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42 lines
1.0 KiB
C
42 lines
1.0 KiB
C
/*
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* Copyright (C) Volition, Inc. 1999. All rights reserved.
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*
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* All source code herein is the property of Volition, Inc. You may not sell
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* or otherwise commercially exploit the source or things you created based on the
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* source.
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*
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*/
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/*
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* $Logfile: /Freespace2/code/Weapon/Corkscrew.h $
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* $Revision: 2.4 $
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* $Date: 2005-07-13 03:35:30 $
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* $Author: Goober5000 $
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*
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* Header file for managing corkscrew missiles
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*
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* $NoKeywords: $
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*/
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#ifndef __FREESPACE_CORKSCREW_H__
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#define __FREESPACE_CORKSCREW_H__
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struct object;
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extern int Corkscrew_num_missiles_fired;
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void cscrew_level_init();
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void cscrew_delete(int index);
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int cscrew_create(object *obj);
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// pre process the corkscrew weapon by putting him in the "center" of his corkscrew
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void cscrew_process_pre(object *objp);
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// post process the corkscrew weapon by putting him back to the right spot on his corkscrew
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void cscrew_process_post(object *objp);
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// maybe fire another corkscrew-style missile
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void cscrew_maybe_fire_missile(int shipnum);
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#endif /* __FREESPACE_CORKSCREW_H__ */
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