 1.33 2007/03/22 20:31:37 taylor
* a little cleanup
* handle issue where we don't deal with an error condition properly and hit a NULL ptr
*
* Revision 1.32 2007/01/07 12:48:18 taylor
* crazy-freaky-cool OS X sound crash fixage
* fix sound resource exhaustion from using too many buffers
* allow loading of ogg or wav based on which is found first rather than tbl filename (fixes crash when Theora movies end up in wav code by mistake)
*
* Revision 1.31 2006/08/20 00:48:28 taylor
* cleanup
* bugfixes
* error-handling
* (lots of crap got fixed to work better, and lets leave it at that, the commit log would be too long otherwise :))
*
* Revision 1.30 2006/06/27 05:06:05 taylor
* we don't use alc functions here so no real need for the header
*
* Revision 1.29 2006/06/02 08:05:33 taylor
* some more buffer size strangeness (which I still don't understand) that makes certain sound formats not work properly
*
* Revision 1.28 2006/06/01 04:45:19 taylor
* a little change to the order here, this should be safer in the long run and avoid some memory issues too
*
* Revision 1.27 2006/05/29 02:02:17 Goober5000
* add Taylor's compile fix
* --Goober5000
*
* Revision 1.26 2006/05/27 16:39:40 taylor
* remove non-Windows timeSetEvent() functions
* make PDWORD and LPDWORD int instead of long (64-bit issue) (thanks Spike)
* fix 64-bit ptr issue with OpenAL audio streaming code (thanks Spike)
* add start of device enumberation for OpenAL 1.1 (it just lists available devices now)
* make sure we open the default OpenAL 1.1 device under Windows
* comment out blank listener stuff, this may have been crashing under OS X
* add support for AL_BYTE_OFFSET in OpenAL 1.1 for buffer positioning under Windows
*
* Revision 1.25 2006/05/13 07:11:46 taylor
* make sure sound buffers are valid before trying to delete them (was causing crash issues on Windows and OS X)
*
* Revision 1.24 2006/03/15 17:30:46 taylor
* remove alut headers, since we don't use any alut functions anyway (didn't I already do this a couple of months ago??)
*
* Revision 1.23 2006/02/20 07:25:14 taylor
* handle badly encoded (has short reads due to strange block/data size ratio) ADPCM files a little better in debug builds
*
* Revision 1.22 2006/02/16 05:47:32 taylor
* I never did really like the old audiostr OpenAL change here, this just seems safer
* initialize si->data and si->size before loading sound buffer (fixes OGG issue for plats that don't zero-initialize <vector>, this will be handled differently in the new code)
*
* Revision 1.21 2006/01/30 22:08:59 taylor
* some minor fixage
*
* Revision 1.20 2006/01/30 06:35:02 taylor
* (possibly) better fix for some static/stuttering in certain wav files
*
* Revision 1.19 2006/01/19 11:49:12 taylor
* better error handling for OGG Voris files
*
* Revision 1.18 2006/01/15 21:22:22 taylor
* correct get/set sample math, it expects 8-bit sizes so we have to convert to/from actual
*
* Revision 1.17 2006/01/06 11:25:29 taylor
* I refuse to comment on my own stupidity! (fixes music interruption)
*
* Revision 1.16 2005/12/28 22:17:02 taylor
* deal with cf_find_file_location() changes
* add a central parse_modular_table() function which anything can use
* fix up weapon_expl so that it can properly handle modular tables and LOD count changes
* add support for for a fireball TBM (handled a little different than a normal TBM is since it only changes rather than adds)
*
* Revision 1.15 2005/10/17 00:02:09 wmcoolmon
* CFile stuff
*
* Revision 1.14 2005/09/05 09:38:19 taylor
* merge of OSX tree
* a lot of byte swaps were still missing, will hopefully be fully network compatible now
*
* Revision 1.13 2005/08/26 17:05:13 taylor
* fix strange static issue experienced with TBP briefing voices
*
* Revision 1.12 2005/06/24 19:36:49 taylor
* we only want to have m_data_offset be 0 for oggs since the seeking callback will account for the true offset
* only extern the one int we need for the -nosound speech fix rather than including the entire header
*
* Revision 1.11 2005/06/19 02:45:55 taylor
* OGG streaming fixes to get data reading right and avoid skipping
* properly handle seeking in OGG streams
* compiler warning fix in OpenAL builds
*
* Revision 1.10 2005/06/01 09:41:14 taylor
* bit of cleanup for audiostr-openal and fix a Windows-only enum error
* bunch of OGG related fixes for Linux and Windows (DirectSound and OpenAL), fixes audio related TBP 3.2 crashes
* gracefully handle OGG logical bitstream changes, shouldn't even load if there is more than 1
*
* Revision 1.9 2005/05/28 19:43:28 taylor
* debug message fixing
* a little bit of code clarity
*
* Revision 1.8 2005/05/24 03:11:38 taylor
* an extra bounds check in sound.cpp
* fix audiostr error when filename is !NULL but 0 in len might hit on SDL debug code
*
* Revision 1.7 2005/05/15 06:47:57 taylor
* don't let the ogg callbacks close the file handle on us, let us do it ourselves to keep things straight
*
* Revision 1.6 2005/05/13 23:09:28 taylor
* Ooops! Added the wrong version of the streaming patch from Jens
*
* Revision 1.5 2005/05/12 17:47:57 taylor
* use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
* fixes various problems and is past time to make the switch
* fix a few streaming errors in OpenAL code (Jens Granseuer)
* temporary change to help deal with missing music in OpenAL Windows builds
* don't assert when si->data is NULL unless we really need to check (OpenAL only)
*
* Revision 1.4 2005/04/05 11:48:22 taylor
* remove acm-unix.cpp, replaced by acm-openal.cpp since it's properly cross-platform now
* better error handling for OpenAL functions
* Windows can now build properly with OpenAL
* extra check to make sure we don't try and use too many hardware bases sources
* fix memory error from OpenAL extension list in certain instances
*
* Revision 1.3 2005/04/01 07:33:08 taylor
* fix hanging on exit with OpenAL
* some better error handling on OpenAL init and make it more Windows friendly too
* basic 3d sound stuff for OpenAL, not working right yet
*
* Revision 1.2 2005/03/27 08:51:24 taylor
* this is what coding on an empty stomach will get you
*
* Revision 1.1 2005/03/27 05:48:58 taylor
* initial import of OpenAL streaming (many thanks to Pierre Willenbrock for the missing parts)
*
*
* $NoKeywords: $
*/
#ifdef USE_OPENAL // to end of file...
#ifdef _WIN32
#define VC_EXTRALEAN
#define STRICT
#include <windows.h>
#include <mmsystem.h>
#endif
#if !(defined(__APPLE__) || defined(_WIN32))
#include <AL/al.h>
#else
#include "al.h"
#endif // !__APPLE__ && !_WIN32
#define NEED_STRHDL // for STRHTL struct in audiostr.h
#include "globalincs/pstypes.h"
#include "sound/audiostr.h"
#include "sound/ds.h"
#include "sound/acm.h"
#include "cfile/cfile.h"
#include "sound/sound.h"
#include "sound/ogg/ogg.h"
#include "io/timer.h"
#define THREADED
#include "osapi/osapi.h"
#define MAX_STREAM_BUFFERS 4
// status
#define ASF_FREE 0
#define ASF_USED 1
#define MAX_AUDIO_STREAMS 30
// constants
#define BIGBUF_SIZE 180000 // This can be reduced to 88200 once we don't use any stereo
//#define BIGBUF_SIZE 88300 // This can be reduced to 88200 once we don't use any stereo
ubyte *Wavedata_load_buffer = NULL; // buffer used for cueing audiostreams
ubyte *Wavedata_service_buffer = NULL; // buffer used for servicing audiostreams
CRITICAL_SECTION Global_service_lock;
typedef bool (*TIMERCALLBACK)(ptr_u);
#define COMPRESSED_BUFFER_SIZE 88300
ubyte *Compressed_buffer = NULL; // Used to load in compressed data during a cueing interval
ubyte *Compressed_service_buffer = NULL; // Used to read in compressed data during a service interval
#define AS_HIGHEST_MAX 999999999 // max uncompressed filesize supported is 999 meg
int Audiostream_inited = 0;
static int dbg_print_ogg_error(const char *filename, int rc)
{
int fatal = 0;
char err_msg[100];
memset( &err_msg, 0, sizeof(err_msg) );
Assert( filename != NULL );
switch (rc) {
case OV_FALSE:
strncpy(err_msg, "A false status was returned", 99);
// should this be fatal?
