mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-09 04:49:39 -10:00
508 lines
9.6 KiB
C++
508 lines
9.6 KiB
C++
/*
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* Copyright (C) Volition, Inc. 1999. All rights reserved.
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*
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* All source code herein is the property of Volition, Inc. You may not sell
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* or otherwise commercially exploit the source or things you created based on the
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* source.
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*
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*/
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <SDL_timer.h>
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#include <sys/time.h>
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#endif
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#include <limits.h>
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#include "globalincs/pstypes.h"
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#include "io/timer.h"
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#include "graphics/2d.h"
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#include "globalincs/alphacolors.h"
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#define THREADED // to use the proper set of macros
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#include "osapi/osapi.h" // for multi-thread macros
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#ifndef NDEBUG
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#define USE_TIMING
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#endif
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#ifdef _WIN32
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static longlong Timer_last_value = 0, Timer_base = 0, Timer_freq = 0;
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static const int precision = 1;
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#endif
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static longlong Timer_perf_counter_base = 0; // perf counter start time
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static longlong Timer_perf_counter_freq = 0; // perf counter frequency - number of ticks per second
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static int Timer_inited = 0;
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static CRITICAL_SECTION Timer_lock;
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#define MICROSECONDS_PER_SECOND 1000000
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void timer_close()
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{
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if ( Timer_inited ) {
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Timer_inited = 0;
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#ifdef _WIN32
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timeEndPeriod(precision);
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#endif
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DELETE_CRITICAL_SECTION( Timer_lock );
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}
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}
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void timer_init()
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{
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if ( !Timer_inited ) {
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INITIALIZE_CRITICAL_SECTION( Timer_lock );
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#ifdef _WIN32
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timeBeginPeriod(precision);
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Timer_base = Timer_last_value = timeGetTime();
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// get the performance counter start time
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LARGE_INTEGER perf_start_time;
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QueryPerformanceCounter(&perf_start_time);
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Timer_perf_counter_base = perf_start_time.QuadPart;
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// get the performance counter's ticks per second frequency
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LARGE_INTEGER perf_frequency;
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QueryPerformanceFrequency(&perf_frequency);
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Timer_perf_counter_freq = perf_frequency.QuadPart;
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#else
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timeval time_value;
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// get the performance counter start time
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gettimeofday(&time_value, NULL);
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Timer_perf_counter_base = time_value.tv_sec * MICROSECONDS_PER_SECOND + time_value.tv_usec;
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// get the performance counter's ticks per second frequency
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Timer_perf_counter_freq = 1;
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#endif
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Timer_inited = 1;
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atexit(timer_close);
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}
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}
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static uint timer_get()
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{
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#ifdef _WIN32
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ENTER_CRITICAL_SECTION( Timer_lock );
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longlong time_now;
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time_now = timeGetTime();
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if ( time_now < Timer_last_value ) {
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// the clock has rolled!
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Timer_base = time_now;
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mprintf(("TIMER ROLLED!\n"));
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}
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Timer_last_value = time_now;
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LEAVE_CRITICAL_SECTION( Timer_lock );
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return (uint)(time_now - Timer_base);
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#else
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return SDL_GetTicks();
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#endif
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}
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fix timer_get_fixed_seconds()
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{
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if (!Timer_inited) {
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Int3(); // Make sure you call timer_init before anything that uses timer functions!
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return 0;
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}
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longlong a = timer_get();
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a *= 65536;
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return (fix)(a / 1000);
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}
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fix timer_get_fixed_secondsX()
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{
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return timer_get_fixed_seconds();
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}
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fix timer_get_approx_seconds()
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{
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return timer_get_fixed_seconds();
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}
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int timer_get_seconds()
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{
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if (!Timer_inited) {
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Int3();
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return 0;
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}
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return (timer_get() / 1000);
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}
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int timer_get_milliseconds()
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{
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if (!Timer_inited) {
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Int3(); // Make sure you call timer_init before anything that uses timer functions!
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return 0;
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}
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return timer_get();
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}
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int timer_get_microseconds()
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{
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if (!Timer_inited) {
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Int3(); // Make sure you call timer_init before anything that uses timer functions!
