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fs2open.github.com/code/model
Goober5000 5f538fa514 make model_set_up_techroom_instance a bit more robust
Follow-up to #3137.  I missed two important details in the first implementation: the triggered animation needs to be an "initial position" type, and `model_update_instance` needs to be run on all subobjects, not just turrets.

This should really fix #3123.  I still can't see the destroyed collector, but the Rahu no longer flickers when it spins around.
2021-01-13 13:17:31 -05:00
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2020-12-22 04:22:10 -05:00
2020-06-23 17:44:52 +02:00