Files
fs2open.github.com/code/fred2/campaigntreewnd.cpp
T
Goober5000 fdd685fb8a we want to truncate based on number of lines, not number of characters
also, we want to truncate the FRED error message boxes too
(this is a better fix for Mantis #2658)
2012-07-14 06:23:45 +00:00

463 lines
11 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#include "stdafx.h"
#include "FRED.h"
#include "CampaignTreeWnd.h"
#include "CampaignEditorDlg.h"
#include "CampaignTreeView.h"
#include "Management.h"
#include "MainFrm.h"
#include "FREDView.h"
#include "MissionSave.h"
#include "InitialShips.h"
#include "mission/missionparse.h"
#include "parse/parselo.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
int Mission_filename_cb_format;
int Campaign_modified = 0;
int Bypass_clear_mission;
campaign_tree_wnd *Campaign_wnd = NULL;
IMPLEMENT_DYNCREATE(campaign_tree_wnd, CFrameWnd)
/////////////////////////////////////////////////////////////////////////////
// campaign_tree_wnd
campaign_tree_wnd::campaign_tree_wnd()
{
Bypass_clear_mission = 0;
}
campaign_tree_wnd::~campaign_tree_wnd()
{
}
BEGIN_MESSAGE_MAP(campaign_tree_wnd, CFrameWnd)
//{{AFX_MSG_MAP(campaign_tree_wnd)
ON_UPDATE_COMMAND_UI(ID_CPGN_FILE_OPEN, OnUpdateCpgnFileOpen)
ON_COMMAND(ID_CPGN_FILE_OPEN, OnCpgnFileOpen)
ON_WM_DESTROY()
ON_COMMAND(ID_CPGN_FILE_SAVE, OnCpgnFileSave)
ON_COMMAND(ID_CPGN_FILE_SAVE_AS, OnCpgnFileSaveAs)
ON_COMMAND(ID_CPGN_FILE_NEW, OnCpgnFileNew)
ON_COMMAND(ID_CLOSE, OnClose2)
ON_COMMAND(ID_ERROR_CHECKER, OnErrorChecker)
ON_WM_CLOSE()
ON_COMMAND(ID_INITIAL_SHIPS, OnInitialShips)
ON_COMMAND(ID_INITIAL_WEAPONS, OnInitialWeapons)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// campaign_tree_wnd message handlers
BOOL campaign_tree_wnd::OnCreateClient(LPCREATESTRUCT, CCreateContext* pContext)
{
CSize s;
LoadAccelTable("IDR_ACC_CAMPAIGN");
Mission_filename_cb_format = RegisterClipboardFormat("Mission Filename");
Campaign_modified = 0;
clear_mission();
// create a splitter with 1 row, 2 columns
if (!m_splitter.CreateStatic(this, 1, 2))
{
TRACE0("Failed to CreateStaticSplitter\n");
return FALSE;
}
// add the first splitter pane - the campaign input form in column 0
if (!m_splitter.CreateView(0, 0, RUNTIME_CLASS(campaign_editor), CSize(0, 0), pContext))
{
TRACE0("Failed to create first pane\n");
return FALSE;
}
// add the second splitter pane - the campaign tree view in column 1
if (!m_splitter.CreateView(0, 1, RUNTIME_CLASS(campaign_tree_view), CSize(240, 100), pContext))
{
TRACE0("Failed to create second pane\n");
return FALSE;
}
Campaign_tree_formp = (campaign_editor *) m_splitter.GetPane(0, 0);
Campaign_tree_viewp = (campaign_tree_view *) m_splitter.GetPane(0, 1);
s = Campaign_tree_formp->GetTotalSize();
m_splitter.SetColumnInfo(0, s.cx, 0);
m_splitter.SetColumnInfo(1, 0, 0);
m_splitter.RecalcLayout();
// activate the input view
SetActiveView(Campaign_tree_formp);
OnCpgnFileNew();
// Campaign_tree_formp->load_campaign();
Fred_main_wnd->EnableWindow(FALSE);
return TRUE;
}
void campaign_tree_wnd::OnUpdateCpgnFileOpen(CCmdUI* pCmdUI)
{
pCmdUI->Enable();
}
void campaign_tree_wnd::OnCpgnFileOpen()
{
CString name;
if (Campaign_modified)
if (save_modified())
return;
CFileDialog dlg(TRUE, "fc2", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "FreeSpace Campaign files (*.fc2)|*.fc2||", this);
if (dlg.DoModal() == IDOK)
{
name = dlg.GetFileName();
if (strlen(name) > MAX_FILENAME_LEN - 1) {
