Files
fs2open.github.com/code/scripting/api/objs/ship.h
T

15 lines
220 B
C++

#pragma once
#include "scripting/ade_api.h"
#include "object/object.h"
namespace scripting {
namespace api {
DECLARE_ADE_OBJ(l_ShipTextures, object_h);
//**********HANDLE: Ship
DECLARE_ADE_OBJ(l_Ship, object_h);
}
}