Files
fs2open.github.com/code/particle
taylor 43dd50673d lots of little cleanup and minor fixage
make Particles[] dynamic (appears to improve processing speed of two particle functions by about 30%)
move to completely using Bobboau's geometry batcher instead of the stale one that RandomTiger did
little change to PARTICLE_SMOKE to flip UV orient differently, may add some realism, or just look kinda neat
get rid of particle_emit() stuff what was hardcoded for MAX_DETAIL_LEVEL value
2006-05-27 16:52:50 +00:00
..