Files
fs2open.github.com/code/osapi/dialogs.cpp
T
asarium 7173299ca7 Add new libRocket UI system
This new system allows to create a user interface that goes beyond the
existing UI system.
2018-09-16 13:55:29 +02:00

514 lines
11 KiB
C++

#include "osapi/dialogs.h"
#include "osapi/osapi.h"
#include "parse/parselo.h"
#include "cmdline/cmdline.h"
#include "graphics/2d.h"
#include "scripting/ade.h"
#include <SDL_messagebox.h>
#include <SDL_clipboard.h>
#include <string>
#include <algorithm>
extern "C" {
#include <lauxlib.h>
#include <lualib.h>
}
namespace
{
const char* Separator = "------------------------------------------------------------------\n";
const int Messagebox_lines = 30;
template<typename Stream>
void LuaDebugPrint(Stream& stream, lua_Debug &ar)
{
if (ar.name == nullptr)
{
// Invalid lua_Debug struct
return;
}
stream << "Name:\t\t" << ar.name << "\n";
stream << "Name of:\t" << ar.namewhat << "\n";
stream << "Function type:\t" << ar.what << "\n";
stream << "Defined on:\t" << ar.linedefined << "\n";
stream << "Upvalues:\t" << ar.nups << "\n";
stream << "\n";
stream << "Source:\t\t" << ar.source << "\n";
stream << "Short source:\t" << ar.short_src << "\n";
stream << "Current line:\t" << ar.currentline << "\n";
stream << "- Function line:\t" << (ar.linedefined ? (1 + ar.currentline - ar.linedefined) : 0) << "\n";
}
SCP_string truncateLines(SCP_stringstream& s, int maxLines)
{
SCP_stringstream outStream;
s.seekp(0, std::ios::beg);
for (SCP_string line; std::getline(s, line);)
{
outStream << line << "\n";
--maxLines;
if (maxLines <= 0)
{
outStream << "[...]";
break;
}
}
return outStream.str();
}
const char* clean_filename(const char* filename)
{
auto separator = strrchr(filename, DIR_SEPARATOR_CHAR);
if (separator != nullptr)
{
filename = separator + 1;
}
return filename;
}
char replaceNewline(char in)
{
if (in == '\n')
return ' ';
return in;
}
void set_clipboard_text(const char* text)
{
// Make sure video is enabled
if (!SDL_InitSubSystem(SDL_INIT_VIDEO))
{
SDL_SetClipboardText(text);
}
}
}
int Global_warning_count = 0;
int Global_error_count = 0;
extern lua_Debug Ade_debug_info;
namespace os
{
namespace dialogs
{
void AssertMessage(const char * text, const char * filename, int linenum, const char * format, ...)
{
// We only want to display the file name
filename = clean_filename(filename);
SCP_stringstream msgStream;
msgStream << "Assert: \"" << text << "\"\n";
msgStream << "File: " << filename << "\n";
msgStream << "Line: " << linenum << "\n";
if (format != nullptr)
{
SCP_string buffer;
va_list args;
va_start(args, format);
vsprintf(buffer, format, args);
va_end(args);
msgStream << buffer << "\n";
mprintf(("ASSERTION: \"%s\" at %s:%d\n %s\n", text, filename, linenum, buffer.c_str()));
}
else
{
// No additional message
mprintf(("ASSERTION: \"%s\" at %s:%d\n", text, filename, linenum));
}
if (running_unittests) {
throw AssertException(msgStream.str());
}
msgStream << "\n";
msgStream << dump_stacktrace();
SCP_string messageText = msgStream.str();
set_clipboard_text(messageText.c_str());
messageText = truncateLines(msgStream, Messagebox_lines);
messageText += "\n[ This info is in the clipboard so you can paste it somewhere now ]\n";
messageText += "\n\nUse Debug to break into Debugger, Exit will close the application.\n";
Error(messageText.c_str());
}
void LuaError(lua_State * L, const char * format, ...)
