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fs2open.github.com/code/model
EatThePath baa696f643 Fix first person glows (#3882)
* Split glow current brightness calculation into a new function for reuse and clarity

* Readability cleanup pass on model_render_get_point_activation

* created a new code path to add the lights for the player's ships' glowpoints without rendering their sprites.

* cleaning up unused args from new glowpoint functions

* cleanup redundant externs

* Documentation and naming pass
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