Files
fs2open.github.com/code/gamehelp/contexthelp.cpp
T
asarium 9aed627ce7 Replace longjmp with exceptions
Also added a EditorConfig file
2015-04-24 15:03:59 +02:00

768 lines
23 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#include <string.h>
#include <setjmp.h>
#include "gamehelp/contexthelp.h"
#include "gamesequence/gamesequence.h"
#include "menuui/mainhallmenu.h"
#include "missionui/missionbrief.h"
#include "missionui/missionshipchoice.h"
#include "missionui/missionweaponchoice.h"
#include "menuui/barracks.h"
#include "controlconfig/controlsconfig.h"
#include "missionui/missiondebrief.h"
#include "network/multiui.h"
#include "mission/missionhotkey.h"
#include "menuui/readyroom.h"
#include "menuui/techmenu.h"
#include "missionui/missioncmdbrief.h"
#include "graphics/2d.h"
#include "parse/parselo.h"
#include "localization/localize.h"
#include "globalincs/alphacolors.h"
#include "globalincs/systemvars.h"
#include "debugconsole/console.h"
////////////////////////////////////////////////////////////////////
// private function prototypes / structs
////////////////////////////////////////////////////////////////////
void parse_helptbl(const char *filename);
void help_overlay_blit(int overlay_id, int resolution_index);
void help_overlay_init();
typedef struct {
int x_begin, y_begin, x_end, y_end;
} help_line;
typedef struct {
SCP_vector<vec3d> vtx;
int vtxcount;
} help_pline;
typedef struct {
int x_coord, y_coord;
char* string;
} help_text;
typedef struct {
int x_coord, y_coord;
} help_left_bracket;
typedef struct {
int x_coord, y_coord;
} help_right_bracket;
typedef struct {
char name[HELP_MAX_NAME_LENGTH];
int num_resolutions;
SCP_vector<int> fontlist;
SCP_vector<SCP_vector<help_pline> > plinelist;
SCP_vector<SCP_vector<help_text> > textlist;
SCP_vector<SCP_vector<help_left_bracket> > lbracketlist;
SCP_vector<SCP_vector<help_right_bracket> > rbracketlist;
int plinecount;
int textcount;
int lbracketcount;
int rbracketcount;
} help_overlay;
////////////////////////////////////////////////////////////////////
// Game-wide globals
////////////////////////////////////////////////////////////////////
shader Grey_shader;
////////////////////////////////////////////////////////////////////
// Module globals
////////////////////////////////////////////////////////////////////
static int help_left_bracket_bitmap;
static int help_right_bracket_bitmap;
static help_overlay help_overlaylist[MAX_HELP_OVERLAYS];
int num_help_overlays;
static int current_helpid = -1; // the currently active overlay_id, only really used for the debug console funxions
static int current_resolution = -1;
int Help_overlay_flags;
static int Source_game_state; // state from where F1 was pressed
////////////////////////////////////////////////////////////////////
// Public Functions
////////////////////////////////////////////////////////////////////
int help_overlay_get_index(const char* overlay_name)
{
for (int i = 0; i < num_help_overlays; i++) {
if (!stricmp(overlay_name, help_overlaylist[i].name)) {
return i;
}
}
return -1;
}
// query whether a help overlay is active (ie being displayed)
int help_overlay_active(int overlay_id)
{
Assert(overlay_id < MAX_HELP_OVERLAYS);
if (overlay_id < 0) {
return 0;
}
return Help_overlay_flags & (1<<overlay_id);
}
// stop displaying a help overlay
void help_overlay_set_state(int overlay_id, int resolution_index, int state)
{
Assert(overlay_id < MAX_HELP_OVERLAYS);
if ( (overlay_id >= 0) && (overlay_id < num_help_overlays) &&
(resolution_index >= 0) && (resolution_index < help_overlaylist[overlay_id].num_resolutions) ) {
if ( state > 0 ) {
Help_overlay_flags |= (1<<overlay_id);
current_helpid = overlay_id;
current_resolution = resolution_index;
} else {
Help_overlay_flags &= ~(1<<overlay_id);
//current_helpid = -1;
}
}
}
// maybe blit a bitmap of a help overlay to the screen
void help_overlay_maybe_blit(int overlay_id, int resolution_index)
{
Assert(overlay_id < MAX_HELP_OVERLAYS);
if ( (overlay_id >= 0) && (Help_overlay_flags & (1<<overlay_id)) &&
(resolution_index >= 0) && (resolution_index < help_overlaylist[overlay_id].num_resolutions) ) {
context_help_grey_screen();
help_overlay_blit(overlay_id, resolution_index);
}
}
// reset the flags for the help overlays
void help_overlay_reset_all()
{
Help_overlay_flags = 0;
}
// Set up Grey_shader, which is used game-wide to grey out background when using help overlays
void create_grey_shader()
{
/*float tmp,c;
tmp = 0.4f/3.0f;
// The c matrix brightens everything a bit.