break;
case OV_EOF:
strncpy(err_msg, "End-of-file reached", 99);
fatal = 1;
break;
case OV_HOLE:
strncpy(err_msg, "Data interruption (hole)", 99);
// special handling
break;
case OV_EREAD:
strncpy(err_msg, "Media read error", 99);
fatal = 1;
break;
case OV_EFAULT:
strncpy(err_msg, "Internal logic fault", 99);
fatal = 1;
break;
case OV_EIMPL:
strncpy(err_msg, "Attempted to use a feature that's not supported", 99);
fatal = 1;
break;
case OV_EINVAL:
strncpy(err_msg, "Invalid argument value", 99);
// doesn't appear to be fatal
break;
case OV_ENOTVORBIS:
strncpy(err_msg, "File contains non-Vorbis data, or is not a Vorbis file", 99);
fatal = 1;
break;
case OV_EBADHEADER:
strncpy(err_msg, "Invalid bitstream header", 99);
fatal = 1;
break;
case OV_EVERSION:
strncpy(err_msg, "Vorbis version mismatch", 99);
fatal = 1;
break;
case OV_ENOTAUDIO:
strncpy(err_msg, "Submitted data is not audio", 99);
fatal = 1;
break;
case OV_EBADPACKET:
strncpy(err_msg, "An invalid packet was submitted", 99);
// is this fatal?
break;
case OV_EBADLINK:
strncpy(err_msg, "Invalid stream section supplied, or corrupt link", 99);
fatal = 1; // is this really fatal or does the lib compensate?
break;
case OV_ENOSEEK:
strncpy(err_msg, "Bitstream is not seekable", 99);
fatal = 1;
break;
default:
strncpy(err_msg, "Unknown error occurred", 99);
fatal = 1; // assume fatal
break;
}
// only dump fatal errors, everything else should be handled silently by default
if (fatal)
mprintf(("OGG ERROR: \"%s\" in %s\n", err_msg, filename));
// else
// nprintf(("OGGISH", "OGG ERROR: \"%s\" in %s\n", err_msg, filename));
return fatal;
}
static int audiostr_read_uint(HMMIO rw, uint *i)
{
int rc = mmioRead( rw, (char *)i, sizeof(uint) );
if (rc != sizeof(uint))
return 0;
*i = INTEL_INT(*i);
return 1;
}
static int audiostr_read_word(HMMIO rw, WORD *i)
{
int rc = mmioRead( rw, (char *)i, sizeof(WORD) );
if (rc != sizeof(WORD))
return 0;
*i = INTEL_SHORT(*i);
return 1;
}
static int audiostr_read_dword(HMMIO rw, DWORD *i)
{
int rc = mmioRead( rw, (char *)i, sizeof(DWORD) );
if (rc != sizeof(DWORD))
return 0;
*i = INTEL_INT(*i);
return 1;
}
class Timer
{
public:
void constructor(void);
void destructor(void);
bool Create (uint nPeriod, uint nRes, ptr_u dwUser, TIMERCALLBACK pfnCallback);
protected:
#ifndef SCP_UNIX
static void CALLBACK TimeProc(UINT uID, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2);
#else
static uint TimeProc(uint interval, void *param);
#endif
TIMERCALLBACK m_pfnCallback;
ptr_u m_dwUser;
uint m_nPeriod;
uint m_nRes;
#ifndef SCP_UNIX
uint m_nIDTimer;
#else
SDL_TimerID m_nIDTimer;
#endif
};
class WaveFile
{
public:
void Init(void);
void Close(void);
bool Open (char *pszFilename, bool keep_ext = true);
bool Cue (void);
int Read (ubyte *pbDest, uint cbSize, int service=1);
uint GetNumBytesRemaining (void) { return (m_nDataSize - m_nBytesPlayed); }
uint GetUncompressedAvgDataRate (void) { return (m_nUncompressedAvgDataRate); }
uint GetDataSize (void) { return (m_nDataSize); }
uint GetNumBytesPlayed (void) { return (m_nBytesPlayed); }
ubyte GetSilenceData (void);
WAVEFORMATEX m_wfmt; // format of wave file used by Direct Sound
WAVEFORMATEX *m_pwfmt_original; // foramt of wave file from actual wave source
uint m_total_uncompressed_bytes_read;
uint m_max_uncompressed_bytes_to_read;
uint m_bits_per_sample_uncompressed;
ALenum m_ALformat;
protected:
uint m_data_offset; // number of bytes to actual wave data
int m_data_bytes_left;
uint m_wave_format; // format of wave source (ie WAVE_FORMAT_PCM, WAVE_FORMAT_ADPCM)
uint m_nBlockAlign; // wave data block alignment spec
uint m_nUncompressedAvgDataRate; // average wave data rate
uint m_nDataSize; // size of data chunk
uint m_nBytesPlayed; // offset into data chunk
bool m_abort_next_read;
STRHDL m_snd_info;
void *m_hStream;
int m_hStream_open;
WAVEFORMATEX m_wfxDest;
char m_wFilename[MAX_FILENAME_LEN];
};
class AudioStream
{
public:
AudioStream (void);
~AudioStream (void);
bool Create (char *pszFilename);
bool Destroy (void);
void Play (int volume, int looping);
bool Is_Playing(){ return m_fPlaying; }
bool Is_Paused(){ return m_bIsPaused; }
bool Is_Past_Limit() { return m_bPastLimit; }
void Stop (int paused = 0);
void Stop_and_Rewind (void);
void Fade_and_Destroy (void);
void Fade_and_Stop(void);
void Set_Volume(int vol);
int Get_Volume();
void Init_Data();
void Set_Sample_Cutoff(uint sample_cutoff);
void Set_Default_Volume(int converted_volume) { m_lDefaultVolume = converted_volume; }
int Get_Default_Volume() { return m_lDefaultVolume; }
uint Get_Samples_Committed(void);
int Is_looping() { return m_bLooping; }
int status;
int type;
ushort m_bits_per_sample_uncompressed;
protected:
void Cue (void);
bool WriteWaveData (uint cbSize, uint *num_bytes_written, int service = 1);
bool WriteSilence (uint cbSize);
uint GetMaxWriteSize (void);
bool ServiceBuffer (void);
static bool TimerCallback (ptr_u dwUser);
ALuint m_source_id; // name of openAL source
ALuint m_buffer_ids[MAX_STREAM_BUFFERS]; // names of buffers
int m_play_buffer_id;
Timer m_timer; // ptr to Timer object
WaveFile *m_pwavefile; // ptr to WaveFile object
bool m_fCued; // semaphore (stream cued)
bool m_fPlaying; // semaphore (stream playing)
long m_lInService; // reentrancy semaphore
uint m_cbBufOffset; // last write position
uint m_nBufLength; // length of sound buffer in msec
uint m_cbBufSize; // size of sound buffer in bytes
uint m_nBufService; // service interval in msec
uint m_nTimeStarted; // time (in system time) playback started
bool m_bLooping; // whether or not to loop playback
bool m_bFade; // fade out music
bool m_bDestroy_when_faded;
int m_lVolume; // volume of stream ( 0 -> -10 000 )
int m_lCutoffVolume;
bool m_bIsPaused; // stream is stopped, but not rewinded
bool m_bReadingDone; // no more bytes to be read from disk, still have remaining buffer to play
uint m_fade_timer_id; // timestamp so we know when to start fade
uint m_finished_id; // timestamp so we know when we've played #bytes required
bool m_bPastLimit; // flag to show we've played past the number of bytes requred
int m_lDefaultVolume;
CRITICAL_SECTION write_lock;
};
// Timer class implementation
//
////////////////////////////////////////////////////////////
// constructor
void Timer::constructor(void)
{
m_nIDTimer = NULL;
}
// Destructor
void Timer::destructor(void)
{
if (m_nIDTimer) {
#ifndef SCP_UNIX
timeKillEvent (m_nIDTimer);
#else
SDL_RemoveTimer(m_nIDTimer);
#endif
m_nIDTimer = NULL;
}
}
// Create
bool Timer::Create (uint nPeriod, uint nRes, ptr_u dwUser, TIMERCALLBACK pfnCallback)
{
bool bRtn = true; // assume success
Assert(pfnCallback);
Assert(nPeriod > 10);
Assert(nPeriod >= nRes);
m_nPeriod = nPeriod;
m_nRes = nRes;
m_dwUser = dwUser;
m_pfnCallback = pfnCallback;
#ifndef SCP_UNIX
if ((m_nIDTimer = timeSetEvent ((UINT)m_nPeriod, (UINT)m_nRes, TimeProc, (DWORD)this, TIME_PERIODIC)) == NULL) {
#else
if ((m_nIDTimer = SDL_AddTimer(m_nPeriod, TimeProc, (void*)this)) == NULL) {
#endif
bRtn = false;
}
return (bRtn);
}
// Timer proc for multimedia timer callback set with timeSetTime().
