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5c1f7e5c19dfdb77d98511ebee1954c71c8f879e
fs2open.github.com/code/render
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phreak 4035c1d69e zeroed out the specular fields since they caused some flickering
2003-08-21 15:04:17 +00:00
..
3d.h
The big include file move
2002-08-01 01:41:11 +00:00
3dclipper.cpp
update for the specmapping code includeing
2003-08-16 03:52:24 +00:00
3ddraw.cpp
zeroed out the specular fields since they caused some flickering
2003-08-21 15:04:17 +00:00
3dinternal.h
The big include file move
2002-08-01 01:41:11 +00:00
3dlaser.cpp
zeroed out the specular fields since they caused some flickering
2003-08-21 15:04:17 +00:00
3dmath.cpp
the real position is now copied in g3_rotate_vertex
2003-06-08 17:39:35 +00:00
3dsetup.cpp
slightly better implementation of the new zbuffer thing, it now checks only three diferent formats defalting to the 16 bit if neither the 24 or 32 bit versions are suported
2003-08-09 06:07:24 +00:00
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