mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-07 08:15:59 -10:00
This new system allows to create a user interface that goes beyond the existing UI system.
514 lines
11 KiB
C++
514 lines
11 KiB
C++
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#include "osapi/dialogs.h"
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#include "osapi/osapi.h"
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#include "parse/parselo.h"
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#include "cmdline/cmdline.h"
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#include "graphics/2d.h"
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#include "scripting/ade.h"
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#include <SDL_messagebox.h>
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#include <SDL_clipboard.h>
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#include <string>
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#include <algorithm>
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extern "C" {
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#include <lauxlib.h>
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#include <lualib.h>
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}
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namespace
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{
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const char* Separator = "------------------------------------------------------------------\n";
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const int Messagebox_lines = 30;
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template<typename Stream>
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void LuaDebugPrint(Stream& stream, lua_Debug &ar)
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{
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if (ar.name == nullptr)
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{
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// Invalid lua_Debug struct
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return;
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}
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stream << "Name:\t\t" << ar.name << "\n";
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stream << "Name of:\t" << ar.namewhat << "\n";
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stream << "Function type:\t" << ar.what << "\n";
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stream << "Defined on:\t" << ar.linedefined << "\n";
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stream << "Upvalues:\t" << ar.nups << "\n";
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stream << "\n";
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stream << "Source:\t\t" << ar.source << "\n";
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stream << "Short source:\t" << ar.short_src << "\n";
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stream << "Current line:\t" << ar.currentline << "\n";
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stream << "- Function line:\t" << (ar.linedefined ? (1 + ar.currentline - ar.linedefined) : 0) << "\n";
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}
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SCP_string truncateLines(SCP_stringstream& s, int maxLines)
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{
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SCP_stringstream outStream;
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s.seekp(0, std::ios::beg);
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for (SCP_string line; std::getline(s, line);)
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{
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outStream << line << "\n";
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--maxLines;
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if (maxLines <= 0)
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{
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outStream << "[...]";
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break;
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}
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}
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return outStream.str();
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}
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const char* clean_filename(const char* filename)
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{
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auto separator = strrchr(filename, DIR_SEPARATOR_CHAR);
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if (separator != nullptr)
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{
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filename = separator + 1;
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}
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return filename;
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}
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char replaceNewline(char in)
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{
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if (in == '\n')
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return ' ';
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return in;
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}
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void set_clipboard_text(const char* text)
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{
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// Make sure video is enabled
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if (!SDL_InitSubSystem(SDL_INIT_VIDEO))
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{
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SDL_SetClipboardText(text);
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}
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}
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}
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int Global_warning_count = 0;
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int Global_error_count = 0;
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extern lua_Debug Ade_debug_info;
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namespace os
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{
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namespace dialogs
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{
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void AssertMessage(const char * text, const char * filename, int linenum, const char * format, ...)
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{
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// We only want to display the file name
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filename = clean_filename(filename);
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SCP_stringstream msgStream;
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msgStream << "Assert: \"" << text << "\"\n";
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msgStream << "File: " << filename << "\n";
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msgStream << "Line: " << linenum << "\n";
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if (format != nullptr)
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{
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SCP_string buffer;
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va_list args;
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va_start(args, format);
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vsprintf(buffer, format, args);
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va_end(args);
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msgStream << buffer << "\n";
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mprintf(("ASSERTION: \"%s\" at %s:%d\n %s\n", text, filename, linenum, buffer.c_str()));
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}
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else
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{
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// No additional message
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mprintf(("ASSERTION: \"%s\" at %s:%d\n", text, filename, linenum));
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}
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if (running_unittests) {
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throw AssertException(msgStream.str());
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}
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msgStream << "\n";
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msgStream << dump_stacktrace();
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SCP_string messageText = msgStream.str();
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set_clipboard_text(messageText.c_str());
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messageText = truncateLines(msgStream, Messagebox_lines);
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messageText += "\n[ This info is in the clipboard so you can paste it somewhere now ]\n";
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messageText += "\n\nUse Debug to break into Debugger, Exit will close the application.\n";
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Error(messageText.c_str());
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}
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void LuaError(lua_State * L, const char * format, ...)
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{
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SCP_stringstream msgStream;
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//WMC - if format is set to NULL, assume this is acting as an
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//error handler for Lua.