MessageBox("Filename is too long", "Error");
return;
}
if (!strlen(name))
return;
string_copy(Campaign.filename, name, MAX_FILENAME_LEN);
Campaign_tree_formp->load_campaign();
}
}
void campaign_tree_wnd::OnDestroy()
{
CString str;
OnCpgnFileNew();
Fred_main_wnd->EnableWindow(TRUE);
// if (!Bypass_clear_mission)
// create_new_mission();
str = FREDDoc_ptr->GetPathName();
if (str.IsEmpty())
create_new_mission();
else
FREDDoc_ptr->OnOpenDocument(str);
CFrameWnd::OnDestroy();
Campaign_wnd = NULL;
Fred_main_wnd->SetFocus();
}
void campaign_tree_wnd::OnCpgnFileSave()
{
CFred_mission_save save;
Campaign_tree_formp->update();
if (!Campaign.filename[0]) {
OnCpgnFileSaveAs();
return;
}
// sanity checking for multiplayer
/*
if ( Campaign.type == TYPE_MULTI_PLAYER ) {
if ( (Campaign.mc_info.min_players < 0) || (Campaign.mc_info.min_players > Campaign.mc_info.max_players) ) {
MessageBox("Min players must be > 0 and <= max players", "Error", MB_OK | MB_ICONEXCLAMATION);
return;
}
if ( (Campaign.mc_info.max_players < 0) || (Campaign.mc_info.max_players > MAX_PLAYERS) ) {
char buf[256];
sprintf(buf, "Max players must be > 0 and <= %d", MAX_PLAYERS );
MessageBox(buf, "Error", MB_OK | MB_ICONEXCLAMATION);
return;
}
if ( Campaign.mc_info.max_players < Campaign.mc_info.min_players ) {
MessageBox("Max Players must be greater than min players", "Error", MB_OK | MB_ICONEXCLAMATION);
return;
}
}
*/
if (save.save_campaign_file(Campaign.filename))
{
MessageBox("An error occured while saving!", "Error", MB_OK | MB_ICONEXCLAMATION);
return;
}
Campaign_modified = 0;
return;
}
void campaign_tree_wnd::OnCpgnFileSaveAs()
{
char *old_name = NULL;
char campaign_path[256];
CString name;
CFred_mission_save save;
Campaign_tree_formp->update();
if (Campaign.filename[0])
old_name = Campaign.filename;
CFileDialog dlg(FALSE, "fc2", old_name, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "FreeSpace Campaign files (*.fc2)|*.fc2||", this);
if (dlg.DoModal() == IDOK)
{
name = dlg.GetFileName();
if (strlen(name) > MAX_FILENAME_LEN - 1) {
MessageBox("Filename is too long", "Error");
return;
}
if (!strlen(name)){
return;
}
string_copy(Campaign.filename, name, MAX_FILENAME_LEN);
string_copy(campaign_path, dlg.GetPathName(), 256);
if (save.save_campaign_file(campaign_path))
{
MessageBox("An error occured while saving!", "Error", MB_OK | MB_ICONEXCLAMATION);
return;
}
Campaign_modified = 0;
}
}
void campaign_tree_wnd::OnCpgnFileNew()
{
if (Campaign_modified)
if (save_modified())
return;
Campaign.filename[0] = 0;
Campaign.num_missions = 0;
Campaign.num_players = 0;
strcpy_s(Campaign.name, "Unnamed");
Campaign.desc = NULL;
Campaign_tree_viewp->free_links();
Campaign_tree_formp->initialize();
Campaign_modified = 0;
Campaign.flags = CF_DEFAULT_VALUE;
((CButton *) (Campaign_tree_formp->GetDlgItem(IDC_CUSTOM_TECH_DB)))->SetCheck(0);
}
void campaign_tree_wnd::OnClose()
{
if (Campaign_modified)
if (save_modified())
return;
CFrameWnd::OnClose();
}
void campaign_tree_wnd::OnClose2()
{
if (Campaign_modified)
if (save_modified())
return;
DestroyWindow();
}
// returns 0 for success and 1 for cancel
int campaign_tree_wnd::save_modified()
{
int r;
r = MessageBox("This campaign has been modified. Save changes first?", "Campaign Modified",
MB_YESNOCANCEL | MB_ICONQUESTION);
if (r == IDCANCEL)
return 1;
if (r == IDYES) {
OnCpgnFileSave();
if (Campaign_modified) // error occured in saving.