//
// Calls procedure specified when Timer object was created. The
// dwUser parameter contains "this" pointer for associated Timer object.
//
#ifndef SCP_UNIX
void CALLBACK Timer::TimeProc(UINT uID, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2)
#else
uint Timer::TimeProc(uint interval, void *dwUser)
#endif
{
// dwUser contains ptr to Timer object
Timer * ptimer = (Timer *) dwUser;
// Call user-specified callback and pass back user specified data
(ptimer->m_pfnCallback) (ptimer->m_dwUser);
#ifdef SCP_UNIX
if (ptimer->m_nPeriod) {
return interval;
} else {
SDL_RemoveTimer(ptimer->m_nIDTimer);
ptimer->m_nIDTimer = NULL;
return 0;
}
#endif
}
// WaveFile class implementation
//
////////////////////////////////////////////////////////////
// Constructor
void WaveFile::Init(void)
{
// Init data members
m_data_offset = 0;
m_snd_info.cfp = NULL;
m_snd_info.true_offset = 0;
m_snd_info.size = 0;
m_pwfmt_original = NULL;
m_nBlockAlign= 0;
m_nUncompressedAvgDataRate = 0;
m_nDataSize = 0;
m_nBytesPlayed = 0;
m_total_uncompressed_bytes_read = 0;
m_max_uncompressed_bytes_to_read = AS_HIGHEST_MAX;
m_ALformat = AL_FORMAT_MONO16;
memset(&m_wFilename, 0, MAX_FILENAME_LEN);
m_hStream_open = 0;
m_abort_next_read = false;
}
// Destructor
void WaveFile::Close(void)
{
// Free memory
if (m_pwfmt_original) {
vm_free(m_pwfmt_original);
m_pwfmt_original = NULL;
}
if ( m_hStream_open ) {
ACM_stream_close((void*)m_hStream);
m_hStream_open = 0;
}
// Close file
if (m_snd_info.cfp) {
if (m_wave_format == OGG_FORMAT_VORBIS)
ov_clear(&m_snd_info.vorbis_file);
mmioClose( m_snd_info.cfp, 0 );
m_snd_info.cfp = NULL;
m_snd_info.true_offset = 0;
m_snd_info.size = 0;
}
}
// -- from parselo.cpp --
extern char *stristr(const char *str, const char *substr);
// Open
bool WaveFile::Open(char *pszFilename, bool keep_ext)
{
int rc = -1;
WORD cbExtra = 0;
bool fRtn = true; // assume success
PCMWAVEFORMAT pcmwf;
int FileSize, FileOffset;
char fullpath[MAX_PATH];
char filename[MAX_FILENAME_LEN];
const int NUM_EXT = 2;
const char *audio_ext[NUM_EXT] = { ".ogg", ".wav" };
m_total_uncompressed_bytes_read = 0;
m_max_uncompressed_bytes_to_read = AS_HIGHEST_MAX;
// NOTE: we assume that the extension has already been stripped off if it was supposed to be!!
strcpy( filename, pszFilename );
// if we are supposed to load the file as passed...
if (keep_ext) {
for (int i = 0; i < NUM_EXT; i++) {
if ( stristr(pszFilename, audio_ext[i]) ) {
rc = i;
break;
}
}
// not a supported extension format ... somebody screwed up their tbls :)
if (rc < 0)
goto OPEN_ERROR;
cf_find_file_location(pszFilename, CF_TYPE_ANY, sizeof(fullpath) - 1, fullpath, &FileSize, &FileOffset);
}
// ... otherwise we just find the best match
else {
rc = cf_find_file_location_ext(filename, NUM_EXT, audio_ext, CF_TYPE_ANY, sizeof(fullpath) - 1, fullpath, &FileSize, &FileOffset);
}
if (rc < 0) {
goto OPEN_ERROR;
} else {
// set proper filename for later use (assumes that it doesn't already have an extension)
SAFE_STRCAT( filename, audio_ext[rc], sizeof(filename) );
}
m_snd_info.cfp = mmioOpen( fullpath, NULL, MMIO_ALLOCBUF | MMIO_READ );
if (m_snd_info.cfp == NULL)
goto OPEN_ERROR;
m_snd_info.true_offset = FileOffset;
m_snd_info.size = FileSize;
// if in a VP then position the stream at the start of the file
if (FileOffset > 0)
mmioSeek( m_snd_info.cfp, FileOffset, SEEK_SET );
// if Ogg Vorbis...
if (rc == 0) {
if ( ov_open_callbacks(&m_snd_info, &m_snd_info.vorbis_file, NULL, 0, mmio_callbacks) == 0 ) {
// got an Ogg Vorbis, so lets read the info in
ov_info(&m_snd_info.vorbis_file, -1);
// we only support one logical bitstream
if ( ov_streams(&m_snd_info.vorbis_file) != 1 ) {
mprintf(("AUDIOSTR => OGG reading error: We don't handle bitstream changes!\n"));
goto OPEN_ERROR;
}
m_wave_format = OGG_FORMAT_VORBIS;
m_wfmt.wFormatTag = WAVE_FORMAT_PCM;
m_wfmt.nChannels = (WORD) m_snd_info.vorbis_file.vi->channels;
m_wfmt.nSamplesPerSec = m_snd_info.vorbis_file.vi->rate;
m_wfmt.cbSize = 0;
if ( (UserSampleBits == 16) || (UserSampleBits == 8) )
m_wfmt.wBitsPerSample = UserSampleBits; //Decode at whatever the user specifies; only 16 and 8 are supported.
else if (UserSampleBits > 16)
m_wfmt.wBitsPerSample = 16;
else
m_wfmt.wBitsPerSample = 8;
m_wfmt.nBlockAlign = (ushort)(( m_wfmt.nChannels * m_wfmt.wBitsPerSample ) / 8);
m_wfmt.nAvgBytesPerSec = m_wfmt.nSamplesPerSec * m_wfmt.nBlockAlign;
m_nBlockAlign = m_wfmt.nBlockAlign;
m_nUncompressedAvgDataRate = m_wfmt.nAvgBytesPerSec;
Assert( (m_wfmt.nChannels == 1) || (m_wfmt.nChannels == 2) );
switch (m_wfmt.wBitsPerSample)
{
case 8:
m_ALformat = (m_wfmt.nChannels == 2) ? AL_FORMAT_STEREO8 : AL_FORMAT_MONO8;
break;
case 16:
m_ALformat = (m_wfmt.nChannels == 2) ? AL_FORMAT_STEREO16 : AL_FORMAT_MONO16;
break;
default:
Int3();
goto OPEN_ERROR;
}
// location of start of file in VP
m_data_offset = 0;
m_nDataSize = m_data_bytes_left = ((int)ov_pcm_total(&m_snd_info.vorbis_file, -1) * m_wfmt.nBlockAlign);
// Cue for streaming
Cue();
// successful open
goto OPEN_DONE;
} else {
mprintf(("AUDIOSTR => OGG reading error: Not a valid Vorbis file!\n"));
}
}
// if Wave...