// c = 0.125f;
c = 0.110f;*/
gr_create_shader( &Grey_shader, 34, 34, 34, 168 );
}
// called at game startup to init all help related data
void context_help_init()
{
create_grey_shader();
help_overlay_reset_all();
help_overlay_init();
}
void context_help_grey_screen()
{
gr_set_shader(&Grey_shader);
gr_shade(0,0,gr_screen.clip_width, gr_screen.clip_height, GR_RESIZE_NONE);
}
// launch_context_help() will switch to a context sensitive help state
void launch_context_help()
{
int overlay_id = -1;
int resolution_index = gr_screen.res;
// look at the state the game was in when F1 was pressed
Source_game_state = gameseq_get_state();
switch (Source_game_state) {
case GS_STATE_MAIN_MENU:
overlay_id = main_hall_get_overlay_id();
resolution_index = main_hall_get_overlay_resolution_index();
break;
case GS_STATE_GAME_PLAY:
case GS_STATE_GAME_PAUSED:
case GS_STATE_TRAINING_PAUSED:
gameseq_post_event(GS_EVENT_GAMEPLAY_HELP);
break;
case GS_STATE_BRIEFING:
overlay_id = Briefing_overlay_id;
break;
case GS_STATE_SHIP_SELECT:
overlay_id = Ship_select_overlay_id;
break;
case GS_STATE_WEAPON_SELECT:
overlay_id = Weapon_select_overlay_id;
break;
case GS_STATE_BARRACKS_MENU:
overlay_id = Barracks_overlay_id;
break;
case GS_STATE_CONTROL_CONFIG:
overlay_id = Control_config_overlay_id;
break;
case GS_STATE_DEBRIEF:
overlay_id = Debrief_overlay_id;
break;
case GS_STATE_MULTI_HOST_SETUP:
overlay_id = Multi_create_overlay_id;
break;
case GS_STATE_MULTI_START_GAME:
overlay_id = Multi_sg_overlay_id;
break;
case GS_STATE_MULTI_JOIN_GAME:
overlay_id = Multi_join_overlay_id;
break;
case GS_STATE_HOTKEY_SCREEN:
overlay_id = Hotkey_overlay_id;
break;
case GS_STATE_CAMPAIGN_ROOM:
overlay_id = Campaign_room_overlay_id;
break;
case GS_STATE_SIMULATOR_ROOM:
overlay_id = Sim_room_overlay_id;
break;
case GS_STATE_TECH_MENU:
overlay_id = Techroom_overlay_id;
break;
case GS_STATE_CMD_BRIEF:
overlay_id = Cmd_brief_overlay_id;
break;
default:
nprintf(("Warning","WARNING ==> There is no context help available for state %s\n", GS_state_text[Source_game_state-1]));
break;
} // end switch
if (overlay_id >= 0) {
if ( !help_overlay_active(overlay_id) ) {
help_overlay_set_state(overlay_id, resolution_index, 1);
}
else {
help_overlay_set_state(overlay_id, resolution_index, 0);
}
}
}
void close_help(){
for (int overlay_id=0; overlay_id<MAX_HELP_OVERLAYS; overlay_id++){
if (help_overlaylist[overlay_id].textlist.size() > 0) {
for(SCP_vector<help_text>::iterator ii = help_overlaylist[overlay_id].textlist.at(0).begin(); ii != help_overlaylist[overlay_id].textlist.at(0).end(); ++ii) {
safe_kill(ii->string);
}
}
}
}
// Called once at the beginning of the game to load help bitmaps & data
void help_overlay_init()
{
// load right_bracket bitmap
help_right_bracket_bitmap = bm_load("right_bracket");
// we failed to load the bitmap - this is very bad
Assertion( help_right_bracket_bitmap >= 0, "Failed to load bitmap right_bracket for help overlay\n");