return 1;
}
Campaign_modified = 0;
return 0;
}
void campaign_tree_wnd::OnErrorChecker()
{
Campaign_tree_formp->save_tree(0);
error_checker();
if (!g_err)
MessageBox("No errors detected in campaign", "Woohoo!");
}
int campaign_tree_wnd::error_checker()
{
int i, j, z;
int mcount[MAX_CAMPAIGN_MISSIONS], true_at[MAX_CAMPAIGN_MISSIONS];
for (i=0; i<MAX_CAMPAIGN_MISSIONS; i++) {
mcount[i] = 0;
true_at[i] = -1;
}
g_err = 0;
for (i=0; i<Total_links; i++) {
if ( (Links[i].from < 0) || (Links[i].from >= Campaign.num_missions) )
return internal_error("Branch #%d has illegal source mission", i);
if ( (Links[i].to < -1) || (Links[i].to >= Campaign.num_missions) )
return internal_error("Branch #%d has illegal target mission", i);
Sexp_useful_number = Links[i].from;
if (fred_check_sexp(Links[i].sexp, OPR_BOOL, "formula of branch #%d", i))
return -1;
z = Links[i].from;
mcount[z]++;
if (Links[i].sexp == Locked_sexp_false)
if (error("Mission \"%s\" branch %d is always false", Campaign.missions[z].name, mcount[z]))
return 1;
if (Links[i].sexp == Locked_sexp_true) {
if (true_at[z] >= 0)
if (error("Mission \"%s\" branch %d is true but is not last branch", Campaign.missions[z].name, true_at[z]))
return 1;
true_at[z] = mcount[z];
}
}
// check that all missions in a multiplayer game have the same number of players
if ( Campaign.type != CAMPAIGN_TYPE_SINGLE ) {
for (i = 0; i < Campaign.num_missions; i++ ) {
mission a_mission;
get_mission_info(Campaign.missions[i].name, &a_mission);
if ( a_mission.num_players != Campaign.num_players ) {
if ( error("Mission \"%s\" has %d players. Multiplayer campaign allows %d", Campaign.missions[i].name, a_mission.num_players, Campaign.num_players) )
return 1;
}
}
}
for (i=0; i<Campaign.num_missions; i++)
if (mcount[i] && true_at[i] < mcount[i])
if (error("Mission \"%s\" last branch isn't set to true", Campaign.missions[i].name))
return 1;
for (i=z=0; i<Campaign.num_missions; i++) {
for (j=0; j<Campaign.num_missions; j++)
if ((i != j) && !stricmp(Campaign.missions[i].name, Campaign.missions[j].name))
return internal_error("Mission \"%s\" is listed twice in campaign", Campaign.missions[i].name);
if (!Campaign.missions[i].level)
z++;
}
if (!z)
if (error("No top level mission present in tree"))
return 1;
if (z > 1)
return internal_error("More than one top level mission present in tree");
return 0;
}
int campaign_tree_wnd::error(const char *msg, ...)
{
SCP_string buf;
va_list args;
g_err++;
va_start(args, msg);
vsprintf(buf, msg, args);
va_end(args);
nprintf(("Error", buf.c_str()));
if (MessageBox(buf.c_str(), "Error", MB_OKCANCEL | MB_ICONEXCLAMATION) == IDOK)
return 0;
return 1;
}
int campaign_tree_wnd::internal_error(const char *msg, ...)
{
SCP_string buf, buf2;
va_list args;
g_err++;
va_start(args, msg);
vsprintf(buf, msg, args);
va_end(args);
sprintf(buf2, "%s\n\nThis is an internal error. Please let Hoffoss\n"
"know about this so he can fix it. Click cancel to debug.", buf.c_str());
nprintf(("Error", buf.c_str()));
if (MessageBox(buf2.c_str(), "Internal Error", MB_OKCANCEL | MB_ICONEXCLAMATION) == IDCANCEL)
Int3(); // drop to debugger so the problem can be analyzed.
return -1;
}
int campaign_tree_wnd::fred_check_sexp(int sexp, int type, char *msg, ...)
{
SCP_string buf, sexp_buf, error_buf;
int err = 0, z, faulty_node;
va_list args;
va_start(args, msg);
vsprintf(buf, msg, args);
va_end(args);
if (sexp == -1)
return 0;
z = check_sexp_syntax(sexp, type, 1, &faulty_node, SEXP_MODE_CAMPAIGN);
if (!z)
return 0;
convert_sexp_to_string(sexp_buf, sexp, SEXP_ERROR_CHECK_MODE);
truncate_message_lines(sexp_buf, 30);
sprintf(error_buf, "Error in %s: %s\n\nIn sexpression: %s\n\n(Error appears to be: %s)", buf.c_str(), sexp_error_message(z), sexp_buf.c_str(), Sexp_nodes[faulty_node].text);
if (z < 0 && z > -100)
err = 1;
if (err)
return internal_error(error_buf.c_str());
if (error(error_buf.c_str()))
return 1;
return 0;
}
// code to deal with the initial ships that a player can choose
void campaign_tree_wnd::OnInitialShips()
{
InitialShips isd(Campaign_tree_formp);
isd.m_initial_items = INITIAL_SHIPS;
isd.DoModal();
}
void campaign_tree_wnd::OnInitialWeapons()
{
InitialShips isd(Campaign_tree_formp);
isd.m_initial_items = INITIAL_WEAPONS;
isd.DoModal();
}