Files
fs2open.github.com/code/globalincs/version.cpp
T
asarium 7173299ca7 Add new libRocket UI system
This new system allows to create a user interface that goes beyond the
existing UI system.
2018-09-16 13:55:29 +02:00

155 lines
3.2 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#include "globalincs/version.h"
#include "globalincs/pstypes.h"
#include "graphics/2d.h"
#include "parse/parselo.h"
namespace gameversion {
bool check_at_least(const version& v) {
return get_executable_version() >= v;
}
SCP_string format_version(const version& v) {
SCP_stringstream ss;
ss << v.major << "." << v.minor << "." << v.build;
if (v.revision != 0) {
ss << "." << v.revision;
}
return ss.str();
}
version parse_version() {
version v;
required_string("+Major:");
stuff_int(&v.major);
required_string("+Minor:");
stuff_int(&v.minor);
required_string("+Build:");
stuff_int(&v.build);
if (optional_string("+Revision:")) {
stuff_int(&v.revision);
}
return v;
}
version get_executable_version() {
version v;
v.major = FS_VERSION_MAJOR;
v.minor = FS_VERSION_MINOR;
v.build = FS_VERSION_BUILD;
v.revision = FS_VERSION_REVIS;
return v;
}
version::version(int major_in, int minor_in, int build_in, int revision_in) :
major(major_in), minor(minor_in), build(build_in), revision(revision_in) {
}
bool version::operator<(const version& v) const {
if (major < v.major) {
return true;
}
if (major > v.major) {
// Major is greater than the given version => the rest doesn't matter
return false;
}
// major is now equal to our major version
if (minor < v.minor) {
return true;
}
if (minor > v.minor) {
// Minor is greater than the given version => the rest doesn't matter
return false;
}
// minor is now equal to our minor version
if (build < v.build) {
return true;
}
if (build > v.build) {
// build is greater than the given version => the rest doesn't matter
return false;
}
// build is now equal to our build version
if (revision == 0 || v.revision == 0) {
// Special case, if there is no revision info, then the versions are equal which means they are not less than each other
return false;
}
if (revision < v.revision) {
return true;
}
if (revision > v.revision) {
// build is greater than the given version => the rest doesn't matter
return false;
}
// revision is now equal to our revision version
return false;
}
bool version::operator==(const version& other) const {
if (major == other.major && minor == other.minor && build == other.build) {
if (revision == 0 || other.revision == 0) {
// Zero revisions always means that these are equal
return true;
}
return revision == other.revision;
}
return false;
}
bool version::operator>(const version& other) const {
return other < *this;
}
bool version::operator<=(const version& other) const {
return !(other < *this);
}
bool version::operator>=(const version& other) const {
return !(*this < other);
}
bool version::operator!=(const version& other) const {
return !(*this == other);
}
SCP_string get_version_string()
{
SCP_string str;
sprintf(str, "FreeSpace 2 Open v%s", FS_VERSION_FULL);
#ifndef NDEBUG
str += " Debug";
#endif
// Lets get some more info in here
switch (gr_screen.mode) {
case GR_OPENGL:
str += " OpenGL";
break;
}
return str;
}
}