else if (rc == 1) {
bool done = false;
// Skip the "RIFF" tag and file size (8 bytes)
// Skip the "WAVE" tag (4 bytes)
mmioSeek( m_snd_info.cfp, 12+FileOffset, SEEK_SET );
// Now read RIFF tags until the end of file
uint tag, size, next_chunk;
while ( !done ) {
if ( !audiostr_read_uint(m_snd_info.cfp, &tag) )
break;
if ( !audiostr_read_uint(m_snd_info.cfp, &size) )
break;
next_chunk = mmioSeek(m_snd_info.cfp, 0, SEEK_CUR );
next_chunk += size;
switch (tag)
{
case 0x20746d66: // The 'fmt ' tag
{
audiostr_read_word(m_snd_info.cfp, &pcmwf.wf.wFormatTag);
audiostr_read_word(m_snd_info.cfp, &pcmwf.wf.nChannels);
audiostr_read_dword(m_snd_info.cfp, &pcmwf.wf.nSamplesPerSec);
audiostr_read_dword(m_snd_info.cfp, &pcmwf.wf.nAvgBytesPerSec);
audiostr_read_word(m_snd_info.cfp, &pcmwf.wf.nBlockAlign);
audiostr_read_word(m_snd_info.cfp, &pcmwf.wBitsPerSample);
if (pcmwf.wf.wFormatTag != WAVE_FORMAT_PCM)
audiostr_read_word(m_snd_info.cfp, &cbExtra);
// Allocate memory for WAVEFORMATEX structure + extra bytes
if ( (m_pwfmt_original = (WAVEFORMATEX *) vm_malloc(sizeof(WAVEFORMATEX)+cbExtra)) != NULL ) {
Assert(m_pwfmt_original != NULL);
// Copy bytes from temporary format structure
memcpy (m_pwfmt_original, &pcmwf, sizeof(pcmwf));
m_pwfmt_original->cbSize = cbExtra;
// Read those extra bytes, append to WAVEFORMATEX structure
if (cbExtra != 0)
mmioRead( m_snd_info.cfp, ((char *)(m_pwfmt_original) + sizeof(WAVEFORMATEX)), cbExtra );
} else {
Int3(); // malloc failed
goto OPEN_ERROR;
}
break;
}
case 0x61746164: // the 'data' tag
{
m_nDataSize = size; // This is size of data chunk. Compressed if ADPCM.
m_data_bytes_left = size;
m_data_offset = mmioSeek( m_snd_info.cfp, 0, SEEK_CUR );
done = true;
break;
}
default: // unknown, skip it
break;
} // end switch
mmioSeek( m_snd_info.cfp, next_chunk, SEEK_SET );
}
// make sure that we did good
if ( !done || (m_pwfmt_original == NULL) )
goto OPEN_ERROR;
// At this stage, examine source format, and set up WAVEFORATEX structure for DirectSound.
// Since DirectSound only supports PCM, force this structure to be PCM compliant. We will
// need to convert data on the fly later if our souce is not PCM
switch (m_pwfmt_original->wFormatTag)
{
case WAVE_FORMAT_PCM:
m_wave_format = WAVE_FORMAT_PCM;
m_wfmt.wBitsPerSample = m_pwfmt_original->wBitsPerSample;
break;
case WAVE_FORMAT_ADPCM:
m_wave_format = WAVE_FORMAT_ADPCM;
m_wfmt.wBitsPerSample = 16;
m_bits_per_sample_uncompressed = 16;
break;
default:
nprintf(("SOUND", "SOUND => Not supporting %d format for playing wave files\n", m_pwfmt_original->wFormatTag));
//Int3();
goto OPEN_ERROR;
break;
} // end switch
// Set up the WAVEFORMATEX structure to have the right PCM characteristics
m_wfmt.wFormatTag = WAVE_FORMAT_PCM;
m_wfmt.nChannels = m_pwfmt_original->nChannels;
m_wfmt.nSamplesPerSec = m_pwfmt_original->nSamplesPerSec;
m_wfmt.cbSize = 0;
m_wfmt.nBlockAlign = (ushort)(( m_wfmt.nChannels * m_wfmt.wBitsPerSample ) / 8);
m_wfmt.nAvgBytesPerSec = m_wfmt.nBlockAlign * m_wfmt.nSamplesPerSec;
// Init some member data from format chunk
m_nBlockAlign = m_pwfmt_original->nBlockAlign;
m_nUncompressedAvgDataRate = m_wfmt.nAvgBytesPerSec;
Assert( (m_wfmt.nChannels == 1) || (m_wfmt.nChannels == 2) );
switch (m_wfmt.wBitsPerSample)
{
case 8:
m_ALformat = (m_wfmt.nChannels == 2) ? AL_FORMAT_STEREO8 : AL_FORMAT_MONO8;
break;
case 16:
m_ALformat = (m_wfmt.nChannels == 2) ? AL_FORMAT_STEREO16 : AL_FORMAT_MONO16;
break;
default:
Int3();
goto OPEN_ERROR;
}
// Cue for streaming
Cue ();
// Successful open
goto OPEN_DONE;
}
// something unkown???
else {
Int3();
}
OPEN_ERROR:
// Handle all errors here
nprintf(("SOUND","SOUND ==> Could not open wave file %s for streaming\n", filename));
fRtn = false;
if (m_snd_info.cfp != NULL) {
// Close file
mmioClose( m_snd_info.cfp, 0 );
m_snd_info.cfp = NULL;
m_snd_info.true_offset = 0;
m_snd_info.size = 0;
}
if (m_pwfmt_original) {
vm_free(m_pwfmt_original);
m_pwfmt_original = NULL;
}
OPEN_DONE:
strncpy(m_wFilename, filename, MAX_FILENAME_LEN-1);
if (fRtn)
nprintf(("SOUND", "AUDIOSTR => Successfully opened: %s\n", filename));
return (fRtn);
}
// Cue
//
// Set the file pointer to the start of wave data
//
bool WaveFile::Cue (void)
{
bool fRtn = true; // assume success
int rval;
m_total_uncompressed_bytes_read = 0;
m_max_uncompressed_bytes_to_read = AS_HIGHEST_MAX;
if (m_wave_format == OGG_FORMAT_VORBIS) {
rval = (int)ov_raw_seek(&m_snd_info.vorbis_file, m_data_offset);
} else {
rval = mmioSeek( m_snd_info.cfp, m_data_offset, SEEK_SET );
}
if ( rval == -1 ) {
fRtn = false;
}
m_data_bytes_left = m_nDataSize;
m_abort_next_read = false;
return fRtn;
}
// Read
//
// Returns number of bytes actually read.
