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926af24710f686ebca07dac970a424449bb8473b
fs2open.github.com/code/math
T
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Kazan 43dd6aa1b0 Recommit the autoaiming patch.. looks clean now
2008-02-08 03:04:41 +00:00
..
bitarray.h
make the parse object array dynamic; also made the docking bitstrings dynamic
2007-07-28 21:17:56 +00:00
fix.cpp
remove MCD complete
2004-07-26 20:47:56 +00:00
fix.h
remove PreProcDefine #includes in FS2
2005-07-13 03:15:53 +00:00
floating.cpp
a little clean up for bits of code that isn't used
2006-12-07 17:53:08 +00:00
floating.h
various compiler warning fixes
2006-06-18 16:54:36 +00:00
fvi.cpp
performance optimizations:
2007-02-10 00:08:59 +00:00
fvi.h
spelling
2006-02-25 21:47:19 +00:00
spline.cpp
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
spline.h
remove PreProcDefine #includes in FS2
2005-07-13 03:15:53 +00:00
staticrand.cpp
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
staticrand.h
fixage
2007-02-11 22:46:39 +00:00
vecmat.cpp
Recommit the autoaiming patch.. looks clean now
2008-02-08 03:04:41 +00:00
vecmat.h
added vm_matrix_same()
2007-02-26 01:47:23 +00:00
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