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scp-fs2open/fs2open.github.com
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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-12 19:06:09 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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4e5c2a89d87cb3052ef2f9d86459cd2796c48a36
fs2open.github.com/code/model
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portej05 6a8d45c93d Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
..
model.h
Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
2009-07-11 07:07:57 +00:00
modelanim.cpp
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
modelanim.h
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
modelcollide.cpp
Added "$nocollide_this_only" and "$collide_invisible" submodel flags. The first one is like $no_collisions, but not recursive on submodels. The second one allows weapon impacts on the special "invisible" texture (normally only ship collisions are allowed). These two flags can be combined to implement invisible collision meshes, which can save a lot of FPS for complex models.
2009-06-29 18:55:20 +00:00
modelinterp.cpp
Removal of DirectX from the codebase.
2009-07-09 11:35:43 +00:00
modeloctant.cpp
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
modelread.cpp
Removal of DirectX from the codebase.
2009-07-09 11:35:43 +00:00
modelsinc.h
better way of doing the SLDC endianity swapping according to taylor
2008-02-12 00:49:22 +00:00
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