mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-07 08:15:59 -10:00
This introduces a new mechanism for handling bit flags. Instead of using an int (or two, or three) to write bits into, this uses the std::bitset in a wrapper class that accepts an enum class as input. This means that certain classes of errors we've had a few of in the engine, where a coder used the wrong set of flags or checked them against the wrong variable (SF_STEALTH vs SIF_STEALTH, for example) can now be detected at a compiler level rather than not at all.
926 lines
26 KiB
C++
926 lines
26 KiB
C++
/*
|
|
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
|
*
|
|
* All source code herein is the property of Volition, Inc. You may not sell
|
|
* or otherwise commercially exploit the source or things you created based on the
|
|
* source.
|
|
*
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "globalincs/alphacolors.h"
|
|
#include "graphics/font.h"
|
|
#include "iff_defs/iff_defs.h"
|
|
#include "localization/localize.h"
|
|
#include "mission/missiongoals.h"
|
|
#include "mission/missionlog.h"
|
|
#include "mission/missionparse.h"
|
|
#include "network/multi.h"
|
|
#include "network/multimsgs.h"
|
|
#include "network/multiutil.h"
|
|
#include "parse/parselo.h"
|
|
#include "playerman/player.h"
|
|
#include "ship/ship.h"
|
|
|
|
|
|
|
|
#define MAX_LOG_ENTRIES 700
|
|
#define MAX_LOG_LINES 1000
|
|
|
|
// used for high water mark for culling out log entries
|
|
#define LOG_CULL_MARK ((int)(MAX_LOG_ENTRIES * 0.95f))
|
|
#define LOG_CULL_DOORDIE_MARK ((int)(MAX_LOG_ENTRIES * 0.99f))
|
|
#define LOG_LAST_DITCH_CULL_NUM ((int)(MAX_LOG_ENTRIES * 0.20f))
|
|
#define LOG_HALFWAY_REPORT_NUM ((int)(MAX_LOG_ENTRIES * 0.50f))
|
|
|
|
#define EMPTY_LOG_NAME ""
|
|
|
|
// defines for X position offsets of different items for mission log
|
|
#define TIME_X 10
|
|
#define OBJECT_X 75
|
|
#define ACTION_X 250
|
|
|
|
#define LOG_COLOR_NORMAL 0
|
|
#define LOG_COLOR_BRIGHT 1
|
|
#define LOG_COLOR_OTHER 2
|
|
#define NUM_LOG_COLORS 3
|
|
|
|
// defines for log flags
|
|
#define LOG_FLAG_GOAL_FAILED (1<<0)
|
|
#define LOG_FLAG_GOAL_TRUE (1<<1)
|
|
|
|
typedef struct log_text_seg {
|
|
log_text_seg *next; // linked list
|
|
char *text; // the text
|
|
int color; // color text should be displayed in
|
|
int x; // x offset to display text at
|
|
int flags; // used to possibly print special characters when displaying the log
|
|
} log_text_seg;
|
|
|
|
int Num_log_lines;
|
|
static int X, P_width;
|
|
|
|
// Log_lines is used for scrollback display purposes.
|
|
static log_text_seg *Log_lines[MAX_LOG_LINES];
|
|
static fix Log_line_timestamps[MAX_LOG_LINES];
|
|
|
|
log_entry log_entries[MAX_LOG_ENTRIES]; // static array because John says....
|
|
int last_entry;
|
|
|
|
void mission_log_init()
|
|
{
|
|
last_entry = 0;
|
|
|
|
// zero out all the memory so we don't get bogus information when playing across missions!
|
|
memset( log_entries, 0, sizeof(log_entries) );
|
|
}
|
|
|
|
// returns the number of entries in the mission log
|
|
int mission_log_query_scrollback_size()
|
|
{
|
|
return last_entry;
|
|
}
|
|
|
|
// function to clean up the mission log removing obsolete entries. Entries might get marked obsolete
|
|
// in several ways -- having to recycle entries, a ship's subsystem destroyed entries when a ship is
|
|
// fully destroyed, etc.
|
|
void mission_log_cull_obsolete_entries()
|
|
{
|
|
int i, index;
|
|
|
|
nprintf(("missionlog", "culling obsolete entries. starting last entry %d.\n", last_entry));
|
|
// find the first obsolete entry
|
|
for (i = 0; i < last_entry; i++ )
|
|
if ( log_entries[i].flags & MLF_OBSOLETE )
|
|
break;
|
|
|
|
// nothing to do if next if statement is true
|
|
if ( i == last_entry )
|
|
return;
|
|
|
|
// compact the log array, removing the obsolete entries.
