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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-11 17:49:53 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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5127340279f3decd1fc0c2dd6f71ac3c3c965fa9
fs2open.github.com/code/parse
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Goober5000 5127340279 per discussion with mjn.mixael, fix error function so that it doesn't break on messages that are too long
2012-03-07 01:52:30 +00:00
..
encrypt.cpp
A few further changes for Windows support under the new jump_nodes STL refactor
2011-10-03 13:26:03 +00:00
encrypt.h
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
lua.cpp
Fixed the inability to use ship:TargetSubsystem to set the player's subsystem target during one frame even if the ship was not already being targeted.
2012-03-04 13:48:40 +00:00
lua.h
Make sure to include the right lua headers on all platforms, as pointed out by rhl.
2011-12-28 19:53:50 +00:00
parselo.cpp
per discussion with mjn.mixael, fix error function so that it doesn't break on messages that are too long
2012-03-07 01:52:30 +00:00
parselo.h
use SCP_string internally in stuff_and_malloc_string to remove the need for huge temporary buffers
2012-03-05 06:20:23 +00:00
scripting.cpp
Added the $On Turret Fired scripting hook.
2012-01-21 15:16:53 +00:00
scripting.h
Added the $On Turret Fired scripting hook.
2012-01-21 15:16:53 +00:00
sexp.cpp
add SCP_string variants of parselo functions
2012-03-04 00:20:09 +00:00
sexp.h
two new sexps, signum and trigger-submodel-animation
2012-01-28 07:56:26 +00:00
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