// load left_bracket bitmap
help_left_bracket_bitmap = bm_load("left_bracket");
// we failed to load the bitmap - this is very bad
Assertion( help_left_bracket_bitmap >= 0, "Failed to load bitmap left_bracket for help overlay\n");
atexit(close_help);
num_help_overlays = 0;
// parse help.tbl
parse_helptbl(HELP_OVERLAY_FILENAME);
// look for any modular tables
parse_modular_table(NOX("*-hlp.tbm"), parse_helptbl);
}
// parses help.tbl and populates help_overlaylist[]
void parse_helptbl(const char *filename)
{
int overlay_id, currcount, vtxcount;
char name[HELP_MAX_NAME_LENGTH];
char buf[HELP_MAX_STRING_LENGTH + 1];
int i, j;
SCP_vector<help_pline> pline_temp;
help_pline pline_temp2;
SCP_vector<help_text> text_temp;
help_text text_temp2;
SCP_vector<help_right_bracket> rbracket_temp;
help_right_bracket rbracket_temp2;
SCP_vector<help_left_bracket> lbracket_temp;
help_left_bracket lbracket_temp2;
vec3d vec3d_temp;
try
{
read_file_text(filename, CF_TYPE_TABLES);
reset_parse();
// for each overlay...
while (optional_string("$")) {
stuff_string(name, F_NAME, HELP_MAX_NAME_LENGTH);
overlay_id = help_overlay_get_index(name);
if (overlay_id < 0) {
if (num_help_overlays >= MAX_HELP_OVERLAYS) {
Warning(LOCATION, "Could not load help overlay after '%s' as maximum number of help overlays was reached (Max is %d)", help_overlaylist[overlay_id - 1].name, MAX_HELP_OVERLAYS);
if (!skip_to_string("$end")) {
Error(LOCATION, "Couldn't find $end. Help.tbl or -hlp.tbm is invalid.\n");
}
continue;
}
else {
overlay_id = num_help_overlays;
strcpy_s(help_overlaylist[overlay_id].name, name);
num_help_overlays++;
}
}
// clear out counters in the overlay struct
help_overlaylist[overlay_id].plinecount = 0;
help_overlaylist[overlay_id].textcount = 0;
help_overlaylist[overlay_id].rbracketcount = 0;
help_overlaylist[overlay_id].lbracketcount = 0;
help_overlaylist[overlay_id].fontlist.clear();
help_overlaylist[overlay_id].plinelist.clear();
help_overlaylist[overlay_id].textlist.clear();
help_overlaylist[overlay_id].rbracketlist.clear();
help_overlaylist[overlay_id].lbracketlist.clear();
if (optional_string("+resolutions")) {
stuff_int(&help_overlaylist[overlay_id].num_resolutions);
}
else {
help_overlaylist[overlay_id].num_resolutions = 2;
}
if (help_overlaylist[overlay_id].num_resolutions < 1) {
Error(LOCATION, "+resolutions in %s is %d. (Must be 1 or greater)", filename, help_overlaylist[overlay_id].num_resolutions);
}
if (optional_string("+font")) {
int font;
for (i = 0; i < help_overlaylist[overlay_id].num_resolutions; i++) {
stuff_int(&font);
help_overlaylist[overlay_id].fontlist.push_back(font);
}
}
else {
for (i = 0; i < help_overlaylist[overlay_id].num_resolutions; i++) {
help_overlaylist[overlay_id].fontlist.push_back(FONT1);
}
}
for (i = 0; i < help_overlaylist[overlay_id].num_resolutions; i++) {
help_overlaylist[overlay_id].plinelist.push_back(pline_temp);