|
|
index = i; // index is the first obsolete entry
|
|
|
|
// 'index' should always point to the next element in the list
|
|
// which is getting compacted. 'i' points to the next array
|
|
// element to be replaced.
|
|
do {
|
|
// get to the next non-obsolete entry. The obsolete entry must not be essential either!
|
|
while ( (log_entries[index].flags & MLF_OBSOLETE) && !(log_entries[index].flags & MLF_ESSENTIAL) ) {
|
|
index++;
|
|
last_entry--;
|
|
}
|
|
|
|
log_entries[i++] = log_entries[index++];
|
|
} while ( i < last_entry );
|
|
|
|
#ifndef NDEBUG
|
|
nprintf(("missionlog", "Ending entry: %d.\n", last_entry));
|
|
#endif
|
|
}
|
|
|
|
// function to mark entries as obsolete. Passed is the type of entry that is getting added
|
|
// to the log. Some entries might get marked obsolete as a result of this type
|
|
void mission_log_obsolete_entries(int type, char *pname)
|
|
{
|
|
int i;
|
|
log_entry *entry = NULL;
|
|
|
|
// before adding this entry, check to see if the entry type is a ship destroyed or destructed entry.
|
|
// If so, we can remove any subsystem destroyed entries from the log for this ship.
|
|
if ( type == LOG_SHIP_DESTROYED || type == LOG_SELF_DESTRUCTED ) {
|
|
for (i = 0; i < last_entry; i++) {
|
|
entry = &log_entries[i];
|
|
|
|
// check to see if the type is a subsystem destroyed entry, and that it belongs to the
|
|
// ship passed into this routine. If it matches, mark as obsolete. We'll clean up
|
|
// the log when it starts to get full
|
|
if ( !stricmp( pname, entry->pname ) ) {
|
|
if ( (entry->type == LOG_SHIP_SUBSYS_DESTROYED) || (entry->type == LOG_SHIP_DISARMED) || (entry->type == LOG_SHIP_DISABLED) )
|
|
entry->flags |= MLF_OBSOLETE;
|
|
}
|
|
}
|
|
}
|
|
|
|
// check to see if we are getting to about 80% of our log capacity. If so, cull the log.
|
|
if ( last_entry > LOG_CULL_MARK ) {
|
|
mission_log_cull_obsolete_entries();
|
|
|
|
// if we culled the entries, and we are still low on space, we need to take more drastic measures.
|
|
// these include removing all non-essential entries from the log. These entries are entries
|
|
// which has not been asked for by mission_log_get_time
|
|
if ( last_entry > LOG_CULL_MARK ) {
|
|
nprintf(("missionlog", "marking the first %d non-essential log entries as obsolete\n", LOG_LAST_DITCH_CULL_NUM));
|
|
for (i = 0; i < LOG_LAST_DITCH_CULL_NUM; i++ ) {
|
|
entry = &log_entries[i];
|
|
if ( !(entry->flags & MLF_ESSENTIAL) ){
|
|
entry->flags |= MLF_OBSOLETE;
|
|
}
|
|
}
|
|
|
|
// cull the obsolete entries again
|
|
mission_log_cull_obsolete_entries();
|
|
|
|
// if we get to this point, and there are no entries left -- we are in big trouble. We will simply
|
|
// mark the first 20% of the log as obsolete and compress. Don't do this unless we are *really*
|
|
// in trouble
|
|
if ( last_entry > LOG_CULL_DOORDIE_MARK ) {
|
|
nprintf(("missionlog", "removing the first %d entries in the mission log!!!!\n", LOG_LAST_DITCH_CULL_NUM));
|
|
for (i = 0; i < LOG_LAST_DITCH_CULL_NUM; i++ ){
|
|
entry->flags |= MLF_OBSOLETE;
|
|
}
|
|
|
|
mission_log_cull_obsolete_entries();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// following function adds an entry into the mission log.