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return 0;
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}
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return timer_get() * 1000;
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}
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uint timer_get_high_res_microseconds()
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{
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if ( !Timer_inited ) {
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Int3();
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return 0;
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}
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#ifdef _WIN32
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ENTER_CRITICAL_SECTION( Timer_lock);
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LARGE_INTEGER time;
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QueryPerformanceCounter(&time);
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longlong elapsed = time.QuadPart;// - Timer_perf_counter_base;
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LEAVE_CRITICAL_SECTION( Timer_lock);
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return (uint)(elapsed * MICROSECONDS_PER_SECOND / Timer_perf_counter_freq);
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#else
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timeval time_value;
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gettimeofday(&time_value, NULL);
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return time_value.tv_sec * MICROSECONDS_PER_SECOND + time_value.tv_usec;// - Timer_perf_counter_base);
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#endif
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}
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// 0 means invalid,
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// 1 means always return true
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// 2 and above actually check the time
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int timestamp_ticker = 2;
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void timestamp_reset()
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{
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timestamp_ticker = 2;
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}
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// Restrict all time values between 0 and MAX_TIME
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// so we don't have to use UINTs to calculate rollover.
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// For debugging & testing, you could set this to
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// something like 1 minute (6000).
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#define MAX_TIME (INT_MAX/2)
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void timestamp_inc(fix frametime)
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{
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auto frametime_ms = fixmul(frametime, F1_0 * TIMESTAMP_FREQUENCY);
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timestamp_ticker += f2i(frametime_ms);
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if ( timestamp_ticker > MAX_TIME ) {
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timestamp_ticker = 2; // Roll!
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}
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if (timestamp_ticker < 2 ) {
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mprintf(("Whoa!!! timestamp_ticker < 2 -- resetting to 2!!!\n"));
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timestamp_ticker = 2;
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}
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}
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int timestamp(int delta_ms )
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{
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int t2;
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if (delta_ms < 0 ) return 0;
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if (delta_ms == 0 ) return 1;
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t2 = timestamp_ticker + delta_ms;
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if ( t2 > MAX_TIME ) {
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// wrap!!!
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t2 = delta_ms - (MAX_TIME-timestamp_ticker);
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}
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if (t2 < 2 ) t2 = 2; // hack??
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return t2;
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}
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// Returns milliseconds until timestamp will elapse.
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// Negative value gives milliseconds ago that timestamp elapsed.
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int timestamp_until(int stamp)
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{
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// JAS: FIX
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// HACK!! This doesn't handle rollover!
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// (Will it ever happen?)
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return stamp - timestamp_ticker;
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/*
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uint delta;
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delta = stamp - timestamp_ticker;
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if (delta > UINT_MAX/2)
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delta = UINT_MAX - delta + 1;
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else if (delta < - ( (int) (UINT_MAX/2)))
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delta = UINT_MAX + delta + 1;
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return delta;
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*/
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}
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// alternate timestamp functions. The way these work is you call xtimestamp() to get the
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// current counter value, and then call
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int timestamp()
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{
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return timestamp_ticker;
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}
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int timestamp_has_time_elapsed(int stamp, int time)
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{
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int t;
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if (time <= 0)
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return 1;
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t = stamp + time;
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if (t <= timestamp_ticker)
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return 1; // if we are unlucky enough to have it wrap on us, this will assume time has elapsed.