help_overlaylist[overlay_id].textlist.push_back(text_temp);
help_overlaylist[overlay_id].rbracketlist.push_back(rbracket_temp);
help_overlaylist[overlay_id].lbracketlist.push_back(lbracket_temp);
}
int type;
// read in all elements for this overlay
while ((type = required_string_one_of(5, "+pline", "+text", "+right_bracket", "+left_bracket", "$end")) != 4) { // Doing it this way means an error lists "$end" at the end, which seems appropriate. -MageKing17
switch (type) {
case 0: // +pline
required_string("+pline");
currcount = help_overlaylist[overlay_id].plinecount;
int a, b; // temp vars to read in int before cast to float;
// read number of pline vertices
stuff_int(&vtxcount);
// get vertex coordinates for each resolution
for (i = 0; i < help_overlaylist[overlay_id].num_resolutions; i++) {
help_overlaylist[overlay_id].plinelist.at(i).push_back(pline_temp2);
for (j = 0; j < vtxcount; j++) {
help_overlaylist[overlay_id].plinelist.at(i).at(currcount).vtx.push_back(vec3d_temp);
help_overlaylist[overlay_id].plinelist.at(i).at(currcount).vtxcount = vtxcount;
stuff_int(&a);
stuff_int(&b);
help_overlaylist[overlay_id].plinelist.at(i).at(currcount).vtx.at(j).xyz.x = (float)a;
help_overlaylist[overlay_id].plinelist.at(i).at(currcount).vtx.at(j).xyz.y = (float)b;
help_overlaylist[overlay_id].plinelist.at(i).at(currcount).vtx.at(j).xyz.z = 0.0f;
}
}
help_overlaylist[overlay_id].plinecount++;
break;
case 1: // +text
required_string("+text");
currcount = help_overlaylist[overlay_id].textcount;
// get coordinates for each resolution
for (i = 0; i < help_overlaylist[overlay_id].num_resolutions; i++) {
help_overlaylist[overlay_id].textlist.at(i).push_back(text_temp2);
stuff_int(&(help_overlaylist[overlay_id].textlist.at(i).at(currcount).x_coord));
stuff_int(&(help_overlaylist[overlay_id].textlist.at(i).at(currcount).y_coord));
}
// get string (always use the first resolution)
stuff_string(buf, F_MESSAGE, sizeof(buf));
help_overlaylist[overlay_id].textlist.at(0).at(currcount).string = vm_strdup(buf);
help_overlaylist[overlay_id].textcount++;
break;
case 2: // +right_bracket
required_string("+right_bracket");
currcount = help_overlaylist[overlay_id].rbracketcount;
// get coordinates for each resolution
for (i = 0; i < help_overlaylist[overlay_id].num_resolutions; i++) {
help_overlaylist[overlay_id].rbracketlist.at(i).push_back(rbracket_temp2);
stuff_int(&(help_overlaylist[overlay_id].rbracketlist.at(i).at(currcount).x_coord));
stuff_int(&(help_overlaylist[overlay_id].rbracketlist.at(i).at(currcount).y_coord));
}
help_overlaylist[overlay_id].rbracketcount++;
break;
case 3: // +left_bracket
required_string("+left_bracket");
currcount = help_overlaylist[overlay_id].lbracketcount;
// get coordinates for each resolution
for (i = 0; i < help_overlaylist[overlay_id].num_resolutions; i++) {
help_overlaylist[overlay_id].lbracketlist.at(i).push_back(lbracket_temp2);
stuff_int(&(help_overlaylist[overlay_id].lbracketlist.at(i).at(currcount).x_coord));