//
// Returns -1 if there is nothing more to be read. This function can return 0, since
// sometimes the amount of bytes requested is too small for the ACM decompression to
// locate a suitable block
int WaveFile::Read(ubyte *pbDest, uint cbSize, int service)
{
void *dest_buf=NULL, *uncompressed_wave_data;
int rc, uncompressed_bytes_written, section, last_section = -1, byte_order = 0;
uint src_bytes_used, convert_len, num_bytes_desired=0, num_bytes_read;
// nprintf(("Alan","Reqeusted: %d\n", cbSize));
#if BYTE_ORDER == BIG_ENDIAN
byte_order = 1;
#endif
if ( service ) {
uncompressed_wave_data = Wavedata_service_buffer;
} else {
uncompressed_wave_data = Wavedata_load_buffer;
}
switch ( m_wave_format ) {
case WAVE_FORMAT_PCM:
num_bytes_desired = cbSize;
dest_buf = pbDest;
break;
case WAVE_FORMAT_ADPCM:
if ( !m_hStream_open ) {
if ( !ACM_stream_open(m_pwfmt_original, &m_wfxDest, (void**)&m_hStream, m_bits_per_sample_uncompressed) ) {
m_hStream_open = 1;
} else {
Int3();
}
}
num_bytes_desired = cbSize;
if ( service ) {
dest_buf = Compressed_service_buffer;
} else {
dest_buf = Compressed_buffer;
}
if ( num_bytes_desired <= 0 ) {
num_bytes_desired = 0;
// nprintf(("Alan","No bytes required for ADPCM time interval\n"));
} else {
num_bytes_desired = ACM_query_source_size((void*)m_hStream, cbSize);
// nprintf(("Alan","Num bytes desired: %d\n", num_bytes_desired));
}
break;
case OGG_FORMAT_VORBIS:
num_bytes_desired = cbSize;
dest_buf = pbDest;
break;
default:
nprintf(("SOUND", "SOUND => Not supporting %d format for playing wave files\n", m_wave_format));
Int3();
break;
} // end switch
num_bytes_read = 0;
convert_len = 0;
src_bytes_used = 0;
// read data from disk
if ( m_data_bytes_left <= 0 ) {
num_bytes_read = 0;
uncompressed_bytes_written = 0;
return -1;
}
if ( (m_data_bytes_left > 0) && (num_bytes_desired > 0) ) {
int actual_read = 0;
if ( num_bytes_desired <= (uint)m_data_bytes_left ) {
num_bytes_read = num_bytes_desired;
}
else {
num_bytes_read = m_data_bytes_left;
}
// OGG reading is special
if ( m_wave_format == OGG_FORMAT_VORBIS ) {
while ( !m_abort_next_read && ((uint)actual_read < num_bytes_read)) {
rc = ov_read(&m_snd_info.vorbis_file, (char *)dest_buf + actual_read, num_bytes_read - actual_read, byte_order, m_wfmt.wBitsPerSample / 8, 1, &section);
// fail if the bitstream changes, shouldn't get this far if that's the case though
if ((last_section != -1) && (last_section != section)) {
mprintf(("AUDIOSTR => OGG reading error: We don't handle bitstream changes!\n"));
goto READ_ERROR;
}
if ( rc > 0 ) {
last_section = section;
actual_read += rc;
} else if ( rc == 0 ) {
break;
} else if ( rc < 0 ) {
if ( dbg_print_ogg_error(m_wFilename, rc) ) {
// must be a fatal error
goto READ_ERROR;
} else {
// not fatal, just continue on
break;
}
}
}
}
// standard WAVE reading
else {
actual_read = mmioRead( m_snd_info.cfp, (char *)dest_buf, num_bytes_read );
}
if ( (actual_read <= 0) || (m_abort_next_read) ) {
num_bytes_read = 0;
uncompressed_bytes_written = 0;
return -1;
}
if ( num_bytes_desired >= (uint)m_data_bytes_left ) {
m_abort_next_read = 1;
}
num_bytes_read = actual_read;
}
// convert data if necessary, to PCM
if ( m_wave_format == WAVE_FORMAT_ADPCM ) {
if ( num_bytes_read > 0 ) {
rc = ACM_convert((void*)m_hStream, (ubyte*)dest_buf, num_bytes_read, (ubyte*)uncompressed_wave_data, BIGBUF_SIZE, &convert_len, &src_bytes_used);
if ( rc == -1 ) {
goto READ_ERROR;
} else if ( convert_len == 0 ) {
if (num_bytes_read < m_nBlockAlign) {
mprintf(("AUDIOSTR => Warning: Short read detected in ACM decode of '%s'!!\n", m_wFilename));
} else {
Int3();
}
}
}
Assert(src_bytes_used <= num_bytes_read);
if ( src_bytes_used < num_bytes_read ) {
// seek back file pointer to reposition before unused source data
mmioSeek( m_snd_info.cfp, src_bytes_used - num_bytes_read, SEEK_CUR );
}
// Adjust number of bytes left
m_data_bytes_left -= src_bytes_used;
m_nBytesPlayed += src_bytes_used;
uncompressed_bytes_written = convert_len;
// Successful read, keep running total of number of data bytes read
goto READ_DONE;
}
else {
// Successful read, keep running total of number of data bytes read
// Adjust number of bytes left
m_data_bytes_left -= num_bytes_read;
m_nBytesPlayed += num_bytes_read;
uncompressed_bytes_written = num_bytes_read;
#if BYTE_ORDER == BIG_ENDIAN
if ( m_wave_format == WAVE_FORMAT_PCM ) {
// swap 16-bit sound data
if (m_wfmt.wBitsPerSample == 16) {
ushort *swap_tmp;
for (uint i=0; i<uncompressed_bytes_written; i=i+2) {
swap_tmp = (ushort*)((ubyte*)dest_buf + i);
*swap_tmp = INTEL_SHORT(*swap_tmp);
}
}
}
#endif
goto READ_DONE;
}
READ_ERROR:
num_bytes_read = 0;
uncompressed_bytes_written = 0;
READ_DONE:
m_total_uncompressed_bytes_read += uncompressed_bytes_written;
// nprintf(("Alan","Read: %d\n", uncompressed_bytes_written));
return (uncompressed_bytes_written);
}
// GetSilenceData
//
// Returns 8 bits of data representing silence for the Wave file format.
//
// Since we are dealing only with PCM format, we can fudge a bit and take
// advantage of the fact that for all PCM formats, silence can be represented
// by a single byte, repeated to make up the proper word size. The actual size
// of a word of wave data depends on the format:
//
// PCM Format Word Size Silence Data
// 8-bit mono 1 byte 0x80
// 8-bit stereo 2 bytes 0x8080
// 16-bit mono 2 bytes 0x0000
// 16-bit stereo 4 bytes 0x00000000
//
ubyte WaveFile::GetSilenceData (void)
{
ubyte bSilenceData = 0;
// Silence data depends on format of Wave file
if (m_pwfmt_original) {
if (m_wfmt.wBitsPerSample == 8) {
// For 8-bit formats (unsigned, 0 to 255)
// Packed DWORD = 0x80808080;
bSilenceData = 0x80;
} else if (m_wfmt.wBitsPerSample == 16) {
// For 16-bit formats (signed, -32768 to 32767)
// Packed DWORD = 0x00000000;
bSilenceData = 0x00;
} else {
Int3();
}
} else {
Int3();
}
return (bSilenceData);
}
//
// AudioStream class implementation
//
////////////////////////////////////////////////////////////
// The following constants are the defaults for our streaming buffer operation.
