Logo
Explore Help
Sign In
scp-fs2open/fs2open.github.com
Watch 1
Star 0 Fork 0
mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-11 04:31:35 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
Files
61d9ce895be392c048437e985cf583ee2fc6161a
fs2open.github.com/code/model
T
History
niffiwan 6443005f5c Tweak insignia limits again per Oddgrim's recommendations
http://www.hard-light.net/forums/index.php?topic=86195.msg1722757#msg1722757

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10196 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-08 19:52:57 +10:00
..
model.h
Tweak insignia limits again per Oddgrim's recommendations
2013-12-08 19:52:57 +10:00
modelanim.cpp
Enabled fighterbay door animations to better define which bay path must be used or not used for the animation to trigger using +sub_type. Fixes the (undocumented) current numbering of fighterbay +sub_types to be 1-based instead of 0-based. Turns the SUBTYPE_CHECK macro to a proper function.
2013-12-08 19:52:57 +10:00
modelanim.h
Fix compile issue on Linux re: INT_MAX / <limits.h>
2013-12-08 19:52:57 +10:00
modelcollide.cpp
Coverity fixes from Flaming_Sword
2013-10-27 13:51:50 +10:00
modelinterp.cpp
Adds a safety check to model_render_glow_points to stop it from blowing up when a glowpoint texture is for some reason not available
2013-11-10 18:28:56 +10:00
modeloctant.cpp
Coverity fixes from Flaming_Sword
2013-10-27 13:51:50 +10:00
modelread.cpp
Add warning for model insignia specifying an invalid LOD
2013-12-03 21:12:50 +10:00
modelsinc.h
polymodel code now has basic class management in place and no longer uses memset
2013-09-28 11:47:23 +10:00
Powered by Gitea Version: 28.3.0 Page: 25ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API