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* Create the ingame options game state * Base working version of in-game options * Cleanup + Optimization * Localization pass * more cleanup + documentation * tooltips on option hover * documentation and better inbounds check * match case * format strings instead of direct strings * unused parameter * address feedback * localization id conflict with master * Add this line back in * pass the new option flags as well * resolve xstr id conflict
7 lines
169 B
C++
7 lines
169 B
C++
#pragma once
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extern SCP_vector<std::pair<SCP_string, bool>> Option_categories;
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void ingame_options_init();
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void ingame_options_close();
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void ingame_options_do_frame(); |