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Code Issues Packages Projects Releases 1 Wiki Activity
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61791b01ccf75664ac41bbc3e7e614d61c4d02ca
fs2open.github.com/code/parse
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History
Echelon9 b45a5ee281 From m\!m: access to the Viewer_mode as I need to know if the view is currently in the cockpit or not
2011-10-09 12:57:39 +00:00
..
encrypt.cpp
A few further changes for Windows support under the new jump_nodes STL refactor
2011-10-03 13:26:03 +00:00
encrypt.h
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
lua.cpp
From m\!m: access to the Viewer_mode as I need to know if the view is currently in the cockpit or not
2011-10-09 12:57:39 +00:00
lua.h
Use SCP_* types to access STL types wherever possible. This allows more complete memory monitoring
2011-10-03 09:06:56 +00:00
parselo.cpp
Revert 7791. Something went wrong there.
2011-09-24 18:31:20 +00:00
parselo.h
Lets try this again without templates that VC6 doesn't like (this time for real).
2011-09-12 05:14:58 +00:00
scripting.cpp
Fix for the $On Weapon Fired: scripting hook
2011-09-14 12:21:45 +00:00
scripting.h
adding blank scripting state to the game
2010-10-23 19:54:39 +00:00
sexp.cpp
enhance are-waypoints-done-delay to allow ships to complete waypoint paths multiple times
2011-10-06 04:33:52 +00:00
sexp.h
Add set-docked SEXP
2011-09-27 03:32:05 +00:00
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