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scp-fs2open/fs2open.github.com
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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-11 04:31:35 -10:00
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fs2open.github.com/code/model
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randomtiger 9f8385ceda Added fix for fogging debris in D3D htl.
2004-01-12 21:12:42 +00:00
..
model.h
added a MAX_BUFFERS_PER_SUBMODEL define so it can be easily changed if we ever want to change the 16 texture limit
2003-12-17 23:25:10 +00:00
modelcollide.cpp
inital decals code, if you are worried a bug is being caused by the decals code it's only references are in,
2002-12-07 01:37:43 +00:00
modelinterp.cpp
Added fix for fogging debris in D3D htl.
2004-01-12 21:12:42 +00:00
modeloctant.cpp
The big include file move
2002-08-01 01:41:11 +00:00
modelread.cpp
made some functions that are there for 2d drawing not modify T&L matrices
2003-11-11 18:06:49 +00:00
modelsinc.h
commiting Hardware T&L code, everything is ifdefed out with the compile flag HTL
2003-09-26 14:37:16 +00:00
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