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32 lines
374 B
C++
32 lines
374 B
C++
#pragma once
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#ifndef FS2_OPEN_GAMEEVENT_H
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#define FS2_OPEN_GAMEEVENT_H
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#include "scripting/ade_api.h"
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#include "gamesequence/gamesequence.h"
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namespace scripting {
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namespace api {
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class gameevent_h
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{
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private:
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int edx;
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public:
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gameevent_h();
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explicit gameevent_h(int n_event);
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bool IsValid();
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int Get();
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};
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DECLARE_ADE_OBJ(l_GameEvent, gameevent_h);
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}
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}
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#endif
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