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39 lines
721 B
C++
39 lines
721 B
C++
#include "debug_sphere.h"
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#include "globalincs/vmallocator.h"
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#include "render/3d.h"
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SCP_vector<debug_sphere> debug_sphere::Spheres;
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debug_sphere::debug_sphere(const vec3d& pos_in, float rad_in)
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{
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pos = pos_in;
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radius = rad_in;
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}
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void debug_sphere::add(const vec3d& pos, float rad)
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{
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Spheres.emplace_back(pos, rad);
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}
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void debug_sphere::clear()
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{
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Spheres.clear();
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}
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void debug_sphere::render()
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{
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color uicolor = gr_screen.current_color;
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color render_color;
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render_color.red = 255;
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render_color.green = 255;
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render_color.blue = 255;
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render_color.alpha = 64;
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gr_set_color_fast(&render_color);
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for (auto& s : Spheres) {
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g3_draw_sphere_ez(&(s.pos), s.radius);
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}
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gr_set_color_fast(&uicolor);
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clear();
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}
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