stuff_int(&(help_overlaylist[overlay_id].lbracketlist.at(i).at(currcount).y_coord));
}
help_overlaylist[overlay_id].lbracketcount++;
break;
case -1:
// -noparseerrors is set
break;
case 4: // $end
default:
Assertion(false, "This should never happen.\n");
break;
}
} // end while
required_string("$end");
} // end while
}
catch (const parse::ParseException& e)
{
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", filename, e.what()));
return;
}
}
// draw overlay on the screen
void help_overlay_blit(int overlay_id, int resolution_index)
{
int idx, width, height;
int plinecount = help_overlaylist[overlay_id].plinecount;
int textcount = help_overlaylist[overlay_id].textcount;
int rbracketcount = help_overlaylist[overlay_id].rbracketcount;
int lbracketcount = help_overlaylist[overlay_id].lbracketcount;
Assert(overlay_id >= 0 && overlay_id < MAX_HELP_OVERLAYS);
// this draws each line of help text with white on black text (use the first resolution index for the string)
gr_set_font(help_overlaylist[overlay_id].fontlist.at(resolution_index));
for (idx = 0; idx < textcount; idx++) {
gr_set_color_fast(&Color_black);
gr_get_string_size(&width, &height, help_overlaylist[overlay_id].textlist.at(0).at(idx).string, strlen(help_overlaylist[overlay_id].textlist.at(0).at(idx).string));
gr_rect(help_overlaylist[overlay_id].textlist.at(resolution_index).at(idx).x_coord-2*HELP_PADDING, help_overlaylist[overlay_id].textlist.at(resolution_index).at(idx).y_coord-3*HELP_PADDING, width+4*HELP_PADDING, height+4*HELP_PADDING, GR_RESIZE_MENU);
gr_set_color_fast(&Color_bright_white);
gr_printf_menu(help_overlaylist[overlay_id].textlist.at(resolution_index).at(idx).x_coord, help_overlaylist[overlay_id].textlist.at(resolution_index).at(idx).y_coord, help_overlaylist[overlay_id].textlist.at(0).at(idx).string);
}
gr_set_font(FONT1);
// this draws each right bracket
for (idx = 0; idx < rbracketcount; idx++) {
gr_set_bitmap(help_right_bracket_bitmap);
gr_bitmap(help_overlaylist[overlay_id].rbracketlist.at(resolution_index).at(idx).x_coord, help_overlaylist[overlay_id].rbracketlist.at(resolution_index).at(idx).y_coord, GR_RESIZE_MENU);
}
// this draws each left bracket
for (idx = 0; idx < lbracketcount; idx++) {
gr_set_bitmap(help_left_bracket_bitmap);
gr_bitmap(help_overlaylist[overlay_id].lbracketlist.at(resolution_index).at(idx).x_coord, help_overlaylist[overlay_id].lbracketlist.at(resolution_index).at(idx).y_coord, GR_RESIZE_MENU);
}
// this draws each 2d line for the help screen
//gr_set_color_fast(&Color_yellow);
gr_set_color(255, 255, 0);
for (idx = 0; idx<plinecount; idx++) {
gr_pline_special(&help_overlaylist[overlay_id].plinelist.at(resolution_index).at(idx).vtx, HELP_PLINE_THICKNESS, GR_RESIZE_MENU);
}
}
// --------------------------------------------------
// DEBUGGING STUFF
// --------------------------------------------------
// z64: These DCF's really need a do-over.