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if (format == NULL)
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{
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msgStream << "LUA ERROR: " << lua_tostring(L, -1);
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lua_pop(L, -1);
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}
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else
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{
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SCP_string formatText;
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va_list args;
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va_start(args, format);
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vsprintf(formatText, format, args);
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va_end(args);
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msgStream << formatText;
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}
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msgStream << "\n";
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msgStream << "\n";
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msgStream << Separator;
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msgStream << "ADE Debug:";
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msgStream << "\n";
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msgStream << Separator;
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LuaDebugPrint(msgStream, Ade_debug_info);
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msgStream << Separator;
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msgStream << "\n";
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msgStream << "\n";
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msgStream << Separator;
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// Get the stack via the debug.traceback() function
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lua_getglobal(L, LUA_DBLIBNAME);
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if (!lua_isnil(L, -1))
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{
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msgStream << "\n";
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lua_getfield(L, -1, "traceback");
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lua_remove(L, -2);
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if (lua_pcall(L, 0, 1, 0) != 0)
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msgStream << "Error while retrieving stack: " << lua_tostring(L, -1);
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else
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msgStream << lua_tostring(L, -1);
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lua_pop(L, 1);
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}
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msgStream << "\n";
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msgStream << Separator;
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char stackText[1024];
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stackText[0] = '\0';
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scripting::ade_stackdump(L, stackText);
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msgStream << stackText;
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msgStream << "\n";
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msgStream << Separator;
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mprintf(("Lua Error: %s\n", msgStream.str().c_str()));
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if (Cmdline_noninteractive) {
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abort();
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return;
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}
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if (running_unittests) {
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throw LuaErrorException(msgStream.str());
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}
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set_clipboard_text(msgStream.str().c_str());
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// truncate text
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auto truncatedText = truncateLines(msgStream, Messagebox_lines);
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SCP_stringstream boxTextStream;
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boxTextStream << truncatedText << "\n";
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boxTextStream << "\n[ This info is in the clipboard so you can paste it somewhere now ]\n";
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auto boxText = boxTextStream.str();
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const SDL_MessageBoxButtonData buttons[] = {
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{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 2, "Exit" },
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{ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, 1, "Continue" },
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{ /* .flags, .buttonid, .text */ 0, 0, "Debug" },
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};
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SDL_MessageBoxData boxData;
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memset(&boxData, 0, sizeof(boxData));
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boxData.buttons = buttons;
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boxData.numbuttons = 3;
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boxData.colorScheme = nullptr;
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boxData.flags = SDL_MESSAGEBOX_ERROR;
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boxData.message = boxText.c_str();
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boxData.title = "Error!";
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boxData.window = os::getSDLMainWindow();
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gr_activate(0);
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int buttonId;
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if (SDL_ShowMessageBox(&boxData, &buttonId) < 0)
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{
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// Call failed
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buttonId = 1; // No action
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}
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switch (buttonId)
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{
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case 2:
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exit(1);
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case 0:
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Int3();
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break;
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default:
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break;
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}
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gr_activate(1);
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}
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void Error(const char * filename, int line, const char * format, ...)
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{
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SCP_string formatText;
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filename = clean_filename(filename);
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va_list args;
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va_start(args, format);
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vsprintf(formatText, format, args);
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va_end(args);
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SCP_stringstream messageStream;
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messageStream << "Error: " << formatText << "\n";
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messageStream << "File: " << filename << "\n";
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messageStream << "Line: " << line << "\n";
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Error(messageStream.str().c_str());
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}
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void Error(const char* text)
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{
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mprintf(("\n%s\n", text));
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if (Cmdline_noninteractive) {
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abort();
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return;
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}
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if (running_unittests) {
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throw ErrorException(text);
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}
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SCP_stringstream messageStream;
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messageStream << text << "\n";
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messageStream << dump_stacktrace();
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SCP_string fullText = messageStream.str();
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set_clipboard_text(fullText.c_str());
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fullText = truncateLines(messageStream, Messagebox_lines);
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fullText += "\n[ This info is in the clipboard so you can paste it somewhere now ]\n";
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fullText += "\n\nUse Debug to break into Debugger, Exit will close the application.\n";
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const SDL_MessageBoxButtonData buttons[] = {
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{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 1, "Exit" },
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{ /* .flags, .buttonid, .text */ 0, 0, "Debug" },
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};
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SDL_MessageBoxData boxData;
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memset(&boxData, 0, sizeof(boxData));
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boxData.buttons = buttons;
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boxData.numbuttons = 2;
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boxData.colorScheme = nullptr;
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boxData.flags = SDL_MESSAGEBOX_ERROR;
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boxData.message = text;
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boxData.title = "Error!";
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boxData.window = os::getSDLMainWindow();
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gr_activate(0);
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int buttonId;
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if (SDL_ShowMessageBox(&boxData, &buttonId) < 0)
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{
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// Call failed
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exit(1);
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}
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switch (buttonId)
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{
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case 1:
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exit(1);
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default:
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Int3();
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break;
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}
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gr_activate(1);
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}
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// Actual implementation of the warning function. Used by the various warning functions
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void WarningImpl(const char* filename, int line, const SCP_string& text)
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{
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filename = clean_filename(filename);
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// output to the debug log before anything else (so that we have a complete record)
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mprintf(("WARNING: \"%s\" at %s:%d\n", text.c_str(), filename, line));
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// now go for the additional popup window, if we want it ...