const ushort DefBufferLength = 2000; // default buffer length in msec
const ushort DefBufferServiceInterval = 250; // default buffer service interval in msec
// Constructor
AudioStream::AudioStream (void)
{
INITIALIZE_CRITICAL_SECTION( write_lock );
}
// Destructor
AudioStream::~AudioStream (void)
{
DELETE_CRITICAL_SECTION( write_lock );
}
void AudioStream::Init_Data ()
{
m_bLooping = 0;
m_bFade = false;
m_fade_timer_id = 0;
m_finished_id = 0;
m_bPastLimit = false;
m_bDestroy_when_faded = false;
m_lVolume = 0;
m_lCutoffVolume = -10000;
m_bIsPaused = false;
m_bReadingDone = false;
m_pwavefile = NULL;
m_fPlaying = m_fCued = false;
m_lInService = false;
m_cbBufOffset = 0;
m_nBufLength = DefBufferLength;
m_cbBufSize = 0;
m_nBufService = DefBufferServiceInterval;
m_nTimeStarted = 0;
memset(m_buffer_ids, 0, sizeof(m_buffer_ids));
m_source_id = 0;
m_play_buffer_id = 0;
}
// Create
bool AudioStream::Create (char *pszFilename)
{
bool fRtn = true; // assume success
Assert(pszFilename);
Init_Data();
if (pszFilename) {
// make 100% sure we got a good filename
if ( !strlen(pszFilename) )
return false;
// Create a new WaveFile object
m_pwavefile = (WaveFile *)vm_malloc(sizeof(WaveFile));
Assert(m_pwavefile);
if (m_pwavefile) {
// Call constructor
m_pwavefile->Init();
// Open given file
m_pwavefile->m_bits_per_sample_uncompressed = m_bits_per_sample_uncompressed;
if ( m_pwavefile->Open(pszFilename, (type == ASF_EVENTMUSIC)) ) {
// Calculate sound buffer size in bytes
// Buffer size is average data rate times length of buffer
// No need for buffer to be larger than wave data though
m_cbBufSize = (m_pwavefile->GetUncompressedAvgDataRate() * m_nBufLength) / 1000;
// cut it down by the number of buffers we rotate with to maintain some measure of sane memory usage
m_cbBufSize /= MAX_STREAM_BUFFERS;
// ??? there tends to be static in the audio if m_cbBufSize equals the samples per second, so make it unqual
if ( (m_cbBufSize == m_pwavefile->m_wfmt.nSamplesPerSec) || (m_cbBufSize == 11025) || (m_cbBufSize == 22050) )
m_cbBufSize = (uint)((float)m_cbBufSize * 1.3f);
// if the requested buffer size is too big then cap it
m_cbBufSize = (m_cbBufSize > BIGBUF_SIZE) ? BIGBUF_SIZE : m_cbBufSize;
// nprintf(("SOUND", "SOUND => Stream buffer created using %d bytes\n", m_cbBufSize));
// Create sound buffer
OpenAL_ErrorCheck( alGenSources(1, &m_source_id), { fRtn = false; goto ErrorExit; } );
OpenAL_ErrorCheck( alGenBuffers(MAX_STREAM_BUFFERS, m_buffer_ids), { fRtn = false; goto ErrorExit; } );
OpenAL_ErrorPrint( alSourcef(m_source_id, AL_ROLLOFF_FACTOR, 0) );
OpenAL_ErrorPrint( alSourcei(m_source_id, AL_SOURCE_RELATIVE, AL_TRUE) );
ALfloat posv[] = { 0, 0, 0 };
OpenAL_ErrorPrint( alSourcefv(m_source_id, AL_POSITION, posv) );
OpenAL_ErrorPrint( alSourcef(m_source_id, AL_GAIN, 1) );
// Cue for playback
Cue();
Snd_sram += (m_cbBufSize * MAX_STREAM_BUFFERS);
}
else {
// Error opening file
nprintf(("SOUND", "SOUND => Failed to open wave file: %s\n\r", pszFilename));
fRtn = false;
}
}
else {
// Error, unable to create WaveFile object
nprintf(("Sound", "SOUND => Failed to create WaveFile object %s\n\r", pszFilename));
fRtn = false;
}
}
else {
// Error, passed invalid parms
fRtn = false;
}
ErrorExit:
if ( (fRtn == false) && (m_pwavefile) ) {
mprintf(("AUDIOSTR => ErrorExit for ::Create() on wave file: %s\n", pszFilename));
if (m_source_id)
OpenAL_ErrorPrint( alDeleteSources(1, &m_source_id) );
m_pwavefile->Close();
vm_free(m_pwavefile);
m_pwavefile = NULL;
}
return (fRtn);
}
// Destroy
bool AudioStream::Destroy (void)
{
bool fRtn = true;
ENTER_CRITICAL_SECTION(write_lock);
// Stop playback
Stop ();
// Release sound sources and buffers
OpenAL_ErrorPrint( alDeleteSources(1, &m_source_id) );
for (int i = 0; i < MAX_STREAM_BUFFERS; i++) {
// make sure that the buffer is real before trying to delete, it could crash for some otherwise
if ( (m_buffer_ids[i] != 0) && alIsBuffer(m_buffer_ids[i]) ) {
OpenAL_ErrorPrint( alDeleteBuffers(1, &m_buffer_ids[i]) );
}
}
Snd_sram -= (m_cbBufSize * MAX_STREAM_BUFFERS);
// Delete WaveFile object
if (m_pwavefile) {
m_pwavefile->Close();
vm_free(m_pwavefile);
m_pwavefile = NULL;
}
status = ASF_FREE;
LEAVE_CRITICAL_SECTION(write_lock);
return fRtn;
}
// WriteWaveData
//
// Writes wave data to sound buffer. This is a helper method used by Create and
// ServiceBuffer; it's not exposed to users of the AudioStream class.
bool AudioStream::WriteWaveData (uint size, uint *num_bytes_written, int service)
{
bool fRtn = true;
ubyte *uncompressed_wave_data;
*num_bytes_written = 0;
if ( size == 0 || m_bReadingDone ) {
return fRtn;
}
if ( (m_buffer_ids[0] == 0) || !m_pwavefile ) {
return fRtn;
}
if ( service ) {
ENTER_CRITICAL_SECTION(Global_service_lock);
}
if ( service ) {
uncompressed_wave_data = Wavedata_service_buffer;
} else {
uncompressed_wave_data = Wavedata_load_buffer;
}
int num_bytes_read = 0;
// Lock the sound buffer
num_bytes_read = m_pwavefile->Read(uncompressed_wave_data, m_cbBufSize, service);
if ( num_bytes_read == -1 ) {
// means nothing left to read!
num_bytes_read = 0;
m_bReadingDone = 1;
}
if ( num_bytes_read > 0 ) {
// nprintf(("SOUND", "SOUND ==> Queueing %d bytes of Data\n", num_bytes_read));
// unqueue and recycle a processed buffer
ALint p = 0;
ALuint bid[MAX_STREAM_BUFFERS];
OpenAL_ErrorPrint( alGetSourcei(m_source_id, AL_BUFFERS_PROCESSED, &p) );
if ( p > 0 ) {
OpenAL_ErrorPrint( alSourceUnqueueBuffers(m_source_id, p, bid) );
}
OpenAL_ErrorCheck( alBufferData(m_buffer_ids[m_play_buffer_id], m_pwavefile->m_ALformat, uncompressed_wave_data, num_bytes_read, m_pwavefile->m_wfmt.nSamplesPerSec), { fRtn = false; goto ErrorExit; } );
OpenAL_ErrorCheck( alSourceQueueBuffers(m_source_id, 1, &m_buffer_ids[m_play_buffer_id]), { fRtn = false; goto ErrorExit; } );
m_play_buffer_id++;
if (m_play_buffer_id >= MAX_STREAM_BUFFERS)
m_play_buffer_id = 0;
*num_bytes_written = num_bytes_read;
}
ErrorExit:
if ( service ) {
LEAVE_CRITICAL_SECTION(Global_service_lock);
}
return (fRtn);
}
// WriteSilence
//
// Writes silence to sound buffer. This is a helper method used by
// ServiceBuffer; it's not exposed to users of the AudioStream class.
bool AudioStream::WriteSilence (uint size)
{
bool fRtn = true;
// not used currently with the OpenAL code
return (fRtn);
}
// GetMaxWriteSize
//
// Helper function to calculate max size of sound buffer write operation, i.e. how much
// free space there is in buffer.
