Files
fs2open.github.com/code/ui/scroll.cpp
T
asarium 16be3b7cc5 Add support for TrueType fonts
This allows to use standard TrueType Fonts for text rendering in FSO. It uses the NanoVG library which provides the ability of drawing 2D shapes. This library is used for most 2D operations now and can also be used directly by using the PathRenderer class.
2016-08-02 10:57:28 +02:00

277 lines
5.4 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#include "globalincs/alphacolors.h"
#include "io/timer.h"
#include "ui/ui.h"
#include "ui/uidefs.h"
// --------------------------------------------------------------------
// UI_SCROLLBAR::link_hotspot
//
//
void UI_SCROLLBAR::link_hotspot(int up_button_num, int down_button_num)
{
up_button.link_hotspot(up_button_num);
down_button.link_hotspot(down_button_num);
}
// --------------------------------------------------------------------
// UI_SCROLLBAR::set_bmaps
//
// Call the UI_GADGET::set_bmaps() function for the child components
// of a scroll bar (the up and down button). Set up the bmaps for the
// line itself.
//
// We also need to get the dimensions of the bitmap button so we can update
// the dimensions of the scrollbar.
//
// returns: -1 ==> error
// 0 ==> success
//
int UI_SCROLLBAR::set_bmaps(char *up_button_fname, char *down_button_fname, char *line_fname)
{
int bx, by, bh, bw;
up_button.set_bmaps(up_button_fname);
down_button.set_bmaps(down_button_fname);
up_button.get_dimensions(&bx, &by, &bw, &bh);
// set the bitmaps for the rectangle that is the scrollbar itself
((UI_GADGET*)this)->set_bmaps(line_fname);
uses_bmaps = 1;
update_dimensions(x,y+bw,bw,h-bw*2);
return 0;
}
void UI_SCROLLBAR::hide()
{
hidden = 1;
up_button.hide();
down_button.hide();
}
void UI_SCROLLBAR::unhide()
{
hidden = 0;
up_button.unhide();
down_button.unhide();
}
void UI_SCROLLBAR::create(UI_WINDOW *wnd, int _x, int _y, int _h, int _start, int _stop, int _position, int _window_size)
{
char *up = "^";
char *down = "v";
int bw = 20;
base_create( wnd, UI_KIND_SCROLLBAR, _x, _y + bw, bw, _h - bw * 2 );
up_button.create( wnd, up, _x, _y, bw, bw, 1 );
up_button.set_parent(this);
up_button.set_hotkey_if_focus(KEY_UP);
down_button.create( wnd, down, _x, _y + _h - bw, bw, bw, 1 );
down_button.set_parent(this);
down_button.set_hotkey_if_focus(KEY_DOWN);
horz = 0;
start = _start;
stop = _stop;
position = _position;
window_size = _window_size;
bar_length = h;
bar_position = 0;
Assert( stop >= 0 );
if (stop != start)
bar_size = (window_size * h) / (stop - start + window_size + 1);
else
bar_size = h;
if (bar_size < 7)
bar_size = 7;
bar_position = position - start;
bar_position *= h - bar_size;
bar_position /= stop - start;
dragging = 0;
last_scrolled = 0;
moved = 1;
}
void UI_SCROLLBAR::draw()
{
UI_GADGET::draw();
if (uses_bmaps) {
gr_reset_clip();
if (disabled_flag) {
if ( bmap_ids[SB_DISABLED] != -1 ) {
gr_set_bitmap(bmap_ids[SB_DISABLED]);
gr_bitmap(x,y,GR_RESIZE_MENU);
}
} else {
if ( bmap_ids[SB_NORMAL] != -1 ) {
gr_set_bitmap(bmap_ids[SB_NORMAL]);
gr_bitmap(x,y,GR_RESIZE_MENU);
}
}
gr_set_clip( x, y, w, h, GR_RESIZE_MENU );
ui_draw_box_out( 0, bar_position, w - 1, bar_position + bar_size - 1 );
} else {
font::set_font(my_wnd->f_id);
gr_set_clip( x, y, w, h, GR_RESIZE_MENU );
if (my_wnd->selected_gadget == this)
gr_set_color_fast(&CBRIGHT_GREEN);
else
gr_set_color_fast(&CGRAY);
ui_rect( 0, 0, w-1, h-1 );
ui_draw_box_out( 0, bar_position, w - 1, bar_position + bar_size - 1 );
}
}
void UI_SCROLLBAR::process(int focus)
{
int OnMe, OnSlider;
int op;
moved = 0;
if (disabled_flag) {
return;
}
if (my_wnd->selected_gadget == this)
focus = 1;
up_button.process(focus);
down_button.process(focus);
if (start == stop) {
position = 0;
bar_position = 0;
return;
}
op = position;
if (up_button.pressed()) {
position--;
if (position < start)
position = start;
bar_position = position - start;
bar_position *= h - bar_size;
bar_position /= stop - start;
set_focus();
}
if (down_button.pressed()) {
position++;
if (position > stop)
position = stop;
bar_position = position - start;
bar_position *= h - bar_size;
bar_position /= stop - start;
set_focus();
}
OnMe = is_mouse_on();
if (!B1_PRESSED)
dragging = 0;
OnSlider = 0;
if ( (ui_mouse.y >= bar_position + y) && (ui_mouse.y < bar_position + y + bar_size) && OnMe )
OnSlider = 1;
if (B1_JUST_PRESSED && OnSlider) {
dragging = 1;
drag_x = ui_mouse.x;
drag_y = ui_mouse.y;
drag_starting = bar_position;
set_focus();
}
if ( B1_PRESSED && OnMe && !OnSlider && (timer_get_milliseconds() > last_scrolled + 1000 / (18*4)) ) {
last_scrolled = timer_get_milliseconds();
if ( ui_mouse.y < bar_position+y ) {
// Page Up
position -= window_size;
if (position < start)
position = start;
} else {
// Page Down
position += window_size;
if (position > stop)
position = stop;
}
bar_position = position - start;
bar_position *= h - bar_size;
bar_position /= stop - start;
set_focus();
}
if (B1_PRESSED && dragging) {
bar_position = drag_starting + ui_mouse.y - drag_y;
if (bar_position < 0) {
bar_position = 0;
}
if (bar_position > h - bar_size) {
bar_position = h - bar_size;
}
position = bar_position;
position *= stop - start;
position /= h - bar_size;
position += start;
if (position > stop)
position = stop;
if (position < start)
position = start;
set_focus();
}
if (op != position)
moved = 1;
else
moved = 0;
}
int UI_SCROLLBAR::getpos()
{
return position;
}
int UI_SCROLLBAR::changed()
{
return moved;
}