|
|
// pass a type and a string which indicates the object
|
|
// that this event is for. Don't add entries with this function for multiplayer
|
|
void mission_log_add_entry(int type, char *pname, char *sname, int info_index)
|
|
{
|
|
int last_entry_save;
|
|
log_entry *entry;
|
|
|
|
// multiplayer clients don't use this function to add log entries -- they will get
|
|
// all their info from the host
|
|
if ( MULTIPLAYER_CLIENT ){
|
|
return;
|
|
}
|
|
|
|
last_entry_save = last_entry;
|
|
|
|
// mark any entries as obsolete. Part of the pruning is done based on the type (and name) passed
|
|
// for a new entry
|
|
mission_log_obsolete_entries(type, pname);
|
|
|
|
entry = &log_entries[last_entry];
|
|
|
|
if ( last_entry == MAX_LOG_ENTRIES ){
|
|
return;
|
|
}
|
|
|
|
entry->type = type;
|
|
if ( pname ) {
|
|
Assert (strlen(pname) < NAME_LENGTH);
|
|
strcpy_s(entry->pname, pname);
|
|
} else
|
|
strcpy_s( entry->pname, EMPTY_LOG_NAME );
|
|
|
|
if ( sname ) {
|
|
Assert (strlen(sname) < NAME_LENGTH);
|
|
strcpy_s(entry->sname, sname);
|
|
} else
|
|
strcpy_s( entry->sname, EMPTY_LOG_NAME );
|
|
|
|
entry->index = info_index;
|
|
entry->flags = 0;
|
|
entry->primary_team = -1;
|
|
entry->secondary_team = -1;
|
|
|
|
// determine the contents of the flags member based on the type of entry we added. We need to store things
|
|
// like team for the primary and (possibly) secondary object for this entry.
|
|
switch ( type ) {
|
|
int index;
|
|
|
|
case LOG_SHIP_DESTROYED:
|
|
case LOG_SHIP_ARRIVED:
|
|
case LOG_SHIP_DEPARTED:
|
|
case LOG_SHIP_DOCKED:
|
|
case LOG_SHIP_SUBSYS_DESTROYED:
|
|
case LOG_SHIP_UNDOCKED:
|
|
case LOG_SHIP_DISABLED:
|
|
case LOG_SHIP_DISARMED:
|
|
case LOG_SELF_DESTRUCTED:
|
|
// multiplayer. callsign is passed in for ship destroyed and self destruct
|
|
if((Game_mode & GM_MULTIPLAYER) && (multi_find_player_by_callsign(pname) >= 0)){
|
|
int np_index = multi_find_player_by_callsign(pname);
|
|
index = multi_get_player_ship( np_index );
|
|
} else {
|
|
index = ship_name_lookup( pname );
|
|
}
|
|
|
|
Assert (index >= 0);
|
|
entry->primary_team = Ships[index].team;
|
|
|
|
// some of the entries have a secondary component. Figure out what is up with them.
|
|
if ( (type == LOG_SHIP_DOCKED) || (type == LOG_SHIP_UNDOCKED)) {
|
|
if ( sname ) {
|
|
index = ship_name_lookup( sname );
|
|
Assert (index >= 0);
|
|
entry->secondary_team = Ships[index].team;
|
|
}
|
|
} else if ( type == LOG_SHIP_DESTROYED ) {
|
|
if ( sname ) {
|
|
int team;
|
|
|
|
// multiplayer, player name will possibly be sent in
|
|
if((Game_mode & GM_MULTIPLAYER) && (multi_find_player_by_callsign(sname) >= 0)) {
|
|
// get the player's ship
|
|
int np_index = multi_find_player_by_callsign(sname);
|
|
int np_ship = multi_get_player_ship(np_index);
|
|
|
|
if(np_ship < 0)
|
|
{
|
|
// argh. badness
|
|
Int3();
|
|
team = Player_ship->team;
|
|
}
|
|
else
|
|
{
|
|
team = Ships[Objects[Net_players[np_index].m_player->objnum].instance].team;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
index = ship_name_lookup( sname );
|
|
// no ship, then it probably exited -- check the exited
|
|
if ( index == -1 ) {
|
|
index = ship_find_exited_ship_by_name( sname );
|
|
if ( index == -1 ) {
|
|
break;
|
|
}
|
|
team = Ships_exited[index].team;
|
|
} else {
|
|
team = Ships[index].team;
|
|
}
|
|
}
|
|
|
|
entry->secondary_team = team;
|
|
} else {
|
|
nprintf(("missionlog", "No secondary name for ship destroyed log entry!\n"));
|
|
}
|
|
} else if ( (type == LOG_SHIP_SUBSYS_DESTROYED) && (Ship_info[Ships[index].ship_info_index].is_small_ship()) ) {
|
|
// make subsystem destroyed entries for small ships hidden
|
|
entry->flags |= MLF_HIDDEN;
|
|
} else if ( (type == LOG_SHIP_ARRIVED) && (Ships[index].wingnum != -1 ) ) {
|
|
// arrival of ships in wings don't display
|
|
entry->flags |= MLF_HIDDEN;
|
|
}
|
|
break;
|
|
|
|
case LOG_WING_DESTROYED:
|
|
case LOG_WING_DEPARTED:
|
|
case LOG_WING_ARRIVED:
|
|
index = wing_name_lookup(pname, 1);
|
|
Assert(index != -1);
|
|
Assert(info_index != -1); // this is the team value
|
|
|
|
// get the team value for this wing. Departed or destroyed wings will pass the team
|
|
// value in info_index parameter. For arriving wings, get the team value from the
|
|
// first ship in the list because the info_index contains the wave count
|
|
if ( type == LOG_WING_ARRIVED ) {
|
|
int i, si = -1;
|
|
|
|
// Goober5000 - get the team value from any ship in the list, because
|
|
// ships that arrive initially docked could be created in random order
|
|
for (i = 0; i < MAX_SHIPS_PER_WING; ++i) {
|
|
// get first valid ship
|
|
si = Wings[index].ship_index[i];
|
|
if (si >= 0) {
|
|
break;
|
|
}
|
|
}
|
|
Assert( si != -1 );
|
|
entry->primary_team = Ships[si].team;
|
|
} else {
|
|
entry->primary_team = info_index;
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
// MWA 2/25/98. debug code to try to find any ships in this wing that have departed.