DCF(help_reload, "Reloads help overlay data from help.tbl")
{
if (dc_optional_string_either("help", "--help")) {
dc_printf( "Usage: sample\nCrashes your machine.\n" );
}
num_help_overlays = 0;
parse_helptbl(HELP_OVERLAY_FILENAME);
parse_modular_table(NOX("*-hlp.tbm"), parse_helptbl);
}
int h_textnum=0, h_amt=0, h_vtx = 0;
void nudgetext_x(int textnum, int amount)
{
help_overlaylist[current_helpid].textlist.at(current_resolution).at(textnum).x_coord += amount;
}
void nudgetext_y(int textnum, int amount)
{
help_overlaylist[current_helpid].textlist.at(current_resolution).at(textnum).y_coord += amount;
}
void nudgepline_x(int plinenum, int plinevert, int amount)
{
help_overlaylist[current_helpid].plinelist.at(current_resolution).at(plinenum).vtx[plinevert].xyz.x += amount;
}
void nudgepline_y(int plinenum, int plinevert, int amount)
{
help_overlaylist[current_helpid].plinelist.at(current_resolution).at(plinenum).vtx[plinevert].xyz.y += amount;
}
void nudgerbracket_x(int num, int amount)
{
help_overlaylist[current_helpid].rbracketlist.at(current_resolution).at(num).x_coord += amount;
}
void nudgerbracket_y(int num, int amount)
{
help_overlaylist[current_helpid].rbracketlist.at(current_resolution).at(num).y_coord += amount;
}
void nudgelbracket_x(int num, int amount)
{
help_overlaylist[current_helpid].lbracketlist.at(current_resolution).at(num).x_coord += amount;
}
void nudgelbracket_y(int num, int amount)
{
help_overlaylist[current_helpid].lbracketlist.at(current_resolution).at(num).y_coord += amount;
}
void showtextpos(int textnum)
{
dc_printf("text %d is now located at (%d, %d)", textnum, help_overlaylist[current_helpid].textlist.at(current_resolution).at(textnum).x_coord, help_overlaylist[current_helpid].textlist.at(current_resolution).at(textnum).y_coord );
}
void showrbracketpos(int num)
{
dc_printf("rbracket %d is now located at (%d, %d)", num, help_overlaylist[current_helpid].rbracketlist.at(current_resolution).at(num).x_coord, help_overlaylist[current_helpid].rbracketlist.at(current_resolution).at(num).y_coord );
}
void showlbracketpos(int num)
{
dc_printf("lbracket %d on overlay %d is now located at (%d, %d)", num, current_helpid, help_overlaylist[current_helpid].lbracketlist.at(current_resolution).at(num).x_coord, help_overlaylist[current_helpid].lbracketlist.at(current_resolution).at(num).y_coord );
}
void showplinepos(int plinenum)
{
int i;
dc_printf("pline %d on overlay %d vertices are now ", plinenum, current_helpid, help_overlaylist[current_helpid].textlist.at(current_resolution).at(plinenum).y_coord );
for (i=0; i<help_overlaylist[current_helpid].plinelist.at(gr_screen.res).at(plinenum).vtxcount; i++)
{
dc_printf("(%3.0f %3.0f) ", help_overlaylist[current_helpid].plinelist.at(current_resolution).at(plinenum).vtx.at(i).xyz.x, help_overlaylist[current_helpid].plinelist.at(current_resolution).at(plinenum).vtx.at(i).xyz.y);
}
}
DCF(help_nudgetext_x, "Use to visually position overlay text.")
{
if (dc_optional_string_either("help", "--help")) {
dc_printf( "Usage: sample\nCrashes your machine.\n" );
return;
}
if (dc_optional_string_either("status", "--status") || dc_optional_string_either("?", "--?")) {
showtextpos(h_textnum);
return;
}
dc_stuff_int(&h_textnum);
dc_stuff_int(&h_amt);
nudgetext_x(h_textnum, h_amt);
}
DCF(help_nudgetext_y, "Use to visually position overlay text.")