uint AudioStream::GetMaxWriteSize (void)
{
uint dwMaxSize = m_cbBufSize;
ALint n, q;
OpenAL_ErrorCheck( alGetSourcei(m_source_id, AL_BUFFERS_PROCESSED, &n), return 0 );
OpenAL_ErrorCheck( alGetSourcei(m_source_id, AL_BUFFERS_QUEUED, &q), return 0 );
if (!n && (q >= MAX_STREAM_BUFFERS)) //all buffers queued
dwMaxSize = 0;
// nprintf(("Alan","Max write size: %d\n", dwMaxSize));
return (dwMaxSize);
}
#define FADE_VOLUME_INTERVAL 400 // 100 == 1db
#define VOLUME_ATTENUATION_BEFORE_CUTOFF 3000 // 12db
bool AudioStream::ServiceBuffer (void)
{
int vol;
bool fRtn = true;
if ( status != ASF_USED )
return false;
ENTER_CRITICAL_SECTION( write_lock );
// status may have changed, so lets check once again
if ( status != ASF_USED ){
LEAVE_CRITICAL_SECTION( write_lock );
return false;
}
if ( m_bFade == true ) {
if ( m_lCutoffVolume == -10000 ) {
vol = Get_Volume();
// nprintf(("Alan","Volume is: %d\n",vol));
m_lCutoffVolume = MAX(vol - VOLUME_ATTENUATION_BEFORE_CUTOFF, -10000);
}
vol = Get_Volume();
vol = vol - FADE_VOLUME_INTERVAL; // decrease by 1db
// nprintf(("Alan","Volume is now: %d\n",vol));
Set_Volume(vol);
// nprintf(("Sound","SOUND => Volume for stream sound is %d\n",vol));
// nprintf(("Alan","Cuttoff Volume is: %d\n",m_lCutoffVolume));
if ( vol < m_lCutoffVolume ) {
m_bFade = 0;
m_lCutoffVolume = -10000;
if ( m_bDestroy_when_faded == true ) {
LEAVE_CRITICAL_SECTION( write_lock );
Destroy();
// Reset reentrancy semaphore
return false;
} else {
Stop_and_Rewind();
// Reset reentrancy semaphore
LEAVE_CRITICAL_SECTION( write_lock );
return true;
}
}
}
// All of sound not played yet, send more data to buffer
uint dwFreeSpace = GetMaxWriteSize ();
// Determine free space in sound buffer
if (dwFreeSpace) {
// Some wave data remains, but not enough to fill free space
// Send wave data to buffer, fill remainder of free space with silence
uint num_bytes_written;
if (WriteWaveData (dwFreeSpace, &num_bytes_written) == true) {
// nprintf(("Alan","Num bytes written: %d\n", num_bytes_written));
if ( m_pwavefile->m_total_uncompressed_bytes_read >= m_pwavefile->m_max_uncompressed_bytes_to_read ) {
m_fade_timer_id = timer_get_milliseconds() + 1700; // start fading 1.7 seconds from now
m_finished_id = timer_get_milliseconds() + 2000; // 2 seconds left to play out buffer
m_pwavefile->m_max_uncompressed_bytes_to_read = AS_HIGHEST_MAX;
}
if ( (m_fade_timer_id>0) && ((uint)timer_get_milliseconds() > m_fade_timer_id) ) {
m_fade_timer_id = 0;
Fade_and_Stop();
}
if ( (m_finished_id>0) && ((uint)timer_get_milliseconds() > m_finished_id) ) {
m_finished_id = 0;
m_bPastLimit = true;
}
ALint n = 0;
// get the number of buffers processed to see if we're done
OpenAL_ErrorCheck( alGetSourcei(m_source_id, AL_BUFFERS_PROCESSED, &n), m_bReadingDone = true );
if ( m_bReadingDone && (n == MAX_STREAM_BUFFERS) ) {
if ( m_bDestroy_when_faded == true ) {
LEAVE_CRITICAL_SECTION( write_lock );
Destroy();
// Reset reentrancy semaphore
return false;
}
// All of sound has played, stop playback or loop again
if ( m_bLooping && !m_bFade) {
Play(m_lVolume, m_bLooping);
} else {
Stop_and_Rewind();
}
}
}
else {
// Error writing wave data
fRtn = false;
Int3();
}
}
LEAVE_CRITICAL_SECTION( write_lock );
return (fRtn);
}
// Cue
void AudioStream::Cue (void)
{
uint num_bytes_written;
if (!m_fCued) {
m_bFade = false;
m_fade_timer_id = 0;
m_finished_id = 0;
m_bPastLimit = false;
m_lVolume = 0;
m_lCutoffVolume = -10000;
m_bDestroy_when_faded = false;
// Reset buffer ptr
m_cbBufOffset = 0;
// Reset file ptr, etc
m_pwavefile->Cue ();
// Unqueue all buffers
ALint p = 0;
OpenAL_ErrorPrint( alGetSourcei(m_source_id, AL_BUFFERS_PROCESSED, &p) );
if (p > 0)
OpenAL_ErrorPrint( alSourceUnqueueBuffers(m_source_id, p, m_buffer_ids) );
// Fill buffer with wave data
WriteWaveData (m_cbBufSize, &num_bytes_written, 0);
m_fCued = true;
}
}
// Play
void AudioStream::Play (int volume, int looping)
{
if (m_buffer_ids[0] != 0) {
// If playing, stop
if (m_fPlaying) {
if ( m_bIsPaused == false)
Stop_and_Rewind();
}
// Cue for playback if necessary
if ( !m_fCued )
Cue ();
if ( looping )
m_bLooping = 1;
else
m_bLooping = 0;
OpenAL_ErrorPrint( alSourcePlay(m_source_id) );
m_nTimeStarted = timer_get_milliseconds();
Set_Volume(volume);
// Kick off timer to service buffer
m_timer.constructor();
m_timer.Create (m_nBufService, m_nBufService, ptr_u (this), TimerCallback);
// Playback begun, no longer cued
m_fPlaying = true;
m_bIsPaused = false;
}
}
// Timer callback for Timer object created by ::Play method.
bool AudioStream::TimerCallback (ptr_u dwUser)
{
// dwUser contains ptr to AudioStream object
AudioStream * pas = (AudioStream *) dwUser;
return (pas->ServiceBuffer ());
}
void AudioStream::Set_Sample_Cutoff(unsigned int sample_cutoff)
{
if ( m_pwavefile == NULL )
return;
m_pwavefile->m_max_uncompressed_bytes_to_read = ((sample_cutoff * m_pwavefile->m_wfmt.wBitsPerSample) / 8);
}
uint AudioStream::Get_Samples_Committed(void)
{
if ( m_pwavefile == NULL )
return 0;
return ((m_pwavefile->m_total_uncompressed_bytes_read * 8) / m_pwavefile->m_wfmt.wBitsPerSample);
}
// Fade_and_Destroy
void AudioStream::Fade_and_Destroy (void)
{
m_bFade = true;
m_bDestroy_when_faded = true;
}
// Fade_and_Destroy
void AudioStream::Fade_and_Stop (void)
{
m_bFade = true;
m_bDestroy_when_faded = false;
}
// Stop
void AudioStream::Stop(int paused)
{
if (m_fPlaying) {
if (paused) {
OpenAL_ErrorPrint( alSourcePause(m_source_id) );
} else {
OpenAL_ErrorPrint( alSourceStop(m_source_id) );
}
m_fPlaying = false;
m_bIsPaused = (paused != 0);
// Delete Timer object
m_timer.destructor();
}
}
// Stop_and_Rewind
void AudioStream::Stop_and_Rewind (void)
{
if (m_fPlaying) {
// Stop playback
OpenAL_ErrorPrint( alSourceStop(m_source_id) );
// Delete Timer object
m_timer.destructor();
m_fPlaying = false;
}
// Unqueue all buffers
ALint p = 0;
OpenAL_ErrorPrint( alGetSourcei(m_source_id, AL_BUFFERS_PROCESSED, &p) );
if (p > 0)
OpenAL_ErrorPrint( alSourceUnqueueBuffers(m_source_id, p, m_buffer_ids) );
m_fCued = false; // this will cause wave file to start from beginning
m_bReadingDone = false;
}
// Set_Volume
void AudioStream::Set_Volume(int vol)
{
if ( vol < -10000 )
vol = -10000;
if ( vol > 0 )
vol = 0;
Assert( vol >= -10000 && vol <= 0 );
ALfloat alvol = (vol != -10000) ? powf(10.0f, (float)vol / (-600.0f / log10f(.5f))): 0.0f;
OpenAL_ErrorPrint( alSourcef(m_source_id, AL_GAIN, alvol) );
m_lVolume = vol;
}
// Set_Volume
int AudioStream::Get_Volume()
{
return m_lVolume;
}
AudioStream Audio_streams[MAX_AUDIO_STREAMS];
void audiostream_init()
{
int i;
if ( Audiostream_inited == 1 )
return;
if ( !ACM_is_inited() )
return;
// Allocate memory for the buffer which holds the uncompressed wave data that is streamed from the
// disk during a load/cue
if ( Wavedata_load_buffer == NULL ) {
Wavedata_load_buffer = (ubyte*)vm_malloc(BIGBUF_SIZE);
Assert(Wavedata_load_buffer != NULL);
}
// Allocate memory for the buffer which holds the uncompressed wave data that is streamed from the
// disk during a service interval
if ( Wavedata_service_buffer == NULL ) {
Wavedata_service_buffer = (ubyte*)vm_malloc(BIGBUF_SIZE);
Assert(Wavedata_service_buffer != NULL);
}
// Allocate memory for the buffer which holds the compressed wave data that is read from the hard disk
if ( Compressed_buffer == NULL ) {
Compressed_buffer = (ubyte*)vm_malloc(COMPRESSED_BUFFER_SIZE);
Assert(Compressed_buffer != NULL);
}
if ( Compressed_service_buffer == NULL ) {
Compressed_service_buffer = (ubyte*)vm_malloc(COMPRESSED_BUFFER_SIZE);
Assert(Compressed_service_buffer != NULL);
}
for ( i = 0; i < MAX_AUDIO_STREAMS; i++ ) {
Audio_streams[i].Init_Data();
Audio_streams[i].status = ASF_FREE;
Audio_streams[i].type = ASF_NONE;
}
#ifdef SCP_UNIX
SDL_InitSubSystem(SDL_INIT_TIMER);
#endif
INITIALIZE_CRITICAL_SECTION( Global_service_lock );
Audiostream_inited = 1;
}
// Close down the audiostream system. Must call audiostream_init() before any audiostream functions can
// be used.