{
SCP_stringstream msgStream;
//WMC - if format is set to NULL, assume this is acting as an
//error handler for Lua.
if (format == NULL)
{
msgStream << "LUA ERROR: " << lua_tostring(L, -1);
lua_pop(L, -1);
}
else
{
SCP_string formatText;
va_list args;
va_start(args, format);
vsprintf(formatText, format, args);
va_end(args);
msgStream << formatText;
}
msgStream << "\n";
msgStream << "\n";
msgStream << Separator;
msgStream << "ADE Debug:";
msgStream << "\n";
msgStream << Separator;
LuaDebugPrint(msgStream, Ade_debug_info);
msgStream << Separator;
msgStream << "\n";
msgStream << "\n";
msgStream << Separator;
// Get the stack via the debug.traceback() function
lua_getglobal(L, LUA_DBLIBNAME);
if (!lua_isnil(L, -1))
{
msgStream << "\n";
lua_getfield(L, -1, "traceback");
lua_remove(L, -2);
if (lua_pcall(L, 0, 1, 0) != 0)
msgStream << "Error while retrieving stack: " << lua_tostring(L, -1);
else
msgStream << lua_tostring(L, -1);
lua_pop(L, 1);
}
msgStream << "\n";
msgStream << Separator;
char stackText[1024];
stackText[0] = '\0';
scripting::ade_stackdump(L, stackText);
msgStream << stackText;
msgStream << "\n";
msgStream << Separator;
mprintf(("Lua Error: %s\n", msgStream.str().c_str()));
if (Cmdline_noninteractive) {
abort();
return;
}
if (running_unittests) {
throw LuaErrorException(msgStream.str());
}
set_clipboard_text(msgStream.str().c_str());
// truncate text
auto truncatedText = truncateLines(msgStream, Messagebox_lines);
SCP_stringstream boxTextStream;
boxTextStream << truncatedText << "\n";
boxTextStream << "\n[ This info is in the clipboard so you can paste it somewhere now ]\n";
auto boxText = boxTextStream.str();
const SDL_MessageBoxButtonData buttons[] = {
{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 2, "Exit" },
{ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, 1, "Continue" },
{ /* .flags, .buttonid, .text */ 0, 0, "Debug" },
};
SDL_MessageBoxData boxData;
memset(&boxData, 0, sizeof(boxData));
boxData.buttons = buttons;
boxData.numbuttons = 3;
boxData.colorScheme = nullptr;
boxData.flags = SDL_MESSAGEBOX_ERROR;
boxData.message = boxText.c_str();
boxData.title = "Error!";
boxData.window = os::getSDLMainWindow();
gr_activate(0);
int buttonId;
if (SDL_ShowMessageBox(&boxData, &buttonId) < 0)
{
// Call failed
buttonId = 1; // No action
}
switch (buttonId)
{
case 2:
exit(1);
case 0:
Int3();
break;
default:
break;
}
gr_activate(1);
}
void Error(const char * filename, int line, const char * format, ...)
{
SCP_string formatText;
filename = clean_filename(filename);
va_list args;
va_start(args, format);
vsprintf(formatText, format, args);
va_end(args);
SCP_stringstream messageStream;
messageStream << "Error: " << formatText << "\n";
messageStream << "File: " << filename << "\n";
messageStream << "Line: " << line << "\n";
Error(messageStream.str().c_str());
}
void Error(const char* text)
{
mprintf(("\n%s\n", text));
if (Cmdline_noninteractive) {
abort();
return;
}
if (running_unittests) {
throw ErrorException(text);
}
SCP_stringstream messageStream;
messageStream << text << "\n";
messageStream << dump_stacktrace();
SCP_string fullText = messageStream.str();
set_clipboard_text(fullText.c_str());
fullText = truncateLines(messageStream, Messagebox_lines);
fullText += "\n[ This info is in the clipboard so you can paste it somewhere now ]\n";
fullText += "\n\nUse Debug to break into Debugger, Exit will close the application.\n";
const SDL_MessageBoxButtonData buttons[] = {
{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 1, "Exit" },
{ /* .flags, .buttonid, .text */ 0, 0, "Debug" },
};
SDL_MessageBoxData boxData;
memset(&boxData, 0, sizeof(boxData));
boxData.buttons = buttons;
boxData.numbuttons = 2;
boxData.colorScheme = nullptr;
boxData.flags = SDL_MESSAGEBOX_ERROR;
boxData.message = text;
boxData.title = "Error!";
boxData.window = os::getSDLMainWindow();
gr_activate(0);
int buttonId;
if (SDL_ShowMessageBox(&boxData, &buttonId) < 0)
{
// Call failed
exit(1);
}
switch (buttonId)
{
case 1:
exit(1);
default:
Int3();
break;
}
gr_activate(1);
}
// Actual implementation of the warning function. Used by the various warning functions
void WarningImpl(const char* filename, int line, const SCP_string& text)
{
filename = clean_filename(filename);
// output to the debug log before anything else (so that we have a complete record)
mprintf(("WARNING: \"%s\" at %s:%d\n", text.c_str(), filename, line));
// now go for the additional popup window, if we want it ...