{
if (dc_optional_string_either("help", "--help")) {
dc_printf( "Usage: sample\nCrashes your machine.\n" );
return;
}
if (dc_optional_string_either("status", "--status") || dc_optional_string_either("?", "--?")) {
showtextpos(h_textnum);
return;
}
dc_stuff_int(&h_textnum);
dc_stuff_int(&h_amt);
nudgetext_y(h_textnum, h_amt);
}
DCF(help_nudgepline_x, "Use to visually position overlay polylines.")
{
if (dc_optional_string_either("help", "--help")) {
dc_printf( "Usage: help_nudgepline [pline_number] [vertex_number] [distance]\n" );
return;
}
if (dc_optional_string_either("status", "--status") || dc_optional_string_either("?", "--?")) {
showplinepos(h_textnum);
return;
}
dc_stuff_int(&h_textnum);
dc_stuff_int(&h_vtx);
dc_stuff_int(&h_amt);
nudgepline_x(h_textnum, h_vtx, h_amt);
}
DCF(help_nudgepline_y, "Use to visually position overlay polylines.")
{
if (dc_optional_string_either("help", "--help")) {
dc_printf( "Usage: help_nudgepline [pline_number] [vertex_number] [distance]\n" );
return;
}
if (dc_optional_string_either("status", "--status") || dc_optional_string_either("?", "--?")) {
showplinepos(h_textnum);
return;
}
dc_stuff_int(&h_textnum);
dc_stuff_int(&h_vtx);
dc_stuff_int(&h_amt);
nudgepline_y(h_textnum, h_vtx, h_amt);
}
DCF(help_nudgerbracket_x, "Use to visually position overlay right bracket.")
{
if (dc_optional_string_either("help", "--help")) {
dc_printf( "Usage: help_nudgerbracket_x [num] [amount]\n" );
return;
}
if (dc_optional_string_either("status", "--status") || dc_optional_string_either("?", "--?")) {
showrbracketpos(h_textnum);
return;
}
dc_stuff_int(&h_textnum);
dc_stuff_int(&h_amt);
nudgerbracket_x(h_textnum, h_amt);
}
DCF(help_nudgerbracket_y, "Use to visually position overlay right bracket.")
{
if (dc_optional_string_either("help", "--help")) {
dc_printf( "Usage: help_nudgerbracket_y [num] [amount]\n" );
return;
}
if (dc_optional_string_either("status", "--status") || dc_optional_string_either("?", "--?")) {
showrbracketpos(h_textnum);
return;
}
dc_stuff_int(&h_textnum);
dc_stuff_int(&h_amt);
nudgerbracket_y(h_textnum, h_amt);
}
DCF(help_nudgelbracket_x, "Use to visually position overlay left bracket.")
{
if (dc_optional_string_either("help", "--help")) {
dc_printf( "Usage: help_nudgelbracket_x [num] [amount]\n" );
return;
}
if (dc_optional_string_either("status", "--status") || dc_optional_string_either("?", "--?")) {
showlbracketpos(h_textnum);
return;
}
dc_stuff_int(&h_textnum);
dc_stuff_int(&h_amt);
nudgelbracket_x(h_textnum, h_amt);
}
DCF(help_nudgelbracket_y, "Use to visually position overlay left bracket.")
{
if (dc_optional_string_either("help", "--help")) {
dc_printf( "Usage: help_nudgelbracket_y [num] [amount]\n" );
return;
}
if (dc_optional_string_either("status", "--status") || dc_optional_string_either("?", "--?")) {
showlbracketpos(h_textnum);
return;
}
dc_stuff_int(&h_textnum);
dc_stuff_int(&h_amt);
nudgelbracket_y(h_textnum, h_amt);
}