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80e3dc8a954bac1769042e4e86b032c19016d313
fs2open.github.com
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starfield
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taylor
80e3dc8a95
stupid of me to use a case-sensitive comparison there, but then it wasn't really a problem until Goober's bitmap list support ;)
2006-12-07 18:26:03 +00:00
..
nebula.cpp
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
nebula.h
remove PreProcDefine #includes in FS2
2005-07-13 03:35:36 +00:00
starfield.cpp
stupid of me to use a case-sensitive comparison there, but then it wasn't really a problem until Goober's bitmap list support ;)
2006-12-07 18:26:03 +00:00
starfield.h
FRED again updates backgrounds while the user is editing them
2006-11-24 22:40:16 +00:00
supernova.cpp
maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit
2006-08-19 04:38:47 +00:00
supernova.h
remove PreProcDefine #includes in FS2
2005-07-13 03:35:36 +00:00