|
|
// scan through all log entries and find at least one ship_depart entry for a ship
|
|
// that was in this wing.
|
|
if ( type == LOG_WING_DEPARTED ) {
|
|
int i;
|
|
|
|
// if all were destroyed, then don't do this debug code.
|
|
if ( (Wings[index].total_destroyed + Wings[index].total_vanished) == Wings[index].total_arrived_count ){
|
|
break;
|
|
}
|
|
|
|
for ( i = 0; i < last_entry; i++ ) {
|
|
if ( log_entries[i].type != LOG_SHIP_DEPARTED ){
|
|
continue;
|
|
}
|
|
if( log_entries[i].index == index ){
|
|
break;
|
|
}
|
|
}
|
|
if ( i == last_entry ){
|
|
Int3(); // get Allender -- cannot find any departed ships from wing that supposedly departed.
|
|
}
|
|
}
|
|
#endif
|
|
|
|
break;
|
|
|
|
// don't display waypoint done entries
|
|
case LOG_WAYPOINTS_DONE:
|
|
entry->flags |= MLF_HIDDEN;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
entry->timestamp = Missiontime;
|
|
|
|
// if in multiplayer and I am the master, send this log entry to everyone
|
|
if ( MULTIPLAYER_MASTER ){
|
|
send_mission_log_packet( last_entry );
|
|
}
|
|
|
|
last_entry++;
|
|
|
|
#ifndef NDEBUG
|
|
if ( !(last_entry % 10) ) {
|
|
if ( (last_entry > LOG_HALFWAY_REPORT_NUM) && (last_entry > last_entry_save) ){
|
|
nprintf(("missionlog", "new highwater point reached for mission log (%d entries).\n", last_entry));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
}
|
|
|
|
// function, used in multiplayer only, which adds an entry sent by the host of the game, into
|
|
// the mission log. The index of the log entry is passed as one of the parameters in addition to
|
|
// the normal parameters used for adding an entry to the log
|
|
void mission_log_add_entry_multi( int type, char *pname, char *sname, int index, fix timestamp, int flags )
|
|
{
|
|
log_entry *entry;
|
|
|
|
// we'd better be in multiplayer and not the master of the game
|
|
Assert ( Game_mode & GM_MULTIPLAYER );
|
|
Assert ( !(Net_player->flags & NETINFO_FLAG_AM_MASTER) );
|
|
|
|
// mark any entries as obsolete. Part of the pruning is done based on the type (and name) passed
|
|
// for a new entry
|
|
mission_log_obsolete_entries(type, pname);
|
|
|
|
entry = &log_entries[last_entry];
|
|
|
|
if ( last_entry == MAX_LOG_ENTRIES ){
|
|
return;
|
|
}
|
|
|
|
last_entry++;
|
|
|
|
entry->type = type;
|
|
if ( pname ) {
|
|
Assert (strlen(pname) < NAME_LENGTH);
|
|
strcpy_s(entry->pname, pname);
|
|
}
|
|
if ( sname ) {
|
|
Assert (strlen(sname) < NAME_LENGTH);
|
|
strcpy_s(entry->sname, sname);
|
|
}
|
|
entry->index = index;
|
|
|
|
entry->flags = flags;
|
|
entry->timestamp = timestamp;
|
|
}
|
|
|
|
// function to determine is the given event has taken place count number of times.
|
|
|
|
int mission_log_get_time_indexed( int type, char *pname, char *sname, int count, fix *time)
|
|
{
|
|
int i, found;
|
|
log_entry *entry;
|
|
|
|
entry = &log_entries[0];
|
|
|
|
for (i = 0; i < last_entry; i++, entry++) {
|
|
found = 0;
|
|
|
|
if ( entry->type == type ) {
|
|
// if we are looking for a dock/undock entry, then we don't care about the order in which the names
|
|
// were passed into this function. Count the entry as found if either name matches both in the other
|
|
// set.