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if (Cmdline_noninteractive) {
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return;
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}
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if (running_unittests) {
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throw WarningException(text);
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}
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SCP_stringstream boxMsgStream;
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boxMsgStream << "Warning: " << text << "\n";
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boxMsgStream << "File: " << filename << "\n";
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boxMsgStream << "Line: " << line << "\n";
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set_clipboard_text(boxMsgStream.str().c_str());
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boxMsgStream << "\n";
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SCP_string boxMessage = truncateLines(boxMsgStream, Messagebox_lines);
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boxMessage += "\n[ This info is in the clipboard so you can paste it somewhere now ]\n";
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boxMessage += "\n\nUse Debug to break into Debugger\n";
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const SDL_MessageBoxButtonData buttons[] = {
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{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 2, "Exit" },
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{ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, 1, "Continue" },
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{ /* .flags, .buttonid, .text */ 0, 0, "Debug" },
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};
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SDL_MessageBoxData boxData;
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memset(&boxData, 0, sizeof(boxData));
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boxData.buttons = buttons;
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boxData.numbuttons = 3;
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boxData.colorScheme = nullptr;
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boxData.flags = SDL_MESSAGEBOX_WARNING;
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boxData.message = boxMessage.c_str();
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boxData.title = "Warning!";
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boxData.window = os::getSDLMainWindow();
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gr_activate(0);
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int buttonId;
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if (SDL_ShowMessageBox(&boxData, &buttonId) < 0)
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{
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// Call failed
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exit(1);
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}
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switch (buttonId)
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{
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case 2:
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exit(1);
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case 0:
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Int3();
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break;
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default:
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break;
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}
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gr_activate(1);
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}
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void ReleaseWarning(const char* filename, int line, const char* format, ...) {
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Global_warning_count++;
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SCP_string msg;
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va_list args;
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va_start(args, format);
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vsprintf(msg, format, args);
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va_end(args);
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WarningImpl(filename, line, msg);
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}
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void Warning(const char* filename, int line, const char* format, ...)
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{
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Global_warning_count++;
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#ifndef NDEBUG
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SCP_string msg;
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va_list args;
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va_start(args, format);
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vsprintf(msg, format, args);
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va_end(args);
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WarningImpl(filename, line, msg);
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#endif
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}
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void WarningEx(const char* filename, int line, const char* format, ...)
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{
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#ifndef NDEBUG
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if (Cmdline_extra_warn) {
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SCP_string msg;
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va_list args;
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va_start(args, format);
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vsprintf(msg, format, args);
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va_end(args);
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Warning(filename, line, "%s", msg.c_str());
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}
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#endif
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}
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void Message(MessageType type, const char* message, const char* title)
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{
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if (running_unittests) {
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throw WarningException(message);
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}
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int flags = 1;
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switch (type)
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{
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case MESSAGEBOX_ERROR:
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flags = SDL_MESSAGEBOX_ERROR;
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if (title == NULL)
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title = "Error";
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break;
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case MESSAGEBOX_INFORMATION:
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flags = SDL_MESSAGEBOX_INFORMATION;
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if (title == NULL)
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title = "Information";
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break;
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case MESSAGEBOX_WARNING:
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flags = SDL_MESSAGEBOX_WARNING;
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if (title == NULL)
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title = "Warning";
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break;
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default:
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Int3();
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title = ""; // Remove warning about unitialized variable
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break;
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}
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SDL_ShowSimpleMessageBox(flags, title, message, os::getSDLMainWindow());
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}
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}
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}
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