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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-12 02:01:29 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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794fd7813667e7fefbbb6ee409e61a91144bacac
fs2open.github.com/code/ship
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Goober5000 d5ce83425a make warpout work properly even if the player is docked to something
--Goober5000
2006-06-15 06:18:43 +00:00
..
afterburner.cpp
Nitpicketiness
2006-03-18 20:24:54 +00:00
afterburner.h
remove PreProcDefine #includes in FS2
2005-07-13 03:35:36 +00:00
awacs.cpp
fix out-of-bounds problem in awacs checking (full neb missions may have been a bit freaky from this)
2006-03-18 10:28:25 +00:00
awacs.h
fix stealth
2006-02-19 03:17:01 +00:00
shield.cpp
comment out some pointless checks which look for not using either D3D or OGL
2006-05-27 16:49:05 +00:00
ship.cpp
Fix bug with multiple uses of change-ship-class SEXP
2006-06-07 20:45:11 +00:00
ship.h
add fighterbay restriction code
2006-06-04 01:03:13 +00:00
shipcontrails.cpp
comment out some pointless checks which look for not using either D3D or OGL
2006-05-27 16:49:05 +00:00
shipcontrails.h
spelling
2006-02-25 21:47:19 +00:00
shipfx.cpp
make warpout work properly even if the player is docked to something
2006-06-15 06:18:43 +00:00
shipfx.h
Prelim. BSG warpin effect stuff
2006-03-31 10:20:01 +00:00
shiphit.cpp
fix for Mantis #755, plus make the missionlog #defines uniform
2006-05-20 02:03:01 +00:00
shiphit.h
remove PreProcDefine #includes in FS2
2005-07-13 03:35:36 +00:00
subsysdamage.h
* cleaned up mission_do_departure
2005-11-24 08:46:11 +00:00
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