|
|
if ( (type == LOG_SHIP_DOCKED) || (type == LOG_SHIP_UNDOCKED) ) {
|
|
if (sname == NULL) {
|
|
Int3();
|
|
return 0;
|
|
}
|
|
|
|
if ( (!stricmp(entry->pname, pname) && !stricmp(entry->sname, sname)) || (!stricmp(entry->pname, sname) && !stricmp(entry->sname, pname)) ) {
|
|
found = 1;
|
|
}
|
|
} else {
|
|
// for non dock/undock goals, then the names are important!
|
|
if (pname == NULL) {
|
|
Int3();
|
|
return 0;
|
|
}
|
|
|
|
if ( stricmp(entry->pname, pname) ) {
|
|
continue;
|
|
}
|
|
|
|
// if we are looking for a subsystem entry, the subsystem names must be compared
|
|
if ((type == LOG_SHIP_SUBSYS_DESTROYED || type == LOG_CAP_SUBSYS_CARGO_REVEALED)) {
|
|
if ( (sname == NULL) || !subsystem_stricmp(sname, entry->sname) ) {
|
|
found = 1;
|
|
}
|
|
} else {
|
|
if ( (sname == NULL) || !stricmp(sname, entry->sname) ) {
|
|
found = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( found ) {
|
|
count--;
|
|
|
|
if ( !count ) {
|
|
entry->flags |= MLF_ESSENTIAL; // since the goal code asked for this entry, mark it as essential
|
|
|
|
if (time) {
|
|
*time = entry->timestamp;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// this function determines if the given type of event on the specified
|
|
// object has taken place yet. If not, it returns 0. If it has, the
|
|
// timestamp that the event happened is returned in the time parameter
|
|
int mission_log_get_time( int type, char *pname, char *sname, fix *time )
|
|
{
|
|
return mission_log_get_time_indexed( type, pname, sname, 1, time );
|
|
}
|
|
|
|
// determines the number of times the given type of event takes place
|
|
|
|
int mission_log_get_count( int type, char *pname, char *sname )
|
|
{
|
|
int i;
|
|
log_entry *entry;
|
|
int count = 0;
|
|
|
|
entry = &log_entries[0];
|
|
|
|
for (i = 0; i < last_entry; i++, entry++) {
|
|
|
|
if ( entry->type == type ) {
|
|
// if we are looking for a dock/undock entry, then we don't care about the order in which the names
|
|
// were passed into this function. Count the entry as found if either name matches both in the other
|
|
// set.
|
|
if ( (type == LOG_SHIP_DOCKED) || (type == LOG_SHIP_UNDOCKED) ) {
|
|
if (sname == NULL) {
|
|
Int3();
|
|
return 0;
|
|
}
|
|
|
|
if ( (!stricmp(entry->pname, pname) && !stricmp(entry->sname, sname)) || (!stricmp(entry->pname, sname) && !stricmp(entry->sname, pname)) ) {
|
|
count++;
|
|
}
|
|
} else {
|
|
// for non dock/undock goals, then the names are important!
|
|
if (pname == NULL) {
|
|
Int3();
|
|
return 0;
|
|
}
|
|
|
|
if ( stricmp(entry->pname, pname) ) {
|
|
continue;
|
|
}
|
|
|
|
if ( (sname == NULL) || !stricmp(sname, entry->sname) ) {
|
|
count++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
|
|
void message_log_add_seg(int n, int x, int msg_color, const char *text, int flags = 0)
|
|
{
|
|
log_text_seg *seg, **parent;
|
|
|
|
if ((n < 0) || (n >= MAX_LOG_LINES))
|
|
return;
|
|
|
|
parent = &Log_lines[n];
|
|
while (*parent)
|
|
parent = &((*parent)->next);
|
|
|
|
seg = (log_text_seg *) vm_malloc(sizeof(log_text_seg));
|
|
Assert(seg);
|
|
seg->text = vm_strdup(text);
|
|
seg->color = msg_color;
|
|
seg->x = x;
|
|
seg->flags = flags;
|
|
seg->next = NULL;
|
|
*parent = seg;
|
|
}
|
|
|
|
void message_log_add_segs(const char *source_string, int msg_color, int flags = 0)
|
|
{
|
|
if (!source_string) {
|
|
mprintf(("Why are you passing a NULL pointer to message_log_add_segs?\n"));
|
|
return;
|
|
}
|
|
if (!*source_string) {
|
|
return;
|
|
}
|
|
|
|
int w;
|
|
|
|
// duplicate the string so that we can split it without modifying the source
|