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return 0;
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}
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// timing functions -------------------------------------------------------------------------------
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#define MAX_TIMING_EVENTS 15
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// timing struct
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#ifdef USE_TIMING
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typedef struct timing {
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char name[64];
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int microseconds_total;
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int start;
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int ref_count;
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} timing;
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timing Timing_frame;
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timing Timing_events[MAX_TIMING_EVENTS];
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int Timing_event_count = 0;
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#endif
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// lookup a timing event
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int timing_event_lookup(char *event_name)
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{
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#ifndef USE_TIMING
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return -1;
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#else
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int idx;
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// sanity
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if(event_name == NULL){
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return -1;
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}
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// look through all events
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for(idx=0; idx<MAX_TIMING_EVENTS; idx++){
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if(!stricmp(Timing_events[idx].name, event_name)){
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return idx;
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}
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}
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return -1;
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#endif
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}
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// start timing frame stuff
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void timing_frame_start()
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{
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#ifndef USE_TIMING
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return;
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#else
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int idx;
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// restart the frame
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Timing_event_count = 0;
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Timing_frame.start = timer_get_microseconds();
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for(idx=0; idx<MAX_TIMING_EVENTS; idx++){
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Timing_events[idx].microseconds_total = 0;
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strcpy_s(Timing_events[idx].name, "");
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Timing_events[idx].ref_count = 0;
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}
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#endif
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}
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// done timing the frame
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void timing_frame_stop()
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{
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#ifndef USE_TIMING
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return;
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#else
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int stop_time;
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// stop time
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stop_time = timer_get_microseconds();
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// calc times
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Timing_frame.microseconds_total = stop_time - Timing_frame.start;
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#endif
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}
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// get the total frame time in microseconds
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int timing_frame_total()
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{
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#ifndef USE_TIMING
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return 0;
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#else
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return Timing_frame.microseconds_total;
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#endif
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}
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// time an individual event
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void timing_event_start(char *event_name)
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{
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#ifndef USE_TIMING
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return;
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#else
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int event;
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// sanity
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if(event_name == NULL){
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return;
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}
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// try and find the event
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event = timing_event_lookup(event_name);
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// if we already have one
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if(event != -1){
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Assert(Timing_events[event].ref_count == 0);
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Timing_events[event].start = timer_get_microseconds();
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Timing_events[event].ref_count++;
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}
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// if we need to add a new one
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else {
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if(Timing_event_count < MAX_TIMING_EVENTS){
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strcpy_s(Timing_events[Timing_event_count].name, event_name);
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Timing_events[Timing_event_count].start = timer_get_microseconds();
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Timing_events[Timing_event_count++].ref_count++;
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}
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}
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#endif
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}
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// stop timing an event
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void timing_event_stop(char *event_name)
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{
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#ifndef USE_TIMING
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return;
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#else
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int event;
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// sanity
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if(event_name == NULL){
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return;
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}
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// try and find the event
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event = timing_event_lookup(event_name);
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// if we already have one
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if(event != -1){
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Assert(Timing_events[event].ref_count == 1);
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Timing_events[event].microseconds_total += timer_get_microseconds() - Timing_events[event].start;
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Timing_events[event].ref_count--;
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}
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#endif
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}
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// get the total time for an event in microseconds
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int timing_event_total(char *event_name)
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{
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#ifndef USE_TIMING
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return -1;
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#else
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int event;
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// sanity
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if(event_name == NULL){
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return -1;
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}
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// try and find the event
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event = timing_event_lookup(event_name);
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if(event == -1){
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return -1;
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}
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return Timing_events[event].microseconds_total;
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#endif
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}
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// get the percentage of total frametime for the event (0.0 to 1.0)
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float timing_event_pct(char *event_name)
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{
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#ifndef USE_TIMING
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return 0.0f;
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#else
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int event;
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// sanity
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if(event_name == NULL){
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return -1.0f;
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}
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// try and find the event
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event = timing_event_lookup(event_name);
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if(event == -1){
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return -1.0f;
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}
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return (float)((double)Timing_events[event].microseconds_total / (double)Timing_frame.microseconds_total);
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#endif
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}
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// display timing
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void timing_display(int x, int y)
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{
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#ifndef USE_TIMING
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return;
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#else
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int idx;
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int line_height = gr_get_font_height() + 1;
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gr_set_color_fast(&Color_bright_blue);
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// total time
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gr_printf_no_resize(x, y, "Total time %f\n", (float)timing_frame_total() / 1000000.0f);
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y += line_height;
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// each event percentage
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for(idx=0; idx<Timing_event_count; idx++){
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gr_printf_no_resize(x, y, "%s: %f\n", Timing_events[idx].name, timing_event_pct(Timing_events[idx].name));
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y += line_height;
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}
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#endif
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}
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