if (Cmdline_noninteractive) {
return;
}
if (running_unittests) {
throw WarningException(text);
}
SCP_stringstream boxMsgStream;
boxMsgStream << "Warning: " << text << "\n";
boxMsgStream << "File: " << filename << "\n";
boxMsgStream << "Line: " << line << "\n";
set_clipboard_text(boxMsgStream.str().c_str());
boxMsgStream << "\n";
SCP_string boxMessage = truncateLines(boxMsgStream, Messagebox_lines);
boxMessage += "\n[ This info is in the clipboard so you can paste it somewhere now ]\n";
boxMessage += "\n\nUse Debug to break into Debugger\n";
const SDL_MessageBoxButtonData buttons[] = {
{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 2, "Exit" },
{ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, 1, "Continue" },
{ /* .flags, .buttonid, .text */ 0, 0, "Debug" },
};
SDL_MessageBoxData boxData;
memset(&boxData, 0, sizeof(boxData));
boxData.buttons = buttons;
boxData.numbuttons = 3;
boxData.colorScheme = nullptr;
boxData.flags = SDL_MESSAGEBOX_WARNING;
boxData.message = boxMessage.c_str();
boxData.title = "Warning!";
boxData.window = os::getSDLMainWindow();
gr_activate(0);
int buttonId;
if (SDL_ShowMessageBox(&boxData, &buttonId) < 0)
{
// Call failed
exit(1);
}
switch (buttonId)
{
case 2:
exit(1);
case 0:
Int3();
break;
default:
break;
}
gr_activate(1);
}
void ReleaseWarning(const char* filename, int line, const char* format, ...) {
Global_warning_count++;
SCP_string msg;
va_list args;
va_start(args, format);
vsprintf(msg, format, args);
va_end(args);
WarningImpl(filename, line, msg);
}
void Warning(const char* filename, int line, const char* format, ...)
{
Global_warning_count++;
#ifndef NDEBUG
SCP_string msg;
va_list args;
va_start(args, format);
vsprintf(msg, format, args);
va_end(args);
WarningImpl(filename, line, msg);
#endif
}
void WarningEx(const char* filename, int line, const char* format, ...)
{
#ifndef NDEBUG
if (Cmdline_extra_warn) {
SCP_string msg;
va_list args;
va_start(args, format);
vsprintf(msg, format, args);
va_end(args);
Warning(filename, line, "%s", msg.c_str());
}
#endif
}
void Message(MessageType type, const char* message, const char* title)
{
if (running_unittests) {
throw WarningException(message);
}
int flags = 1;
switch (type)
{
case MESSAGEBOX_ERROR:
flags = SDL_MESSAGEBOX_ERROR;
if (title == NULL)
title = "Error";
break;
case MESSAGEBOX_INFORMATION:
flags = SDL_MESSAGEBOX_INFORMATION;
if (title == NULL)
title = "Information";
break;
case MESSAGEBOX_WARNING:
flags = SDL_MESSAGEBOX_WARNING;
if (title == NULL)
title = "Warning";
break;
default:
Int3();
title = ""; // Remove warning about unitialized variable
break;
}
SDL_ShowSimpleMessageBox(flags, title, message, os::getSDLMainWindow());
}
}
}