|
char *dup_string = vm_strdup(source_string);
|
|
char *str = dup_string;
|
|
char *split = NULL;
|
|
|
|
while (true) {
|
|
if (X == ACTION_X) {
|
|
while (is_white_space(*str))
|
|
str++;
|
|
}
|
|
|
|
if (P_width - X < 1)
|
|
split = str;
|
|
else
|
|
split = split_str_once(str, P_width - X);
|
|
|
|
if (split != str)
|
|
message_log_add_seg(Num_log_lines, X, msg_color, str, flags);
|
|
|
|
if (!split) {
|
|
gr_get_string_size(&w, NULL, str);
|
|
X += w;
|
|
break;
|
|
}
|
|
|
|
Num_log_lines++;
|
|
X = ACTION_X;
|
|
str = split;
|
|
}
|
|
|
|
// free the buffer
|
|
vm_free(dup_string);
|
|
}
|
|
|
|
void message_log_remove_segs(int n)
|
|
{
|
|
log_text_seg *ptr, *ptr2;
|
|
|
|
if ((n < 0) || (n >= MAX_LOG_LINES))
|
|
return;
|
|
|
|
ptr = Log_lines[n];
|
|
while (ptr) {
|
|
ptr2 = ptr->next;
|
|
vm_free(ptr);
|
|
ptr = ptr2;
|
|
}
|
|
|
|
Log_lines[n] = NULL;
|
|
}
|
|
|
|
int message_log_color_get_team(int msg_color)
|
|
{
|
|
return msg_color - NUM_LOG_COLORS;
|
|
}
|
|
|
|
int message_log_team_get_color(int team)
|
|
{
|
|
return NUM_LOG_COLORS + team;
|
|
}
|
|
|
|
// pw = total pixel width
|
|
void message_log_init_scrollback(int pw)
|
|
{
|
|
char text[256];
|
|
log_entry *entry;
|
|
int i, c, kill, type;
|
|
|
|
P_width = pw;
|
|
mission_log_cull_obsolete_entries(); // compact array so we don't have gaps
|
|
|
|
// initialize the log lines data
|
|
Num_log_lines = 0;
|
|
for (i=0; i<MAX_LOG_LINES; i++) {
|
|
Log_lines[i] = NULL;
|
|
Log_line_timestamps[i] = 0;
|
|
}
|
|
|
|
for (i=0; i<last_entry; i++) {
|
|
entry = &log_entries[i];
|
|
|
|
if (entry->flags & MLF_HIDDEN)
|
|
continue;
|
|
|
|
// track time of event (normal timestamp milliseconds format)
|
|
Log_line_timestamps[Num_log_lines] = entry->timestamp;
|
|
|
|
// Goober5000
|
|
if ((entry->type == LOG_GOAL_SATISFIED) || (entry->type == LOG_GOAL_FAILED))
|
|
c = LOG_COLOR_BRIGHT;
|
|
else if (entry->primary_team >= 0)
|
|
c = message_log_team_get_color(entry->primary_team);
|
|
else
|
|
c = LOG_COLOR_OTHER;
|
|
|
|
if ( (Lcl_gr) && ((entry->type == LOG_GOAL_FAILED) || (entry->type == LOG_GOAL_SATISFIED)) ) {
|
|
// in german goal events, just say "objective" instead of objective name
|
|
// this is cuz we can't translate objective names
|
|
message_log_add_seg(Num_log_lines, OBJECT_X, c, "Einsatzziel");
|
|
} else if ( (Lcl_pl) && ((entry->type == LOG_GOAL_FAILED) || (entry->type == LOG_GOAL_SATISFIED)) ) {
|
|
// same thing for polish
|
|
message_log_add_seg(Num_log_lines, OBJECT_X, c, "Cel misji");
|
|
} else {
|
|
message_log_add_seg(Num_log_lines, OBJECT_X, c, entry->pname);
|
|
}
|
|
|
|
// now on to the actual message itself
|
|
X = ACTION_X;
|
|
kill = 0;
|
|
|
|
// Goober5000
|
|
if (entry->secondary_team >= 0)
|
|
c = message_log_team_get_color(entry->secondary_team);
|
|
else
|
|
c = LOG_COLOR_NORMAL;
|
|
|
|
switch (entry->type) {
|
|
case LOG_SHIP_DESTROYED:
|
|
message_log_add_segs(XSTR( "Destroyed", 404), LOG_COLOR_NORMAL);
|
|
if (strlen(entry->sname)) {
|
|
message_log_add_segs(XSTR( " Kill: ", 405), LOG_COLOR_NORMAL);
|
|
message_log_add_segs(entry->sname, c);
|
|
if (entry->index >= 0) {
|
|
sprintf(text, NOX(" (%d%%)"), entry->index);
|
|
message_log_add_segs(text, LOG_COLOR_BRIGHT);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case LOG_SELF_DESTRUCTED:
|
|
message_log_add_segs(XSTR( "Self Destructed", 1476), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_WING_DESTROYED:
|
|
message_log_add_segs(XSTR( "Destroyed", 404), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_SHIP_ARRIVED:
|
|