void audiostream_close()
{
if ( Audiostream_inited == 0 )
return;
int i;
for ( i = 0; i < MAX_AUDIO_STREAMS; i++ ) {
if ( Audio_streams[i].status == ASF_USED ) {
Audio_streams[i].status = ASF_FREE;
Audio_streams[i].Destroy();
}
}
// free global buffers
if ( Wavedata_load_buffer ) {
vm_free(Wavedata_load_buffer);
Wavedata_load_buffer = NULL;
}
if ( Wavedata_service_buffer ) {
vm_free(Wavedata_service_buffer);
Wavedata_service_buffer = NULL;
}
if ( Compressed_buffer ) {
vm_free(Compressed_buffer);
Compressed_buffer = NULL;
}
if ( Compressed_service_buffer ) {
vm_free(Compressed_service_buffer);
Compressed_service_buffer = NULL;
}
DELETE_CRITICAL_SECTION( Global_service_lock );
Audiostream_inited = 0;
}
// Open a digital sound file for streaming
//
// input: filename => disk filename of sound file
// type => what type of audio stream do we want to open:
// ASF_SOUNDFX
// ASF_EVENTMUSIC
// ASF_MENUMUSIC
// ASF_VOICE
//
// returns: success => handle to identify streaming sound
// failure => -1
int audiostream_open( char *filename, int type )
{
int i, rc;
char fname[MAX_FILENAME_LEN];
if ( !Audiostream_inited || !snd_is_inited() )
return -1;
for (i = 0; i < MAX_AUDIO_STREAMS; i++) {
if (Audio_streams[i].status == ASF_FREE) {
Audio_streams[i].status = ASF_USED;
Audio_streams[i].type = type;
break;
}
}
if (i == MAX_AUDIO_STREAMS) {
nprintf(("Sound", "SOUND => No more audio streams available!\n"));
return -1;
}
// copy filename, since we might modify it
strcpy(fname, filename);
// we always uncompress to 16 bits
Audio_streams[i].m_bits_per_sample_uncompressed = 16;
switch (type)
{
case ASF_VOICE:
case ASF_SOUNDFX:
case ASF_MENUMUSIC:
{
// go ahead and strip off file extension
char *p = strrchr(fname, '.');
if ( p && (strlen(p) > 2) )
(*p) = 0;
break;
}
case ASF_EVENTMUSIC:
break;
default:
Int3();
return -1;
}
rc = Audio_streams[i].Create(fname);
if ( rc == 0 ) {
Audio_streams[i].status = ASF_FREE;
return -1;
} else {
return i;
}
}
void audiostream_close_file(int i, int fade)
{
if (!Audiostream_inited)
return;
if ( i == -1 )
return;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
if ( Audio_streams[i].status == ASF_USED ) {
if ( fade )
Audio_streams[i].Fade_and_Destroy();
else
Audio_streams[i].Destroy();
}
}
void audiostream_close_all(int fade)
{
int i;
for ( i = 0; i < MAX_AUDIO_STREAMS; i++ ) {
if ( Audio_streams[i].status == ASF_FREE )
continue;
audiostream_close_file(i, fade);
}
}
void audiostream_play(int i, float volume, int looping)
{
if (!Audiostream_inited)
return;
if ( i == -1 )
return;
Assert(looping >= 0);
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
// convert from 0->1 to -10000->0 for volume
int converted_volume;
if ( volume == -1 ) {
converted_volume = Audio_streams[i].Get_Default_Volume();
} else {
Assert(volume >= 0.0f && volume <= 1.0f );
converted_volume = ds_convert_volume(volume);
}
Assert( Audio_streams[i].status == ASF_USED );
Audio_streams[i].Set_Default_Volume(converted_volume);
Audio_streams[i].Play(converted_volume, looping);
}
// use as buffer service function
int audiostream_is_playing(int i)
{
if ( i == -1 )
return 0;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
if ( Audio_streams[i].status != ASF_USED )
return 0;
return (int)Audio_streams[i].Is_Playing();
}
void audiostream_stop(int i, int rewind, int paused)
{
if (!Audiostream_inited)
return;
if ( i == -1 )
return;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
Assert( Audio_streams[i].status == ASF_USED );
if ( rewind )
Audio_streams[i].Stop_and_Rewind();
else
Audio_streams[i].Stop(paused);
}
void audiostream_set_volume_all(float volume, int type)
{
int i;
for ( i = 0; i < MAX_AUDIO_STREAMS; i++ ) {
if ( Audio_streams[i].status == ASF_FREE )
continue;
if ( Audio_streams[i].type == type ) {
int converted_volume;
converted_volume = ds_convert_volume(volume);
Audio_streams[i].Set_Volume(converted_volume);
}
}
}
void audiostream_set_volume(int i, float volume)
{
if ( i == -1 )
return;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
Assert( volume >= 0 && volume <= 1);
if ( Audio_streams[i].status == ASF_FREE )
return;
int converted_volume;
converted_volume = ds_convert_volume(volume);
Audio_streams[i].Set_Volume(converted_volume);
}
int audiostream_is_paused(int i)
{
if ( i == -1 )
return 0;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
if ( Audio_streams[i].status == ASF_FREE )
return -1;
return (int) Audio_streams[i].Is_Paused();
}
void audiostream_set_sample_cutoff(int i, uint cutoff)
{
if ( i == -1 )
return;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
Assert( cutoff > 0 );
if ( Audio_streams[i].status == ASF_FREE )
return;
Audio_streams[i].Set_Sample_Cutoff(cutoff);
}
uint audiostream_get_samples_committed(int i)
{
if ( i == -1 )
return 0;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
if ( Audio_streams[i].status == ASF_FREE )
return 0;
return Audio_streams[i].Get_Samples_Committed();
}
int audiostream_done_reading(int i)
{
if ( i == -1 )
return 0;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
if ( Audio_streams[i].status == ASF_FREE )
return 0;
int done_reading;
done_reading = Audio_streams[i].Is_Past_Limit();
return Audio_streams[i].Is_Past_Limit();
}
int audiostream_is_inited()
{
return Audiostream_inited;
}
void audiostream_pause(int i)
{
if ( i == -1 )
return;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
if ( Audio_streams[i].status == ASF_FREE )
return;
if ( audiostream_is_playing(i) == (int)true )
audiostream_stop(i, 0, 1);
}
void audiostream_pause_all()
{
int i;
for ( i = 0; i < MAX_AUDIO_STREAMS; i++ ) {
if ( Audio_streams[i].status == ASF_FREE )
continue;
audiostream_pause(i);
}
}
void audiostream_unpause(int i)
{
int is_looping;
if ( i == -1 )
return;
Assert( i >= 0 && i < MAX_AUDIO_STREAMS );
if ( Audio_streams[i].status == ASF_FREE )
return;
if ( audiostream_is_paused(i) == (int)true ) {
is_looping = Audio_streams[i].Is_looping();
audiostream_play(i, -1.0f, is_looping);
}
}
void audiostream_unpause_all()
{
int i;
for ( i = 0; i < MAX_AUDIO_STREAMS; i++ ) {
if ( Audio_streams[i].status == ASF_FREE )
continue;
audiostream_unpause(i);
}
}
#endif // USE_OPENAL