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fs2open.github.com/code/particle
asarium 92e5f2f35d Apply particle source hack to correct vector
In the particle effect code there is a small hack required for getting
some constant pointers in a vector. However, there is another mechanism
where sources are not added to the sources vector if the sources are
currently being iterated through. That is necessary to avoid
accidentally invalidating the iterators.

The issue here was that the vector resizing hack was not applied to the
correct vector when we were currently iterating. This fixes that.

This fixes #2928.
2020-12-28 17:58:20 +01:00
..
2020-11-27 18:55:19 +01:00
2020-10-27 16:57:44 -04:00
v1
2020-10-12 01:13:29 -04:00
2020-10-26 22:38:15 -04:00