message_log_add_segs(XSTR( "Arrived", 406), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_WING_ARRIVED:
|
|
if (entry->index > 1){
|
|
sprintf(text, XSTR( "Arrived (wave %d)", 407), entry->index);
|
|
} else {
|
|
strcpy_s(text, XSTR( "Arrived", 406));
|
|
}
|
|
message_log_add_segs(text, LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_SHIP_DEPARTED:
|
|
message_log_add_segs(XSTR( "Departed", 408), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_WING_DEPARTED:
|
|
message_log_add_segs(XSTR( "Departed", 408), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_SHIP_DOCKED:
|
|
message_log_add_segs(XSTR( "Docked with ", 409), LOG_COLOR_NORMAL);
|
|
message_log_add_segs(entry->sname, c);
|
|
break;
|
|
|
|
case LOG_SHIP_SUBSYS_DESTROYED: {
|
|
int si_index, model_index;
|
|
|
|
si_index = (int)((entry->index >> 16) & 0xffff);
|
|
model_index = (int)(entry->index & 0xffff);
|
|
|
|
message_log_add_segs(XSTR( "Subsystem ", 410), LOG_COLOR_NORMAL);
|
|
//message_log_add_segs(entry->sname, LOG_COLOR_BRIGHT);
|
|
const char *subsys_name = Ship_info[si_index].subsystems[model_index].subobj_name;
|
|
if (Ship_info[si_index].subsystems[model_index].type == SUBSYSTEM_TURRET) {
|
|
subsys_name = XSTR("Turret", 1487);
|
|
}
|
|
message_log_add_segs(subsys_name, LOG_COLOR_BRIGHT);
|
|
message_log_add_segs(XSTR( " destroyed", 411), LOG_COLOR_NORMAL);
|
|
break;
|
|
}
|
|
|
|
case LOG_SHIP_UNDOCKED:
|
|
message_log_add_segs(XSTR( "Undocked with ", 412), LOG_COLOR_NORMAL);
|
|
message_log_add_segs(entry->sname, c);
|
|
break;
|
|
|
|
case LOG_SHIP_DISABLED:
|
|
message_log_add_segs(XSTR( "Disabled", 413), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_SHIP_DISARMED:
|
|
message_log_add_segs(XSTR( "Disarmed", 414), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_PLAYER_CALLED_FOR_REARM:
|
|
message_log_add_segs(XSTR( " called for rearm", 415), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_PLAYER_ABORTED_REARM:
|
|
message_log_add_segs(XSTR( " aborted rearm", 416), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_PLAYER_CALLED_FOR_REINFORCEMENT:
|
|
message_log_add_segs(XSTR( "Called in as reinforcement", 417), LOG_COLOR_NORMAL);
|
|
break;
|
|
|
|
case LOG_CARGO_REVEALED:
|
|
Assert( entry->index >= 0 );
|
|
Assert(!(entry->index & CARGO_NO_DEPLETE));
|
|
|
|
message_log_add_segs(XSTR( "Cargo revealed: ", 418), LOG_COLOR_NORMAL);
|
|
strncpy(text, Cargo_names[entry->index], sizeof(text) - 1);
|
|
message_log_add_segs( text, LOG_COLOR_BRIGHT );
|
|
break;
|
|
|
|
case LOG_CAP_SUBSYS_CARGO_REVEALED:
|
|
Assert( entry->index >= 0 );
|
|
Assert(!(entry->index & CARGO_NO_DEPLETE));
|
|
|
|
message_log_add_segs(entry->sname, LOG_COLOR_NORMAL);
|
|
message_log_add_segs(XSTR( " subsystem cargo revealed: ", 1488), LOG_COLOR_NORMAL);
|
|
strncpy(text, Cargo_names[entry->index], sizeof(text) - 1);
|
|
message_log_add_segs( text, LOG_COLOR_BRIGHT );
|
|
break;
|
|
|
|
|
|
case LOG_GOAL_SATISFIED:
|
|
case LOG_GOAL_FAILED: {
|
|
type = Mission_goals[entry->index].type & GOAL_TYPE_MASK;
|
|
|
|
// don't display failed bonus goals
|
|
if ( (type == BONUS_GOAL) && (entry->type == LOG_GOAL_FAILED) ) {
|
|
kill = 1;
|
|
break; // don't display this line
|
|
}
|
|
|
|
sprintf( text, XSTR( "%s objective ", 419), Goal_type_text(type) );
|
|
if ( entry->type == LOG_GOAL_SATISFIED )
|
|
strcat_s(text, XSTR( "satisfied.", 420));
|
|
else
|
|
strcat_s(text, XSTR( "failed.", 421));
|
|
|
|
message_log_add_segs(text, LOG_COLOR_BRIGHT, (entry->type == LOG_GOAL_SATISFIED?LOG_FLAG_GOAL_TRUE:LOG_FLAG_GOAL_FAILED) );
|
|
break;
|
|
} // matches case statement!
|
|
}
|
|
|
|
if (kill) {
|
|
message_log_remove_segs(Num_log_lines);
|
|
|
|
} else {
|
|
if (Num_log_lines < MAX_LOG_LINES-1)
|
|
Num_log_lines++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void message_log_shutdown_scrollback()
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<MAX_LOG_LINES; i++)
|
|
message_log_remove_segs(i);
|
|
|
|
Num_log_lines = 0;
|
|
}
|
|
|
|
// message_log_scrollback displays the contents of the mesasge log currently much like the HUD
|
|
// message scrollback system. I'm sure this system will be overhauled.
|
|
void mission_log_scrollback(int line, int list_x, int list_y, int list_w, int list_h)
|
|
{
|
|
char buf[256];
|
|
int y;
|
|
int font_h = gr_get_font_height();
|
|
log_text_seg *seg;
|
|
|
|
y = 0;
|
|
while (y + font_h <= list_h) {
|
|
if (line >= Num_log_lines)
|
|
break;
|
|
|
|
if (Log_line_timestamps[line]) {
|
|
gr_set_color_fast(&Color_text_normal);
|
|
gr_print_timestamp(list_x + TIME_X, list_y + y, Log_line_timestamps[line], GR_RESIZE_MENU);
|
|
}
|
|
|
|
seg = Log_lines[line];
|
|
while (seg) {
|
|
switch (seg->color) {
|
|
case LOG_COLOR_BRIGHT:
|
|
gr_set_color_fast(&Color_bright);
|
|
break;
|
|
|
|
case LOG_COLOR_OTHER:
|
|
gr_set_color_fast(&Color_normal);
|
|
break;
|
|
|
|
default:
|
|
{
|
|
int team = message_log_color_get_team(seg->color);
|
|
if (team < 0)
|
|
gr_set_color_fast(&Color_text_normal);
|
|
else
|
|
gr_set_color_fast(iff_get_color_by_team(team, -1, 1));
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
strcpy_s(buf, seg->text);
|
|
if (seg->x < ACTION_X)
|
|
font::force_fit_string(buf, 256, ACTION_X - OBJECT_X - 8);
|
|
else
|
|
font::force_fit_string(buf, 256, list_w - seg->x);
|
|
|
|
end_string_at_first_hash_symbol(buf);
|
|
gr_string(list_x + seg->x, list_y + y, buf, GR_RESIZE_MENU);
|
|
|
|
// possibly "print" some symbols for interesting log entries
|
|
if ( (seg->flags & LOG_FLAG_GOAL_TRUE) || (seg->flags & LOG_FLAG_GOAL_FAILED) ) {
|
|
int i;
|
|
|
|
if ( seg->flags & LOG_FLAG_GOAL_FAILED )
|
|
gr_set_color_fast(&Color_bright_red);
|
|
else
|
|
gr_set_color_fast(&Color_bright_green);
|
|
|
|
i = list_y + y + font_h / 2 - 1;
|
|
gr_circle(list_x + TIME_X - 6, i, 5, GR_RESIZE_MENU);
|
|
|
|
gr_set_color_fast(&Color_bright);
|
|
gr_line(list_x + TIME_X - 10, i, list_x + TIME_X - 8, i, GR_RESIZE_MENU);
|
|
gr_line(list_x + TIME_X - 6, i - 4, list_x + TIME_X - 6, i - 2, GR_RESIZE_MENU);
|
|
gr_line(list_x + TIME_X - 4, i, list_x + TIME_X - 2, i, GR_RESIZE_MENU);
|
|
gr_line(list_x + TIME_X - 6, i + 2, list_x + TIME_X - 6, i + 4, GR_RESIZE_MENU);
|
|
}
|
|
|
|
seg = seg->next;
|
|
}
|
|
|
|
y += font_h;
|
|
line++;
|
|
}
|
|
}
|